def test_UnionLotto_DanTuo_many_case(self): """增加倍数和期数""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = SubmitOrderSuccess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.DanTuo_mode() # 选择胆拖模式 hb.u_red_five_two() # 红球选取5个胆码2个拖码 hb.u_bule_one() # 选取一个蓝球 hb.Confirm_button() # 确认选号 hc.throw_times_input(13) hc.chase_ticket_button() # 点击追xx期 hc.chase_ticket_button_twenty() # 点击追20期 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('2', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('13', nu) chase_time_text = hc.chase_time_text() # 获取追号期数 self.assertIn("20", chase_time_text) # 检查追号期数为20期 hc.submit_order_to_station_owner_button()
def test_jxks_less_term_case(self): """1注号码,点击-按钮,添加期数""" ha = HomePage_lexiu(self.driver) hb = GXKS_ChooseNumber_lexiu(self.driver) hb1 = ElevenFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = EleChooseFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ssc_cl = CQSSCConfirmLottery_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.guangxi_express_three_link() # 点击广西快三 hb.play_jxks_ethfx() ##点击二同号复选 hb.Ethfx(1) ##点击1注 hb1.confirm_number_button() ###点击确认选号 hc1.chase_ticket_button() ###展开期数按钮 hc.chase_ticket_button_twenty() ##点击20期 hc1.chase_sub_button() ###点击-按钮,期数 mur = hc1.lottery_chase_throw_text() # 读取注数 self.assertEqual('1注19期1倍共38元', mur) hc1.submit_order_button() # 点击提交给站主 hl.login_lexiu() # 输入账号,密码 hc1.submit_order_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_jxks_many_note_many_double_pause_case(self): """多注多倍号码,机选""" ha = HomePage_lexiu(self.driver) hb = GXKS_ChooseNumber_lexiu(self.driver) hb1 = ElevenFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = EleChooseFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.guangxi_express_three_link() # 点击广西快三 hb.play_jxks_ethfx() ##点击二同号复选 hb.Ethfx(5) ##点击5注 hb1.confirm_number_button()###点击确认选号 hc1.throw_times_input(13) ##输入倍数13倍 hc1.machine_choose_one()##点击机选 mur=hc1.lottery_chase_throw_text()#读取注数 self.assertEqual('6注1期13倍共156元',mur) hc1.submit_order_button() # 点击提交给站主 hl.login_lexiu() # 输入账号,密码 hc1.submit_order_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_arrany_there_Continue_switch_play_case(self): """,组三,继续选号,切换玩法为直选""" ha = HomePage_lexiu(self.driver) hb = Arrang_there_choosenumber_lexiu(self.driver) hb1 = Seven_color_choosenumber_lexiu(self.driver) hb2 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_three_link() ####点击排列3 hb.Play() ###点击玩法 hb.Play_Group_six() ####点击组六 hb.group_sixs(3) hb2.Confirm_nu() # 点击确认选号 hc1.Coun_nu() ###点击继续选号 hb.Play() ###点击玩法 hb.Play_Group_there() ####点击组三 hb.Switch_play_ok() ##点击确定 hb.group_theres(4) ###组三,选择4个号码 hb2.Confirm_nu() # 点击确认选号 hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_jxks_many_note_many_double_pause_znxh_case(self): """多注多倍号码,机选,智能选号""" ha = HomePage_lexiu(self.driver) hb = GXKS_ChooseNumber_lexiu(self.driver) hb1 = ElevenFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = EleChooseFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ssc_cl = CQSSCConfirmLottery_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.guangxi_express_three_link() # 点击广西快三 hb.play_jxks_ethfx() ##点击二同号复选 hb.Ethfx(2) ##点击2注 hb1.confirm_number_button()###点击确认选号 hc1.throw_times_input(13) ##输入倍数13倍 hc1.machine_choose_one()##点击机选 mur=hc1.lottery_chase_throw_text()#读取注数 