if b_re.clicked(p3): for i in canvas.board: for j in i: j.clear() try: white_turn.undraw() except: pass try: black_turn.undraw() except: pass black_turn.draw(win) canvas.restart(win) refresh() b_re.clear() if who_win == 0: tie.undraw() elif who_win == 1: white_win.undraw() else: black_win.undraw() logging.info('A new game starts!') break