コード例 #1
0
async def hogtie(cmd):
    if not cmd.message.author.guild_permissions.administrator:
        return await ewutils.fake_failed_command(cmd)
    else:
        if cmd.mentions_count == 1:
            target_data = EwUser(member=cmd.mentions[0])
            target_status = target_data.getStatusEffects()
            if ewcfg.status_hogtied_id in target_status:
                target_data.clear_status(id_status=ewcfg.status_hogtied_id)
                response = "Whew-whee! She's buckin' so we gotta let 'er go."
                await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
            else:
                target_data.applyStatus(ewcfg.status_hogtied_id)
                response = "Boy howdy! Looks like we lasso'd up a real heifer there! A dang ol' big'un."
                await ewutils.send_message(
                    cmd.client, cmd.message.channel,
                    ewutils.formatMessage(cmd.message.author, response))
コード例 #2
0
async def cast(cmd):
	time_now = round(time.time())
	has_reeled = False
	user_data = EwUser(member = cmd.message.author)
	market_data = EwMarket(id_server = cmd.message.author.server.id)
	statuses = user_data.getStatusEffects()

	if cmd.message.author.id not in fishers.keys():
		fishers[cmd.message.author.id] = EwFisher()

	fisher = fishers[cmd.message.author.id]

	# Ghosts cannot fish.
	if user_data.life_state == ewcfg.life_state_corpse:
		response = "You can't fish while you're dead. Try {}.".format(ewcfg.cmd_revive)

	# Players who are already cast a line cannot cast another one.
	elif fisher.fishing == True:
		response = "You've already cast a line."

	# Only fish at The Pier
	elif cmd.message.channel.name in [ewcfg.channel_tt_pier, ewcfg.channel_jp_pier, ewcfg.channel_cl_pier, ewcfg.channel_afb_pier, ewcfg.channel_vc_pier, ewcfg.channel_se_pier, ewcfg.channel_ferry]:
		if user_data.hunger >= ewutils.hunger_max_bylevel(user_data.slimelevel):
			response = "You're too hungry to fish right now."

		else:
			has_fishingrod = False

			if user_data.weapon >= 0:
				weapon_item = EwItem(id_item = user_data.weapon)
				weapon = ewcfg.weapon_map.get(weapon_item.item_props.get("weapon_type"))
				if weapon.id_weapon == "fishingrod":
					has_fishingrod = True

			if ewcfg.status_high_id in statuses:
				fisher.high = True
			fisher.current_fish = gen_fish(market_data, cmd, has_fishingrod)
			fisher.fishing = True
			fisher.bait = False
			fisher.pier = user_data.poi
			item_search = ewutils.flattenTokenListToString(cmd.tokens[1:])
			author = cmd.message.author
			server = cmd.message.server

			item_sought = ewitem.find_item(item_search = item_search, id_user = author.id, id_server = server.id)

			if item_sought:
				item = EwItem(id_item = item_sought.get('id_item'))

				if item.item_type == ewcfg.it_food:

					str_name = item.item_props['food_name']
					id_food = item.item_props.get('id_food')
					fisher.bait = True

					if id_food in ewcfg.plebe_bait:
						fisher.current_fish = "plebefish"

					elif id_food == "doublestuffedcrust":
						if random.randrange(5) == 3:
							fisher.current_fish = "doublestuffedflounder"

					elif id_food in ["chickenbucket", "familymeal"]:
						if random.randrange(5) == 3:
							fisher.current_fish = "seacolonel"

					elif id_food in ["steakvolcanoquesomachorito", "nachosupreme"]:
						if random.randrange(5) == 3:
							fisher.current_fish = "marlinsupreme"

					elif id_food in ["blacklimes", "blacklimesour"]:
						if random.randrange(2) == 1:
							fisher.current_fish = "blacklimesalmon"

					elif id_food in ["pinkrowddishes", "pinkrowdatouille"]:
						if random.randrange(2) == 1:
							fisher.current_fish = "thrash"

					elif id_food in ["purplekilliflowercrustpizza", "purplekilliflower"]:
						if random.randrange(2) == 1:
							fisher.current_fish = "dab"

					elif id_food == "kingpincrab":
						if random.randrange(5) == 1:
							fisher.current_fish = "uncookedkingpincrab"

					elif float(item.time_expir if item.time_expir is not None else 0) < time.time():
						if random.randrange(2) == 1:
							fisher.current_fish = "plebefish"
					ewitem.item_delete(item_sought.get('id_item'))

			if fisher.current_fish == "item":
				fisher.current_size = "item"

			else:
				fisher.current_size = gen_fish_size(has_fishingrod)

			if fisher.bait == False:
				response = "You cast your fishing line into the "
			else:
				response = "You attach your {} to the hook as bait and then cast your fishing line into the ".format(str_name)


			if cmd.message.channel.name in [ewcfg.channel_afb_pier, ewcfg.channel_vc_pier, ewcfg.channel_se_pier, ewcfg.channel_ferry]:
				response += "vast Slime Sea."
			else:
				response += "glowing Slime Lake."

