Пример #1
0
    def notify_player_sever_restart(cls,player_list):
        seconds_left, str_countdown = Rcon.get_next_restart_string()
        if seconds_left is None:
            return

        for steam_id in player_list:
            Rcon.message_steam_id(steam_id,'A restart is scheduled in {}'.format(str_countdown),Rcon.none_response_callback)
Пример #2
0
    def notify_player_sever_restart(cls, player_list):
        seconds_left, str_countdown = Rcon.get_next_restart_string()
        if seconds_left is None:
            return

        for steam_id in player_list:
            Rcon.message_steam_id(
                steam_id, 'A restart is scheduled in {}'.format(str_countdown),
                Rcon.none_response_callback)
Пример #3
0
    def welcome_message(cls,player_list):
        if cls.first_list_players: #Don't message people when rcon starts. Message when they log on.
            cls.first_list_players = False
            return

        response = 'Welcome to Clash.gg PVP Server.\nAvailable chat commands: !help, !lastseen, !online, !next_restart'
        response_admin = 'Hello admin!'

        for steam_id in player_list:
            if Rcon.is_admin(steam_id=steam_id):
                Rcon.message_steam_id(steam_id,response_admin,Rcon.none_response_callback,echo=False)
            else:
                Rcon.message_steam_id(steam_id,response,Rcon.none_response_callback,echo=False)
Пример #4
0
    def welcome_message(cls, player_list):
        if cls.first_list_players:  #Don't message people when rcon starts. Message when they log on.
            cls.first_list_players = False
            return

        response = 'Welcome to Clash.gg PVP Server.\nAvailable chat commands: !help, !lastseen, !online, !next_restart'
        response_admin = 'Hello admin!'

        for steam_id in player_list:
            if Rcon.is_admin(steam_id=steam_id):
                Rcon.message_steam_id(steam_id,
                                      response_admin,
                                      Rcon.none_response_callback,
                                      echo=False)
            else:
                Rcon.message_steam_id(steam_id,
                                      response,
                                      Rcon.none_response_callback,
                                      echo=False)