コード例 #1
0
ファイル: build_freetype.py プロジェクト: altseed/Altseed
import aceutils

aceutils.cdToScript()
aceutils.mkdir('../Downloads')

with aceutils.CurrentDir('../Downloads'):
    aceutils.rmdir(r"freetype_bin")
    aceutils.rmdir(r"freetype_bin_x64")
    aceutils.rmdir(r"freetype")
    aceutils.rmdir(r'freetype-2.6')

    aceutils.wget(
        r'https://sourceforge.net/projects/freetype/files/freetype2/2.6/ft26.zip')
    aceutils.unzip(r'ft26.zip')
    aceutils.mkdir(r"freetype_bin")
    aceutils.mkdir(r"freetype_bin_x64")
    aceutils.copytree(r'freetype-2.6', r'freetype')
    aceutils.editCmakeForACE(r'freetype/CMakeLists.txt', 'cp932')

    with aceutils.CurrentDir('freetype_bin'):
        if aceutils.isWin():
            aceutils.call(aceutils.cmd_cmake+r'../freetype/')
            aceutils.call('cmake --build . --config Debug')
            aceutils.call('cmake --build . --config Release')
        elif aceutils.isMac():
            aceutils.call(r'cmake -G "Unix Makefiles" "-DWITH_BZip2=OFF" "-DWITH_HarfBuzz=OFF" "-DCMAKE_OSX_ARCHITECTURES=x86_64' + (';i386' if aceutils.Isi386() else '') + r'" -D CMAKE_BUILD_TYPE=Release ../freetype/')
            aceutils.call(r'make')
        else:
            aceutils.call(r'cmake -G "Unix Makefiles" -D CMAKE_BUILD_TYPE=Release ../freetype/')
            aceutils.call(r'make')
コード例 #2
0
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')
aceutils.rm(r'master.zip')
aceutils.rmdir(r"OpenSoundMixer-master")

aceutils.wget(r'https://github.com/altseed/OpenSoundMixer/archive/master.zip')
aceutils.unzip(r'master.zip')

aceutils.editCmakeForACE(r'OpenSoundMixer-master/CMakeLists.txt','cp932')


aceutils.rmdir(r"osm_bin")
aceutils.rmdir(r"osm_bin_x64")

aceutils.mkdir(r"osm_bin")
aceutils.mkdir(r"osm_bin_x64")

aceutils.cd(r"osm_bin")

if aceutils.isWin():
	aceutils.call(r'cmake -G "Visual Studio 12" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF ../OpenSoundMixer-master/')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" OpenSoundMixer.sln /p:configuration=Debug')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" OpenSoundMixer.sln /p:configuration=Release')
elif aceutils.isMac():
	aceutils.call(r'cmake -G "Unix Makefiles" "-DCMAKE_OSX_ARCHITECTURES=x86_64;i386" ../OpenSoundMixer-master/')
	aceutils.call(r'make')
else:
	aceutils.call(r'cmake -G "Unix Makefiles" ../OpenSoundMixer-master/')
コード例 #3
0
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')
aceutils.rm(r'master.zip')
aceutils.rmdir(r'glfw-master')
aceutils.wget(r'https://github.com/ac-engine/GLFW/archive/master.zip')
aceutils.unzip(r'master.zip')

aceutils.editCmakeForACE(r'glfw-master/CMakeLists.txt')

if aceutils.isWin():
	aceutils.cd(r"glfw-master")
else:
	aceutils.mkdir(r"glfw_bin")
	aceutils.cd(r"glfw_bin")

if aceutils.isWin():
	aceutils.call(r'cmake -G "Visual Studio 12" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF ../glfw-master/')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" ALL_BUILD.vcxproj /p:configuration=Debug')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" ALL_BUILD.vcxproj /p:configuration=Release')
else:
	aceutils.call(r'cmake -G "Unix Makefiles" -D BUILD_SHARED_LIBS:BOOL=OFF -D CMAKE_INSTALL_PREFIX=../Dev ../glfw-master/')
	aceutils.call(r'make install')