			user_data.hunger += ewcfg.hunger_perfish * ewutils.hunger_cost_mod(user_data.slimelevel)
			user_data.persist()
			
			await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
	
			bite_text = gen_bite_text(fisher.current_size)
			
			# User has a 1/10 chance to get a bite
			fun = 100

			if fisher.bait == True:
				# Bait attatched, user has a 1/7 chance to get a bite
				fun = 70
			bun = 0

			while not ewutils.TERMINATE:
				
				if fun <= 0:
					fun = 1
				else:
					damp = random.randrange(fun)

				if not fisher.high:
					await asyncio.sleep(60)
				else:
					await asyncio.sleep(30)
				user_data = EwUser(member=cmd.message.author)

				if user_data.poi != fisher.pier:
					fisher.fishing = False
					return
				if user_data.life_state == ewcfg.life_state_corpse:
					fisher.fishing = False
					return
				if fisher.fishing == False:
					return

				if damp > 10:
					await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, random.choice(ewcfg.nobite_text)))
					fun -= 2
					bun += 1
					if bun >= 5:
						fun -= 1
					if bun >= 15:
						fun -= 1
					continue
				else:
					break


			fisher.bite = True
			await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, bite_text))

			await asyncio.sleep(8)

			if fisher.bite != False:
				fisher.fishing = False
				fisher.bite = False
				fisher.current_fish = ""
				fisher.current_size = ""
				fisher.bait = False
				return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, "The fish got away..."))
			else:
				has_reeled = True

	else:
		response = "You can't fish here. Go to a pier."
	
	# Don't send out a response if the user actually reeled in a fish, since that gets sent by the reel command instead.
	if has_reeled == False:
		await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
コード例 #3
0
ファイル: ewcmd.py プロジェクト: DoopedyShmoople/endless-war
async def data(cmd):
    response = ""
    user_data = None
    member = None
    resp_cont = ewutils.EwResponseContainer(id_server=cmd.message.server.id)

    if len(cmd.tokens) > 1 and cmd.mentions_count == 0:
        user_data = EwUser(member=cmd.message.author)

        soughtenemy = " ".join(cmd.tokens[1:]).lower()
        enemy = find_enemy(soughtenemy, user_data)
        if enemy != None:
            if enemy.attacktype != ewcfg.enemy_attacktype_unarmed:
                response = "{} is a level {} enemy. They have {} slime, and attack with their {}.".format(
                    enemy.display_name, enemy.level, enemy.slimes,
                    enemy.attacktype)
            else:
                response = "{} is a level {} enemy. They have {} slime.".format(
                    enemy.display_name, enemy.level, enemy.slimes)
        else:
            response = "ENDLESS WAR didn't understand that name."

        resp_cont.add_channel_response(cmd.message.channel.name, response)

    elif cmd.mentions_count == 0:

        user_data = EwUser(member=cmd.message.author)
        slimeoid = EwSlimeoid(member=cmd.message.author)
        mutations = user_data.get_mutations()

        cosmetics = ewitem.inventory(id_user=cmd.message.author.id,
                                     id_server=cmd.message.server.id,
                                     item_type_filter=ewcfg.it_cosmetic)
        adorned_cosmetics = []
        for cosmetic in cosmetics:
            cos = EwItem(id_item=cosmetic.get('id_item'))
            if cos.item_props['adorned'] == 'true':
                hue = ewcfg.hue_map.get(cos.item_props.get('hue'))
                adorned_cosmetics.append((hue.str_name +
                                          " " if hue != None else "") +
                                         cosmetic.get('name'))

        poi = ewcfg.id_to_poi.get(user_data.poi)
        if poi != None:
            response = "You find yourself {} {}. ".format(
                poi.str_in, poi.str_name)

        # return my data
        if user_data.life_state == ewcfg.life_state_corpse:
            response += "You are a level {} deadboi.".format(
                user_data.slimelevel)
        else:
            response += "You are a level {} slimeboi.".format(
                user_data.slimelevel)

        coinbounty = int(user_data.bounty / ewcfg.slimecoin_exchangerate)

        weapon_item = EwItem(id_item=user_data.weapon)
        weapon = ewcfg.weapon_map.get(
            weapon_item.item_props.get("weapon_type"))

        if weapon != None:
            response += " {} {}{}.".format(
                ewcfg.str_weapon_married_self if user_data.weaponmarried
                == True else ewcfg.str_weapon_wielding_self,
                ("" if len(weapon_item.item_props.get("weapon_name")) == 0 else
                 "{}, ".format(weapon_item.item_props.get("weapon_name"))),
                weapon.str_weapon)
            if user_data.weaponskill >= 5:
                response += " {}".format(
                    weapon.str_weaponmaster_self.format(
                        rank=(user_data.weaponskill - 4)))

