def __init__(self, config, enabled=False): self.enabled = enabled self.material_manager = MaterialManager(config["material_file"]) dirt = self.material_manager.get_material("dirt", (50,50)) stone = self.material_manager.get_material("stone", (50,50)) dirt_actor = Actor(dirt.surface, 5, 5) dirt_actor.position = (10, 10) dirt_actor.mat_name = "dirt" stone_actor = Actor(stone.surface, 5, 5) stone_actor.position = (70, 10) stone_actor.mat_name = "stone" self.actors = [dirt_actor, stone_actor]