コード例 #1
0
ファイル: bot.py プロジェクト: ReinaSakuraba/Chiaki-Nanami
    def __init__(self):
        super().__init__(command_prefix=_callable_prefix,
                         formatter=_chiaki_formatter,
                         description=config.description,
                         pm_help=None)

        # loop is needed to prevent outside coro errors
        self.session = aiohttp.ClientSession(loop=self.loop)

        try:
            with open('data/command_image_urls.json') as f:
                self.command_image_urls = __import__('json').load(f)
        except FileNotFoundError:
            self.command_image_urls = {}

        self.message_counter = 0
        self.command_counter = collections.Counter()
        self.custom_prefixes = JSONFile('customprefixes.json')
        self.cog_aliases = {}

        self.reset_requested = False

        psql = f'postgresql://{config.psql_user}:{config.psql_pass}@{config.psql_host}/{config.psql_db}'
        self.db = asyncqlio.DatabaseInterface(psql)
        self.loop.run_until_complete(self._connect_to_db())
        self.db_scheduler = DatabaseScheduler(self.db,
                                              timefunc=datetime.utcnow)
        self.db_scheduler.add_callback(self._dispatch_from_scheduler)

        for ext in config.extensions:
            # Errors should never pass silently, if there's a bug in an extension,
            # better to know now before the bot logs in, because a restart
            # can become extremely expensive later on, especially with the
            # 1000 IDENTIFYs a day limit.
            self.load_extension(ext)
コード例 #2
0
    def __init__(self):
        super().__init__(command_prefix=_callable_prefix,
                         description=config.description,
                         pm_help=None)

        # Case-insensitive dict so we don't have to override get_cog
        # or get_cog_commands
        self.cogs = CIDict()

        # loop is needed to prevent outside coro errors
        self.session = aiohttp.ClientSession(loop=self.loop)

        try:
            with open('data/command_image_urls.json') as f:
                self.command_image_urls = json.load(f)
        except FileNotFoundError:
            self.command_image_urls = {}

        self.message_counter = 0
        self.command_counter = collections.Counter()
        self.custom_prefixes = JSONFile('customprefixes.json')

        self.reset_requested = False

        psql = f'postgresql://{config.psql_user}:{config.psql_pass}@{config.psql_host}/{config.psql_db}'
        self.pool = self.loop.run_until_complete(
            _create_pool(psql, command_timeout=60))

        self.db_scheduler = DatabaseScheduler(self.pool,
                                              timefunc=datetime.utcnow)
        self.db_scheduler.add_callback(self._dispatch_from_scheduler)

        for ext in config.extensions:
            # Errors should never pass silently, if there's a bug in an extension,
            # better to know now before the bot logs in, because a restart
            # can become extremely expensive later on, especially with the
            # 1000 IDENTIFYs a day limit.
            self.load_extension(ext)

        self._game_task = self.loop.create_task(self.change_game())
コード例 #3
0
ファイル: bot.py プロジェクト: ioistired/Chiaki-Nanami
class Chiaki(commands.AutoShardedBot):
    __version__ = '1.4.0a'
    version_info = VersionInfo(major=1,
                               minor=4,
                               micro=0,
                               releaselevel='alpha',
                               serial=0)

    def __init__(self):
        super().__init__(command_prefix=_callable_prefix,
                         description=config.description,
                         pm_help=None,
                         case_insensitive=True)

        # Case-insensitive dict so we don't have to override get_cog
        # or get_cog_commands
        self.cogs = CIDict()

        # loop is needed to prevent outside coro errors
        self.session = aiohttp.ClientSession(loop=self.loop)

        self.message_counter = 0
        self.command_counter = collections.Counter()
        self.custom_prefixes = JSONFile('customprefixes.json')

        self.reset_requested = False

        psql = f'postgresql://{config.psql_user}:{config.psql_pass}@{config.psql_host}/{config.psql_db}'
        self.pool = self.loop.run_until_complete(
            db.create_pool(psql, command_timeout=60))

        self.db_scheduler = DatabaseScheduler(self.pool,
                                              timefunc=datetime.utcnow)
        self.db_scheduler.add_callback(self._dispatch_from_scheduler)

        for ext in config.extensions:
            # Errors should never pass silently, if there's a bug in an extension,
            # better to know now before the bot logs in, because a restart
            # can become extremely expensive later on, especially with the
            # 1000 IDENTIFYs a day limit.
            self.load_extension(ext)

        self.load_extension('core.errors')

        self._game_task = self.loop.create_task(self.change_game())

    def _import_emojis(self):
        import emojis

        d = {}

        # These are not recognized by the Unicode or Emoji standard, but
        # discord never really was one to follow standards.
        is_edge_case_emoji = {
            *(chr(i + 0x1f1e6) for i in range(26)),
            *(f'{i}\u20e3' for i in [*range(10), '#', '*']),
        }.__contains__

        def parse_emoji(em):
            if isinstance(em, int) and not isinstance(em, bool):
                return self.get_emoji(em)

            if isinstance(em, str):
                match = re.match(r'<a?:[a-zA-Z0-9\_]+:([0-9]+)>$', em)
                if match:
                    return self.get_emoji(int(match[1]))
                if em in emoji.UNICODE_EMOJI or is_edge_case_emoji(em):
                    return _UnicodeEmoji(name=em)
                log.warning('Unknown Emoji: %r', em)

            return em

        for name, em in inspect.getmembers(emojis):
            if name[0] == '_':
                continue

            if hasattr(em, '__iter__') and not isinstance(em, str):
                em = list(map(parse_emoji, em))
            else:
                em = parse_emoji(em)

            d[name] = em

        del emojis  # break reference to module for easy reloading
        self.emoji_config = collections.namedtuple('EmojiConfig', d)(**d)

    def _dispatch_from_scheduler(self, entry):
        self.dispatch(entry.event, entry)

    async def close(self):
        await self.session.close()
        self._game_task.cancel()
        await super().close()

    def add_cog(self, cog):
        super().add_cog(cog)

        if _is_cog_hidden(cog):
            for _, command in inspect.getmembers(
                    cog, lambda m: isinstance(m, commands.Command)):
                command.hidden = True