        trauma = ewcfg.weapon_map.get(user_data.trauma)
        # if trauma is not gathered from weapon_map, get it from attack_type_map
        if trauma == None:
            trauma = ewcfg.attack_type_map.get(user_data.trauma)

        if trauma != None:
            response += " {}".format(trauma.str_trauma_self)

        response_block = ""
        for mutation in mutations:
            mutation_flavor = ewcfg.mutations_map[mutation]
            response_block += "{} ".format(mutation_flavor.str_describe_self)

        if len(response_block) > 0:
            response += "\n\n" + response_block

        resp_cont.add_channel_response(cmd.message.channel.name, response)

        response = ""
        response_block = ""

        user_kills = ewstats.get_stat(user=user_data, metric=ewcfg.stat_kills)
        enemy_kills = ewstats.get_stat(user=user_data,
                                       metric=ewcfg.stat_pve_kills)

        if user_kills > 0 and enemy_kills > 0:
            response_block += "You have {:,} confirmed kills, and {:,} confirmed hunts. ".format(
                user_kills, enemy_kills)
        elif user_kills > 0:
            response_block += "You have {:,} confirmed kills. ".format(
                user_kills)
        elif enemy_kills > 0:
            response_block += "You have {:,} confirmed hunts. ".format(
                enemy_kills)

        if coinbounty != 0:
            response_block += "SlimeCorp offers a bounty of {:,} SlimeCoin for your death. ".format(
                coinbounty)

        if len(adorned_cosmetics) > 0:
            response_block += "You have a {} adorned. ".format(
                ewutils.formatNiceList(adorned_cosmetics, 'and'))

        if user_data.hunger > 0:
            response_block += "You are {}% hungry. ".format(
                round(user_data.hunger * 100.0 / user_data.get_hunger_max(),
                      1))

        if user_data.busted and user_data.life_state == ewcfg.life_state_corpse:
            response_block += "You are busted and therefore cannot leave the sewers until your next !haunt. "

        statuses = user_data.getStatusEffects()

        for status in statuses:
            status_effect = EwStatusEffect(id_status=status,
                                           user_data=user_data)
            if status_effect.time_expire > time.time(
            ) or status_effect.time_expire == -1:
                status_flavor = ewcfg.status_effects_def_map.get(status)
                if status_flavor is not None:
                    response_block += status_flavor.str_describe_self + " "

        if (slimeoid.life_state == ewcfg.slimeoid_state_active) and (
                user_data.life_state != ewcfg.life_state_corpse):
            response_block += "You are accompanied by {}, a {}-foot-tall Slimeoid. ".format(
                slimeoid.name, str(slimeoid.level))

        if len(response_block) > 0:
            response += "\n" + response_block

        response += "\n\nhttps://ew.krakissi.net/stats/player.html?pl={}".format(
            user_data.id_user)

        resp_cont.add_channel_response(cmd.message.channel.name, response)
    else:
        member = cmd.mentions[0]
        resp_cont = gen_data_text(id_user=member.id,
                                  id_server=member.server.id,
                                  display_name=member.display_name,
                                  channel_name=cmd.message.channel.name)

    # Send the response to the player.
    resp_cont.format_channel_response(cmd.message.channel.name,
                                      cmd.message.author)
    await resp_cont.post()

    await ewrolemgr.updateRoles(client=cmd.client, member=cmd.message.author)
    if member != None:
        await ewrolemgr.updateRoles(client=cmd.client, member=member)
コード例 #4
0
ファイル: ewcmd.py プロジェクト: DoopedyShmoople/endless-war
def gen_data_text(id_user=None,
                  id_server=None,
                  display_name=None,
                  channel_name=None):
    resp_cont = ewutils.EwResponseContainer(id_server=id_server)
    response = ""
    user_data = EwUser(id_user=id_user, id_server=id_server)
    slimeoid = EwSlimeoid(id_user=id_user, id_server=id_server)

    mutations = user_data.get_mutations()

    cosmetics = ewitem.inventory(id_user=user_data.id_user,
                                 id_server=user_data.id_server,
                                 item_type_filter=ewcfg.it_cosmetic)
    adorned_cosmetics = []
    for cosmetic in cosmetics:
        cos = EwItem(id_item=cosmetic.get('id_item'))
        if cos.item_props['adorned'] == 'true':
            hue = ewcfg.hue_map.get(cos.item_props.get('hue'))
            adorned_cosmetics.append((hue.str_name +
                                      " " if hue != None else "") +
                                     cosmetic.get('name'))

    if user_data.life_state == ewcfg.life_state_grandfoe:
        poi = ewcfg.id_to_poi.get(user_data.poi)
        if poi != None:
            response = "{} is {} {}.".format(display_name, poi.str_in,
                                             poi.str_name)
        else:
            response = "You can't discern anything useful about {}.".format(
                display_name)

        resp_cont.add_channel_response(channel_name, response)
    else:

        # return somebody's score
        if user_data.life_state == ewcfg.life_state_corpse:
            response = "{} is a level {} deadboi.".format(
                display_name, user_data.slimelevel)
        else:
            response = "{} is a level {} slimeboi.".format(
                display_name, user_data.slimelevel)

        coinbounty = int(user_data.bounty / ewcfg.slimecoin_exchangerate)

        weapon_item = EwItem(id_item=user_data.weapon)
        weapon = ewcfg.weapon_map.get(
            weapon_item.item_props.get("weapon_type"))

        if weapon != None:
            response += " {} {}{}.".format(
                ewcfg.str_weapon_married if user_data.weaponmarried == True
                else ewcfg.str_weapon_wielding,
                ("" if len(weapon_item.item_props.get("weapon_name")) == 0 else
                 "{}, ".format(weapon_item.item_props.get("weapon_name"))),
                weapon.str_weapon)
            if user_data.weaponskill >= 5:
                response += " {}".format(
                    weapon.str_weaponmaster.format(
                        rank=(user_data.weaponskill - 4)))

        trauma = ewcfg.weapon_map.get(user_data.trauma)
        # if trauma is not gathered from weapon_map, get it from attack_type_map
        if trauma == None:
            trauma = ewcfg.attack_type_map.get(user_data.trauma)

        if trauma != None:
            response += " {}".format(trauma.str_trauma)

        response_block = ""
        for mutation in mutations:
            mutation_flavor = ewcfg.mutations_map[mutation]
            response_block += "{} ".format(mutation_flavor.str_describe_other)

        if len(response_block) > 0:
            response += "\n\n" + response_block

        resp_cont.add_channel_response(channel_name, response)

        response = ""
        response_block = ""

        user_kills = ewstats.get_stat(user=user_data, metric=ewcfg.stat_kills)

        enemy_kills = ewstats.get_stat(user=user_data,
                                       metric=ewcfg.stat_pve_kills)

        if user_kills > 0 and enemy_kills > 0:
            response_block += "They have {:,} confirmed kills, and {:,} confirmed hunts. ".format(
                user_kills, enemy_kills)
        elif user_kills > 0:
            response_block += "They have {:,} confirmed kills. ".format(
                user_kills)
        elif enemy_kills > 0:
            response_block += "They have {:,} confirmed hunts. ".format(
                enemy_kills)

        if coinbounty != 0:
            response_block += "SlimeCorp offers a bounty of {:,} SlimeCoin for their death. ".format(
                coinbounty)

        if len(adorned_cosmetics) > 0:
            response_block += "They have a {} adorned. ".format(
                ewutils.formatNiceList(adorned_cosmetics, 'and'))

        statuses = user_data.getStatusEffects()

        for status in statuses:
            status_effect = EwStatusEffect(id_status=status,
                                           user_data=user_data)
            if status_effect.time_expire > time.time(
            ) or status_effect.time_expire == -1:
                status_flavor = ewcfg.status_effects_def_map.get(status)
                if status_flavor is not None:
                    response_block += status_flavor.str_describe + " "

        if (slimeoid.life_state == ewcfg.slimeoid_state_active) and (
                user_data.life_state != ewcfg.life_state_corpse):
            response_block += "They are accompanied by {}, a {}-foot-tall Slimeoid.".format(
                slimeoid.name, str(slimeoid.level))
        if len(response_block) > 0:
            response += "\n" + response_block

        response += "\n\nhttps://ew.krakissi.net/stats/player.html?pl={}".format(
            id_user)

        resp_cont.add_channel_response(channel_name, response)

    return resp_cont
コード例 #5
0
async def on_message(message):
	time_now = int(time.time())
	ewcfg.set_client(client)

	""" do not interact with our own messages """
	if message.author.id == client.user.id or message.author.bot == True:
		return

	if message.server != None:
		# Note that the user posted a message.
		active_map = active_users_map.get(message.server.id)
		if active_map == None:
			active_map = {}
			active_users_map[message.server.id] = active_map
		active_map[message.author.id] = True

		# Update player information.
		ewplayer.player_update(
			member = message.author,
			server = message.server
		)

	content_tolower = message.content.lower()
	re_awoo = re.compile('.*![a]+[w]+o[o]+.*')

	# update the player's time_last_action which is used for kicking AFK players out of subzones
	if message.server != None:

		try:
			ewutils.execute_sql_query("UPDATE users SET {time_last_action} = %s WHERE id_user = %s AND id_server = %s".format(
				time_last_action = ewcfg.col_time_last_action
			), (
				int(time.time()),
				message.author.id,
				message.server.id
			))
		except:
			ewutils.logMsg('server {}: failed to update time_last_action for {}'.format(message.server.id, message.author.id))
		
		user_data = EwUser(member = message.author)
		
		statuses = user_data.getStatusEffects()

		if ewcfg.status_strangled_id in statuses:
			strangle_effect = EwStatusEffect(id_status=ewcfg.status_strangled_id, user_data=user_data)
			source = EwPlayer(id_user=strangle_effect.source, id_server=message.server.id)
			response = "You manage to break {}'s garrote wire!".format(source.display_name)
			user_data.clear_status(ewcfg.status_strangled_id)			
			return await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))

	if message.content.startswith(ewcfg.cmd_prefix) or message.server == None or len(message.author.roles) < 2:
		"""
			Wake up if we need to respond to messages. Could be:
				message starts with !
				direct message (server == None)
				user is new/has no roles (len(roles) < 2)
		"""

		#Ignore users with weird characters in their name
		try:
			message.author.display_name[:3].encode('utf-8').decode('ascii')
		except UnicodeError:
			return await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, "We don't take kindly to moon runes around here."))

