def _makeData(self): arenaDP = g_sessionProvider.getArenaDP() teamIds = arenaDP.getMultiTeamsIndexes() playerVehID = getPlayerVehicleID() allyTeams = arenaDP.getAllyTeams() isSquadPlayer = arenaDP.isSquadMan(playerVehID) teamScores = {} enemyScore = 0 enemyName = '' allyScore = 0 for vInfoVO, _, viStatsVO in arenaDP.getAllVehiclesIterator(): points = viStatsVO.winPoints if vInfoVO.team in allyTeams: allyScore += points else: if vInfoVO.team in teamScores: currentScore = teamScores[vInfoVO.team] totalScore = currentScore + points else: totalScore = points teamScores[vInfoVO.team] = totalScore if totalScore > enemyScore: enemyScore = totalScore squadIndex = teamIds[vInfoVO.team] enemyName = i18n.makeString(INGAME_GUI.SCOREPANEL_SQUADLBL, sq_number=squadIndex) if squadIndex else vInfoVO.player.name if isSquadPlayer: playerName = i18n.makeString(INGAME_GUI.SCOREPANEL_MYSQUADLBL) else: playerName = getPlayerName() self.__allyScore = allyScore self.__enemyScore = enemyScore self.as_setDataS(self._contextType, self._maxScore, 0, allyScore, enemyScore, playerName, enemyName, _TEAM_PROPS)
def _makeData(self): arenaDP = g_sessionProvider.getArenaDP() teamIds = arenaDP.getMultiTeamsIndexes() playerVehID = getPlayerVehicleID() allyTeams = arenaDP.getAllyTeams() isSquadPlayer = arenaDP.isSquadMan(playerVehID) teamScores = {} enemyScore = 0 enemyName = '' allyScore = 0 for vInfoVO, _, viStatsVO in arenaDP.getAllVehiclesIterator(): points = viStatsVO.winPoints if vInfoVO.team in allyTeams: allyScore += points else: if vInfoVO.team in teamScores: currentScore = teamScores[vInfoVO.team] totalScore = currentScore + points else: totalScore = points teamScores[vInfoVO.team] = totalScore if totalScore > enemyScore: enemyScore = totalScore squadIndex = teamIds[vInfoVO.team] enemyName = i18n.makeString(INGAME_GUI.SCOREPANEL_SQUADLBL, sq_number=squadIndex) if squadIndex else vInfoVO.player.name if isSquadPlayer: playerName = i18n.makeString(INGAME_GUI.SCOREPANEL_MYSQUADLBL) else: playerName = getPlayerName() self.as_setDataS(self._contextType, self._maxScore, 0, allyScore, enemyScore, playerName, enemyName, _TEAM_PROPS)
def _makeData(self): arenaDP = g_sessionProvider.getArenaDP() teamIds = arenaDP.getMultiTeamsIndexes() playerVehID = avatar_getter.getPlayerVehicleID() allyTeams = arenaDP.getAllyTeams() isSquadPlayer = arenaDP.isSquadMan(playerVehID) teamScores = {} enemyScore = 0 enemyName = '' allyScore = 0 collection = vos_collections.VehiclesItemsCollection() for vInfoVO, vStatsVO in collection.iterator(arenaDP): points = vStatsVO.winPoints if vInfoVO.team in allyTeams: allyScore += points else: if vInfoVO.team in teamScores: currentScore = teamScores[vInfoVO.team] totalScore = currentScore + points else: totalScore = points teamScores[vInfoVO.team] = totalScore if totalScore > enemyScore: enemyScore = totalScore squadIndex = teamIds[vInfoVO.team] enemyName = i18n.makeString( INGAME_GUI.SCOREPANEL_SQUADLBL, sq_number=squadIndex ) if squadIndex else vInfoVO.player.name if isSquadPlayer: playerName = i18n.makeString(INGAME_GUI.SCOREPANEL_MYSQUADLBL) else: playerName = avatar_getter.getPlayerName() if arenaDP.isTeamKiller(playerVehID): playerName = makeHtmlString('html_templates:battle', 'fallouScorePanelTeamKiller', playerName) self.__allyScore = allyScore self.__enemyScore = enemyScore self.as_setDataS(self._contextType, self._maxScore, 0, allyScore, enemyScore, playerName, enemyName, _TEAM_PROPS) self._score = (allyScore, enemyScore) g_eventBus.handleEvent( events.ScoreEvent(events.ScoreEvent.FRAGS_UPDATED, ctx={ 'ally': allyScore, 'enemy': enemyScore }), EVENT_BUS_SCOPE.BATTLE)
