def test_Play_mix_choosenumber_case(self): """验证选号页面点击全部赛事结果,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hb1 = SingleFootChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_foot_link() ###点击竞彩足球 hb.Play_f() ####点击玩法 hb.Play_mix() ###点击混合玩法 aa = hb1.Paintball_single_mix() ##点击混合玩法显示的赛事结果 if aa == 1: hb1.Paintball_single_mixs(4) ####随机点击n场赛事 hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Play_bqc_choosnumber(self): """验证半全场玩法赛事结果功能,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hb1 = SingleFootChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_foot_link() ###点击竞足单关 hb.Play_f() ####点击玩法 hb.Play_bqc() ###点击半全场 aa = hb1.Paintball_single_bqc() # 点击展开投注 if aa == 1: hb1.Paintball_single_bqcs(8) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_machine_choose_one_delete_all_case(self): '''机选一注,投注确认页点击删除所有选号并确认按钮流程测试''' hp = HomePage_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) hp.open() ulcn = UnionLottoChooseNumber_lexiu(self.driver) ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.sd_11_5_link() # 点击山东11选5链接 efcn = ElevenFiveChooseNumber_lexiu(self.driver) efcn.countdown_text() # 检查“距离第xxx期截止:”文案是否存在 ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_one_button() # 机选一注 efcn.confirm_number_button() # 确认选号 ecfcl = EleChooseFiveConfirmLottery_lexiu(self.driver) ecfcl.countdown_text() # 检查倒计时文案 check = ecfcl.lottery_chase_throw_text() self.assertIn("1注1期1倍", check) cl.delete_all_num_button() # 点击删除所有选号 cl.confirm_delete_button() # 点击确认删除所有选号 ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_one_button() # 机选一注 efcn.confirm_number_button() # 确认选号 recheck = ecfcl.lottery_chase_throw_text() self.assertIn("1注1期1倍", recheck) ecfcl.submit_order_button() # 提交订单给站主 l = Login_lexiu(self.driver) l.login_lexiu() # 登录 ecfcl.submit_order_button() # 提交订单给站主 cl.confirm_and_pay_button() # 点击确认并支付 sos = SubmitOrderSuccess_lexiu(self.driver) text = sos.submit_order_success() # 获取页面“订单提交成功”文本 self.assertEqual("订单提交成功", text) hp.Moveable_float_close() # 如果出现浮层弹框,关闭 trade_name = sos.trade_name_text() # 获取页面商品名称文本 self.assertIn("商品名称:乐秀赢球-山东11选5", trade_name) sos.check_order_details() # 点击查看详情 od = OrderDetails_lexiu(self.driver) od.order_details_check() # 检查订单详情页页面元素
def test_Direct_add_a_note_Del_none_case(self): """验证确认投注页面,点击X图标功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_there_d() ####点击组三 hb.group_theres_d(2, 2) hb1.Confirm_nu() # 点击确认选号 hd.Del_none(1) ######删除1注 mur = hd.Test_note_nu() self.assertEqual('11', mur) ####断言注数
def test_filter_button_case(self): '''在投注选号页面,点击筛选按钮,对所有的筛选项进行点击''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) sos = SubmitOrderSuccess_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.My_lottery_ticket() # 点击我的彩票 l.login_lexiu() # 点击登录 hp.homepage_link() # 点击首页 hp.paintball_link() ##点击竞彩足球 pbcn.filter_button() #点击筛选按钮 pbcn.allccsel() #点击全选 pbcn.noallccsel() #点击反选 pbcn.fivecc() #点击五大联赛 pbcn.findcc() #点击筛选banner的确定按钮