    @staticmethod
    def find_extensions(name):
        spec = importlib.util.find_spec(name)
        if spec is None:
            raise ModuleNotFoundError(f'No module called {name!r}')

        path = spec.submodule_search_locations
        if path is None:
            # Not a package (packages have __path__)
            return None

        return (
            name
            for _, name, is_pkg in pkgutil.iter_modules(path, spec.name + '.')
            if not is_pkg)

    def load_extension(self, name):
        modules = self.find_extensions(name)
        if modules is None:
            super().load_extension(name)
            return

        for module_name in modules:
            try:
                super().load_extension(module_name)
            except discord.ClientException as e:
                # Only suppress errors about not having a setup function because
                # we might've mixed util files along with the modules for
                # convenience. However, errors like commands already being
                # registered and later on passing classes to add_cog might
                # just end up failing silently which could pose a huge
                # inconvenience.
                if 'extension does not have a setup function' not in str(e):
                    raise

        # Force the package name in there because discord.py needs the module
        # for unloading
        self.extensions[name] = importlib.import_module(name)

    def unload_extension(self, name):
        super().unload_extension(name)
        # unload_extension removes the commands/cogs in submodules but not the
        # submodule itself.
        for module_name in list(self.extensions):
            if _is_submodule(name, module_name):
                del self.extensions[module_name]

    @contextlib.contextmanager
    def temp_listener(self, func, name=None):
        """Context manager for temporary listeners"""
        self.add_listener(func, name)
        try:
            yield
        finally:
            self.remove_listener(func)

    def __format_name_for_activity(self, name):
        return name.format(
            server_count=self.guild_count,
            user_count=self.user_count,
            version=self.__version__,
        )

    def __parse_activity(self, game):
        if isinstance(game, str):
            return discord.Game(name=self.__format_name_for_activity(game))

        if isinstance(game, collections.abc.Sequence):
            type_, name, url = (
                *game,
                config.twitch_url)[:3]  # not accepting a seq of just "[type]"
            type_ = _parse_type(type_)
            name = self.__format_name_for_activity(name)
            return _get_proper_activity(type_, name, url)

        if isinstance(game, collections.abc.Mapping):

            def get(key):
                try:
                    return game[key]
                except KeyError:
                    raise ValueError(
                        f"game mapping must have a {key!r} key, got {game!r}")

            data = {
                **game, 'type': _parse_type(get('type')),
                'name': self.__format_name_for_activity(get('name'))
            }
            data.setdefault('url', config.twitch_url)
            return _get_proper_activity(**data)

        raise TypeError(
            f'expected a str, sequence, or mapping for game, got {type(game).__name__!r}'
        )

    async def change_game(self):
        await self.wait_until_ready()
        while True:
            pick = random.choice(config.games)
            try:
                activity = self.__parse_activity(pick)
            except (TypeError, ValueError):
                log.exception(
                    f'inappropriate game {pick!r}, removing it from the list.')
                config.games.remove(pick)

            await self.change_presence(activity=activity)
            await asyncio.sleep(random.uniform(0.5, 2) * 60)

    def run(self):
        super().run(config.token, reconnect=True)

    def get_guild_prefixes(self, guild):
        proxy_msg = discord.Object(id=None)
        proxy_msg.guild = guild
        return _callable_prefix(self, proxy_msg)

    def get_raw_guild_prefixes(self, guild):
        return self.custom_prefixes.get(guild.id, self.default_prefix)

    async def set_guild_prefixes(self, guild, prefixes):
        prefixes = prefixes or []
        if len(prefixes) > 10:
            raise RuntimeError(
                "You have too many prefixes you indecisive goof!")

        await self.custom_prefixes.put(guild.id,
                                       sorted(set(prefixes), reverse=True))

    async def process_commands(self, message):
        if config.ignore_bots and message.author.bot:
            return
        elif message.author == self.user:
            return

        ctx = await self.get_context(message, cls=context.Context)

        if ctx.command is None:
            return

        async with ctx.acquire():
            await self.invoke(ctx)

    # --------- Events ----------

    async def on_ready(self):
        print('Logged in as')
        print(self.user.name)
        print(self.user.id)
        print('------')
        self._import_emojis()
        self.db_scheduler.run()

        if not hasattr(self, 'appinfo'):
            self.appinfo = (await self.application_info())

        if self.owner_id is None:
            self.owner = self.appinfo.owner
            self.owner_id = self.owner.id
        else:
            self.owner = self.get_user(self.owner_id)

        if not hasattr(self, 'creator'):
            self.creator = await self.get_user_info(239110748180054017)

        if not hasattr(self, 'start_time'):
            self.start_time = datetime.utcnow()

    async def on_command_error(self, ctx, error):
        if not (isinstance(error, commands.CheckFailure)
                and not isinstance(error, commands.BotMissingPermissions)
                and await self.is_owner(ctx.author)):
            return
        try:
            # Try to release the connection regardless of whether or not
            # it has been released already. According to the asyncpg source,
            # attempting to release an already released connection does
            # nothing.
            #
            # This is important because we can't rely on the connection
            # being released as this can be called from a command-local
            # error handler where the connection wasn't released yet.
            await ctx.release()
            async with ctx.acquire():
                await ctx.reinvoke()
        except Exception as exc:
            await ctx.command.dispatch_error(ctx, exc)

    async def on_message(self, message):
        await self.process_commands(message)

