コード例 #1
0
ファイル: agent0.py プロジェクト: jergason/pd_controller
    def tick(self, time_diff):
        """Some time has passed; decide what to do next."""
        mytanks, othertanks, flags, shots = self.bzrc.get_lots_o_stuff()
        self.mytanks = mytanks
        self.flags = flags
        # We only care about our enemy's flag
        enemy_flag = None
        for flag in self.flags:
            # print("flag color: %s x: %f y: %f" % (flag.color, flag.x, flag.y))
            if flag.color == self.enemy:
                # print("enemy found, and it is %s" % flag.color)
                enemy_flag = flag

        # Flag is the goal, so it creates an attractive field
        obstacles = self.bzrc.get_obstacles()
        fields = self.repulsive_and_tangential_fields_from_obstacles(obstacles)
        # fields = []
        attractive_field = Field(enemy_flag.x, enemy_flag.y, 5, 300)
        attractive_field.kind = 'attractive'

        for tank in self.mytanks:
            # print("tank angle is %f x is %f y is %f" % (tank.angle, tank.x, tank.y))
            #if this tank has the flag, then its attractive field is the home base
            if tank.flag == self.enemy:
                attractive_field = Field((self.base.corner1_x + self.base.corner3_x) / 2.0, (self.base.corner1_y + self.base.corner3_y) / 2.0, 5, 300)
                attractive_field.kind = 'attractive'
            fields.append(attractive_field)
            self.bzrc.angvel(tank.index, self.calculate_angvel(tank, fields))
            #speed depends on how far away we are?
            #just ignore that for now, see if it works.
            self.bzrc.speed(tank.index, self.calculate_speed(tank, fields))
            self.bzrc.shoot(tank.index)
コード例 #2
0
ファイル: agent0.py プロジェクト: jergason/pd_controller
 def repulsive_and_tangential_fields_from_obstacles(self, obstacles):
     fields = []
     for obstacle in obstacles:
         centroid = self.calculate_centroid(obstacle)
         radius = self.calculate_radius_from_centroid(centroid, obstacle)
         field = Field(centroid['x'], centroid['y'], radius, 100)
         field.kind = 'repulsive'
         fields.append(field)
         tan_field = Field(centroid['x'], centroid['y'], radius, 100)
         tan_field.kind = 'tangential'
         fields.append(tan_field)
     return fields