def notify_player_sever_restart(cls,player_list): seconds_left, str_countdown = Rcon.get_next_restart_string() if seconds_left is None: return for steam_id in player_list: Rcon.message_steam_id(steam_id,'A restart is scheduled in {}'.format(str_countdown),Rcon.none_response_callback)
def notify_player_sever_restart(cls, player_list): seconds_left, str_countdown = Rcon.get_next_restart_string() if seconds_left is None: return for steam_id in player_list: Rcon.message_steam_id( steam_id, 'A restart is scheduled in {}'.format(str_countdown), Rcon.none_response_callback)
def welcome_message(cls,player_list): if cls.first_list_players: #Don't message people when rcon starts. Message when they log on. cls.first_list_players = False return response = 'Welcome to Clash.gg PVP Server.\nAvailable chat commands: !help, !lastseen, !online, !next_restart' response_admin = 'Hello admin!' for steam_id in player_list: if Rcon.is_admin(steam_id=steam_id): Rcon.message_steam_id(steam_id,response_admin,Rcon.none_response_callback,echo=False) else: Rcon.message_steam_id(steam_id,response,Rcon.none_response_callback,echo=False)
def welcome_message(cls, player_list): if cls.first_list_players: #Don't message people when rcon starts. Message when they log on. cls.first_list_players = False return response = 'Welcome to Clash.gg PVP Server.\nAvailable chat commands: !help, !lastseen, !online, !next_restart' response_admin = 'Hello admin!' for steam_id in player_list: if Rcon.is_admin(steam_id=steam_id): Rcon.message_steam_id(steam_id, response_admin, Rcon.none_response_callback, echo=False) else: Rcon.message_steam_id(steam_id, response, Rcon.none_response_callback, echo=False)