    # ------ Viewlikes ------

    # Note these views and properties look deceptive. They look like a thin
    # wrapper len(self.guilds). However, the reason why these are here is
    # to avoid a temporary list to get the len of. Bot.guilds and Bot.users
    # creates a list which can cause a massive hit in performance later on.

    def guildsview(self):
        return self._connection._guilds.values()

    def usersview(self):
        return self._connection._users.values()

    @property
    def guild_count(self):
        return len(self._connection._guilds)

    @property
    def user_count(self):
        return len(self._connection._users)

    # ------ Config-related properties ------

    @discord.utils.cached_property
    def invite_url(self):
        return discord.utils.oauth_url(self.user.id, _MINIMAL_PERMISSIONS)

    @property
    def default_prefix(self):
        return list(always_iterable(config.command_prefix))

    @property
    def colour(self):
        return config.colour

    @property
    def webhook(self):
        wh_url = config.webhook_url
        if not wh_url:
            return None
        return discord.Webhook.from_url(wh_url,
                                        adapter=discord.AsyncWebhookAdapter(
                                            self.session))

    # ------ misc. properties ------

    @property
    def support_invite(self):
        # The following is the link to the bot's support server.
        # You are allowed to change this to be another server of your choice.
        # However, doing so will instantly void your warranty.
        # Change this at your own peril.
        return config.support_server_invite

    @property
    def uptime(self):
        return datetime.utcnow() - self.start_time

    @property
    def str_uptime(self):
        return duration_units(self.uptime.total_seconds())
コード例 #4
0
ファイル: bot.py プロジェクト: ry00001/Chiaki-Nanami
class Chiaki(commands.Bot):
    __version__ = '1.1.0'
    version_info = VersionInfo(major=1, minor=1, micro=0)

    def __init__(self):
        super().__init__(command_prefix=_callable_prefix,
                         formatter=_chiaki_formatter,
                         description=config.description,
                         pm_help=None)

        # loop is needed to prevent outside coro errors
        self.session = aiohttp.ClientSession(loop=self.loop)
        self.table_base = None

        try:
            with open('data/command_image_urls.json') as f:
                self.command_image_urls = __import__('json').load(f)
        except FileNotFoundError:
            self.command_image_urls = {}

        self.message_counter = 0
        self.command_counter = collections.Counter()
        self.custom_prefixes = JSONFile('customprefixes.json')
        self.cog_aliases = {}

        self.reset_requested = False

        psql = f'postgresql://{config.psql_user}:{config.psql_pass}@{config.psql_host}/{config.psql_db}'
        self.db = asyncqlio.DatabaseInterface(psql)
        self.loop.run_until_complete(self._connect_to_db())

        self.db_scheduler = DatabaseScheduler(self.db,
                                              timefunc=datetime.utcnow)
        self.db_scheduler.add_callback(self._dispatch_from_scheduler)

        for ext in config.extensions:
            # Errors should never pass silently, if there's a bug in an extension,
            # better to know now before the bot logs in, because a restart
            # can become extremely expensive later on, especially with the
            # 1000 IDENTIFYs a day limit.
            self.load_extension(ext)

        self._game_task = self.loop.create_task(self.change_game())

    def _import_emojis(self):
        import emojis

        d = {}
        for name, em in inspect.getmembers(emojis):
            if name[0] == '_':
                continue

            if isinstance(em, int):
                em = self.get_emoji(em)
            elif isinstance(em, str):
                match = re.match(r'<:[a-zA-Z0-9\_]+:([0-9]+)>$', em)
                if match:
                    em = self.get_emoji(int(match[1]))
                elif em in emoji.UNICODE_EMOJI:
                    em = _ProxyEmoji(em)
                elif em:
                    log.warn('Unknown Emoji: %r', em)

            d[name] = em

        del emojis  # break reference to module for easy reloading
        self.emoji_config = collections.namedtuple('EmojiConfig', d)(**d)

    def _dispatch_from_scheduler(self, entry):
        self.dispatch(entry.event, entry)

    async def _connect_to_db(self):
        # Unfortunately, while DatabaseInterface.connect takes in **kwargs, and
        # passes them to the underlying connector, the AsyncpgConnector doesn't
        # take them AT ALL. This is a big problem for my case, because I use JSONB
        # types, which requires the type_codec to be set first (they need to be str).
        #
        # As a result I have to explicitly use json.dumps when storing them,
        # which is rather annoying, but doable, since I only use JSONs in two
        # places (reminders and welcome/leave messages).
        await self.db.connect()

    async def close(self):
        await self.session.close()
        await self.db.close()
        self._game_task.cancel()
        await super().close()

    def add_cog(self, cog):
        if not isinstance(cog, Cog):
            raise discord.ClientException(
                f'cog must be an instance of {Cog.__qualname__}')

        # cog aliases
        for alias in cog.__aliases__:
            if alias in self.cog_aliases:
                raise discord.ClientException(
                    f'"{alias}" already has a cog registered')
            self.cog_aliases[alias.lower()] = cog

        super().add_cog(cog)
        cog_name = cog.__class__.__name__
        self.cog_aliases[cog.__class__.name.lower()] = self.cogs[
            cog_name.lower()] = self.cogs.pop(cog_name)

    def remove_cog(self, name):
        lowered = name.lower()
        cog = self.cogs.get(lowered)
        if cog is None:
            return
        super().remove_cog(lowered)

