def test_UnionLotto_Hand_choose_case(self): """双色球手选6个红球1个蓝球购买流程测试""" ###点击进入双色球选号页面### hp = HomePage_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.UnionLotto_link() #点击双色球链接 #选号 ulcn = UnionLottoChooseNumber_lexiu(self.driver) ulcn.u_red_label6() #任意选择6个红球 ulcn.u_bule_label1() #任意选择1个蓝球 ulcn.Confirm_button() #点击确认选号按钮 cl = ConfirmLottery_lexiu(self.driver) cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 #####用户登录###### l = Login_lexiu(self.driver) l.login_lexiu() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 点击“确认并支付”按钮 '''断言验证提交订单成功''' sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() # 关闭悬浮窗口 text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败") ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() # 返回首页 sos.return_home() # 点击我的彩票,进入我的个人中心页面 hp.MyTicket_link() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() # 点击个人中心页面右上角的设置,进入设置页面 mt = MyTicket_lexiu(self.driver) mt.setup_link() #点击设置按钮 # 点击设置页面的“退出账户”按钮 su = SetUp_lexiu(self.driver) su.LogOut_button()
def test_machine_choose_one_delete_all_case(self): '''机选一注,投注确认页点击删除所有选号并确认按钮流程测试''' hp = HomePage_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) hp.open() ulcn = UnionLottoChooseNumber_lexiu(self.driver) ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.gd_11_5_link() # 点击广东11选5链接 efcn = ElevenFiveChooseNumber_lexiu(self.driver) efcn.countdown_text() # 检查“距离第xxx期截止:”文案是否存在 ulcn.machine_choose_button() #点击机选 ulcn.machine_choose_one_button() #机选一注 efcn.confirm_number_button() #确认选号 ecfcl = EleChooseFiveConfirmLottery_lexiu(self.driver) ecfcl.countdown_text() # 检查倒计时文案 check = ecfcl.lottery_chase_throw_text() self.assertIn("1注1期1倍", check) cl.delete_all_num_button() #点击删除所有选号 cl.confirm_delete_button() #点击确认删除所有选号 ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_one_button() # 机选一注 efcn.confirm_number_button() # 确认选号 recheck = ecfcl.lottery_chase_throw_text() self.assertIn("1注1期1倍", recheck) ecfcl.submit_order_button() # 提交订单给站主 l = Login_lexiu(self.driver) l.login_lexiu() # 登录 ecfcl.submit_order_button() # 提交订单给站主 cl.confirm_and_pay_button() # 点击确认并支付 sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() # 如果出现浮层弹框,关闭 text = sos.submit_order_success() # 获取页面“订单提交成功”文本 self.assertEqual("订单提交成功", text) hp.Moveable_float_close() # 如果出现浮层弹框,关闭 trade_name = sos.trade_name_text() # 获取页面商品名称文本 self.assertIn("商品名称:乐秀赢球-广东11选5", trade_name) sos.check_order_details() # 点击查看详情 od = OrderDetails_lexiu(self.driver) od.order_details_check() # 检查订单详情页页面元素
def test_Direct_add_many_note_a_double_case(self): """手动选择多注1倍号码""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_there_d() ####点击组三 hb.group_theres_d(2, 2) hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_multiple_show() # 读取倍数 self.assertEqual('1', mur) ##断言 nu = hd.Test_note_nu() self.assertEqual('12', nu) hc.submit_order_to_station_owner_button() # 点击提交给站主
def test_delete_all_event_case(self): """验证删除选择的全部赛事图标,流程测试""" hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.paintball_link() ##点击竞彩足球 pbcn.Play_f() ###点击玩法 pbcn.Play_2x1() ##点击二选一 aa = pbcn.two_choose_one_choose(2) ###随机点击2场比赛 if aa > 0: pbcn.confirm_match() ###点击确认赛事 pbc.Pf_del_icon() #点击删除图标 cl.confirm_delete_button() #点击确认删除按钮 pbcn.two_choose_one_choose(4) #选择4场比赛 pbcn.confirm_match() ###点击确认赛事 text = pbc.Pf_pass_text() # 获取过关方式文本 self.assertIn("4串1", text)