		# tokenize the message. the command should be the first word.
		try:
			tokens = shlex.split(message.content)  # it's split with shlex now because shlex regards text within quotes as a single token
		except:
			tokens = message.content.split(' ')  # if splitting via shlex doesnt work (odd number of quotes), use the old splitting method so it doesnt give an exception

		tokens_count = len(tokens)
		cmd = tokens[0].lower() if tokens_count >= 1 else ""

		# remove mentions to us
		mentions = list(filter(lambda user : user.id != client.user.id, message.mentions))
		mentions_count = len(mentions)

		# Create command object
		cmd_obj = ewcmd.EwCmd(
			tokens = tokens,
			message = message,
			client = client,
			mentions = mentions
		)

		"""
			Handle direct messages.
		"""
		if message.server == None:
			playermodel = ewplayer.EwPlayer(id_user = message.author.id)
			usermodel = EwUser(id_user=message.author.id, id_server= playermodel.id_server)
			poi = ewcfg.id_to_poi.get(usermodel.poi)
			# Direct message the player their inventory.
			if ewitem.cmd_is_inventory(cmd):
				return await ewitem.inventory_print(cmd_obj)
			elif cmd == ewcfg.cmd_inspect:
				return await ewitem.item_look(cmd_obj)
			elif poi.is_apartment:
				return await ewapt.aptCommands(cmd=cmd_obj)
			else:
				time_last = last_helped_times.get(message.author.id, 0)

				# Only send the help doc once every thirty seconds. There's no need to spam it.
				if (time_now - time_last) > 30:
					last_helped_times[message.author.id] = time_now
					await ewutils.send_message(client, message.channel, ewcfg.generic_help_response)

			# Nothing else to do in a DM.
			return

		# assign the appropriate roles to a user with less than @everyone, faction, location
		if len(message.author.roles) < 3:
			await ewrolemgr.updateRoles(client = client, member = message.author)

		user_data = EwUser(member = message.author)
		if user_data.arrested:
			return

		mutations = user_data.get_mutations()
		# Scold/ignore offline players.
		if message.author.status == discord.Status.offline:

			if ewcfg.mutation_id_chameleonskin not in mutations or cmd not in ewcfg.offline_cmds:

				response = "You cannot participate in the ENDLESS WAR while offline."
    
				return await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))


		if user_data.time_lastoffline > time_now - ewcfg.time_offline:

			if ewcfg.mutation_id_chameleonskin not in mutations or cmd not in ewcfg.offline_cmds:
				response = "You are too paralyzed by ENDLESS WAR's judgemental stare to act."

				return await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))

		# Ignore stunned players
		if ewcfg.status_stunned_id in statuses:
			return

		# Check the main command map for the requested command.
		global cmd_map
		cmd_fn = cmd_map.get(cmd)

		if user_data.poi in ewcfg.tutorial_pois:	
			return await ewdungeons.tutorial_cmd(cmd_obj)

		elif cmd_fn != None:
			# Execute found command
			return await cmd_fn(cmd_obj)

		# FIXME debug
		# Test item creation
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'createtestitem'):
			item_id = ewitem.item_create(
				item_type = 'medal',
				id_user = message.author.id,
				id_server = message.server.id,
				item_props = {
					'medal_name': 'Test Award',
					'medal_desc': '**{medal_name}**: *Awarded to Krak by Krak for testing shit.*'
				}
			)

			ewutils.logMsg('Created item: {}'.format(item_id))
			item = EwItem(id_item = item_id)
			item.item_props['test'] = 'meow'
			item.persist()

			item = EwItem(id_item = item_id)

			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, ewitem.item_look(item)))

		# Creates a poudrin
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'createpoudrin'):
			for item in ewcfg.item_list:
				if item.context == "poudrin":
					ewitem.item_create(
						item_type = ewcfg.it_item,
						id_user = message.author.id,
						id_server = message.server.id,
						item_props = {
							'id_item': item.id_item,
							'context': item.context,
							'item_name': item.str_name,
							'item_desc': item.str_desc,
						}
					),
					ewutils.logMsg('Created item: {}'.format(item.id_item))
					item = EwItem(id_item = item.id_item)
					item.persist()
			else:
				pass

			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, "Poudrin created."))