aceutils.cd(r"../")

aceutils.mkdir(r"Dev/include/GLFW/")

if aceutils.isWin():
	aceutils.copy(r'glfw-master/include/GLFW/glfw3.h', r'Dev/include/GLFW/')
コード例 #4
0
ファイル: download_effekseer.py プロジェクト: Pctg-x8/Altseed
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')
aceutils.rm(r'master.zip')
aceutils.rmdir(r'Effekseer-master')

aceutils.wget(r'https://github.com/effekseer/Effekseer/archive/master.zip')
aceutils.unzip(r'master.zip')

aceutils.editCmakeForACE(r'Effekseer-master/Dev/Cpp/CMakeLists.txt','cp932')

aceutils.rmdir(r"effekseer_bin")
aceutils.rmdir(r"effekseer_bin_x64")

aceutils.mkdir(r"effekseer_bin")
aceutils.mkdir(r"effekseer_bin_x64")


aceutils.cd(r"effekseer_bin")

if aceutils.isWin():
	aceutils.call(r'cmake -G "Visual Studio 12" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF ../Effekseer-master/Dev/Cpp/')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" Effekseer.sln /p:configuration=Debug')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" Effekseer.sln /p:configuration=Release')
elif aceutils.isMac():
	aceutils.call(r'cmake -G "Unix Makefiles" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF -D USE_GLEW_STATIC:BOOL=OFF -D USE_GLEW_DLL:BOOL=OFF -D USE_OPENGL3:BOOL=ON -D USE_OPENAL:BOOL=OFF "-DCMAKE_OSX_ARCHITECTURES=x86_64;i386" ../Effekseer-master/Dev/Cpp/')
	aceutils.call(r'make')
else:
	aceutils.call(r'cmake -G "Unix Makefiles" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF -D USE_OPENAL:BOOL=OFF ../Effekseer-master/Dev/Cpp/')
コード例 #5
0
ファイル: download_glfw.py プロジェクト: Pctg-x8/Altseed
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')
aceutils.rm(r'master.zip')
aceutils.rmdir(r'glfw-master')
aceutils.wget(r'https://github.com/altseed/GLFW/archive/master.zip')
aceutils.unzip(r'master.zip')

aceutils.editCmakeForACE(r'glfw-master/CMakeLists.txt')

aceutils.rmdir(r"glfw_bin")
aceutils.rmdir(r"glfw_bin_x64")

aceutils.mkdir(r"glfw_bin")
aceutils.mkdir(r"glfw_bin_x64")

aceutils.cd(r"glfw_bin")

if aceutils.isWin():
	aceutils.call(r'cmake -G "Visual Studio 12" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF ../glfw-master/')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" ALL_BUILD.vcxproj /p:configuration=Debug')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" ALL_BUILD.vcxproj /p:configuration=Release')
elif aceutils.isMac():
	aceutils.call(r'cmake -G "Unix Makefiles" -D BUILD_SHARED_LIBS:BOOL=OFF -D CMAKE_INSTALL_PREFIX:PATH=../Dev "-DCMAKE_OSX_ARCHITECTURES=x86_64;i386" ../glfw-master/')
	aceutils.call(r'make install')
else:
	aceutils.call(r'cmake -G "Unix Makefiles" -D BUILD_SHARED_LIBS:BOOL=OFF -D CMAKE_INSTALL_PREFIX=../Dev ../glfw-master/')
	aceutils.call(r'make install')

aceutils.cd(r"../")
コード例 #6
0
import aceutils

aceutils.cdToScript()
aceutils.cd(r"../")

aceutils.rmdir(r"gtest_bin")
aceutils.rmdir(r"gtest-1.7.0")

aceutils.wget(r"http://googletest.googlecode.com/files/gtest-1.7.0.zip")

aceutils.unzip(r"gtest-1.7.0.zip")

aceutils.mkdir(r"gtest_bin")
aceutils.cd(r"gtest_bin")

