コード例 #1
0
 def handle_play(self, color, move):
     if move.lower() == 'pass':
         self.game_state = self.game_state.apply_move(Move.pass_turn())
     elif move.lower() == 'resign':
         self.game_state = self.game_state.apply_move(Move.resign())
     else:
         self.game_state = self.game_state.apply_move(gtp_position_to_coords(move))
     return response.success()
コード例 #2
0
    def play_their_move(self):
        their_name = self.their_color.name
        their_letter = their_name[0].upper()

        pos = self.command_and_response("genmove {}\n".format(their_name))
        if pos.lower() == 'resign':
            self.game_state = self.game_state.apply_move(Move.resign())
            self._stopped = True
        elif pos.lower() == 'pass':
            self.game_state = self.game_state.apply_move(Move.pass_turn())
            self.sgf.append(";{}[]\n".format(their_letter))
            if self.game_state.last_move.is_pass:
                self._stopped = True
        else:
            move = gtp_position_to_coords(pos)
            self.game_state = self.game_state.apply_move(move)
            self.sgf.append(";{}[{}]\n".format(their_letter, self.sgf.coordinates(move)))