def write_mdx(self, stream: BinaryStream, version): stream.write_uint32(self.get_byte_length()) super().write_mdx(stream, version) stream.write(self.path) stream.skip(260 - len(self.path)) stream.write_int32(self.attachment_id) self.write_non_generic_animation_chunks(stream)
def save_static_object_chunk(self, stream: BinaryStream, name, objects, size): if len(objects): stream.write(name) stream.write_uint32(len(objects) * size) for obj in objects: obj.write_mdx(stream)
def save_bind_pose_chunk(self, stream: BinaryStream): if len(self.bind_pose): stream.write('BPOS') stream.write_uint32(4 + len(self.bind_pose) * 48) stream.write_uint32(len(self.bind_pose)) for matrix in self.bind_pose: stream.write_float32_array(matrix)
def write_mdx(self, stream: BinaryStream, version): stream.write_uint32(self.get_byte_length()) stream.write_float32(self.alpha) stream.write_uint32(self.flags) stream.write_float32_array(self.color) stream.write_int32(self.geoset_id) self.write_animations(stream)
def write_mdx(self, stream: BinaryStream, version): super().write_mdx(stream, version) stream.write_uint32(self.type) stream.write_float32_array(self.vertices[0]) if self.type != 2: stream.write_float32_array(self.vertices[1]) if self.type == 2 or self.type == 3: stream.write_float32(self.bounds_radius)
def write_mdx(self, stream: BinaryStream): stream.write(self.name) stream.skip(80 - len(self.name)) stream.write_uint32_array(self.interval) stream.write_float32(self.move_speed) stream.write_uint32(self.flags) stream.write_float32(self.rarity) stream.write_uint32(self.sync_point) self.extent.write_mdx(stream)
def save_model_chunk(self, stream: BinaryStream): stream.write('MODL') stream.write_uint32(372) stream.write(self.name) stream.skip(80 - len(self.name)) stream.write(self.animation_file) stream.skip(260 - len(self.animation_file)) self.extent.write_mdx(stream) stream.write_uint32(self.blend_time)
def write_mdx(self, stream: BinaryStream, version): stream.write_uint32(self.get_generic_byte_length()) stream.write(self.name) stream.skip(80 - len(self.name)) stream.write_int32(self.object_id) stream.write_int32(self.parent_id) stream.write_uint32(self.flags) for animation in self.each_animation(True): animation.write_mdx(stream)
def write_mdx(self, stream: BinaryStream, version): stream.write_uint32(self.get_byte_length(version=version)) stream.write(self.name) stream.skip(80 - len(self.name)) stream.write_float32_array(self.position) stream.write_float32(self.field_of_view) stream.write_float32(self.far_clipping_plane) stream.write_float32(self.near_clipping_plane) stream.write_float32_array(self.target_position) self.write_animations(stream)
def write_mdx(self, stream: BinaryStream, version): stream.write_uint32(self.get_byte_length()) super().write_mdx(stream, version) stream.write_uint32(self.name) stream.write_float32_array(self.attenuation) stream.write_float32_array(self.color) stream.write_float32(self.intensity) stream.write_float32_array(self.ambient_color) stream.write_float32(self.ambient_intensity) self.write_non_generic_animation_chunks(stream)
def write_mdx(self, stream: BinaryStream, version): stream.write_uint32(self.get_byte_length()) super().write_mdx(stream, version) stream.write_float32(self.life_span) stream.write_float32(self.emission_rate) stream.write_float32(self.speed) stream.write_float32_array(self.color) stream.write_float32(self.alpha) stream.write_uint32(self.replaceable_id) stream.write(self.path) stream.skip(260 - len(self.path)) stream.write(self.animation_visibility_guide) stream.skip(260 - len(self.animation_visibility_guide)) self.write_non_generic_animation_chunks(stream)
def write_mdx(self, stream: BinaryStream, version): stream.write_uint32(self.get_byte_length()) super().write_mdx(stream, version) stream.write_float32(self.height_above) stream.write_float32(self.height_below) stream.write_float32(self.alpha) stream.write_float32_array(self.color) stream.write_float32(self.lifespan) stream.write_uint32(self.texture_slot) stream.write_uint32(self.emission_rate) stream.write_uint32(self.rows) stream.write_uint32(self.columns) stream.write_int32(self.material_id) stream.write_float32(self.gravity) self.write_non_generic_animation_chunks(stream)
def write_mdx(self, stream: BinaryStream): interpolation_type = self.interpolation_type frames = self.frames values = self.values in_tans = self.in_tans out_tans = self.out_tans tracks_count = len(frames) stream.write(self.name) stream.write_uint32(tracks_count) stream.write_uint32(interpolation_type) stream.write_int32(self.global_sequence_id) for i in range(tracks_count): stream.write_int32(frames[i]) self.write_mdx_value(stream, values[i]) if interpolation_type > 1: self.write_mdx_value(stream, in_tans[i]) self.write_mdx_value(stream, out_tans[i])
def write_mdx(self, stream: BinaryStream, version): stream.write_uint32(self.get_byte_length(version)) stream.write_uint32(self.filter_mode) stream.write_uint32(self.flags) stream.write_int32(self.texture_id) stream.write_int32(self.texture_animation_id) stream.write_uint32(self.coord_id) stream.write_float32(self.alpha) if version > 800: stream.write_float32(self.emissive_gain) stream.write_float32_array(self.fresnel_color) stream.write_float32(self.fresnel_opacity) stream.write_float32(self.fresnel_team_color) self.write_animations(stream)
