def __init__(self, ownerDoc): BaseAnimationNode.__init__(self, ownerDoc, 'animateMotion') AnimationAdditionAttributes.__init__(self) AnimationEventAttributes.__init__(self) AnimationValueAttributes.__init__(self) #add individual nodes self._allowedSvgChildNodes.add(self.SVG_MPATH_NODE)
def __init__(self, ownerDoc): BaseAnimationNode.__init__(self, ownerDoc, 'animateColor') AnimationAdditionAttributes.__init__(self) AnimationAttributeTargetAttributes.__init__(self) AnimationEventAttributes.__init__(self) AnimationValueAttributes.__init__(self) PresentationAttributes.__init__(self)
def __init__(self, ownerDoc): BaseAnimationNode.__init__(self, ownerDoc, 'set') AnimationEventAttributes.__init__(self) AnimationAttributeTargetAttributes.__init__(self)
def __init__(self, ownerDoc): BaseAnimationNode.__init__(self, ownerDoc, 'animateTransform') AnimationAdditionAttributes.__init__(self) AnimationAttributeTargetAttributes.__init__(self) AnimationEventAttributes.__init__(self) AnimationValueAttributes.__init__(self)