def test_Confirm_nu_case(self): '''验证点击2次确认选号按钮,支付流程''' ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = ArrangeFiveChooseNumber_lexiu(self.driver) hb1 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.colorful_star_link() ###点击七星彩 hb2.Confirm_nu() hb2.Confirm_nu() ######点击2次确认选号 mur = hc1.Test_note_nu() self.assertEqual('1', mur) #######断言 hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_group_six_a_note_Del_none_case(self): """验证确认投注页面,点击X图标功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_six_d() ####点击组六 hb.group_theres_d(2, 3) hb1.Confirm_nu() # 点击确认选号 hb.Del_x() ######删除1注 hb.group_theres_d(2, 3) hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual('10', mur) ####断言注数
def test_singlefoot_spf_9_case(self): '''选择九场比赛,获取“最大场次限制8场”提示,测试流程''' ###点击进入竞彩足球选号页面### hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_foot_link() ##点击竞足 pbcn.Play_f() #选择玩法 pbcn.Play_spf() #选择胜平负 aa = sfcn.jzdg_spf_choose(9) # 选择比赛 if aa == 1 or aa == 2: try: pbcn.know() pbcn.confirm_match() # 确认所选场次 except ElementNotVisibleException: print("当前赛事小于8场") if aa == 0: text = sfcn.Play_dgp_text() self.assertIn("单关配", text)
def test_haobc_dxf_delete_all_event_case(self): """验证删除选择的全部赛事图标,流程测试""" hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.haobc_link() ##点击竞彩足球 hcn.Play_f() ###点击玩法 hcn.Play_dxf() ##点击大小分 aa = hcn.sf_choose(2) ###随机点击2场比赛 if aa > 0: hcn.confirm_match() ###点击确认赛事 pbc.Pf_del_icon() #点击删除图标 cl.confirm_delete_button() #点击确认删除按钮 hcn.sf_choose(4) #选择4场比赛 hcn.confirm_match() ###点击确认赛事 text = pbc.Pf_pass_text() # 获取过关方式文本 self.assertIn("4串1", text)
def test_Play_bf_choosnumber(self): """验证比分玩法赛事结果功能,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hb1 = SingleFootChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_foot_link() ###点击竞足单关 hb.Play_f() ####点击玩法 hb.Play_bf() ###点击比分玩法 aa = hb1.Paintball_single_bf() ##点击比分玩法显示的赛事结果 if aa == 1: hb1.Paintball_single_bfs(8) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_Direct_add_click_too_confirm_case(self): """验证选号页面,点击2次确认选号按钮功能""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_direct_add_d() ##点击直选和值 hb1.Confirm_nu() # 点击确认选号 hb1.Confirm_nu() # 点击确认选号 hc.submit_order_to_station_owner_button()##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_singlefoot_two_choose_one_9_case(self): '''选择九场比赛,获取“最大场次限制8场”提示,测试流程''' ###点击进入竞彩足球选号页面### hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_foot_link() ##点击竞足 pbcn.Play_f() # 选择玩法 pbcn.Play_2x1() # 选择2选1 aa = sfcn.jzdg_two_choose_one_choose(9) # 选择比赛 if aa == 1 or aa == 2: try: pbcn.know() pbcn.confirm_match() # 确认所选场次 except ElementNotVisibleException: print("当前赛事小于8场") if aa == 0: texxt = hp.header_text() #获取首页顶端文本 self.assertEqual("乐秀赢球", texxt)
def test_singlefoot_two_choose_one_2_case(self): '''选择两场比赛进行投注,流程测试''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) sfcl = SingleFootConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_foot_link() ###点击进入竞足单关选号页面### pbcn.Play_f() # 选择玩法 pbcn.Play_2x1() # 选择2选1模式 aa = sfcn.jzdg_two_choose_one_choose(2) # 选择两场比赛 if aa == 2: pbcn.confirm_match() # 确认场次 text1 = sfcl.lottery_times_text() # 获取投注倍数文本 self.assertIn("2注5倍 ", text1) if aa == 0: texxt = hp.header_text() #获取首页顶端文本 self.assertEqual("乐秀赢球", texxt)