self.assertEqual('3注1期13倍共78元',mur) ssc_cl.intelligently_chase_button() # 点击智能追号 ssc_cl.revise_button() # 点击修改方案 ssc_cl.revise_chase_input(84) # 追号的输入框输入12 ssc_cl.revise_confirm() # 点击确认修改 text = ssc_cl.totalIssue_text() self.assertNotIn('10期', text, '追号期数修改失败') # 检查是否修改追号期数 ssc_cl.submit_button() # 点击提交按钮 hl.login_lexiu() # 输入账号,密码 hc1.submit_order_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_Lottery_information_buy_case(self): """进入开奖公告,点击投注双色球,进入双色球投注页面,选1注号码""" ha = HomePage_lexiu(self.driver) hl = Login_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = PaymetMode_lexiu(self.driver) he = BaofooPayment_lexiu(self.driver) hf = ChooseBank_lexiu(self.driver) hf1 = SubmitOrderSuccess_lexiu(self.driver) hf2 = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.Lottery_information() ##点击开奖信息 hb.Lottery_information_unionlotto() ##点击开奖信息中的双色球 hc.Unionlotto_History_buy() ###点击双色球最近的开奖信息 hc.Buy_unionlotto() ##点击投注双色球 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.submit_order_to_station_owner_button() # 点击提交给站主 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 text1 = hf1.submit_order_success() # 获取提交订单成功文本 self.assertEqual('订单提交成功', text1)
def test_group_there_clear_number_case(self): """验证选号页面,点击清除选号按钮功能""" ha = HomePage_lexiu(self.driver) hb = Arrang_there_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_three_link() ####点击排列3 hb.Play() ###点击玩法 hb.Play_Group_there() ####点击组三 hb.group_theres(4) hb2.clear_number() # 点击清除选号页面 hb1.Confirm_nu() # 点击确认选号 hb1.Confirm_nu() # 点击确认选号 mur = hd.Test_note_nu() self.assertEqual('2', mur) ####断言注数 hc.submit_order_to_station_owner_button() ##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_fivestar_choose_all_case(self): '''五星直选玩法,每位各选所有号码''' hp = HomePage_lexiu(self.driver) hp.open() l = Login_lexiu(self.driver) efcn = ElevenFiveChooseNumber_lexiu(self.driver) efcl = EleChooseFiveConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() # 点击关闭浮窗 hp.My_lottery_ticket() # 点击我的彩票 l.login_lexiu() # 点击登录 hp.homepage_link() # 点击首页 hp.cqssc_link() # 点击重庆时时彩链接 ssc_cn = CQSSC_ChooseNumber_lexiu(self.driver) ssc_cn.play_mode() # 选择模式 ssc_cn.five_star() # 选择五星 ssc_cn.wanwei_all() ssc_cn.qianwei_all() ssc_cn.baiwei_all() self.driver.execute_script("window.scroll(0,300)") ssc_cn.shiwei_all() ssc_cn.gewei_all() aa = efcn.total_buy_text() self.assertIn("100000注 ", aa) efcn.confirm_number_button() # 点击确认选号 efcl.submit_order_button() # 点击提交订单给站主 cl.confirm_and_pay_button() # 点击确认并支付 toast = cl.out_max_pay() self.assertEqual("投注金额不能大于100000元", toast)
def test_Play_mix_Btn_hundred(self): """验证100倍按钮功能,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.paintball_link() ##点击竞彩足球 hb.Play_f() ###点击玩法 hb.Play_mix() ##点击混合投注 aa = hb.Football_mix_nus_X(2) ###随机点击2场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.Times_input_click() #####点击倍数输入框 hc1.Times_number(100) ####点击100倍 mul = hc1.Times_display() ###获取倍数 self.assertEqual('100', mul) hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_there_D_history_recommend(self): """验证历史走势,使用推荐号码""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) hb1 = ArrangeFiveChooseNumber_lexiu(self.driver) hb2 = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Instruct() ##点击右上角... hb.History() ###点击历史投注 mur = hb.Recommend() hb.Use_recommend() ###点击使用推荐号码 hb1.Confirm_nu() # 点击确认选号 mur1 = hb.Number() self.assertIn(mur, mur1) hc.submit_order_to_station_owner_button() ##点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_fivestar_choose_all_cancel_case(self): '''五星直选玩法,选择所有选号,再次点击取消流程''' hp = HomePage_lexiu(self.driver) hp.open() l = Login_lexiu(self.driver) efcn = ElevenFiveChooseNumber_lexiu(self.driver) hp.Moveable_float_close() # 点击关闭浮窗 hp.My_lottery_ticket() # 点击我的彩票 l.login_lexiu() # 点击登录 hp.homepage_link() # 点击首页 hp.cqssc_link() # 点击重庆时时彩链接 ssc_cn = CQSSC_ChooseNumber_lexiu(self.driver) ssc_cn.play_mode() # 选择模式 ssc_cn.five_star() # 选择五星 ssc_cn.wanwei_all() ssc_cn.qianwei_all() ssc_cn.baiwei_all() self.driver.execute_script("window.scroll(0,300)") ssc_cn.shiwei_all() ssc_cn.gewei_all() aa = efcn.total_buy_text() self.assertIn("100000注 ", aa) self.driver.execute_script("window.scroll(0,0)") ssc_cn.wanwei_all() ssc_cn.qianwei_all() ssc_cn.baiwei_all() self.driver.execute_script("window.scroll(0,300)") ssc_cn.shiwei_all() ssc_cn.gewei_all() aa = efcn.total_buy_text() self.assertIn("请每位至少选择1个号码", aa)
def test_there_D_play_case(self): """验证3D投注选号页面,切换玩法""" ha = HomePage_lexiu(self.driver) hb = There_D_choosenumber_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.fucai_3D_link() ###点击3D hb.Play_d() ###点击玩法 hb.Play_direct_d() ##点击直选 mur = hb.Show_play() self.assertEqual('直选', mur) hb.Play_d() ###点击玩法 hb.Play_group_there_d() #####点击组三 mur = hb.Show_play() self.assertEqual('组三', mur) hb.Play_d() ###点击玩法 hb.Play_group_six_d() ####点击组六 mur = hb.Show_play() self.assertEqual('组六', mur) hb.Play_d() ###点击玩法 hb.Play_group_direct_add_d() ###点击直选和值 mur = hb.Show_play() self.assertEqual('直选和值', mur) hb.Play_d() ###点击玩法 hb.Play_group_there_add_d() #####点击组三和值 mur = hb.Show_play() self.assertEqual('组三和值', mur) hb.Play_d() ###点击玩法 hb.Play_group_six_add_d() ##点击组六和值 mur = hb.Show_play() self.assertEqual('组六和值', mur)
def test_haobc_sf_edit_event_case(self): '''验证投注确认页编辑赛事按钮测试流程''' hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) hc = HaobcConfirm_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.haobc_link() ##点击竞篮 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 aa = hcn.sf_choose(2) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 sleep(3) hc.edit_event()#点击编辑赛事 sleep(3) bb=hcn.sf_edit_event(1)#选择1场比赛 if bb == 1: print("场次小于两场") if bb == 2: hcn.confirm_match() # 点击确认赛事 text = pbc.Pf_pass_text() # 获取过关方式文本 print(text) self.assertIn("3串1", text) if bb == 3: print("我已进入竞足单关")
def test_Play_sfc_Btn_fifty(self): """验证50倍按钮功能,支付流程""" ha = HomePage_lexiu(self.driver) hb = HaobcChooseNumber_lexiu(self.driver) hb1 = PaintBallChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.haobc_link() ##点击竞彩蓝球 hb.Play_f() ####点击玩法 hb.Play_sfc() # 点击胜分差玩法 aa = hb.Basketball_sfc_nus_X(4) ###随机点击4场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.Times_input_click() #####点击倍数输入框 hc1.Times_number(50) ####点击50倍 mul = hc1.Times_display() ###获取倍数 self.assertEqual('50', mul) hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_one_note_five_double_ten_period_shortfall_case(self): '''手选一注,1注单式号码,修改倍数5,修改期数10,差额支付流程''' ###点击进入双色球选号页面### ha = HomePage_lexiu(self.driver) hl = Login_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = PaymetMode_lexiu(self.driver) he = BaofooPayment_lexiu(self.driver) hf = ChooseBank_lexiu(self.driver) hf1 = ConfirmPay_lexiu(self.driver) hf2 = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() #点击双色球链接 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.chase_ticket_input("10") #输入追10期 hc.throw_times_input("5") #输入投注倍数为5倍 hc.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 hl.login_nomoney_lexiu() #点击登录 hc.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 hc.confirm_and_pay_button() # 点击“确认并支付”按钮 mur = hd.Top_up() ##获取充值成功文本 self.assertEqual('充值', mur)