def test_machine_choose_one_case(self): '''验证机选1注支付流程''' ha = HomePage_lexiu(self.driver) hb = ArrangeFiveChooseNumber_lexiu(self.driver) hb1 = UnionLottoChooseNumber_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_five_link() ###点击排列5 hb1.machine_choose_button()#####点击机选按钮 hb1.machine_choose_one_button()####点击机选1注 hb.Confirm_nu()###点击确认选号 mur=hd.Test_note_nu() self.assertEqual('1',mur)####断言注数 hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_group_there_add_click_too_confirm_case(self): """验证选号页面,点击2次确认选号按钮功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_there_add_d() ##点击组三和值 hb1.Confirm_nu() # 点击确认选号 hb1.Confirm_nu() # 点击确认选号 hc.submit_order_to_station_owner_button() ##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_a_note_del_case(self): """单注号码,点击X按钮""" ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_five_link() ###点击排列5 hb1.Afive_nuws(1) # 随机选择1个万位号码 hb1.Afive_nuqs(1) # 随机选择1个千位号码 hb1.Afive_nubs(1) # 随机选择1个百位号码 hb1.Afive_down() # 鼠标向下 hb1.Afive_nuss(1) # 随机选择1个十位号码 hb1.Afive_nugs(1) # 随机选择1个个位号码 hb1.Confirm_nu() # 点击确认选号按钮 hc1.Del_none(1) ######删除1注 hb1.Afive_nuws(1) # 随机选择1个万位号码 hb1.Afive_nuqs(1) # 随机选择1个千位号码 hb1.Afive_nubs(1) # 随机选择1个百位号码 hb1.Afive_down() # 鼠标向下 hb1.Afive_nuss(1) # 随机选择1个十位号码 hb1.Afive_nugs(1) # 随机选择1个个位号码 hb1.Confirm_nu() # 点击确认选号按钮 mur1 = hc1.Test_note_nu() ##读取注数 self.assertEqual('1', mur1) hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_many_note_many_double_pause_five_case(self): """多注多倍,机选五注""" ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd=LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_five_link() ###点击排列5 hb1.Afive_nuws(2) # 随机选择1个万位号码 hb1.Afive_nuqs(1) # 随机选择1个千位号码 hb1.Afive_nubs(1) # 随机选择1个百位号码 hb1.Afive_down() # 鼠标向下 hb1.Afive_nuss(1) # 随机选择1个十位号码 hb1.Afive_nugs(1) # 随机选择1个个位号码 hb1.Confirm_nu() # 点击确认选号按钮 mur1 = hc1.Test_note_nu() ##读取注数 self.assertEqual('2', mur1) hc1.Multiple_input(5) ###点击倍数输入功能 mur = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5', mur) hc1.Pause_five() ###点击机选五注 mur = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5',mur) mur1 = hc1.Test_note_nu() ##读取注数 self.assertEqual('7', mur1) hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_single_basketball_sf_throw_way_case(self): '''改变默认投注过关方式流程测试''' hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) sbcn = SingleBasketballChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hp.open() hp = HomePage_lexiu(self.driver) hp.Moveable_float_close() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 aa = sbcn.jldg_sf_choose(8) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 pbc.Pf_pass()#点击过关方式 mul = pbc.Pf_pass_nu() ###读取点击的过关方式 a = pbc.Pf_pass_text() ###读取展示的过关方式 self.assertEqual(a, mul)
def test_onestar_machine_choose_one_confirm_delete_all_case(self): '''机选1注,投注确认页,点击【删除所有投注】图标【确认】删除,页面跳转至选号页,机选一注提交订单''' hp = HomePage_lexiu(self.driver) hp.open() l = Login_lexiu(self.driver) efcn = ElevenFiveChooseNumber_lexiu(self.driver) efcl = EleChooseFiveConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) sos = SubmitOrderSuccess_lexiu(self.driver) ulcn = UnionLottoChooseNumber_lexiu(self.driver) hp.Moveable_float_close() # 点击关闭浮窗 hp.My_lottery_ticket() # 点击我的彩票 l.login_lexiu() # 点击登录 hp.homepage_link() # 点击首页 hp.cqssc_link() # 点击重庆时时彩链接 ssc_cn = CQSSC_ChooseNumber_lexiu(self.driver) ssc_cn.play_mode() # 选择模式 ssc_cn.one_star()#选择一星 ulcn.machine_choose_button()#点击机选 ulcn.machine_choose_one_button()#机选一注 efcn.confirm_number_button() # 点击确认选号 cl.delete_all_num_button()#删除所有选号 cl.confirm_delete_button()#确认删除 cc = efcn.total_buy_text() self.assertIn("请至少选择1个号码", cc) ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_one_button() # 机选一注 efcn.confirm_number_button() # 点击确认选号 bb = efcl.lottery_chase_throw_text() # 获取注数倍数 self.assertIn("1注1期1倍", bb) efcl.submit_order_button() # 点击提交订单给站主 cl.confirm_and_pay_button() # 点击确认并支付 hp.Moveable_float_close() # 如果出现浮层弹框,关闭 text = sos.submit_order_success() # 获取页面“订单提交成功”文本 self.assertEqual("订单提交成功", text) hp.Moveable_float_close() # 如果出现浮层弹框,关闭 trade_name = sos.trade_name_text() # 获取页面商品名称文本 self.assertIn("商品名称:乐秀赢球-重庆时时彩", trade_name)