def test_UnionLotto_Machine_choose_ten__case(self): '''机选十注流程测试''' ###点击进入双色球选号页面### hp = HomePage_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.UnionLotto_link() # 点击双色球链接 ####选择机选一注并确认选号#### ulcn = UnionLottoChooseNumber_lexiu(self.driver) ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_ten_button() # 机选10注 ######进入提交订单页面###### cl = ConfirmLottery_lexiu(self.driver) chase = cl.chase_time_text() # 获取追号期数 times = cl.throw_time_text() # 获取输入的投注倍数 lottery_num = cl.lottery_number_text() # 获取投注注数 self.assertEqual("10", lottery_num) # 检查投注的注数为10注 self.assertEqual("1", chase) # 检查追号期数是否是所选期数 self.assertEqual("1", times) # 检查投注倍数是否是所投注倍数 cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 #####用户登录###### l = Login_lexiu(self.driver) l.login_lexiu() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 点击“确认并支付”按钮 '''断言验证提交订单成功''' sos = SubmitOrderSuccess_lexiu(self.driver) ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败") ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() trade_text = sos.trade_name_text() # 获取商品名称 self.assertIn("商品名称:乐秀赢球-双色球", trade_text) # 检查商品名称正确 sos.check_order_details() # 查看订单详情 od = OrderDetails_lexiu(self.driver) od.order_details_checks() # 检查订单详情页
def test_UnionLotto_Machine_input_three_times_add_case(self): '''输入投3倍,再点击+流程测试''' hp = HomePage_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.UnionLotto_link() # 点击双色球链接 ####选择机选一注并确认选号#### ulcn = UnionLottoChooseNumber_lexiu(self.driver) ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_one_button() # 机选1注 ulcn.Confirm_button() # 确认选号 cl = ConfirmLottery_lexiu(self.driver) cl.throw_times_input("3") #输入投注倍数为3倍 lottery_number_text = cl.lottery_number_text() # 获取投注注数文本 self.assertIn("1", lottery_number_text) # 检查投注注数为1注 throw_times = cl.throw_time_text() #获取投注倍数定位 self.assertIn("3", throw_times) #检查投注倍数为3倍 cl.u_throw_times_button_add() #点击+ lottery_number_text = cl.lottery_number_text() # 获取投注注数文本 self.assertIn("1", lottery_number_text) # 检查投注注数为1注 throw_times = cl.throw_time_text() # 获取投注倍数定位 self.assertIn("4", throw_times) # 检查投注倍数为4倍 cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 #####用户登录###### l = Login_lexiu(self.driver) l.login_lexiu() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 确认支付 '''断言验证提交订单成功''' sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() # 关闭弹窗 text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败") trade_text = sos.trade_name_text() # 获取商品名称 self.assertIn("商品名称:乐秀赢球-双色球", trade_text) # 检查商品名称正确 sos.check_order_details() # 查看订单详情 od = OrderDetails_lexiu(self.driver) od.order_details_check() # 检查订单详情页
def test_single_basketball_sf_2_case(self): '''选择两场比赛流程测试''' ###点击进入竞篮单关选号页面### hp=HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) sbcn=SingleBasketballChooseNumber_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hc = HaobcConfirm_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) l=Login_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link()##点击竞篮单关 hcn.Play_f()#选择玩法 hcn.Play_sf()#选择胜负 aa=sbcn.jldg_sf_choose(2)#选择比赛 if aa > 0: hcn.confirm_match()#确认所选场次 cl.submit_order_to_station_owner_button()#提交订单给站主 l.login_lexiu()#点击登录 cl.submit_order_to_station_owner_button() # 提交订单给站主 cl.confirm_and_pay_button()#确认支付