        # remove cog aliases
        self.cog_aliases = {
            alias: real
            for alias, real in self.cog_aliases.items() if real is not cog
        }

    def get_cog(self, name):
        return self.all_cogs.get(name.lower())

    # This must be implemented because Bot.get_all_commands doesn't call
    # Bot.get_cog, so it will throw KeyError, and thus return an empty set.
    def get_cog_commands(self, name):
        return super().get_cog_commands(name.lower())

    def load_extension(self, name):
        super().load_extension(name)

        # Bind all the tables to set up tables that were added here.
        self.table_base = self.db.bind_tables(TableBase)

    def unload_extension(self, name):
        super().unload_extension(name)

        # Delete the tables so that we don't have old table references
        for k, v in list(self.table_base.tables.items()):
            if _is_submodule(name, v.__module__):
                del self.table_base.tables[k]

        self.table_base.setup_tables()

    async def create_tables(self):
        # This hack is here because asyncqlio doesn't make a query that checks
        # if an existing index is ok. Maybe I should make an issue this but
        # MySQL doesn't support CREATE INDEX IF NOT EXISTS which might make
        # the issue even harder.

        old_idx_ddl_sql = asyncqlio.Index.get_ddl_sql

        def new_ddl_sql(index):
            return old_idx_ddl_sql(index).replace('INDEX',
                                                  'INDEX IF NOT EXISTS', 1)

        asyncqlio.Index.get_ddl_sql = new_ddl_sql
        try:
            for table in self.table_base.tables.values():
                await table.create()
        finally:
            asyncqlio.Index.get_ddl_sql = old_idx_ddl_sql

    @contextlib.contextmanager
    def temp_listener(self, func, name=None):
        """Context manager for temporary listeners"""
        self.add_listener(func, name)
        try:
            yield
        finally:
            self.remove_listener(func)

    async def change_game(self):
        await self.wait_until_ready()
        while True:
            name = random.choice(config.games)
            formatted = name.format(
                server_count=self.guild_count,
                user_count=self.user_count,
                version=self.__version__,
            )

            await self.change_presence(
                game=discord.Game(name=formatted, type=0))
            await asyncio.sleep(random.uniform(0.5, 2) * 60)

    def run(self):
        super().run(config.token, reconnect=True)

    def get_guild_prefixes(self, guild):
        proxy_msg = discord.Object(id=None)
        proxy_msg.guild = guild
        return _callable_prefix(self, proxy_msg)

    def get_raw_guild_prefixes(self, guild):
        return self.custom_prefixes.get(guild.id, self.default_prefix)

    async def set_guild_prefixes(self, guild, prefixes):
        prefixes = prefixes or []
        if len(prefixes) > 10:
            raise RuntimeError(
                "You have too many prefixes you indecisive goof!")

        await self.custom_prefixes.put(guild.id,
                                       sorted(set(prefixes), reverse=True))

    async def process_commands(self, message):
        # prevent responding to other bots
        if message.author.bot:
            return

        ctx = await self.get_context(message, cls=context.Context)

        if ctx.command is None:
            return

        async with ctx.acquire():
            await self.invoke(ctx)

    # --------- Events ----------

    async def on_ready(self):
        print('Logged in as')
        print(self.user.name)
        print(self.user.id)
        print('------')
        self._import_emojis()
        self.db_scheduler.run()

        if not hasattr(self, 'appinfo'):
            self.appinfo = (await self.application_info())

        if self.owner_id is None:
            self.owner = self.appinfo.owner
            self.owner_id = self.owner.id
        else:
            self.owner = self.get_user(self.owner_id)

        if not hasattr(self, 'creator'):
            self.creator = await self.get_user_info(239110748180054017)

        if not hasattr(self, 'start_time'):
            self.start_time = datetime.utcnow()

    async def on_command_error(self, ctx, error):
        if isinstance(error, commands.CheckFailure) and await self.is_owner(
                ctx.author):
            # There is actually a race here. When this command is invoked the
            # first time, it's wrapped in a context manager that automatically
            # starts and closes a DB session.
            #
            # The issue is that this event is dispatched, which means during the
            # first invoke, it creates a task for this and goes on with its day.
            # The problem is that it doesn't wait for this event, meaning it might
            # accidentally close the session before or during this command's
            # reinvoke.
            #
            # This solution is dirty but since I'm only doing it once here
            # it's fine. Besides it works anyway.
            while ctx.session:
                await asyncio.sleep(0)

            try:
                async with ctx.acquire():
                    await ctx.reinvoke()
            except Exception as exc:
                await ctx.command.dispatch_error(ctx, exc)
            return

        # command_counter['failed'] += 0 sets the 'failed' key. We don't want that.
        if not isinstance(error, commands.CommandNotFound):
            self.command_counter['failed'] += 1

        cause = error.__cause__
        if isinstance(error, errors.ChiakiException):
            await ctx.send(str(error))
        elif type(error) is commands.BadArgument:
            await ctx.send(str(cause or error))
        elif isinstance(error, commands.NoPrivateMessage):
            await ctx.send('This command cannot be used in private messages.')
        elif isinstance(error, commands.MissingRequiredArgument):
            await ctx.send(
                f'This command ({ctx.command}) needs another parameter ({error.param})'
            )
        elif isinstance(error, commands.CommandInvokeError):
            print(f'In {ctx.command.qualified_name}:', file=sys.stderr)
            traceback.print_tb(error.original.__traceback__)
            print(f'{error.__class__.__name__}: {error}'.format(error),
                  file=sys.stderr)

    async def on_message(self, message):
        self.message_counter += 1
        await self.process_commands(message)

    async def on_command(self, ctx):
        self.command_counter['commands'] += 1
        self.command_counter['executed in DMs'] += isinstance(
            ctx.channel, discord.abc.PrivateChannel)
        fmt = (
            'Command executed in {0.channel} ({0.channel.id}) from {0.guild} ({0.guild.id}) '
            'by {0.author} ({0.author.id}) Message: "{0.message.content}"')
        command_log.info(fmt.format(ctx))

    async def on_command_completion(self, ctx):
        self.command_counter['succeeded'] += 1

