def __init__(self, worldName): self.loadData(worldName) self.worldName = worldName if worldName != 'highway': self.agentGraph = AgentGraph(self.data['agentGraph']) self.juniorGraph = AgentGraph(self.data['agentGraph']) self.juniorGraph.add(self.data['juniorGraph']) else: self.agentGraphCarB = AgentGraph(self.data['agentGraphCarB'],self.data['agentCarBStarts']) self.agentGraphTruck = AgentGraph(self.data['agentGraphTruck'],self.data['agentTruckStarts']) self.juniorGraph = AgentGraph(self.data['juniorGraph']) self.assertValid()
def __init__(self, worldName): self.loadData(worldName) self.worldName = worldName if worldName != 'highway': self.agentGraph = AgentGraph(self.data['agentGraph']) self.juniorGraph = AgentGraph(self.data['agentGraph']) self.juniorGraph.add(self.data['juniorGraph']) else: self.agentGraphCarB = AgentGraph(self.data['agentGraphCarB'], self.data['agentCarBStarts']) self.agentGraphTruck = AgentGraph(self.data['agentGraphTruck'], self.data['agentTruckStarts']) self.juniorGraph = AgentGraph(self.data['juniorGraph']) self.assertValid()
class Layout(object): def __init__(self, worldName): self.loadData(worldName) self.worldName = worldName if worldName != 'highway': self.agentGraph = AgentGraph(self.data['agentGraph']) self.juniorGraph = AgentGraph(self.data['agentGraph']) self.juniorGraph.add(self.data['juniorGraph']) else: self.agentGraphCarB = AgentGraph(self.data['agentGraphCarB'], self.data['agentCarBStarts']) self.agentGraphTruck = AgentGraph(self.data['agentGraphTruck'], self.data['agentTruckStarts']) self.juniorGraph = AgentGraph(self.data['juniorGraph']) self.assertValid() def loadData(self, worldName): layoutFileName = worldName + '.json' layoutDir = Const.LAYOUT_DIR layoutPath = os.path.join(layoutDir, layoutFileName) layoutFile = open(layoutPath) self.data = json.load(layoutFile) layoutFile.close() def getWorldName(self): return self.worldName def getAgentStart(self): return self.data['starts'] def getWidth(self): return self.data['size'][0] def getHeight(self): return self.data['size'][1] def getStartX(self): return self.data['junior'][0] def getStartY(self): return self.data['junior'][1] def getFinish(self): return self.data['finish'] def getBlockData(self): return self.data['blocks'] def getIntersectionNodes(self): return self.data['intersections']['nodes'] def getIntersectionData(self): return self.data['intersections'] def getJuniorDir(self): return self.data['juniorDir'] def getBeliefRows(self): return int(self.getHeight() / Const.BELIEF_TILE_SIZE) def getBeliefCols(self): return int(self.getWidth() / Const.BELIEF_TILE_SIZE) def getAgentGraph(self): return self.agentGraph def getAgentGraphCarB(self): return self.agentGraphCarB def getAgentCarBStarts(self): return self.agentCarBStarts def getAgentGraphTruck(self): return self.agentGraphTruck def getAgentTruckStarts(self): return self.agentTruckStarts def getJuniorGraph(self): return self.juniorGraph def assertValid(self): width = self.getWidth() height = self.getHeight() assert (width % Const.BELIEF_TILE_SIZE == 0) assert (height % Const.BELIEF_TILE_SIZE == 0)
def __init__(self, worldName): self.loadData(worldName) self.agentGraph = AgentGraph(self.data['agentGraph']) self.juniorGraph = AgentGraph(self.data['agentGraph']) self.juniorGraph.add(self.data['juniorGraph']) self.assertValid()
class Layout(object): def __init__(self, worldName): self.loadData(worldName) self.agentGraph = AgentGraph(self.data['agentGraph']) self.juniorGraph = AgentGraph(self.data['agentGraph']) self.juniorGraph.add(self.data['juniorGraph']) self.assertValid() def loadData(self, worldName): layoutFileName = worldName + '.json' layoutDir = Const.LAYOUT_DIR layoutPath = os.path.join(layoutDir, layoutFileName) layoutFile = open(layoutPath) self.data = json.load(layoutFile) layoutFile.close() def getAgentStart(self): return self.data['starts'] def getWidth(self): return self.data['size'][0] def getHeight(self): return self.data['size'][1] def getStartX(self): return self.data['junior'][0] def getStartY(self): return self.data['junior'][1] def getFinish(self): return self.data['finish'] def getBlockData(self): return self.data['blocks'] def getIntersectionNodes(self): return self.data['intersections']['nodes'] def getIntersectionData(self): return self.data['intersections'] def getJuniorDir(self): return self.data['juniorDir'] def getBeliefRows(self): return int(self.getHeight() / Const.BELIEF_TILE_SIZE) def getBeliefCols(self): return int(self.getWidth() / Const.BELIEF_TILE_SIZE) def getAgentGraph(self): return self.agentGraph def getJuniorGraph(self): return self.juniorGraph def assertValid(self): width = self.getWidth() height = self.getHeight() assert(width % Const.BELIEF_TILE_SIZE == 0) assert(height % Const.BELIEF_TILE_SIZE == 0)