def test_arrany_there_play(self): """切换玩法""" ha = HomePage_lexiu(self.driver) hb = Arrang_there_choosenumber_lexiu(self.driver) hb1 = There_D_choosenumber_lexiu(self.driver) hb2 = ArrangeFiveChooseNumber_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_three_link() ####点击排列3 hb.Play() ##点击玩法 hb.Play_Direct() ###点击直选 mur1 = hb1.Show_play() self.assertEqual('排列三-直选', mur1) hb.Play() ##点击玩法 hb.Play_Group_there() ###点击组三 mur2 = hb1.Show_play() self.assertEqual('排列三-组三', mur2) hb.Play() ##点击玩法 hb.Play_Group_six() ###点击组六 mur3 = hb1.Show_play() self.assertEqual('排列三-组六', mur3)
def test_Play_bqc_choosnumber(self): """验证总进球玩法赛事结果功能,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.paintball_link() ##点击竞彩足球 hb.Play_f() ###点击玩法 hb.Play_bqc() ##点击比分 aa = hb.Football_bqc() # 点击展开投注 if aa == 1: hb.Football_bqcs(8) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_twostar_choose_all_cancel_case(self): '''二星直选玩法,选择所有选号,再次点击取消流程''' hp = HomePage_lexiu(self.driver) hp.open() l = Login_lexiu(self.driver) efcn = ElevenFiveChooseNumber_lexiu(self.driver) hp.Moveable_float_close() #点击关闭浮窗 hp.My_lottery_ticket() #点击我的彩票 l.login_lexiu() #点击登录 hp.homepage_link() #点击首页 hp.cqssc_link() #点击重庆时时彩链接 ssc_cn = CQSSC_ChooseNumber_lexiu(self.driver) ssc_cn.play_mode() #选择模式 ssc_cn.two_star() #选择两星 ssc_cn.shiwei_all() ssc_cn.gewei_all() aa = efcn.total_buy_text() self.assertIn("100注 ", aa) ssc_cn.shiwei_all() ssc_cn.gewei_all() aa = efcn.total_buy_text() self.assertIn("请每位至少选择1个号码", aa)
def test_seven_color_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号,点击确定""" ha = HomePage_lexiu(self.driver) hb = Arrang_there_choosenumber_lexiu(self.driver) hb1 = Seven_color_choosenumber_lexiu(self.driver) hb2 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallChooseNumber_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_three_link() ####点击排列3 hb.Play() ###点击玩法 hb.Play_Group_six() ####点击组六 hb.group_sixs(3) hb2.Confirm_nu() # 点击确认选号 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur = hc1.Play_fb() self.assertEqual('玩\n法', mur)
def test_twostar_choose_one_clear_num(self): '''选择一个号码,点击【清除所有选号】,重新选择一个号码,提交订单''' hp = HomePage_lexiu(self.driver) hp.open() l = Login_lexiu(self.driver) efcn = ElevenFiveChooseNumber_lexiu(self.driver) ulcn = UnionLottoChooseNumber_lexiu(self.driver) efcl = EleChooseFiveConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() # 点击关闭浮窗 hp.My_lottery_ticket() # 点击我的彩票 l.login_lexiu() # 点击登录 hp.homepage_link() # 点击首页 hp.cqssc_link() # 点击重庆时时彩链接 ssc_cn = CQSSC_ChooseNumber_lexiu(self.driver) ssc_cn.play_mode() # 选择模式 ssc_cn.two_star() # 选择两星 ssc_cn.shiwei_random(1) ssc_cn.gewei_random(1) aa = efcn.total_buy_text() self.assertIn("1注 ", aa) ulcn.clear_number() # 清除所有选号 cc = efcn.total_buy_text() self.assertIn("请每位至少选择1个号码", cc) ssc_cn.shiwei_random(2) ssc_cn.gewei_random(2) bb = efcn.total_buy_text() self.assertIn("4注 ", bb) efcn.confirm_number_button() # 点击确认选号 bb = efcl.lottery_chase_throw_text() # 获取注数倍数 self.assertIn("4注1期1倍", bb) efcl.submit_order_button() # 点击提交订单给站主 cl.confirm_and_pay_button() # 点击确认并支付 hp.Moveable_float_close() # 如果出现浮层弹框,关闭 text = sos.submit_order_success() # 获取页面“订单提交成功”文本 self.assertEqual("订单提交成功", text) trade_name = sos.trade_name_text() # 获取页面商品名称文本 self.assertIn("商品名称:乐秀赢球-重庆时时彩", trade_name)