if aceutils.isWin():
	aceutils.call(r'cmake -G "Visual Studio 12" -D BUILD_SHARED_LIBS:BOOL=OFF ../gtest-1.7.0/')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" gtest.sln /p:configuration=Debug')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" gtest.sln /p:configuration=Release')
else:
	aceutils.call(r'cmake -G "Unix Makefiles" -D BUILD_SHARED_LIBS:BOOL=OFF -D CMAKE_INSTALL_PREFIX=../Dev ../gtest-1.7.0/')
	aceutils.call(r'make')

if aceutils.isWin():
	aceutils.copy(r'Debug/gtest.lib', r'../Dev/lib/gtestd.lib')
	aceutils.copy(r'Debug/gtest_main.lib', r'../Dev/lib/gtest_maind.lib')
	aceutils.copy(r'Release/gtest.lib', r'../Dev/lib/gtest.lib')
	aceutils.copy(r'Release/gtest_main.lib', r'../Dev/lib/gtest_main.lib')
else:
	aceutils.copy(r'libgtest.a', r'../Dev/lib/libgtest.a')
コード例 #7
0
ファイル: build_freetype.py プロジェクト: wraikny/Altseed
import aceutils

aceutils.cdToScript()
aceutils.mkdir('../Downloads')

with aceutils.CurrentDir('../Downloads'):
    aceutils.rmdir(r"freetype_bin")
    aceutils.rmdir(r"freetype_bin_x64")

    aceutils.wget(
        r'https://sourceforge.net/projects/freetype/files/freetype2/2.6/ft26.zip'
    )
    aceutils.mkdir(r"freetype_bin")
    aceutils.mkdir(r"freetype_bin_x64")
    aceutils.editCmakeForACE(r'freetype/CMakeLists.txt', 'cp932')

    with aceutils.CurrentDir('freetype_bin'):
        if aceutils.isWin():
            aceutils.call(aceutils.cmd_cmake + r'../freetype/')
            aceutils.call(aceutils.cmd_compile +
                          r'freetype.sln /p:configuration=Debug')
            aceutils.call(aceutils.cmd_compile +
                          r'freetype.sln /p:configuration=Release')
        elif aceutils.isMac():
            aceutils.call(
                r'cmake -G "Unix Makefiles" "-DWITH_BZip2=OFF" "-DWITH_HarfBuzz=OFF" "-DCMAKE_OSX_ARCHITECTURES=x86_64;i386" -D CMAKE_BUILD_TYPE=Release ../freetype/'
            )
            aceutils.call(r'make')
        else:
            aceutils.call(
                r'cmake -G "Unix Makefiles" -D CMAKE_BUILD_TYPE=Release ../freetype/'
コード例 #8
0
ファイル: download_Box2D.py プロジェクト: Pctg-x8/Altseed
import aceutils
import shutil

aceutils.cdToScript()
aceutils.cd(r'../')
aceutils.rm(r'Box2D_V2.3.0.7z')
aceutils.rmdir(r'Box2D_V2.3.0')

aceutils.wget(r'https://box2d.googlecode.com/files/Box2D_v2.3.0.7z')

if aceutils.isWin():
	aceutils.call(r'7za x -y Box2D_v2.3.0.7z')
else:
	aceutils.call(r'7za x -y Box2D_v2.3.0.7z')


aceutils.editCmakeForACE(r'Box2D_v2.3.0/Box2D/CMakeLists.txt','cp932')
aceutils.editCmakeForACE(r'Box2D_v2.3.0/Box2D/Box2D/CMakeLists.txt','cp932')

aceutils.rmdir(r"box2d_bin")
aceutils.rmdir(r"box2d_bin_x64")

aceutils.mkdir(r"box2d_bin")
aceutils.mkdir(r"box2d_bin_x64")

aceutils.cd(r"box2d_bin")