def test_haobc_dxf_delete_one_event_case(self): """验证单个删除赛事X按钮,流程测试""" hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.haobc_link() ##点击竞彩足球 hcn.Play_f() ###点击玩法 hcn.Play_dxf() ##点击大小分 aa = hcn.sf_choose(3) ###随机点击3场比赛 sleep(3) if aa == 2: hcn.confirm_match() ###点击确认赛事 a = pbc.Dxf_nn() ###读取删除前有多少个X按钮 pbc.DXF_del_n(1) ##点击删除第一场赛事 a1 = pbc.Dxf_nn() ###读取删除后有多少个X按钮 self.assertEqual(a - 1, a1)
def test_choosenumber_clear_nu_case(self): '''验证清除选号按钮功能,支付流程''' ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.colorful_star_link() #点击七星彩 hb.Seven_nuos(1) # 在一位随机点击1个数字 hb.Seven_nuts(1) # 在二位随机点击1个数字 hb.Seven_nuths(1) # 在三位随机点击1个数字 hb.Afive_down() # 鼠标下拉 hb.Seven_nufs(1) ##在四位随机点击1个数字 hb.Seven_nufis(1) # 在五位随机点击1个数字 hb.Seven_nuss(1) # 在六位随机点击1个数字 hb.Seven_nuses(1) # 在七位随机点击1个数字 hb.Afive_top() ##鼠标拉到顶端 hb2.clear_number() # 点击清除选号按钮 hb.Seven_nuos(1) # 在一位随机点击1个数字 hb.Seven_nuts(1) # 在二位随机点击1个数字 hb.Seven_nuths(1) # 在三位随机点击1个数字 hb.Seven_nufs(1) ##在四位随机点击1个数字 hb.Seven_nufis(1) # 在五位随机点击1个数字 hb.Seven_nuss(1) # 在六位随机点击1个数字 hb.Seven_nuses(1) # 在七位随机点击1个数字 hb1.Confirm_nu() ####点击确认选号 mur = hc1.Test_note_nu() self.assertEqual('1', mur) ####断言注数 hc.submit_order_to_station_owner_button() # 点击订单给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_delete_one_event_case(self): """验证单个删除赛事X按钮,流程测试""" hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.paintball_link() ##点击竞彩足球 pbcn.Play_f() ###点击玩法 pbcn.Play_2x1() ##点击二选一 aa = pbcn.two_choose_one_choose(3) ###随机点击3场比赛 sleep(3) if aa == 2: pbcn.confirm_match() ###点击确认赛事 a = pbc.NN() ###读取删除前有多少个X按钮 pbc.N_del(1) ##点击删除第一场赛事 a1 = pbc.NN() ###读取删除后有多少个X按钮 self.assertEqual(a - 1, a1)
def test_edit_event_case(self): '''验证投注确认页编辑赛事按钮测试流程''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.paintball_link() ##点击竞足 pbcn.Play_f() # 选择玩法 pbcn.Play_rqspf() # 选择让球胜平负 aa = pbcn.rqspf_choose(2) # 选择比赛 if aa == 2: pbcn.confirm_match() # 点击确认赛事 pbc.Add_event() #点击编辑赛事 pbcn.edit_event(1) #选择1场比赛 pbcn.confirm_match() # 点击确认赛事 text = pbc.Pf_pass_text() # 获取过关方式文本 self.assertIn("3串1", text)
def test_Play_bqc_emptying(self): """验证选号页面清空按钮功能,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.paintball_link() ##点击竞彩足球 hb.Play_f() ###点击玩法 hb.Play_bqc() ##点击比分 aa = hb.Football_bqc_X(4) ###随机点击4场比赛 if aa > 0: hb.Emptying() hb.confirm_match() ###点击已选N场比赛 hb.Football_bqc_X(4) ###随机点击4场比赛 hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_UnionLotto_DanTuo_6_19_1_case(self): '''手选6个胆码19个拖码,1个蓝球的流程测试''' ###点击进入双色球选号页面### hp = HomePage_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.UnionLotto_link() # 点击双色球链接 ulcn = UnionLottoChooseNumber_lexiu(self.driver) ulcn.DanTuo_mode() # 选择胆拖模式 ulcn.u_red_six_nineteen() # 红球选取6个胆码19个拖码 ulcn.u_bule_one() # 选取1个蓝球 ulcn.Confirm_button() # 点击确认选号 cl = ConfirmLottery_lexiu(self.driver) cl.submit_order_to_station_owner_button() # 点击提交订单给站主 l = Login_lexiu(self.driver) l.login_lexiu() # 点击登录 cl.submit_order_to_station_owner_button() # 点击提交订单给站主 cl.confirm_and_pay_button() # 点击确认并支付 sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() # 关闭悬浮窗口 text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败")