		# Gives the user some slime
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'getslime'):
			user_data = EwUser(member = message.author)
			user_initial_level = user_data.slimelevel

			response = "You get 100,000 slime!"

			levelup_response = user_data.change_slimes(n = 100000)

			was_levelup = True if user_initial_level < user_data.slimelevel else False

			if was_levelup:
				response += " {}".format(levelup_response)

			user_data.persist()
			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'getcoin'):
			user_data = EwUser(member=message.author)
			user_data.change_slimecoin(n=1000000000, coinsource=ewcfg.coinsource_spending)

			response = "You get 1,000,000,000 slimecoin!"

			user_data.persist()
			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))

		# Deletes all items in your inventory.
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'clearinv'):
			user_data = EwUser(member = message.author)
			ewitem.item_destroyall(id_server = message.server.id, id_user = message.author.id)
			response = "You destroy every single item in your inventory."
			user_data.persist()
			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))

		elif debug == True and cmd == (ewcfg.cmd_prefix + 'createapple'):
			item_id = ewitem.item_create(
				id_user = message.author.id,
				id_server = message.server.id,
				item_type = ewcfg.it_food,
				item_props = {
					'id_food': "direapples",
					'food_name': "Dire Apples",
					'food_desc': "This sure is a illegal Dire Apple!",
					'recover_hunger': 500,
					'str_eat': "You chomp into this illegal Dire Apple.",
					'time_expir': int(time.time() + ewcfg.farm_food_expir)
				}
			)

			ewutils.logMsg('Created item: {}'.format(item_id))
			item = EwItem(id_item = item_id)
			item.item_props['test'] = 'meow'
			item.persist()

			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, "Apple created."))

		elif debug == True and cmd == (ewcfg.cmd_prefix + 'createhat'):
			patrician_rarity = 20
			patrician_smelted = random.randint(1, patrician_rarity)
			patrician = False

			if patrician_smelted == 1:
				patrician = True

			items = []

			for cosmetic in ewcfg.cosmetic_items_list:
				if patrician and cosmetic.rarity == ewcfg.rarity_patrician:
					items.append(cosmetic)
				elif not patrician and cosmetic.rarity == ewcfg.rarity_plebeian:
					items.append(cosmetic)

			item = items[random.randint(0, len(items) - 1)]

			item_id = ewitem.item_create(
				item_type = ewcfg.it_cosmetic,
				id_user = message.author.id,
				id_server = message.server.id,
				item_props = {
					'id_cosmetic': item.id_cosmetic,
					'cosmetic_name': item.str_name,
					'cosmetic_desc': item.str_desc,
					'rarity': item.rarity,
					'adorned': 'false'
				}
			)

			ewutils.logMsg('Created item: {}'.format(item_id))
			item = EwItem(id_item = item_id)
			item.item_props['test'] = 'meow'
			item.persist()

			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, "Hat created."))

		elif debug == True and cmd == (ewcfg.cmd_prefix + 'createfood'):
			item = ewcfg.food_list[random.randint(0, len(ewcfg.food_list) - 1)]

			item_id = ewitem.item_create(
				item_type = ewcfg.it_food,
				id_user = message.author.id,
				id_server = message.server.id,
				item_props = {
					'id_food': item.id_food,
					'food_name': item.str_name,
					'food_desc': item.str_desc,
					'recover_hunger': item.recover_hunger,
					'str_eat': item.str_eat,
					'time_expir': item.time_expir
				}
			)

			ewutils.logMsg('Created item: {}'.format(item_id))
			item = EwItem(id_item = item_id)
			item.item_props['test'] = 'meow'
			item.persist()

			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, "Food created."))

		# FIXME debug
		# Test item deletion
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'delete'):
			items = ewitem.inventory(
				id_user = message.author.id,
				id_server = message.server.id
			)

			for item in items:
				ewitem.item_delete(
					id_item = item.get('id_item')
				)

			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, 'ok'))

		# AWOOOOO
		elif re_awoo.match(cmd):
			return await ewcmd.cmd_howl(cmd_obj)

		# Debug command to override the role of a user
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'setrole'):

			response = ""

			if mentions_count == 0:
				response = 'Set who\'s role?'
			else:
				roles_map = ewutils.getRoleMap(message.server.roles)
				role_target = tokens[1]
				role = roles_map.get(role_target)

				if role != None:
					for user in mentions:
						try:
							await client.replace_roles(user, role)
						except:
							ewutils.logMsg('Failed to replace_roles for user {} with {}.'.format(user.display_name, role.name))

					response = 'Done.'
				else:
					response = 'Unrecognized role.'

			await ewutils.send_message(client, cmd.message.channel, ewutils.formatMessage(message.author, response))
			
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'getrowdy'):
			response = "You get rowdy. F**k. YES!"
			user_data = EwUser(member=message.author)
			user_data.life_state = ewcfg.life_state_enlisted
			user_data.faction = ewcfg.faction_rowdys
			user_data.time_lastenlist = time_now + ewcfg.cd_enlist
			user_data.persist()
			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))
		