    # ------ Viewlikes ------

    # Note these views and properties look deceptive. They look like a thin
    # wrapper len(self.guilds). However, the reason why these are here is
    # to avoid a temporary list to get the len of. Bot.guilds and Bot.users
    # creates a list which can cause a massive hit in performance later on.

    def guildsview(self):
        return self._connection._guilds.values()

    def usersview(self):
        return self._connection._users.values()

    @property
    def guild_count(self):
        return len(self._connection._guilds)

    @property
    def user_count(self):
        return len(self._connection._users)

    # ------ Config-related properties ------

    @discord.utils.cached_property
    def minimal_invite_url(self):
        return discord.utils.oauth_url(self.user.id, _MINIMAL_PERMISSIONS)

    @discord.utils.cached_property
    def invite_url(self):
        return discord.utils.oauth_url(self.user.id, _FULL_PERMISSIONS)

    @property
    def default_prefix(self):
        return always_iterable(config.command_prefix)

    @property
    def colour(self):
        return config.colour

    @property
    def webhook(self):
        wh_url = config.webhook_url
        if not wh_url:
            return None
        return discord.Webhook.from_url(wh_url,
                                        adapter=discord.AsyncWebhookAdapter(
                                            self.session))

    @discord.utils.cached_property
    def feedback_destination(self):
        dest = config.feedback_destination
        if not dest:
            return None
        if isinstance(dest, int):
            return self.get_channel(dest)
        return discord.Webhook.from_url(dest,
                                        adapter=discord.AsyncWebhookAdapter(
                                            self.session))

    # ------ misc. properties ------

    @property
    def support_invite(self):
        # The following is the link to the bot's support server.
        # You are allowed to change this to be another server of your choice.
        # However, doing so will instantly void your warranty.
        # Change this at your own peril.
        return 'https://discord.gg/WtkPTmE'

    @property
    def uptime(self):
        return datetime.utcnow() - self.start_time

    @property
    def str_uptime(self):
        return duration_units(self.uptime.total_seconds())

    @property
    def all_cogs(self):
        return collections.ChainMap(self.cogs, self.cog_aliases)
コード例 #5
0
ファイル: bot.py プロジェクト: ReinaSakuraba/Chiaki-Nanami
class Chiaki(commands.Bot):
    def __init__(self):
        super().__init__(command_prefix=_callable_prefix,
                         formatter=_chiaki_formatter,
                         description=config.description,
                         pm_help=None)

        # loop is needed to prevent outside coro errors
        self.session = aiohttp.ClientSession(loop=self.loop)

        try:
            with open('data/command_image_urls.json') as f:
                self.command_image_urls = __import__('json').load(f)
        except FileNotFoundError:
            self.command_image_urls = {}

        self.message_counter = 0
        self.command_counter = collections.Counter()
        self.custom_prefixes = JSONFile('customprefixes.json')
        self.cog_aliases = {}

        self.reset_requested = False

        psql = f'postgresql://{config.psql_user}:{config.psql_pass}@{config.psql_host}/{config.psql_db}'
        self.db = asyncqlio.DatabaseInterface(psql)
        self.loop.run_until_complete(self._connect_to_db())
        self.db_scheduler = DatabaseScheduler(self.db,
                                              timefunc=datetime.utcnow)
        self.db_scheduler.add_callback(self._dispatch_from_scheduler)

        for ext in config.extensions:
            # Errors should never pass silently, if there's a bug in an extension,
            # better to know now before the bot logs in, because a restart
            # can become extremely expensive later on, especially with the
            # 1000 IDENTIFYs a day limit.
            self.load_extension(ext)

    def _dispatch_from_scheduler(self, entry):
        self.dispatch(entry.event, entry)

    async def _connect_to_db(self):
        # Unfortunately, while DatabaseInterface.connect takes in **kwargs, and
        # passes them to the underlying connector, the AsyncpgConnector doesn't
        # take them AT ALL. This is a big problem for my case, because I use JSONB
        # types, which requires the type_codec to be set first (they need to be str).
        #
        # As a result I have to explicitly use json.dumps when storing them,
        # which is rather annoying, but doable, since I only use JSONs in two
        # places (reminders and welcome/leave messages).
        await self.db.connect()

    async def close(self):
        await self.session.close()
        await self.db.close()
        await super().close()

    def add_cog(self, cog):
        members = inspect.getmembers(cog)

        # cog aliases
        for alias in getattr(cog, '__aliases__', ()):
            if alias in self.cog_aliases:
                raise discord.ClientException(
                    f'"{alias}" already has a cog registered')
            self.cog_aliases[alias] = cog

        # add to namespace
        cog.__hidden__ = getattr(cog, '__hidden__', False)
        super().add_cog(cog)

    def remove_cog(self, cog_name):
        cog = self.cogs.get(cog_name)
        if cog is None:
            return
        super().remove_cog(cog_name)

        # remove cog aliases
        self.cog_aliases = {
            alias: real
            for alias, real in self.cog_aliases.items() if real is not cog
        }