if aceutils.isWin():
	aceutils.call(r'cmake -G "Visual Studio 12" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D BOX2D_BUILD_EXAMPLES:BOOL=OFF ../Box2D_v2.3.0/Box2D/')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" Box2D.sln /p:configuration=Debug')
コード例 #9
0
import os.path
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')

aceutils.rmdir(r'zlib_bin')
aceutils.rmdir(r'libpng_bin')

aceutils.wget(
    r'http://sourceforge.net/projects/libpng/files/libpng16/older-releases/1.6.6/libpng-1.6.6.tar.gz'
)
aceutils.wget(r'http://zlib.net/zlib-1.2.8.tar.gz')

aceutils.call(r'tar zxvf libpng-1.6.6.tar.gz')
aceutils.call(r'tar zxvf zlib-1.2.8.tar.gz')

aceutils.editCmakeForACE(r'zlib-1.2.8/CMakeLists.txt')
aceutils.editCmakeForACE(r'libpng-1.6.6/CMakeLists.txt')

aceutils.mkdir(r'zlib_bin')
aceutils.mkdir(r'libpng_bin')

if aceutils.isWin():
    print('already installed.')
else:
    aceutils.cd(r'zlib_bin')
    aceutils.call(
        r'cmake -G "Unix Makefiles" -D BUILD_SHARED_LIBS:BOOL=OFF -D CMAKE_INSTALL_PREFIX=../Dev ../zlib-1.2.8/'
    )
    aceutils.call(r'make install')
コード例 #10
0
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')
aceutils.rm(r'master.zip')
aceutils.rmdir(r'ImagePackageGenerator-master')

aceutils.wget(
    r'https://github.com/altseed/ImagePackageGenerator/archive/master.zip')
aceutils.unzip(r'master.zip')

aceutils.cd(r"ImagePackageGenerator-master")

if aceutils.isWin():
    aceutils.call(
        r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" ImagePackageGenerator.sln /p:configuration=Release'
    )
elif aceutils.isMac():
    aceutils.call(
        'cmake -D CMAKE_BUILD_TYPE=Release -D CMAKE_OSX_ARCHITECTURES="x86_64;i386" ./'
    )
    aceutils.call('make')
    aceutils.call(r'xbuild /p:Configuration=Release ImagePackageGenerator.sln')

aceutils.cd(r"../")

aceutils.mkdir(r'Dev/bin/')
aceutils.copy(r'ImagePackageGenerator-master/bin/ImagePackageGenerator.exe',
              r'Dev/bin/')
aceutils.copy(
    r'ImagePackageGenerator-master/bin/ImagePackageGenerator.exe.config',
コード例 #11
0
ファイル: download_culling2d.py プロジェクト: Pctg-x8/Altseed
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')
aceutils.rm(r'master.zip')
aceutils.rmdir(r'Culling2D-master')

aceutils.wget(r'https://github.com/altseed/Culling2D/archive/master.zip')
aceutils.unzip(r'master.zip')

aceutils.editCmakeForACE(r'Culling2D-master/CMakeLists.txt','cp932')

aceutils.rmdir(r"culling2d_bin")
aceutils.rmdir(r"culling2d_bin_x64")

aceutils.mkdir(r"culling2d_bin")
aceutils.mkdir(r"culling2d_bin_x64")

aceutils.cd(r"culling2d_bin")

if aceutils.isWin():
	aceutils.call(r'cmake -G "Visual Studio 12" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF ../Culling2D-master/')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" Culling2D.sln /p:configuration=Debug')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" Culling2D.sln /p:configuration=Release')
elif aceutils.isMac():
	aceutils.call(r'cmake -G "Unix Makefiles" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF "-DCMAKE_OSX_ARCHITECTURES=x86_64;i386" ../Culling2D-master/')
	aceutils.call(r'make')
else:
	aceutils.call(r'cmake -G "Unix Makefiles" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF ../Culling2D-master/')
	aceutils.call(r'make')
コード例 #12
0
import aceutils

aceutils.cdToScript()
aceutils.mkdir('../Downloads')