def test_single_basketball_sf_edit_event_case(self): '''验证投注确认页编辑赛事按钮测试流程''' hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) sbcn = SingleBasketballChooseNumber_lexiu(self.driver) hc = HaobcConfirm_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 aa = sbcn.jldg_sf_choose(1) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 hc.edit_event()#点击编辑赛事 bb=sbcn.jldg_sf_edit_event(1)#选择1场比赛 if bb == 1: print("暂无赛事,已返回") ###返回首页的检查点 if bb == 2: hcn.confirm_match() # 点击确认赛事 #投注页获取注数的检查点,应该为2注1倍 if bb == 0:#只有一场的时候 print("我已进入竞足单关")
def test_unionlotto_dantuo_continue_case(self): """胆拖选号页面,选择1注号码,在投注确认页面,继续选1注""" ha = HomePage_lexiu(self.driver) hl = Login_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = PaymetMode_lexiu(self.driver) he = BaofooPayment_lexiu(self.driver) hf = ChooseBank_lexiu(self.driver) hf1 = ConfirmPay_lexiu(self.driver) hf2 = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.DanTuo_mode() # 选择胆拖模式 hb.u_red_five_two() # 红球选取5个胆码2个拖码 hb.u_bule_one() # 选取一个蓝球 hb.Confirm_button() # 确认选号 hc.continue_choose_num_button() ##继续选号 hb.u_red_five_two() # 红球选取5个胆码2个拖码 hb.u_bule_one() # 选取一个蓝球 hb.Confirm_button() # 确认选号 hc.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 hl.login_nomoney_lexiu() # 点击登录 hc.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 hc.confirm_and_pay_button() # 点击“确认并支付”按钮 mur = hd.Top_up() ##获取充值成功文本 self.assertEqual('充值', mur)
def test_Play_bqc_N_del(self): """验证删除赛事X按钮,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.paintball_link() ##点击竞彩足球 hb.Play_f() ###点击玩法 hb.Play_bqc() ##点击比分 aa = hb.Football_bqc_X(4) ###随机点击4场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 a = hc1.NN() ###读取删除前有多少个X按钮 hc1.N_del(1) ##点击第1场赛事的X按钮 a1 = hc1.NN() ###读取删除后有多少个X按钮 self.assertEqual(a - 1, a1) hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_after_shortfall_case(self): '''验证差额支付,复式号码流程''' ###点击进入双色球选号页面### ha = HomePage_lexiu(self.driver) hl = Login_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = PaymetMode_lexiu(self.driver) he = BaofooPayment_lexiu(self.driver) hf = ChooseBank_lexiu(self.driver) hf1 = ConfirmPay_lexiu(self.driver) hf2 = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() #点击双色球链接 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1_too() # 任意选择2个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 hl.login_nomoney_lexiu() #点击登录 hc.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 hc.confirm_and_pay_button() # 点击“确认并支付”按钮 mur = hd.Top_up() ##获取充值成功文本 self.assertEqual('充值', mur)
