def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [ DAIMONS_EYES, HESTIAS_FAIRY_STONE, NUCLEUS_OF_LESSER_GOLEM, FALSTON_FANG, SHAIDS_TALON ]
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onTalk (Self,npc,player):
def __init__(self, id, name, descr): self.ol_mahum_general = 20438 self.FirstAttacked = False # finalmente, não esqueça de chamar o construtor pai para preparar o acionamento do evento # mecanismos etc. JQuest.__init__(self, id, name, descr)
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [ ECTOPLASM, STABILIZED_ECTOPLASM, ORDER, GLASS_JAGUAR_CRYSTAL, BOOK_OF_SEAL ]
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [Fang]
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent (self,event,st) :
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.isSpawned = 0 self.questItemIds = [ Starstone, Detector, Detector2, Letter, Starstone2 ]
def __init__(self, id, name, descr): self.scarlet_stokate_noble = 21378 self.scarlet_stokate_noble_b = 21652 JQuest.__init__(self, id, name, descr)
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) # list to hold the player and pet instance of the player in the duel and an "isFoul" flag, indexed by npcId self.inProgressDuelMobs = {} # [player, player.getPet(), True/False]
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [Letter, Letter2, Tablet, Report]
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [ Flower, SilverCross, BrokenSilverCross, Letter, Hairpin, Totem ]
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [SuspiciousTotem, GemstoneKey, TotemDoll, Dress]
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) # Crescido self.adultSmallSquash = [12775, 12776] self.adultLargeSquash = [12778, 12779]
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [Medal] #a dynamic dictionary mapping player names to board status and selected numbers - name : [[game],[guesses],bet] self.gameStatus = {}
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onAdvEvent (self,event,npc,player) :
def __init__(self, id, name, descr): self.turek_orc_footman = 20499 self.FirstAttacked = False # finalmente, não esqueça de chamar o construtor pai para preparar o acionamento do evento # mecanismos etc. JQuest.__init__(self, id, name, descr)
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.questItemIds = [Certificate, MetalReport, Accessory]
def __init__(self, id, name, descr): self.karul_bugbear = 20600 self.FirstAttacked = False # finalmente, não esqueça de chamar o construtor pai para preparar o acionamento do evento # mecanismos etc. JQuest.__init__(self, id, name, descr)
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr)
def __init__(self, id, name, descr): JQuest.__init__(self, id, name, descr) self.isAngelSpawned = 0 self.questItemIds = [CRYPT, FRAGMENT, BLOOD]