    @contextlib.contextmanager
    def temp_listener(self, func, name=None):
        """Context manager for temporary listeners"""
        self.add_listener(func, name)
        try:
            yield
        finally:
            self.remove_listener(func)

    async def change_game(self):
        await self.wait_until_ready()
        while True:
            name = random.choice(config.games)
            await self.change_presence(game=discord.Game(name=name, type=0))
            await asyncio.sleep(random.uniform(0.5, 10) * 60)

    def run(self):
        super().run(config.token, reconnect=True)

    def get_guild_prefixes(self, guild):
        proxy_msg = discord.Object(id=None)
        proxy_msg.guild = guild
        return _callable_prefix(self, proxy_msg)

    def get_raw_guild_prefixes(self, guild):
        return self.custom_prefixes.get(guild.id, self.default_prefix)

    async def set_guild_prefixes(self, guild, prefixes):
        prefixes = prefixes or []
        if len(prefixes) > 10:
            raise RuntimeError(
                "You have too many prefixes you indecisive goof!")

        await self.custom_prefixes.put(guild.id,
                                       sorted(set(prefixes), reverse=True))

    async def process_commands(self, message):
        ctx = await self.get_context(message, cls=context.Context)

        if ctx.command is None:
            return

        async with ctx.acquire():
            await self.invoke(ctx)

    # --------- Events ----------

    async def on_ready(self):
        print('Logged in as')
        print(self.user.name)
        print(self.user.id)
        print('------')
        self.db_scheduler.run()

        if not hasattr(self, 'appinfo'):
            self.appinfo = (await self.application_info())

        if self.owner_id is None:
            self.owner = self.appinfo.owner
            self.owner_id = self.owner.id
        else:
            self.owner = self.get_user(self.owner_id)

        if not hasattr(self, 'creator'):
            self.creator = await self.get_user_info(239110748180054017)

        if not hasattr(self, 'start_time'):
            self.start_time = datetime.utcnow()

        self.loop.create_task(self.change_game())

    async def on_command_error(self, ctx, error):
        if isinstance(error, commands.CheckFailure) and await self.is_owner(
                ctx.author):
            # There is actually a race here. When this command is invoked the
            # first time, it's wrapped in a context manager that automatically
            # starts and closes a DB session.
            #
            # The issue is that this event is dispatched, which means during the
            # first invoke, it creates a task for this and goes on with its day.
            # The problem is that it doesn't wait for this event, meaning it might
            # accidentally close the session before or during this command's
            # reinvoke.
            #
            # This solution is dirty but since I'm only doing it once here
            # it's fine. Besides it works anyway.
            while ctx.session:
                await asyncio.sleep(0)

            try:
                async with ctx.acquire():
                    await ctx.reinvoke()
            except Exception as exc:
                await ctx.command.dispatch_error(ctx, exc)
            return

        # command_counter['failed'] += 0 sets the 'failed' key. We don't want that.
        if not isinstance(error, commands.CommandNotFound):
            self.command_counter['failed'] += 1

        cause = error.__cause__
        if isinstance(error, errors.ChiakiException):
            await ctx.send(str(error))
        elif type(error) is commands.BadArgument:
            await ctx.send(str(cause or error))
        elif isinstance(error, commands.NoPrivateMessage):
            await ctx.send('This command cannot be used in private messages.')
        elif isinstance(error, commands.MissingRequiredArgument):
            await ctx.send(
                f'This command ({ctx.command}) needs another parameter ({error.param})'
            )
        elif isinstance(error, commands.CommandInvokeError):
            print(f'In {ctx.command.qualified_name}:', file=sys.stderr)
            traceback.print_tb(error.original.__traceback__)
            print(f'{error.__class__.__name__}: {error}'.format(error),
                  file=sys.stderr)

    async def on_message(self, message):
        self.message_counter += 1

        # prevent other selfs from triggering commands
        if not message.author.bot:
            await self.process_commands(message)

    async def on_command(self, ctx):
        self.command_counter['commands'] += 1
        self.command_counter['executed in DMs'] += isinstance(
            ctx.channel, discord.abc.PrivateChannel)
        fmt = (
            'Command executed in {0.channel} ({0.channel.id}) from {0.guild} ({0.guild.id}) '
            'by {0.author} ({0.author.id}) Message: "{0.message.content}"')
        command_log.info(fmt.format(ctx))

    async def on_command_completion(self, ctx):
        self.command_counter['succeeded'] += 1

    # ------ Config-related properties ------

    @discord.utils.cached_property
    def minimal_invite_url(self):
        return discord.utils.oauth_url(self.user.id, _MINIMAL_PERMISSIONS)

    @discord.utils.cached_property
    def invite_url(self):
        return discord.utils.oauth_url(self.user.id, _FULL_PERMISSIONS)

    @property
    def default_prefix(self):
        return always_iterable(config.command_prefix)

    @property
    def colour(self):
        return config.colour

    @property
    def webhook(self):
        wh_url = config.webhook_url
        if not wh_url:
            return None
        return discord.Webhook.from_url(wh_url,
                                        adapter=discord.AsyncWebhookAdapter(
                                            self.session))

    @property
    def confirm_reaction_emoji(self):
        return _parse_emoji_for_reaction(self.confirm_emoji)

    @property
    def deny_reaction_emoji(self):
        return _parse_emoji_for_reaction(self.deny_emoji)

    @property
    def confirm_emoji(self):
        return config.confirm_emoji

    @property
    def deny_emoji(self):
        return config.deny_emoji

    # ------ misc. properties ------

    @property
    def support_invite(self):
        # The following is the link to the bot's support server.
        # You are allowed to change this to be another server of your choice.
        # However, doing so will instantly void your warranty.
        # Change this at your own peril.
        return 'https://discord.gg/WtkPTmE'

    @property
    def uptime(self):
        return datetime.utcnow() - self.start_time

    @property
    def str_uptime(self):
        return duration_units(self.uptime.total_seconds())

