def to_asm(self): if self.byte in bgs.keys(): return bgs[self.byte] return SingleByteParam.to_asm(self)
def to_asm(self): if self.byte in anim_gfx_constants.keys(): return anim_gfx_constants[self.byte] return SingleByteParam.to_asm(self)
def to_asm(self): if self.byte in sfx_constants.keys(): sfx_constant = sfx_constants[self.byte] return sfx_constant return SingleByteParam.to_asm(self)