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'getkiller'):
			response = "You uh... 'get' killer. Sure."
			user_data = EwUser(member=message.author)
			user_data.life_state = ewcfg.life_state_enlisted
			user_data.faction = ewcfg.faction_killers
			user_data.time_lastenlist = time_now + ewcfg.cd_enlist
			user_data.persist()
			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))
			
		# Toggles rain on and off
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'toggledownfall'):
			market_data = EwMarket(id_server=message.server.id)
			
			if market_data.weather == ewcfg.weather_bicarbonaterain:
				newweather = ewcfg.weather_sunny
				
				market_data.weather = newweather
				response = "Bicarbonate rain turned OFF. Weather was set to {}.".format(newweather)
			else:
				market_data.weather = ewcfg.weather_bicarbonaterain
				response = "Bicarbonate rain turned ON."
				
			market_data.persist()
			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))

		elif debug == True and cmd == (ewcfg.cmd_prefix + 'dayforward'):
			market_data = EwMarket(id_server=message.server.id)

			market_data.day += 1
			market_data.persist()

			response = "Time has progressed 1 day forward manually."
			
			if ewutils.check_fursuit_active(market_data.id_server):
				response += "\nIt's a full moon!"
				
			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))
			
		elif debug == True and cmd == (ewcfg.cmd_prefix + 'hourforward'):
			market_data = EwMarket(id_server=message.server.id)
			
			market_data.clock += 1
			response = "Time has progressed 1 hour forward manually."

			if market_data.clock >= 24 or market_data.clock < 0:
				market_data.clock = 0
				market_data.day += 1
				response += "\nMidnight has come. 1 day progressed forward."
				
			if ewutils.check_fursuit_active(market_data.id_server):
				response += "\nIt's a full moon!"
				
			market_data.persist()
			await ewutils.send_message(client, message.channel, ewutils.formatMessage(message.author, response))
			
			
		# didn't match any of the command words.
		else:
			""" couldn't process the command. bail out!! """
			""" bot rule 0: be cute """
			randint = random.randint(1,3)
			msg_mistake = "ENDLESS WAR is growing frustrated."
			if randint == 2:
				msg_mistake = "ENDLESS WAR denies you his favor."
			elif randint == 3:
				msg_mistake = "ENDLESS WAR pays you no mind."

			msg = await ewutils.send_message(client, cmd_obj.message.channel, msg_mistake)
			await asyncio.sleep(2)
			try:
				await client.delete_message(msg)
			except:
				pass

	elif content_tolower.find(ewcfg.cmd_howl) >= 0 or content_tolower.find(ewcfg.cmd_howl_alt1) >= 0 or re_awoo.match(content_tolower):
		""" Howl if !howl is in the message at all. """
		return await ewcmd.cmd_howl(ewcmd.EwCmd(
			message = message,
			client = client
		))
コード例 #6
0
async def cast(cmd):
	time_now = round(time.time())
	has_reeled = False
	user_data = EwUser(member = cmd.message.author)
	if user_data.life_state == ewcfg.life_state_shambler:
		response = "You lack the higher brain functions required to {}.".format(cmd.tokens[0])
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))

	if ewutils.channel_name_is_poi(cmd.message.channel.name) == False:
		return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, "You must {} in a zone's channel.".format(cmd.tokens[0])))
	
	market_data = EwMarket(id_server = cmd.message.author.guild.id)
	statuses = user_data.getStatusEffects()

	if cmd.message.author.id not in fishers.keys():
		fishers[cmd.message.author.id] = EwFisher()

	fisher = fishers[cmd.message.author.id]

	# Ghosts cannot fish.
	if user_data.life_state == ewcfg.life_state_corpse:
		response = "You can't fish while you're dead. Try {}.".format(ewcfg.cmd_revive)

	# Players who are already cast a line cannot cast another one.
	elif fisher.fishing == True:
		response = "You've already cast a line."

	# Only fish at The Pier
	elif user_data.poi in ewcfg.piers:
		poi = ewcfg.id_to_poi.get(user_data.poi)
		district_data = EwDistrict(district = poi.id_poi, id_server = user_data.id_server)

		if district_data.is_degraded():
			response = "{} has been degraded by shamblers. You can't {} here anymore.".format(poi.str_name, cmd.tokens[0])
			return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
		if user_data.hunger >= ewutils.hunger_max_bylevel(user_data.slimelevel):
			response = "You're too hungry to fish right now."

		else:
			has_fishingrod = False

			if user_data.weapon >= 0:
				weapon_item = EwItem(id_item = user_data.weapon)
				weapon = ewcfg.weapon_map.get(weapon_item.item_props.get("weapon_type"))
				if weapon.id_weapon == "fishingrod":
					has_fishingrod = True