with aceutils.CurrentDir('../Downloads'):
	aceutils.rm(r'master.zip')
	aceutils.rmdir(r'ImagePackageGenerator-master')

	aceutils.wget(r'https://github.com/altseed/ImagePackageGenerator/archive/master.zip')
	aceutils.unzip(r'master.zip')

	with aceutils.CurrentDir('ImagePackageGenerator-master'):
		if aceutils.isWin():
			aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" ImagePackageGenerator.sln /p:configuration=Release')
		elif aceutils.isMac():
			aceutils.call('cmake -D CMAKE_BUILD_TYPE=Release -D CMAKE_OSX_ARCHITECTURES="x86_64' + (';i386' if aceutils.Isi386() else '') + ' ./')
			aceutils.call('make')
			aceutils.call(r'xbuild /p:Configuration=Release ImagePackageGenerator.sln')

	aceutils.mkdir(r'../Dev/bin/')
	aceutils.copy(r'ImagePackageGenerator-master/bin/ImagePackageGenerator.exe', r'../Dev/bin/')
	aceutils.copy(r'ImagePackageGenerator-master/bin/ImagePackageGenerator.exe.config', r'../Dev/bin/')
	if aceutils.isWin():
		aceutils.copy(r'ImagePackageGenerator-master/bin/PSDParser.dll', r'../Dev/bin/')
	elif aceutils.isMac():
		aceutils.copy(r'ImagePackageGenerator-master/libPSDParser.dylib', r'../Dev/bin/')
コード例 #13
0
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')
aceutils.rm(r'gd-2.1.1.zip')
aceutils.rmdir(r'libgd-gd-2.1.1')

aceutils.wget(r'https://github.com/libgd/libgd/archive/gd-2.1.1.zip')
aceutils.unzip(r'gd-2.1.1.zip')

aceutils.rmdir(r"gd_bin")
aceutils.rmdir(r"gd_bin_x64")

aceutils.mkdir(r"gd_bin")
aceutils.mkdir(r"gd_bin_x64")

aceutils.editCmakeForACE(r'libgd-gd-2.1.1/CMakeLists.txt','cp932')
aceutils.editCmakeForACE(r'libgd-gd-2.1.1/src/CMakeLists.txt','cp932')

aceutils.cd(r"gd_bin")

if aceutils.isWin():
	aceutils.call(r'cmake -G "Visual Studio 12" ../libgd-gd-2.1.1/')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" src/libgd_static.vcxproj /p:configuration=Debug')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" src/libgd_static.vcxproj /p:configuration=Release')
elif aceutils.isMac():
	aceutils.call(r'cmake -G "Unix Makefiles" "-DCMAKE_OSX_ARCHITECTURES=x86_64;i386" ../libgd-gd-2.1.1/')
	aceutils.call(r'make')
else:
	aceutils.call(r'cmake -G "Unix Makefiles" ../libgd-gd-2.1.1/')
コード例 #14
0
ファイル: download_libpng.py プロジェクト: Pctg-x8/Altseed
import os.path
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')

aceutils.rmdir(r'zlib_bin')
aceutils.rmdir(r'libpng_bin')

aceutils.wget(r'http://sourceforge.net/projects/libpng/files/libpng16/older-releases/1.6.6/libpng-1.6.6.tar.gz')
aceutils.wget(r'http://zlib.net/zlib-1.2.8.tar.gz')

aceutils.call(r'tar zxvf libpng-1.6.6.tar.gz')
aceutils.call(r'tar zxvf zlib-1.2.8.tar.gz')

aceutils.editCmakeForACE(r'zlib-1.2.8/CMakeLists.txt')
aceutils.editCmakeForACE(r'libpng-1.6.6/CMakeLists.txt')

aceutils.mkdir(r'zlib_bin')
aceutils.mkdir(r'libpng_bin')