    @property
    def all_cogs(self):
        return collections.ChainMap(self.cogs, self.cog_aliases)
コード例 #6
0
class Chiaki(commands.Bot):
    __version__ = '1.3.0a'
    version_info = VersionInfo(major=1,
                               minor=3,
                               micro=0,
                               releaselevel='alpha',
                               serial=0)

    def __init__(self):
        super().__init__(command_prefix=_callable_prefix,
                         description=config.description,
                         pm_help=None)

        # Case-insensitive dict so we don't have to override get_cog
        # or get_cog_commands
        self.cogs = CIDict()

        # loop is needed to prevent outside coro errors
        self.session = aiohttp.ClientSession(loop=self.loop)

        try:
            with open('data/command_image_urls.json') as f:
                self.command_image_urls = json.load(f)
        except FileNotFoundError:
            self.command_image_urls = {}

        self.message_counter = 0
        self.command_counter = collections.Counter()
        self.custom_prefixes = JSONFile('customprefixes.json')

        self.reset_requested = False

        psql = f'postgresql://{config.psql_user}:{config.psql_pass}@{config.psql_host}/{config.psql_db}'
        self.pool = self.loop.run_until_complete(
            _create_pool(psql, command_timeout=60))

        self.db_scheduler = DatabaseScheduler(self.pool,
                                              timefunc=datetime.utcnow)
        self.db_scheduler.add_callback(self._dispatch_from_scheduler)

        for ext in config.extensions:
            # Errors should never pass silently, if there's a bug in an extension,
            # better to know now before the bot logs in, because a restart
            # can become extremely expensive later on, especially with the
            # 1000 IDENTIFYs a day limit.
            self.load_extension(ext)

        self._game_task = self.loop.create_task(self.change_game())

    def _import_emojis(self):
        import emojis

        d = {}

        # These are not recognized by the Unicode or Emoji standard, but
        # discord never really was one to follow standards.
        is_edge_case_emoji = {
            *(chr(i + 0x1f1e6) for i in range(26)),
            *(f'{i}\u20e3' for i in [*range(10), '#', '*']),
        }.__contains__

        def parse_emoji(em):
            if isinstance(em, int) and not isinstance(em, bool):
                return self.get_emoji(em)

            if isinstance(em, str):
                match = re.match(r'<:[a-zA-Z0-9\_]+:([0-9]+)>$', em)
                if match:
                    return self.get_emoji(int(match[1]))
                if em in emoji.UNICODE_EMOJI or is_edge_case_emoji(em):
                    return _UnicodeEmoji(name=em)
                log.warn('Unknown Emoji: %r', em)

            return em

        for name, em in inspect.getmembers(emojis):
            if name[0] == '_':
                continue

            if hasattr(em, '__iter__') and not isinstance(em, str):
                em = list(map(parse_emoji, em))
            else:
                em = parse_emoji(em)

            d[name] = em

        del emojis  # break reference to module for easy reloading
        self.emoji_config = collections.namedtuple('EmojiConfig', d)(**d)

    def _dispatch_from_scheduler(self, entry):
        self.dispatch(entry.event, entry)

    async def close(self):
        await self.session.close()
        self._game_task.cancel()
        await super().close()

    def add_cog(self, cog):
        super().add_cog(cog)

        if getattr(cog, '__hidden__', False):
            for _, command in inspect.getmembers(
                    cog, lambda m: isinstance(m, commands.Command)):
                command.hidden = True

    @contextlib.contextmanager
    def temp_listener(self, func, name=None):
        """Context manager for temporary listeners"""
        self.add_listener(func, name)
        try:
            yield
        finally:
            self.remove_listener(func)

    def __format_name_for_activity(self, name):
        return name.format(
            server_count=self.guild_count,
            user_count=self.user_count,
            version=self.__version__,
        )

    def __parse_activity(self, game):
        if isinstance(game, str):
            return discord.Game(name=self.__format_name_for_activity(game))

        if isinstance(game, collections.abc.Sequence):
            type_, name, url = (
                *game,
                config.twitch_url)[:3]  # not accepting a seq of just "[type]"
            type_ = _parse_type(type_)
            name = self.__format_name_for_activity(name)
            return _get_proper_activity(type_, name, url)

        if isinstance(game, collections.abc.Mapping):

            def get(key):
                try:
                    return game[key]
                except KeyError:
                    raise ValueError(
                        f"game mapping must have a {key!r} key, got {game!r}")

            data = {
                **game, 'type': _parse_type(get('type')),
                'name': self.__format_name_for_activity(get('name'))
            }
            data.setdefault('url', config.twitch_url)
            return _get_proper_activity(**data)

        raise TypeError(
            f'expected a str, sequence, or mapping for game, got {type(game).__name__!r}'
        )

    async def change_game(self):
        await self.wait_until_ready()
        while True:
            pick = random.choice(config.games)
            try:
                activity = self.__parse_activity(pick)
            except (TypeError, ValueError):
                log.exception(
                    f'inappropriate game {pick!r}, removing it from the list.')
                config.games.remove(pick)

            await self.change_presence(activity=activity)
            await asyncio.sleep(random.uniform(0.5, 2) * 60)

    def run(self):
        super().run(config.token, reconnect=True)

    def get_guild_prefixes(self, guild):
        proxy_msg = discord.Object(id=None)
        proxy_msg.guild = guild
        return _callable_prefix(self, proxy_msg)

    def get_raw_guild_prefixes(self, guild):
        return self.custom_prefixes.get(guild.id, self.default_prefix)

    async def set_guild_prefixes(self, guild, prefixes):
        prefixes = prefixes or []
        if len(prefixes) > 10:
            raise RuntimeError(
                "You have too many prefixes you indecisive goof!")