def test_Play_bqc_Btn_add(self): """验证修改倍数 +功能,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.paintball_link() ##点击竞彩足球 hb.Play_f() ###点击玩法 hb.Play_bqc() ##点击比分 aa = hb.Football_bqc_X(2) ###随机点击2场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.Times_input(3) #####修改倍数为3 hc1.Btn_add() ####点击倍数+ mul = hc1.Times_display() ###获取倍数 self.assertEqual('4', mul) hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_many_note_many_double_pause_five_case(self): """多注多倍,机选五注""" ha = HomePage_lexiu(self.driver) hb = Arrang_there_choosenumber_lexiu(self.driver) hb1 = UnionLottoChooseNumber_lexiu(self.driver) hb2 = ArrangeFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.rank_three_link() ####点击排列3 hb.Play() ###点击玩法 hb.Play_Group_there() ####点击组三 hb.group_theres(2) hb2.Confirm_nu() # 点击确认选号 mur1 = hc1.Test_note_nu() ##读取注数 self.assertEqual('2', mur1) hc1.Multiple_input(5) ###点击倍数输入功能 mur = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5', mur) hc1.Pause_five() ###点击机选五注 mur2 = hc1.Test_multiple_show() ##读取倍数 self.assertEqual('5', mur2) mur3 = hc1.Test_note_nu() ##读取注数 self.assertEqual('7', mur3) hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur4 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur4)
def test_Play_bqc_Pf_bouns(self): """验证过关功能,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.paintball_link() ##点击竞彩足球 hb.Play_f() ###点击玩法 hb.Play_bqc() ##点击比分 aa = hb.Football_bqc_X(8) ###随机点击8场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.Pf_pass() mul = hc1.Pf_pass_nu() ###读取点击的过关方式 a = hc1.Pf_pass_text() ###读取展示的过关方式 self.assertEqual(a, mul) hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_jxks_choosenumber_all_case(self): """验证选号页选号功能""" ha = HomePage_lexiu(self.driver) hb = GXKS_ChooseNumber_lexiu(self.driver) hb1 = ElevenFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = EleChooseFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.guangxi_express_three_link() # 点击广西快三 hb.play_jxks_ethfx() ##点击二同号复选 hb.Ethfx_all() ##点击所有选号 hb.Ethfx(1) ##点击1注 hb1.confirm_number_button() ###点击确认选号 mur = hc1.lottery_chase_throw_text() # 读取注数 self.assertEqual('1注1期1倍共2元', mur) hc1.submit_order_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc1.submit_order_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_Play_bf_Add_event(self): """验证添加/编辑赛事按钮,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hb1 = SingleFootChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_foot_link() ###点击竞足单关 hb.Play_f() ####点击玩法 hb.Play_bf() ###点击比分玩法 aa = hb1.Paintball_single_bf_nus_X(4) ###随机点击4场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.Add_event() ###点击编辑/添加赛事 mul = hb.Play_fb() ###读取文本 self.assertEqual('玩\n法', mul) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_jxks_many_note_X_case(self): """多注号码,点击左边X按钮""" ha = HomePage_lexiu(self.driver) hb = GXKS_ChooseNumber_lexiu(self.driver) hb1 = ElevenFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = EleChooseFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ssc_cl = CQSSCConfirmLottery_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.guangxi_express_three_link() # 点击广西快三 hb.play_jxks_ethfx() ##点击二同号复选 hb.Ethfx(1) ##点击1注 hb1.confirm_number_button()###点击确认选号 hc1.machine_choose_one()##点击机选 hc1.machine_choose_one() ##点击机选 mur = hc1.lottery_chase_throw_text() # 读取注数 self.assertEqual('3注1期1倍共6元', mur) hc.n_event_count() ##点击第1场赛事的X按钮 mur = hc1.lottery_chase_throw_text() # 读取注数 self.assertEqual('2注1期1倍共4元', mur) hc1.submit_order_button() # 点击提交给站主 hl.login_lexiu() # 输入账号,密码 hc1.submit_order_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_Play_bf_Pf_del_icon(self): """验证删除选择的全部赛事图标,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hb1 = SingleFootChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallConfirm_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_foot_link() ###点击竞足单关 hb.Play_f() ####点击玩法 hb.Play_bf() ###点击比分玩法 aa = hb1.Paintball_single_bf_nus_X(4) ###随机点击4场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.down_bf() hc1.Pf_del_icon() hc.confirm_delete_button() hb.top_more() hb1.Paintball_single_bf_nus_X(4) mul = hb.Text_confirm_loc() self.assertEqual('已选%d场比赛' % aa, mul) hb.confirm_match() ###点击已选N场比赛 hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_jxks_many_note_many_double_Continue_case(self): """多注多倍,继续选号""" ha = HomePage_lexiu(self.driver) hb = GXKS_ChooseNumber_lexiu(self.driver) hb1 = ElevenFiveChooseNumber_lexiu(self.driver) hc = JXKS_Confirm_lexiu(self.driver) hc1 = EleChooseFiveConfirmLottery_lexiu(self.driver) hc2 = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.guangxi_express_three_link() # 点击广西快三 hb.play_jxks_ethfx() ##点击二同号复选 hb.Ethfx(3) ##点击3注 hb1.confirm_number_button()###点击确认选号 hc.Button_add() #点击倍数+号 hc.Cont()###点击继续选号 hb.Ethfx(1)##点击1注 hb1.confirm_number_button()###点击确认选号 mur=hc1.lottery_chase_throw_text()#读取注数 self.assertEqual('4注1期2倍共16元',mur) hc1.submit_order_button() # 点击提交给站主 hl.login_lexiu() # 输入账号,密码 hc1.submit_order_button() # 点击提交给站主 hc2.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_Play_bf_Btn_twenty(self): """验证20倍按钮功能,支付流程""" ha = HomePage_lexiu(self.driver) hb = PaintBallChooseNumber_lexiu(self.driver) hb1 = SingleFootChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallConfirm_lexiu(self.driver) hc2 = SingleFootConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.single_foot_link() ###点击竞足单关 hb.Play_f() ####点击玩法 hb.Play_bf() ###点击比分玩法 aa = hb1.Paintball_single_bf_nus_X(2) ###随机点击2场比赛 if aa > 0: hb.confirm_match() ###点击已选N场比赛 hc1.Times_input_click() #####点击倍数输入框 hc1.Times_number(20) ####点击20倍 mul = hc2.Times_display_pbs() ###获取倍数 self.assertIn('20倍', mul) hc.submit_order_to_station_owner_button() ####点击提交给站主 # hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付
def test_jxks_a_note_many_double_znzh_yj_case(self): """1注多倍号码,智能追号,提交""" ha = HomePage_lexiu(self.driver) hb = GXKS_ChooseNumber_lexiu(self.driver) hb1 = ElevenFiveChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = EleChooseFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ssc_cl = CQSSCConfirmLottery_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.guangxi_express_three_link() # 点击广西快三 hb.play_jxks_sthtx() ##点击三同号通选 hb.sthtx_choosenumber() ##点击选号 hb1.confirm_number_button()###点击确认选号 hc1.throw_times_input(13) ##输入倍数13倍 mur=hc1.lottery_chase_throw_text()#读取注数 self.assertEqual('1注1期13倍共26元',mur) ssc_cl.intelligently_chase_button() # 点击智能追号 ssc_cl.submit_button() # 点击提交按钮 hl.login_lexiu() # 输入账号,密码 hc1.submit_order_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_edit_event_case(self): '''验证投注确认页编辑赛事按钮测试流程''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.paintball_link() ##点击竞足 pbcn.Play_f() # 选择玩法- pbcn.Play_spf() # 选择胜平负 aa = pbcn.spf_choose(2) # 选择比赛 if aa == 2: pbcn.confirm_match() # 点击确认赛事 pbc.Add_event() #点击编辑赛事 bb = pbcn.edit_event(1) # 选择1场比赛 if bb == 1: print("场次小于两场") if bb == 2: pbcn.confirm_match() # 点击确认赛事 text = pbc.Pf_pass_text() # 获取过关方式文本 print(text) self.assertIn("3串1", text) if bb == 3: print("我已进入竞足单关")