if aceutils.isWin():
	print('already installed.')
else:
	aceutils.cd(r'zlib_bin')
	if aceutils.isMac():
		aceutils.call(r'cmake -G "Unix Makefiles" -D BUILD_SHARED_LIBS:BOOL=OFF -D CMAKE_INSTALL_PREFIX:PATH=../Dev "-DCMAKE_OSX_ARCHITECTURES=x86_64;i386" ../zlib-1.2.8/')
	else:
		aceutils.call(r'cmake -G "Unix Makefiles" -D BUILD_SHARED_LIBS:BOOL=OFF -D CMAKE_INSTALL_PREFIX:PATH=../Dev ../zlib-1.2.8/')
	aceutils.call(r'make install')
	aceutils.cd(r'../')
コード例 #15
0
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')
aceutils.rm(r'master.zip')
aceutils.rmdir(r'OpenSoundMixer-master')

aceutils.wget(r'https://github.com/ac-engine/OpenSoundMixer/archive/master.zip')
aceutils.unzip(r'master.zip')

aceutils.editCmakeForACE(r'OpenSoundMixer-master/CMakeLists.txt')

if aceutils.isWin():
	aceutils.cd(r"OpenSoundMixer-master")
else:
	aceutils.mkdir(r"osm_bin")
	aceutils.cd(r"osm_bin")

if aceutils.isWin():
	aceutils.call(r'cmake -G "Visual Studio 12" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF ../Effekseer-master/Dev/Cpp/')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" OpenSoundMixer.sln /p:configuration=Debug')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" OpenSoundMixer.sln /p:configuration=Release')
else:
	aceutils.call(r'cmake -G "Unix Makefiles" ../OpenSoundMixer-master/')
	aceutils.call(r'make')

aceutils.cd(r"../")

if aceutils.isWin():
	aceutils.copy(r'OpenSoundMixer-master/src/OpenSoundMixer.h', r'Dev/include/')
コード例 #16
0
ファイル: build_glew.py プロジェクト: altseed/Altseed
	pathname = 'glew-1.13.0'

aceutils.cdToScript()
aceutils.mkdir('../Downloads')

with aceutils.CurrentDir('../Downloads'):

	if aceutils.isWin():
		aceutils.rm(r'glew-1.13.0.zip')
		aceutils.rmdir(pathname)

	aceutils.rmdir(r"glew_bin")
	aceutils.rmdir(r"glew_bin_x64")

	if aceutils.isWin():
		aceutils.wget(r'https://sourceforge.net/projects/glew/files/glew/1.13.0/glew-1.13.0.zip')
		aceutils.unzip(r'glew-1.13.0.zip')

	aceutils.editCmakeForACE(pathname + r'/build/cmake/CMakeLists.txt')
	aceutils.mkdir(r"glew_bin")
	aceutils.mkdir(r"glew_bin_x64")

	with aceutils.CurrentDir('glew_bin'):
		if aceutils.isWin():
			aceutils.call(aceutils.cmd_cmake+r'-UGLEW_USE_STATIC_LIBS ../' + pathname + '/build/cmake')
			aceutils.call('cmake --build . --config Debug')
			aceutils.call('cmake --build . --config Release')
		elif aceutils.isMac():
			aceutils.call(r'cmake -G "Unix Makefiles" -D CMAKE_BUILD_TYPE=Release -UGLEW_USE_STATIC_LIBS -D CMAKE_INSTALL_PREFIX:PATH=../Dev "-DCMAKE_OSX_ARCHITECTURES=x86_64' + (';i386' if aceutils.Isi386() else '') + r'" ../' + pathname + '/build/cmake')
			aceutils.call(r'make install')
		else:
コード例 #17
0
ファイル: download_bullet.py プロジェクト: neofuji/Altseed
import aceutils

aceutils.cdToScript()

aceutils.cd(r'../')
aceutils.rm(r'bullet-2.82-r2704.zip')
aceutils.rmdir(r'bullet-2.82-r2704')

aceutils.wget(r'https://bullet.googlecode.com/files/bullet-2.82-r2704.zip')
aceutils.unzip(r'bullet-2.82-r2704.zip')