        await self.custom_prefixes.put(guild.id,
                                       sorted(set(prefixes), reverse=True))

    async def process_commands(self, message):
        # prevent responding to other bots
        if message.author.bot:
            return

        ctx = await self.get_context(message, cls=context.Context)

        if ctx.command is None:
            return

        async with ctx.acquire():
            await self.invoke(ctx)

    async def run_sql(self):
        await self.pool.execute(self.schema)

    def _dump_schema(self):
        with open('schema.sql', 'w') as f:
            f.write(self.schema)

    async def dump_sql(self):
        await self.loop.run_in_executor(None, self._dump_schema)

    # --------- Events ----------

    async def on_ready(self):
        print('Logged in as')
        print(self.user.name)
        print(self.user.id)
        print('------')
        self._import_emojis()
        self.db_scheduler.run()

        if not hasattr(self, 'appinfo'):
            self.appinfo = (await self.application_info())

        if self.owner_id is None:
            self.owner = self.appinfo.owner
            self.owner_id = self.owner.id
        else:
            self.owner = self.get_user(self.owner_id)

        if not hasattr(self, 'creator'):
            self.creator = await self.get_user_info(239110748180054017)

        if not hasattr(self, 'start_time'):
            self.start_time = datetime.utcnow()

    async def on_command_error(self, ctx, error, *, bypass=False):
        if not bypass and hasattr(ctx.command, 'on_error'):
            return

        if (isinstance(error, commands.CheckFailure)
                and not isinstance(error, commands.BotMissingPermissions)
                and await self.is_owner(ctx.author)):
            try:
                # Try to release the connection regardless of whether or not
                # it has been released already. According to the asyncpg source,
                # attempting to release an already released connection does
                # nothing.
                #
                # This is important because we can't rely on the connection
                # being released as this can be called from a command-local
                # error handler where the connection wasn't released yet.
                await ctx.release()
                async with ctx.acquire():
                    await ctx.reinvoke()
            except Exception as exc:
                await ctx.command.dispatch_error(ctx, exc)
            return

        cause = error.__cause__
        if isinstance(error, errors.ChiakiException):
            await ctx.send(str(error))
        elif type(error) is commands.BadArgument:
            await ctx.send(str(cause or error))
        elif isinstance(error, commands.NoPrivateMessage):
            await ctx.send('This command cannot be used in private messages.')
        elif isinstance(error, commands.MissingRequiredArgument):
            await ctx.missing_required_arg(error.param)
        elif isinstance(error, commands.CommandInvokeError):
            print(f'In {ctx.command.qualified_name}:', file=sys.stderr)
            traceback.print_tb(error.original.__traceback__)
            print(f'{error.__class__.__name__}: {error}'.format(error),
                  file=sys.stderr)
        elif isinstance(error, commands.BotMissingPermissions):
            await ctx.bot_missing_perms(error.missing_perms)

    async def on_message(self, message):
        self.message_counter += 1
        await self.process_commands(message)

    async def on_command(self, ctx):
        self.command_counter['total'] += 1
        if isinstance(ctx.channel, discord.abc.PrivateChannel):
            self.command_counter['in DMs'] += 1
        fmt = (
            'Command executed in {0.channel} ({0.channel.id}) from {0.guild} ({0.guild.id}) '
            'by {0.author} ({0.author.id}) Message: "{0.message.content}"')
        command_log.info(fmt.format(ctx))

    async def on_command_completion(self, ctx):
        self.command_counter['succeeded'] += 1

    # ------ Viewlikes ------

    # Note these views and properties look deceptive. They look like a thin
    # wrapper len(self.guilds). However, the reason why these are here is
    # to avoid a temporary list to get the len of. Bot.guilds and Bot.users
    # creates a list which can cause a massive hit in performance later on.

    def guildsview(self):
        return self._connection._guilds.values()

    def usersview(self):
        return self._connection._users.values()

    @property
    def guild_count(self):
        return len(self._connection._guilds)

    @property
    def user_count(self):
        return len(self._connection._users)

    # ------ Config-related properties ------

    @discord.utils.cached_property
    def minimal_invite_url(self):
        return discord.utils.oauth_url(self.user.id, _MINIMAL_PERMISSIONS)

    @discord.utils.cached_property
    def invite_url(self):
        return discord.utils.oauth_url(self.user.id, _FULL_PERMISSIONS)

    @property
    def default_prefix(self):
        return always_iterable(config.command_prefix)

    @property
    def colour(self):
        return config.colour

    @property
    def webhook(self):
        wh_url = config.webhook_url
        if not wh_url:
            return None
        return discord.Webhook.from_url(wh_url,
                                        adapter=discord.AsyncWebhookAdapter(
                                            self.session))

    @discord.utils.cached_property
    def feedback_destination(self):
        dest = config.feedback_destination
        if not dest:
            return None
        if isinstance(dest, int):
            return self.get_channel(dest)
        return discord.Webhook.from_url(dest,
                                        adapter=discord.AsyncWebhookAdapter(
                                            self.session))

    # ------ misc. properties ------

    @property
    def support_invite(self):
        # The following is the link to the bot's support server.
        # You are allowed to change this to be another server of your choice.
        # However, doing so will instantly void your warranty.
        # Change this azt your own peril.
        return 'https://discord.gg/WtkPTmE'

    @property
    def uptime(self):
        return datetime.utcnow() - self.start_time

    @property
    def str_uptime(self):
        return duration_units(self.uptime.total_seconds())

    @property
    def schema(self):
        schema = ''.join(
            getattr(ext, '__schema__', '') for ext in self.extensions.values())
        return textwrap.dedent(schema + self.db_scheduler.__schema__)