コード例 #1
0
ファイル: score_panel.py プロジェクト: webiumsk/WOT0.10.0
    def _makeData(self):
        arenaDP = g_sessionProvider.getArenaDP()
        teamIds = arenaDP.getMultiTeamsIndexes()
        playerVehID = getPlayerVehicleID()
        allyTeams = arenaDP.getAllyTeams()
        isSquadPlayer = arenaDP.isSquadMan(playerVehID)
        teamScores = {}
        enemyScore = 0
        enemyName = ''
        allyScore = 0
        for vInfoVO, _, viStatsVO in arenaDP.getAllVehiclesIterator():
            points = viStatsVO.winPoints
            if vInfoVO.team in allyTeams:
                allyScore += points
            else:
                if vInfoVO.team in teamScores:
                    currentScore = teamScores[vInfoVO.team]
                    totalScore = currentScore + points
                else:
                    totalScore = points
                teamScores[vInfoVO.team] = totalScore
                if totalScore > enemyScore:
                    enemyScore = totalScore
                    squadIndex = teamIds[vInfoVO.team]
                    enemyName = i18n.makeString(INGAME_GUI.SCOREPANEL_SQUADLBL, sq_number=squadIndex) if squadIndex else vInfoVO.player.name

        if isSquadPlayer:
            playerName = i18n.makeString(INGAME_GUI.SCOREPANEL_MYSQUADLBL)
        else:
            playerName = getPlayerName()
        self.__allyScore = allyScore
        self.__enemyScore = enemyScore
        self.as_setDataS(self._contextType, self._maxScore, 0, allyScore, enemyScore, playerName, enemyName, _TEAM_PROPS)
コード例 #2
0
ファイル: score_panel.py プロジェクト: jamesxia4/wot_client
    def _makeData(self):
        arenaDP = g_sessionProvider.getArenaDP()
        teamIds = arenaDP.getMultiTeamsIndexes()
        playerVehID = getPlayerVehicleID()
        allyTeams = arenaDP.getAllyTeams()
        isSquadPlayer = arenaDP.isSquadMan(playerVehID)
        teamScores = {}
        enemyScore = 0
        enemyName = ''
        allyScore = 0
        for vInfoVO, _, viStatsVO in arenaDP.getAllVehiclesIterator():
            points = viStatsVO.winPoints
            if vInfoVO.team in allyTeams:
                allyScore += points
            else:
                if vInfoVO.team in teamScores:
                    currentScore = teamScores[vInfoVO.team]
                    totalScore = currentScore + points
                else:
                    totalScore = points
                teamScores[vInfoVO.team] = totalScore
                if totalScore > enemyScore:
                    enemyScore = totalScore
                    squadIndex = teamIds[vInfoVO.team]
                    enemyName = i18n.makeString(INGAME_GUI.SCOREPANEL_SQUADLBL, sq_number=squadIndex) if squadIndex else vInfoVO.player.name

        if isSquadPlayer:
            playerName = i18n.makeString(INGAME_GUI.SCOREPANEL_MYSQUADLBL)
        else:
            playerName = getPlayerName()
        self.as_setDataS(self._contextType, self._maxScore, 0, allyScore, enemyScore, playerName, enemyName, _TEAM_PROPS)
コード例 #3
0
ファイル: score_panel.py プロジェクト: webiumsk/WOT-0.9.15.1
    def _makeData(self):
        arenaDP = g_sessionProvider.getArenaDP()
        teamIds = arenaDP.getMultiTeamsIndexes()
        playerVehID = avatar_getter.getPlayerVehicleID()
        allyTeams = arenaDP.getAllyTeams()
        isSquadPlayer = arenaDP.isSquadMan(playerVehID)
        teamScores = {}
        enemyScore = 0
        enemyName = ''
        allyScore = 0
        collection = vos_collections.VehiclesItemsCollection()
        for vInfoVO, vStatsVO in collection.iterator(arenaDP):
            points = vStatsVO.winPoints
            if vInfoVO.team in allyTeams:
                allyScore += points
            else:
                if vInfoVO.team in teamScores:
                    currentScore = teamScores[vInfoVO.team]
                    totalScore = currentScore + points
                else:
                    totalScore = points
                teamScores[vInfoVO.team] = totalScore
                if totalScore > enemyScore:
                    enemyScore = totalScore
                    squadIndex = teamIds[vInfoVO.team]
                    enemyName = i18n.makeString(
                        INGAME_GUI.SCOREPANEL_SQUADLBL, sq_number=squadIndex
                    ) if squadIndex else vInfoVO.player.name

