def to_asm(self):
		if self.byte in bgs.keys():
			return bgs[self.byte]
		return SingleByteParam.to_asm(self)
	def to_asm(self):
		if self.byte in anim_gfx_constants.keys():
			return anim_gfx_constants[self.byte]
		return SingleByteParam.to_asm(self)
	def to_asm(self):
		if self.byte in sfx_constants.keys():
			sfx_constant = sfx_constants[self.byte]
			return sfx_constant
		return SingleByteParam.to_asm(self)
 def to_asm(self):
     if self.byte in bgs.keys():
         return bgs[self.byte]
     return SingleByteParam.to_asm(self)
 def to_asm(self):
     if self.byte in anim_gfx_constants.keys():
         return anim_gfx_constants[self.byte]
     return SingleByteParam.to_asm(self)
 def to_asm(self):
     if self.byte in sfx_constants.keys():
         sfx_constant = sfx_constants[self.byte]
         return sfx_constant
     return SingleByteParam.to_asm(self)