コード例 #1
0
ファイル: world.py プロジェクト: DanTulovsky/game
  def SetMessage(self, msg="Game"):
    self.msgSurfaceObj = self.fontObj.render(msg, False, Colors.blue())
    self.msgRectobj = self.msgSurfaceObj.get_rect()
    self.msgRectobj.topleft = (self.width + 4, 0)

    # Clear previous msg
    self.surface.fill(Colors.white(), self.msgRectobj)

    self.surface.blit(self.msgSurfaceObj, self.msgRectobj)
コード例 #2
0
    def update(self):
        delta = self.clock.tick(60)
        self.delta = delta / 1000
        self.mouse_pos = pygame.mouse.get_pos()

        for event in pygame.event.get():
            if event.type == MOUSEBUTTONUP and event.button == 1 and self.left_mouse_pressed:
                self.left_mouse_pressed = False
                self.particle_manager.generate_particles(
                    self.mouse_string.startpos, self.mouse_pos)
                self.mouse_string = None
            if event.type == MOUSEBUTTONDOWN and event.button == 1:
                self.mouse_string = MouseString(self.mouse_pos, Colors.white())
                self.left_mouse_pressed = True
            if event.type == QUIT:
                self.exitflag = True
            elif event.type == KEYDOWN:
                if event.key == K_ESCAPE:
                    self.exitflag = True
        self.particle_manager.update(xmax, ymax, self.delta)
コード例 #3
0
ファイル: world.py プロジェクト: DanTulovsky/game
from colors import Colors

import gflags
import pygame
import Queue
import sys
import threading

from pygame.locals import *

from memoized import *
import world_rules

FLAGS = gflags.FLAGS

BACKGROUND = Colors.white()


class Error(Exception):
  """General error."""


class NoNeighbor(Error):
  """Raised if square has no neighbor in the indicated direction."""


class OutsideWorld(Error):
  """Raised if neighbor would be outside the known world."""


class World(object):