def test_Play_bqc_choosenumber_too_case(self): """验证选号页面点击2场赛事,支付流程,若运行不成功,查看是否点击重复的场次""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.paintball_link() ##点击竞彩足球 hb.Play_f() ###点击玩法 hb.Play_bqc() ##点击比分 aa = hb.Football_bqc_nus_too() ####点击2场赛事 if aa == 1: mul = hb.Text_confirm_loc() self.assertEqual('已选2场比赛', mul) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_group_there_Screening_da_case(self): """验证选号页面筛选 大 按钮功能""" ha = HomePage_lexiu(self.driver) hb = Arrang_there_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_three_link() ####点击排列3 hb.Play() ###点击玩法 hb.Play_Group_there() ####点击组三 hb.Screening(2) ###点击筛选中 大 按钮 hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual('20', mur) ####断言注数 hc.submit_order_to_station_owner_button() ##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_UnionLotto_Hand_r6b16_case(self): '''双色球手选6个红球16个蓝球购买流程测试''' ###点击进入双色球选号页面### hp = HomePage_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.UnionLotto_link() # 点击双色球链接 ulcn = UnionLottoChooseNumber_lexiu(self.driver) ulcn.u_red_label6() # 选取6个红球 ulcn.u_bule_label16() # 选取16个蓝球 ulcn.Confirm_button() # 点击确认选号按钮 cl = ConfirmLottery_lexiu(self.driver) cl.submit_order_to_station_owner_button() # 提交订单给站主 l = Login_lexiu(self.driver) #####用户登录###### l.login_lexiu() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 点击“确认并支付”按钮 '''断言验证提交订单成功''' sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() # 关闭悬浮窗口 text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败")
def test_alter_nu_case(self): '''验证点击选择号码进行修改,支付流程''' ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = ArrangeFiveChooseNumber_lexiu(self.driver) hb1 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.colorful_star_link() ###点击七星彩 hb1.machine_choose_button() #####点击机选按钮 hb1.machine_choose_five_button() ####点击机选5注 hc1.Note_none(2) ##选择2注进行修改 mur = hc1.Test_note_nu() self.assertEqual('13', mur) ####断言注数 hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_many_note_many_double_pause_five_case(self): """多注多倍,机选五注""" ha = HomePage_lexiu(self.driver) hb = Arrang_there_choosenumber_lexiu(self.driver) hb1 = UnionLottoChooseNumber_lexiu(self.driver) hb2 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_three_link() ####点击排列3 hb.Play() ###点击玩法 hb.Play_Direct() ####点击直选 hb.there_bais(2) # 随机选取百位去个数字 hb.there_shis(1) # 随机选取十位1个数字 hb.there_ges(1) # 随机选择个位1个数字 hb2.Confirm_nu() # 点击确认选号 mur1 = hc1.Test_note_nu() ##读取注数 self.assertEqual('2', mur1) hc1.Multiple_input(5) ###点击倍数输入功能 mur = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5', mur) hc1.Pause_five() ###点击机选五注 mur3 = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5', mur3) mur4 = hc1.Test_note_nu() ##读取注数 self.assertEqual('7', mur4) hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur5 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur5)
def test_many_note_many_double_Continue_after_case(self): """多注多倍,继续选号,复式""" ha = HomePage_lexiu(self.driver) hb = Arrang_there_choosenumber_lexiu(self.driver) hb1 = UnionLottoChooseNumber_lexiu(self.driver) hb2 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_three_link() ####点击排列3 hb.Play() ###点击玩法 hb.Play_Group_there() ####点击组三 hb.group_theres(2) hb2.Confirm_nu() # 点击确认选号 mur1 = hc1.Test_note_nu() ##读取注数 self.assertEqual('2', mur1) hc1.Multiple_input(5) ###点击倍数输入功能 mur = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5', mur) hc1.Coun_nu() ###点击继续选号 hb.group_theres(2) hb2.Confirm_nu() # 点击确认选号 mur2 = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5', mur2) mur3 = hc1.Test_note_nu() ##读取注数 self.assertEqual('4', mur3) hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur4 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur4)