def write_mdx(self, stream: BinaryStream, version: int): stream.write_uint32(self.get_byte_length(version)) stream.write_int32(self.priority_plane) stream.write_uint32(self.flags) if version > 800: stream.write(self.shader) stream.skip(80 - len(self.shader)) stream.write('LAYS') stream.write_uint32(len(self.layers)) for layer in self.layers: layer.write_mdx(stream, version)
def write_mdx(self, stream: BinaryStream, version): super().write_mdx(stream, version) stream.write('KEVT') stream.write_uint32(len(self.tracks)) stream.write_int32(self.global_sequence_id) stream.write_uint32_array(self.tracks)
def save_version_chunk(self, stream: BinaryStream): stream.write('VERS') stream.write_uint32(4) stream.write_uint32(self.version)
def write_mdx(self, stream: BinaryStream): stream.write(self.tag) stream.write_uint32(len(self.chunk)) stream.write_uint8_array(self.chunk)
def save_global_sequence_chunk(self, stream: BinaryStream): if len(self.global_sequences): stream.write('GLBS') stream.write_uint32(len(self.global_sequences) * 4) for global_sequence in self.global_sequences: stream.write_uint32(global_sequence)
def write_mdx(self, stream: BinaryStream, version: int): stream.write_uint32(self.get_byte_length(version)) stream.write('VRTX') stream.write_uint32(len(self.vertices) // 3) stream.write_float32_array(self.vertices) stream.write('NRMS') stream.write_uint32(len(self.normals) // 3) stream.write_float32_array(self.normals) stream.write('PTYP') stream.write_uint32(len(self.face_type_groups)) stream.write_uint32_array(self.face_type_groups) stream.write('PCNT') stream.write_uint32(len(self.face_groups)) stream.write_uint32_array(self.face_groups) stream.write('PVTX') stream.write_uint32(len(self.faces)) stream.write_uint16_array(self.faces) stream.write('GNDX') stream.write_uint32(len(self.vertex_groups)) stream.write_uint8_array(self.vertex_groups) stream.write('MTGC') stream.write_uint32(len(self.matrix_groups)) stream.write_uint32_array(self.matrix_groups) stream.write('MATS') stream.write_uint32(len(self.matrix_indices)) stream.write_uint32_array(self.matrix_indices) stream.write_uint32(self.material_id) stream.write_uint32(self.selection_group) stream.write_uint32(self.selection_flags) if version > 800: stream.write_int32(self.lod) stream.write(self.lod_name) stream.skip(80 - len(self.lod_name)) self.extent.write_mdx(stream) stream.write_uint32(len(self.sequence_extents)) for sequence_extent in self.sequence_extents: sequence_extent.write_mdx(stream) if version > 800: if len(self.tangents): stream.write('TANG') stream.write_uint32(len(self.tangents) // 4) stream.write_float32_array(self.tangents) if len(self.skin): stream.write('SKIN') stream.write_uint32(len(self.skin)) stream.write_uint8_array(self.skin) stream.write('UVAS') stream.write_uint32(len(self.uv_sets)) for uv_set in self.uv_sets: stream.write('UVBS') stream.write_uint32(len(uv_set) // 2) stream.write_float32_array(uv_set)
def save_dynamic_object_chunk(self, stream: BinaryStream, name, objects): if len(objects): stream.write(name) stream.write_uint32(self.get_objects_byte_length(objects)) for obj in objects: obj.write_mdx(stream, self.version)
def save_pivot_point_chunk(self, stream: BinaryStream): if len(self.pivot_points): stream.write('PIVT') stream.write_uint32(len(self.pivot_points) * 12) for pivot_point in self.pivot_points: stream.write_float32_array(pivot_point)
def write_mdx(self, stream: BinaryStream): stream.write_uint32(self.get_byte_length()) self.write_animations(stream)
def write_mdx(self, stream: BinaryStream, version): stream.write_uint32(self.get_byte_length()) super().write_mdx(stream, version) stream.write_float32(self.speed) stream.write_float32(self.variation) stream.write_float32(self.latitude) stream.write_float32(self.gravity) stream.write_float32(self.life_span) stream.write_float32(self.emission_rate) stream.write_float32(self.width) stream.write_float32(self.length) stream.write_uint32(self.filter_mode) stream.write_uint32(self.rows) stream.write_uint32(self.columns) stream.write_uint32(self.head_or_tail) stream.write_float32(self.tail_length) stream.write_float32(self.time_middle) stream.write_float32_array(self.segment_colors[0]) stream.write_float32_array(self.segment_colors[1]) stream.write_float32_array(self.segment_colors[2]) stream.write_uint8_array(self.segment_alphas) stream.write_float32_array(self.segment_scaling) stream.write_uint32_array(self.head_intervals[0]) stream.write_uint32_array(self.head_intervals[1]) stream.write_uint32_array(self.tail_intervals[0]) stream.write_uint32_array(self.tail_intervals[1]) stream.write_int32(self.texture_id) stream.write_uint32(self.squirt) stream.write_int32(self.priority_plane) stream.write_uint32(self.replaceable_id) self.write_non_generic_animation_chunks(stream)
def write_mdx(self, stream: BinaryStream): stream.write_uint32(self.replaceable_id) stream.write(self.path) stream.skip(260 - len(self.path)) stream.write_uint32(self.flags)