aceutils.editCmakeForACE(r'bullet-2.82-r2704/CMakeLists.txt', 'cp932')

aceutils.rmdir(r"bullet_bin")
aceutils.rmdir(r"bullet_bin_x64")

aceutils.mkdir(r"bullet_bin")
aceutils.mkdir(r"bullet_bin_x64")

aceutils.cd(r"bullet_bin")

if aceutils.isWin():
    aceutils.call(
        r'cmake -G "Visual Studio 12" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D BUILD_DEMOS:BOOL=OFF ../bullet-2.82-r2704/'
    )
    aceutils.call(
        r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" BULLET_PHYSICS.sln /p:configuration=Debug'
    )
    aceutils.call(
        r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" BULLET_PHYSICS.sln /p:configuration=Release'
    )
コード例 #18
0
ファイル: download_bullet.py プロジェクト: Pctg-x8/Altseed
import aceutils

aceutils.cdToScript()

aceutils.cd(r'../')
aceutils.rm(r'bullet-2.82-r2704.zip')
aceutils.rmdir(r'bullet-2.82-r2704')

aceutils.wget(r'https://bullet.googlecode.com/files/bullet-2.82-r2704.zip')
aceutils.unzip(r'bullet-2.82-r2704.zip')

aceutils.editCmakeForACE(r'bullet-2.82-r2704/CMakeLists.txt','cp932')

aceutils.rmdir(r"bullet_bin")
aceutils.rmdir(r"bullet_bin_x64")

aceutils.mkdir(r"bullet_bin")
aceutils.mkdir(r"bullet_bin_x64")

aceutils.cd(r"bullet_bin")

if aceutils.isWin():
	aceutils.call(r'cmake -G "Visual Studio 12" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D BUILD_DEMOS:BOOL=OFF ../bullet-2.82-r2704/')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" BULLET_PHYSICS.sln /p:configuration=Debug')
	aceutils.call(r'"C:\Program Files (x86)\MSBuild\12.0\Bin\msbuild" BULLET_PHYSICS.sln /p:configuration=Release')
elif aceutils.isMac():
	aceutils.call(r'cmake -G "Unix Makefiles" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF -D USE_INTERNAL_LOADER:BOOL=OFF "-DCMAKE_OSX_ARCHITECTURES=x86_64;i386" ../bullet-2.82-r2704/')
	aceutils.call(r'make')
else:
	aceutils.call(r'cmake -G "Unix Makefiles" -D USE_MSVC_RUNTIME_LIBRARY_DLL:BOOL=OFF ../bullet-2.82-r2704/')
コード例 #19
0
ファイル: download_libogg.py プロジェクト: altseed/Altseed
import os
import os.path
import aceutils

aceutils.cdToScript()
aceutils.cd(r'../')

aceutils.rmdir(r'libogg-1.3.2')
aceutils.rmdir(r'libvorbis-1.3.5')

aceutils.wget(r'http://downloads.xiph.org/releases/ogg/libogg-1.3.2.tar.gz')
aceutils.wget(r'http://downloads.xiph.org/releases/vorbis/libvorbis-1.3.5.tar.gz')

aceutils.call(r'tar zxvf libogg-1.3.2.tar.gz')
aceutils.call(r'tar zxvf libvorbis-1.3.5.tar.gz')

if aceutils.isWin():
	pass
else:
	ogg_dir="libogg-1.3.2"
	aceutils.cd(ogg_dir)
	cmdenv=""
	if aceutils.isMac():
		cmdenv+="CFLAGS='" + ("-arch i386 " if aceutils.Isi386 else "") + "-arch x86_64 -fPIC '$CFLAGS "
	else:
		cmdenv+="CFLAGS='-fPIC '$CFLAGS "
	aceutils.call(cmdenv+"./configure --prefix=`pwd`/build --disable-shared")
	aceutils.call(cmdenv+"make")
	aceutils.call(cmdenv+"make install")
	ogg_build_dir=os.getcwd()+"/build"
	aceutils.cd("../")