        if isSquadPlayer:
            playerName = i18n.makeString(INGAME_GUI.SCOREPANEL_MYSQUADLBL)
        else:
            playerName = avatar_getter.getPlayerName()
            if arenaDP.isTeamKiller(playerVehID):
                playerName = makeHtmlString('html_templates:battle',
                                            'fallouScorePanelTeamKiller',
                                            playerName)
        self.__allyScore = allyScore
        self.__enemyScore = enemyScore
        self.as_setDataS(self._contextType, self._maxScore, 0, allyScore,
                         enemyScore, playerName, enemyName, _TEAM_PROPS)
        self._score = (allyScore, enemyScore)
        g_eventBus.handleEvent(
            events.ScoreEvent(events.ScoreEvent.FRAGS_UPDATED,
                              ctx={
                                  'ally': allyScore,
                                  'enemy': enemyScore
                              }), EVENT_BUS_SCOPE.BATTLE)
コード例 #4
0
    def __tryToGetRequiredData(self):
        successful = True
        self.__playerTeam = avatar_getter.getPlayerTeam()
        if not self.__playerTeam:
            successful = False
            LOG_NOTE("Player's team not found.")
        self.__playerVehicleID = avatar_getter.getPlayerVehicleID()
        if not self.__playerVehicleID:
            successful = False
            LOG_NOTE("Player's vehicle ID not found.")
        if not successful:
            playerName = avatar_getter.getPlayerName()
            LOG_NOTE('Uses slow player search by name')
            for vo in self.__vInfoVOs.itervalues():
                if vo.player.name == playerName:
                    self.__playerTeam = vo.team
                    self.__playerVehicleID = vo.vehicleID
                    successful = True
                    break

        return successful
コード例 #5
0
ファイル: legacyscore_panel.py プロジェクト: aevitas/wotsdk
    def _makeData(self):
        arenaDP = g_sessionProvider.getArenaDP()
        teamIds = arenaDP.getMultiTeamsIndexes()
        playerVehID = avatar_getter.getPlayerVehicleID()
        allyTeams = arenaDP.getAllyTeams()
        isSquadPlayer = arenaDP.isSquadMan(playerVehID)
        teamScores = {}
        enemyScore = 0
        enemyName = ''
        allyScore = 0
        collection = vos_collections.VehiclesItemsCollection()
        for vInfoVO, vStatsVO in collection.iterator(arenaDP):
            points = vStatsVO.winPoints
            if vInfoVO.team in allyTeams:
                allyScore += points
            else:
                if vInfoVO.team in teamScores:
                    currentScore = teamScores[vInfoVO.team]
                    totalScore = currentScore + points
                else:
                    totalScore = points
                teamScores[vInfoVO.team] = totalScore
                if totalScore > enemyScore:
                    enemyScore = totalScore
                    squadIndex = teamIds[vInfoVO.team]
                    enemyName = i18n.makeString(INGAME_GUI.SCOREPANEL_SQUADLBL, sq_number=squadIndex) if squadIndex else vInfoVO.player.name

        if isSquadPlayer:
            playerName = i18n.makeString(INGAME_GUI.SCOREPANEL_MYSQUADLBL)
        else:
            playerName = avatar_getter.getPlayerName()
            if arenaDP.isTeamKiller(playerVehID):
                playerName = makeHtmlString('html_templates:battle', 'fallouScorePanelTeamKiller', playerName)
        self.__allyScore = allyScore
        self.__enemyScore = enemyScore
        self.as_setDataS(self._contextType, self._maxScore, 0, allyScore, enemyScore, playerName, enemyName, _TEAM_PROPS)
        self._score = (allyScore, enemyScore)
        g_eventBus.handleEvent(events.ScoreEvent(events.ScoreEvent.FRAGS_UPDATED, ctx={'ally': allyScore,
         'enemy': enemyScore}), EVENT_BUS_SCOPE.BATTLE)
コード例 #6
0
    def __tryToGetRequiredData(self):
        successful = True
        self.__playerTeam = avatar_getter.getPlayerTeam()
        if not self.__playerTeam:
            successful = False
            LOG_NOTE("Player's team not found.")
        self.__playerVehicleID = avatar_getter.getPlayerVehicleID()
        if not self.__playerVehicleID:
            successful = False
            LOG_NOTE("Player's vehicle ID not found.")
        if not successful:
            playerName = avatar_getter.getPlayerName()
            LOG_NOTE('Uses slow player search by name')
            for vo in self.__vInfoVOs.itervalues():
                if vo.player.name == playerName:
                    self.__playerTeam = vo.team
                    self.__playerVehicleID = vo.vehicleID
                    successful = True
                    break

