def __init__(self): self.state = "init" self.motors = StepMotorPair("/tmp/motors") self.buttons = Buttons("/tmp/button") self.buzzer = Buzzer("/tmp/buzzer") self.leds = Leds("/tmp/leds") threading.Thread(target=self.__reset_check).start()
def __init__(self): self.state = "init" self.motors = StepMotorPair() self.buttons = Buttons() self.buzzer = Buzzer() self.leds = Leds() self.camera = PiCamera() threading.Thread(target=self.__reset_check).start()
class Agent: def __init__(self): self.state = "init" self.motors = StepMotorPair() self.buttons = Buttons() self.buzzer = Buzzer() self.leds = Leds() self.camera = PiCamera() threading.Thread(target=self.__reset_check).start() def do_action(self): while True: if self.state == "init": self.__init() self.state = "init_ok" elif self.state == "ready": self.__ready() self.state = "ready_ok" elif self.state == "run": self.leds.change_all(0,0,0,0) self.buzzer.off() self.state = "run_ok" elif self.state == "run_ok": self.loop() continue elif self.state == "off": self.__init() sys.exit(0) time.sleep(0.1) def __init(self): self.leds.change_all(1,1,1,0) self.buzzer.off() self.motors.off() self.setup() def __ready(self): self.leds.change_all(1,1,1,1) self.buzzer.on(4000) self.motors.on() def __reset_check(self): while True: self.buttons.update() if self.buttons.all_pushed_now(): self.state = "off" return elif self.buttons.front_pushed(): self.__state_transition() time.sleep(0.1) def __state_transition(self): if self.state == "init_ok": self.state = "ready" elif self.state == "ready_ok": self.state = "run" elif self.state == "run_ok": self.state = "init"
class Agent: def __init__(self): self.state = "init" self.motors = StepMotorPair() self.buttons = Buttons() self.buzzer = Buzzer() self.leds = Leds() self.camera = PiCamera() threading.Thread(target=self.__reset_check).start() def do_action(self): while True: if self.state == "init": self.__init() self.state = "init_ok" elif self.state == "ready": self.__ready() self.state = "ready_ok" elif self.state == "run": self.leds.change_all(0, 0, 0, 0) self.buzzer.off() self.state = "run_ok" elif self.state == "run_ok": self.loop() continue elif self.state == "off": self.__init() sys.exit(0) time.sleep(0.1) def __init(self): self.leds.change_all(1, 1, 1, 0) self.buzzer.off() self.motors.off() self.setup() def __ready(self): self.leds.change_all(1, 1, 1, 1) self.buzzer.on(4000) self.motors.on() def __reset_check(self): while True: self.buttons.update() if self.buttons.all_pushed_now(): self.state = "off" return elif self.buttons.front_pushed(): self.__state_transition() time.sleep(0.1) def __state_transition(self): if self.state == "init_ok": self.state = "ready" elif self.state == "ready_ok": self.state = "run" elif self.state == "run_ok": self.state = "init"