def test_singlefoot_rqspf_8_case(self): '''选择8场比赛,流程测试''' ###点击进入竞彩足球选号页面### hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) sfcl = SingleFootConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_foot_link() ##点击竞足 pbcn.Play_f() # 选择玩法 pbcn.Play_rqspf() # 选择让球胜平负 aa = sfcn.jzdg_rqspf_choose(8) # 选择比赛 if aa == 2: pbcn.confirm_match() # 确认所选场次 text1 = sfcl.lottery_times_text() # 获取投注倍数文本 self.assertIn("8注5倍 ", text1) cl.submit_order_to_station_owner_button() # 提交订单给站主 if aa == 0: text = sfcn.Play_dgp_text() self.assertIn("单关配", text)
def test_intelligently_chase_input11_case(self): '''输入追11期,点击【提交】提交订单''' hp = HomePage_lexiu(self.driver) hp.open() l = Login_lexiu(self.driver) efcn = ElevenFiveChooseNumber_lexiu(self.driver) ulcn = UnionLottoChooseNumber_lexiu(self.driver) efcl = EleChooseFiveConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) ssc_cl = CQSSCConfirmLottery_lexiu(self.driver) sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() # 点击关闭浮窗 hp.My_lottery_ticket() # 点击我的彩票 l.login_lexiu() # 点击登录 hp.homepage_link() # 点击首页 hp.cqssc_link() # 点击重庆时时彩链接 ssc_cn = CQSSC_ChooseNumber_lexiu(self.driver) ssc_cn.play_mode() # 选择模式 ssc_cn.five_star() # 选择五星 ssc_cn.wanwei_random(1) ssc_cn.qianwei_random(1) ssc_cn.baiwei_random(1) self.driver.execute_script("window.scroll(0,300)") ssc_cn.shiwei_random(1) ssc_cn.gewei_random(1) efcn.confirm_number_button() #确认选号 ssc_cl.intelligently_chase_button() #点击智能追号 text2 = ssc_cl.totalIssue_num() #获取追号期数文本 ssc_cl.znzh_issue_num_input(11) #输入追11期 ssc_cl.totalIssue() #更新追号期数 text = ssc_cl.totalIssue_text() self.assertIn(str(text2 + 1), text) #检查是否修改追号期数 ssc_cl.submit_button() #点击提交按钮 cl.confirm_and_pay_button() #点击确认支付 hp.Moveable_float_close() # 如果出现浮层弹框,关闭 text = sos.submit_order_success() # 获取页面“订单提交成功”文本 self.assertEqual("订单提交成功", text) trade_name = sos.trade_name_text() # 获取页面商品名称文本 self.assertIn("商品名称:乐秀赢球-重庆时时彩", trade_name)
def test_singlefoot_spf_1_case(self): '''选择一场比赛进行投注,流程测试''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) sfcn = SingleFootChooseNumber_lexiu(self.driver) sfcl = SingleFootConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_foot_link() ###点击进入竞足单关选号页面### pbcn.Play_f() #选择玩法 pbcn.Play_spf() #选择胜平负模式 aa = sfcn.jzdg_spf_choose(1) #选择一场比赛 if aa > 0: pbcn.confirm_match() #确认场次 text1 = sfcl.lottery_times_text() # 获取投注倍数文本 self.assertIn("1注5倍 ", text1) if aa == 0: text = sfcn.Play_dgp_text() self.assertIn("单关配", text)
def test_Play_mix_choosenumber_too_case(self): """验证选号页面点击2场赛事,支付流程,若运行不成功,查看是否点击重复的场次""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.paintball_link() ###点击竞彩足球 hb.Play_f() ####点击玩法 hb.Play_mix() ###点击混合玩法 aa = hb.Football_mix_nus_too() ####随机点击2场赛事 if aa == 1: mul = hb.Text_confirm_loc() self.assertEqual('已选2场比赛', mul) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_group_six_Del_all_nu_ok_case(self): """验证确认投注页面,点击删除选号图标功能""" hc1 = PaintBallChooseNumber_lexiu(self.driver) ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_group_six_d() ####点击组六 hb2.machine_choose_button() ###点击机选 hb2.machine_choose_ten_button() ##点击机选10注 hc.delete_all_num_button() ###点击清除所有选号 hc.confirm_delete_button() # 点击确定 mur = hc1.Play_fb() self.assertEqual('玩\n法', mur)