			#if user_data.sidearm >= 0:
			#	sidearm_item = EwItem(id_item=user_data.sidearm)
			#	sidearm = ewcfg.weapon_map.get(sidearm_item.item_props.get("weapon_type"))
			#	if sidearm.id_weapon == "fishingrod":
			#		has_fishingrod = True

			if ewcfg.status_high_id in statuses:
				fisher.high = True
			fisher.fishing = True
			fisher.bait = False
			fisher.pier = ewcfg.id_to_poi.get(user_data.poi)
			fisher.current_fish = gen_fish(market_data, fisher, has_fishingrod)
			
			high_value_bait_used = False

			global fishing_counter
			fishing_counter += 1
			current_fishing_id = fisher.fishing_id = fishing_counter

			item_search = ewutils.flattenTokenListToString(cmd.tokens[1:])
			author = cmd.message.author
			server = cmd.guild

			item_sought = ewitem.find_item(item_search = item_search, id_user = author.id, id_server = server.id)

			if item_sought:
				item = EwItem(id_item = item_sought.get('id_item'))

				if item.item_type == ewcfg.it_food:

					str_name = item.item_props['food_name']
					id_food = item.item_props.get('id_food')
					fisher.bait = True

					if id_food in ewcfg.plebe_bait:
						fisher.current_fish = "plebefish"

					elif id_food == "doublestuffedcrust":
						if random.randrange(5) == 3:
							fisher.current_fish = "doublestuffedflounder"

					elif id_food in ["chickenbucket", "familymeal"]:
						if random.randrange(5) == 3:
							fisher.current_fish = "seacolonel"

					elif id_food in ["steakvolcanoquesomachorito", "nachosupreme"]:
						if random.randrange(5) == 3:
							fisher.current_fish = "marlinsupreme"

					elif id_food in ["blacklimes", "blacklimesour"]:
						if random.randrange(2) == 1:
							fisher.current_fish = "blacklimesalmon"

					elif id_food in ["pinkrowddishes", "pinkrowdatouille"]:
						if random.randrange(2) == 1:
							fisher.current_fish = "thrash"

					elif id_food in ["purplekilliflowercrustpizza", "purplekilliflower"]:
						if random.randrange(2) == 1:
							fisher.current_fish = "dab"

					elif id_food == "kingpincrab":
						if random.randrange(5) == 1:
							fisher.current_fish = "uncookedkingpincrab"
							
					elif id_food == "masterbait":
						high_value_bait_used = True

					elif float(item.time_expir if item.time_expir is not None else 0) < time.time():
						if random.randrange(2) == 1:
							fisher.current_fish = "plebefish"
					ewitem.item_delete(item_sought.get('id_item'))

			if fisher.current_fish == "item":
				fisher.current_size = "item"

			else:
				fisher.current_size = gen_fish_size(has_fishingrod)

			if fisher.bait == False:
				response = "You cast your fishing line into the "
			else:
				response = "You attach your {} to the hook as bait and then cast your fishing line into the ".format(str_name)


			if fisher.pier.pier_type == ewcfg.fish_slime_saltwater:
				response += "vast Slime Sea."
			else:
				response += "glowing Slime Lake."

			user_data.hunger += ewcfg.hunger_perfish * ewutils.hunger_cost_mod(user_data.slimelevel)
			user_data.persist()
			
			await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))
	
			bite_text = gen_bite_text(fisher.current_size)
			
			# User has a 1/10 chance to get a bite
			fun = 100

			if fisher.bait == True:
				# Bait attatched, chance to get a bite increases from 1/10 to 1/7
				fun -= 30
			if fisher.pier == ewcfg.poi_id_ferry:
				# Fisher is on the ferry, chance to get a bite increases from 1/10 to 1/8
				fun -= 20
			if high_value_bait_used:
				fun = 5
				
			bun = 0

			while not ewutils.TERMINATE:
				
				if fun <= 0:
					fun = 1
				else:
					damp = random.randrange(fun)
				
				if fisher.high:
					await asyncio.sleep(30)
				elif high_value_bait_used:
					await asyncio.sleep(5)
				else:
					await asyncio.sleep(60)

				# Cancel if fishing was interrupted
				if current_fishing_id != fisher.fishing_id:
					return
				if fisher.fishing == False:
					return

				user_data = EwUser(member=cmd.message.author)

				if fisher.pier == "" or user_data.poi != fisher.pier.id_poi:
					fisher.stop()
					return
				if user_data.life_state == ewcfg.life_state_corpse:
					fisher.stop()
					return

				if damp > 10:
					await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, random.choice(ewcfg.nobite_text)))
					fun -= 2
					bun += 1
					if bun >= 5:
						fun -= 1
					if bun >= 15:
						fun -= 1
					continue
				else:
					break


			fisher.bite = True
			await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, bite_text))

			await asyncio.sleep(8)

			if fisher.bite != False:
				fisher.stop()
				return await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, "The fish got away..."))
			else:
				has_reeled = True

	else:
		response = "You can't fish here. Go to a pier."
	
	# Don't send out a response if the user actually reeled in a fish, since that gets sent by the reel command instead.
	if has_reeled == False:
		await ewutils.send_message(cmd.client, cmd.message.channel, ewutils.formatMessage(cmd.message.author, response))