        if successful:
            self.__setPersonalDataOnce()
        return successful
コード例 #7
0
    def __checkRequiredData(self):
        result = self.__playerTeam > 0 and self.__playerVehicleID > 0
        if not result:
            requestToFind = False
            self.__playerTeam = avatar_getter.getPlayerTeam()
            if not self.__playerTeam:
                requestToFind = True
                LOG_NOTE("Player's team not found.")
            self.__playerVehicleID = avatar_getter.getPlayerVehicleID()
            if not self.__playerVehicleID:
                requestToFind = True
                LOG_NOTE("Player's vehicle ID not found.")
            if not requestToFind:
                return
            playerName = avatar_getter.getPlayerName()
            LOG_NOTE('Uses slow player search by name')
            for vo in self.__vInfoVOs.itervalues():
                if vo.player.name == playerName:
                    self.__playerTeam = vo.team
                    self.__playerVehicleID = vo.vehicleID
                    result = True
                    break

        return result
コード例 #8
0
    def __checkRequiredData(self):
        result = self.__playerTeam > 0 and self.__playerVehicleID > 0
        if not result:
            requestToFind = False
            self.__playerTeam = avatar_getter.getPlayerTeam()
            if not self.__playerTeam:
                requestToFind = True
                LOG_NOTE("Player's team not found.")
            self.__playerVehicleID = avatar_getter.getPlayerVehicleID()
            if not self.__playerVehicleID:
                requestToFind = True
                LOG_NOTE("Player's vehicle ID not found.")
            if not requestToFind:
                return
            playerName = avatar_getter.getPlayerName()
            LOG_NOTE('Uses slow player search by name')
            for vo in self.__vInfoVOs.itervalues():
                if vo.player.name == playerName:
                    self.__playerTeam = vo.team
                    self.__playerVehicleID = vo.vehicleID
                    result = True
                    break

        return result
コード例 #9
0
    def onXfwCommand(self, cmd, *args):
        try:
            if IS_DEVELOPMENT and cmd in _LOG_COMMANDS:
                debug("cmd=" + str(cmd) + " args=" + simplejson.dumps(args))

            # common

            if cmd == XVM_COMMAND.REQUEST_CONFIG:
                self.respondConfig()
                return (None, True)

            if cmd == XVM_COMMAND.PYTHON_MACRO:
                return (python_macro.process_python_macro(args[0]), True)

            if cmd == XVM_COMMAND.GET_PLAYER_ID:
                return (getCurrentAccountDBID(), True)

            if cmd == XVM_COMMAND.GET_PLAYER_NAME:
                return (avatar_getter.getPlayerName(), True)

            if cmd == XVM_COMMAND.GET_PLAYER_CLAN_ID:
                return (utils.getClanDBID(), True)

            if cmd == XVM_COMMAND.GET_PLAYER_CLAN_NAME:
                return (utils.getClanAbbrev(), True)

            if cmd == XVM_COMMAND.GET_PLAYER_DOSSIER_VALUE:
                return (dossier.getAccountDossierValue(args[0]), True)

            if cmd == XVM_COMMAND.GET_CURRENT_VEH_CD:
                return (g_currentVehicle.item.intCD if g_currentVehicle.item else 0, True)

            if cmd == XVM_COMMAND.GET_SVC_SETTINGS:
                return (config.networkServicesSettings.__dict__, True)

            if cmd == XVM_COMMAND.LOAD_SETTINGS:
                default = None if len(args) < 2 else args[1]
                return (userprefs.get(args[0], default), True)

            if cmd == XVM_COMMAND.SAVE_SETTINGS:
                userprefs.set(args[0], args[1])
                return (None, True)

            if cmd == XVM_COMMAND.IS_IN_BOOTCAMP:
                return (isInBootcamp(), True)

            # battle

            if cmd == XVM_COMMAND.GET_CLAN_ICON:
                return (stats.getClanIcon(int(args[0])), True)

            # lobby

            if cmd == XVM_COMMAND.REQUEST_DOSSIER:
                dossier.requestDossier(args)
                return (None, True)

            # stat

            if cmd == XVM_COMMAND.LOAD_STAT_BATTLE:
                stats.getBattleStat(args, as_xfw_cmd)
                return (None, True)

            if cmd == XVM_COMMAND.LOAD_STAT_BATTLE_RESULTS:
                stats.getBattleResultsStat(args)
                return (None, True)

            if cmd == XVM_COMMAND.LOAD_STAT_USER:
                stats.getUserData(args)
                return (None, True)

            # profiler

            if cmd in (XVM_PROFILER_COMMAND.BEGIN, XVM_PROFILER_COMMAND.END):
                g_eventBus.handleEvent(events.HasCtxEvent(cmd, args[0]))
                return (None, True)

        except Exception, ex:
            err(traceback.format_exc())
            return (None, True)