def test_intelligently_chase_ravise_times_input12_confirm_revise_case( self): '''【修改方案】起始倍数,输入3倍,点击【确定】,【提交】提交订单''' hp = HomePage_lexiu(self.driver) ulcn = UnionLottoChooseNumber_lexiu(self.driver) efcn = ElevenFiveChooseNumber_lexiu(self.driver) efcl = EleChooseFiveConfirmLottery_lexiu(self.driver) ssc_cl = CQSSCConfirmLottery_lexiu(self.driver) od = OrderDetails_lexiu(self.driver) l = Login_lexiu(self.driver) sos = SubmitOrderSuccess_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.My_lottery_ticket() # 点击我的彩票 l.login_lexiu() # 登录 hp.homepage_link() # 点击首页 hp.Moveable_float_close() hp.gd_11_5_link() # 点击广东11选5链接 efcn.spread_mode_button() # 展开玩法 efcn.mode_choose(23, 1) # 广东11选5任选二 efcn.hand_options(2) # 任选2个号 efcn.confirm_number_button() # 点击确认选号 text1 = efcl.lottery_chase_throw_text() self.assertIn("1注1期1倍", text1) ssc_cl.intelligently_chase_button() # 点击智能追号 text = ssc_cl.totalIssue_text() ssc_cl.revise_button() #点击修改方案 ssc_cl.revise_times_input(3) #起始倍数的输入框输入3 ssc_cl.revise_confirm() #点击确认修改 text1 = ssc_cl.totalIssue_text() self.assertNotEqual(text1, text, '倍数没有被修改') # 检查是否修改追号期数 ssc_cl.submit_button() # 点击提交按钮 cl.confirm_and_pay_button() # 点击确认支付 hp.Moveable_float_close() # 如果出现浮层弹框,关闭 text2 = sos.submit_order_success() # 获取页面“订单提交成功”文本 self.assertEqual("订单提交成功", text2) trade_name = sos.trade_name_text() # 获取页面商品名称文本 self.assertIn("商品名称:乐秀赢球-广东11选5", trade_name)
def test_many_note_many_double_pause_five_case(self): """多注多倍,机选五注""" ha = HomePage_lexiu(self.driver) hb = Seven_color_choosenumber_lexiu(self.driver) hb2 = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.colorful_star_link() ###点击七星彩 hb.Seven_nuos(1) # 在一位随机点击1个数字 hb.Seven_nuts(2) # 在二位随机点击2个数字 hb.Seven_nuths(1) # 在三位随机点击1个数字 hb.Seven_nufs(1) ##在四位随机点击1个数字 hb.Seven_nufis(1) # 在五位随机点击1个数字 hb.Seven_nuss(1) # 在六位随机点击1个数字 hb.Seven_nuses(1) # 在七位随机点击1个数字 hb1.Confirm_nu() # 点击确认选号按钮 mur1 = hc1.Test_note_nu() ##读取注数 self.assertEqual('2', mur1) hc1.Multiple_input(5) ###点击倍数输入功能 mur = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5', mur) hc1.Pause_five() ###点击机选五注 mur = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5', mur) mur1 = hc1.Test_note_nu() ##读取注数 self.assertEqual('7', mur1) hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_single_basketball_sf_delete_one_event_case(self): """验证单个删除赛事X按钮,流程测试""" hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) sbcn = SingleBasketballChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.single_basketball_link() ##点击竞彩足球 hcn.Play_f() ###点击玩法 hcn.Play_sf() ##点击胜负 aa = sbcn.jldg_sf_choose(3) ###随机点击3场比赛 sleep(3) if aa == 2: hcn.confirm_match() ###点击确认赛事 a = pbc.NN() ###读取删除前有多少个X按钮 pbc.N_del(1) ##点击删除第一场赛事 a1 =pbc.NN() ###读取删除后有多少个X按钮 self.assertEqual(a - 1, a1)
def test_Play_sfc_choosenumber(self): """验证选号页面点击全部赛事结果,支付流程""" ha = HomePage_lexiu(self.driver) hb = HaobcChooseNumber_lexiu(self.driver) hb1 = PaintBallChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_basketball_link() ##点击竞彩单关 hb.Play_f() ####点击玩法 hb.Play_sfc() ##点击让分胜负玩法 aa = hb.Basketball_sfc_ba() if aa == 1: hb.Basketball_sfc_bas(6) hb1.confirm_match() ###点击已选择N场赛事 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_machine_choose_one_case(self): '''验证机选1注支付流程''' ha = HomePage_lexiu(self.driver) hb = ArrangeFiveChooseNumber_lexiu(self.driver) hb1 = UnionLottoChooseNumber_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_five_link() ###点击排列5 hb1.machine_choose_button()#####点击机选按钮 hb1.machine_choose_one_button()####点击机选1注 hb.Confirm_nu()###点击确认选号 mur=hd.Test_note_nu() self.assertEqual('1',mur)####断言注数 hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付