def __init__(self, editor): SignalManager.__init__(self) TriggerManager.__init__(self, editor) self.__init_attributes(editor) self.connect(self.__trigger1, "activate", self.__activate_cb) self.connect(self.__trigger2, "activate", self.__activate_cb) self.connect(editor.textview, "populate-popup", self.__popup_cb)
def __init__(self, editor): SignalManager.__init__(self) TriggerManager.__init__(self, editor) self.__init_attributes(editor) self.connect(self.__trigger1, "activate", self.__activate_cb) self.connect(self.__trigger2, "activate", self.__activate_cb) self.connect(self.__trigger3, "activate", self.__activate_cb)
def __init__(self, editor): SignalManager.__init__(self) TriggerManager.__init__(self, editor) self.__init_attributes(editor) self.connect(self.__trigger, "activate", self.__activate_cb) self.connect(self.__trigger1, "activate", self.__activate_cb) self.connect(self.__trigger2, "activate", self.__activate_cb)
def __init__(self, editor): SignalManager.__init__(self) TriggerManager.__init__(self, editor) self.__init_attributes(editor) self.connect(self.__trigger1, "activate", self.__activate_cb) self.connect(self.__trigger2, "activate", self.__activate_cb) self.connect(self.__trigger3, "activate", self.__activate_cb) editor.get_toolbutton("OpenToolButton").props.sensitive = True
def __init__(self, editor): SignalManager.__init__(self) TriggerManager.__init__(self, editor) self.__init_attributes(editor) self.connect(self.__trigger1, "activate", self.__activate_cb) self.connect(self.__trigger2, "activate", self.__activate_cb) from MenuItem import MenuItem MenuItem(editor)
def __init__(self, editor): SignalManager.__init__(self, editor) TriggerManager.__init__(self, editor) self.__init_attributes(editor) # self.connect(self.__trigger1, "activate", self.__activate_cb) self.connect(self.__trigger2, "activate", self.__activate_cb) self.connect(self.__trigger3, "activate", self.__activate_cb) self.connect(self.__trigger4, "activate", self.__activate_cb) self.connect(self.__trigger5, "activate", self.__activate_cb) self.connect(self.__trigger6, "activate", self.__activate_cb) self.connect(self.__trigger7, "activate", self.__activate_cb) self.connect(self.__trigger8, "activate", self.__activate_cb) self.connect(self.__trigger9, "activate", self.__activate_cb) self.connect(self.__trigger10, "activate", self.__activate_cb)
def __init__(self, editor): SignalManager.__init__(self) TriggerManager.__init__(self, editor) self.__init_attributes(editor) self.connect(self.__trigger, "activate", self.__show_window_cb)