def test_singlefoot_two_choose_one_9_case(self): '''选择九场比赛,获取“最大场次限制8场”提示,测试流程''' ###点击进入竞彩足球选号页面### hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_foot_link() ##点击竞足 pbcn.Play_f() # 选择玩法 pbcn.Play_2x1() # 选择2选1 aa = sfcn.jzdg_two_choose_one_choose(9) # 选择比赛 if aa == 1 or aa == 2: try: pbcn.know() pbcn.confirm_match() # 确认所选场次 except ElementNotVisibleException: print("当前赛事小于8场") if aa == 0: texxt = hp.header_text() #获取首页顶端文本 self.assertEqual("乐秀赢球", texxt)
def test_singlefoot_two_choose_one_2_case(self): '''选择两场比赛进行投注,流程测试''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) sfcl = SingleFootConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_foot_link() ###点击进入竞足单关选号页面### pbcn.Play_f() # 选择玩法 pbcn.Play_2x1() # 选择2选1模式 aa = sfcn.jzdg_two_choose_one_choose(2) # 选择两场比赛 if aa == 2: pbcn.confirm_match() # 确认场次 text1 = sfcl.lottery_times_text() # 获取投注倍数文本 self.assertIn("2注5倍 ", text1) if aa == 0: texxt = hp.header_text() #获取首页顶端文本 self.assertEqual("乐秀赢球", texxt)
def test_singlefoot_spf_1_case(self): '''选择一场比赛进行投注,流程测试''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) sfcl = SingleFootConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_foot_link() ###点击进入竞足单关选号页面### pbcn.Play_f() #选择玩法 pbcn.Play_spf() #选择胜平负模式 aa = sfcn.jzdg_spf_choose(1) #选择一场比赛 if aa > 0: pbcn.confirm_match() #确认场次 text1 = sfcl.lottery_times_text() # 获取投注倍数文本 self.assertIn("1注5倍 ", text1) if aa == 0: text = sfcn.Play_dgp_text() self.assertIn("单关配", text)
def test_singlefoot_spf_9_case(self): '''选择九场比赛,获取“最大场次限制8场”提示,测试流程''' ###点击进入竞彩足球选号页面### hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_foot_link() ##点击竞足 pbcn.Play_f() #选择玩法 pbcn.Play_spf() #选择胜平负 aa = sfcn.jzdg_spf_choose(9) # 选择比赛 if aa == 1 or aa == 2: try: pbcn.know() pbcn.confirm_match() # 确认所选场次 except ElementNotVisibleException: print("当前赛事小于8场") if aa == 0: text = sfcn.Play_dgp_text() self.assertIn("单关配", text)
def test_single_basketball_sf_delete_one_event_case(self): """验证单个删除赛事X按钮,流程测试""" hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) sbcn = SingleBasketballChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.single_basketball_link() ##点击竞彩足球 hcn.Play_f() ###点击玩法 hcn.Play_sf() ##点击胜负 aa = sbcn.jldg_sf_choose(3) ###随机点击3场比赛 sleep(3) if aa == 2: hcn.confirm_match() ###点击确认赛事 a = pbc.NN() ###读取删除前有多少个X按钮 pbc.N_del(1) ##点击删除第一场赛事 a1 =pbc.NN() ###读取删除后有多少个X按钮 self.assertEqual(a - 1, a1)
def optimize_award_case(self): '''验证奖金优化流程测试''' hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() ###点击玩法 hcn.Play_sfc() ##点击胜负 aa = hcn.Basketball_sfc_nus_X(4) ###随机点击4场比赛 if aa > 0: hcn.confirm_match() ###点击确认赛事 pbc.Pf_bouns()##点击奖金优化 text=pbc.optimize_award()#获取奖金优化页上方文本 self.assertIn("平均优化购买",text) cl.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 cl.submit_order_to_station_owner_button() # 点击提交给站主 cl.confirm_and_pay_button() # 点击确认支付
def test_Direct_pause_ten_case(self): """验证选号页面,点击机选10注功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ###点击直选 hb2.machine_choose_button()###点击机选 hb2.machine_choose_ten_button()##点击机选10注 mur = hd.Test_note_nu() self.assertEqual('10', mur) ####断言注数 hc.submit_order_to_station_owner_button()##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付