def __tryToGetRequiredData(self): successful = True self.__playerTeam = avatar_getter.getPlayerTeam() if not self.__playerTeam: successful = False LOG_NOTE("Player's team not found.") self.__playerVehicleID = avatar_getter.getPlayerVehicleID() if not self.__playerVehicleID: successful = False LOG_NOTE("Player's vehicle ID not found.") if not successful: playerName = avatar_getter.getPlayerName() LOG_NOTE('Uses slow player search by name') for vo in self.__vInfoVOs.itervalues(): if vo.player.name == playerName: self.__playerTeam = vo.team self.__playerVehicleID = vo.vehicleID successful = True break return successful
def _makeData(self): arenaDP = g_sessionProvider.getArenaDP() teamIds = arenaDP.getMultiTeamsIndexes() playerVehID = avatar_getter.getPlayerVehicleID() allyTeams = arenaDP.getAllyTeams() isSquadPlayer = arenaDP.isSquadMan(playerVehID) teamScores = {} enemyScore = 0 enemyName = '' allyScore = 0 collection = vos_collections.VehiclesItemsCollection() for vInfoVO, vStatsVO in collection.iterator(arenaDP): points = vStatsVO.winPoints if vInfoVO.team in allyTeams: allyScore += points else: if vInfoVO.team in teamScores: currentScore = teamScores[vInfoVO.team] totalScore = currentScore + points else: totalScore = points teamScores[vInfoVO.team] = totalScore if totalScore > enemyScore: enemyScore = totalScore squadIndex = teamIds[vInfoVO.team] enemyName = i18n.makeString(INGAME_GUI.SCOREPANEL_SQUADLBL, sq_number=squadIndex) if squadIndex else vInfoVO.player.name if isSquadPlayer: playerName = i18n.makeString(INGAME_GUI.SCOREPANEL_MYSQUADLBL) else: playerName = avatar_getter.getPlayerName() if arenaDP.isTeamKiller(playerVehID): playerName = makeHtmlString('html_templates:battle', 'fallouScorePanelTeamKiller', playerName) self.__allyScore = allyScore self.__enemyScore = enemyScore self.as_setDataS(self._contextType, self._maxScore, 0, allyScore, enemyScore, playerName, enemyName, _TEAM_PROPS) self._score = (allyScore, enemyScore) g_eventBus.handleEvent(events.ScoreEvent(events.ScoreEvent.FRAGS_UPDATED, ctx={'ally': allyScore, 'enemy': enemyScore}), EVENT_BUS_SCOPE.BATTLE)
def __tryToGetRequiredData(self): successful = True self.__playerTeam = avatar_getter.getPlayerTeam() if not self.__playerTeam: successful = False LOG_NOTE("Player's team not found.") self.__playerVehicleID = avatar_getter.getPlayerVehicleID() if not self.__playerVehicleID: successful = False LOG_NOTE("Player's vehicle ID not found.") if not successful: playerName = avatar_getter.getPlayerName() LOG_NOTE('Uses slow player search by name') for vo in self.__vInfoVOs.itervalues(): if vo.player.name == playerName: self.__playerTeam = vo.team self.__playerVehicleID = vo.vehicleID successful = True break if successful: self.__setPersonalDataOnce() return successful
def __checkRequiredData(self): result = self.__playerTeam > 0 and self.__playerVehicleID > 0 if not result: requestToFind = False self.__playerTeam = avatar_getter.getPlayerTeam() if not self.__playerTeam: requestToFind = True LOG_NOTE("Player's team not found.") self.__playerVehicleID = avatar_getter.getPlayerVehicleID() if not self.__playerVehicleID: requestToFind = True LOG_NOTE("Player's vehicle ID not found.") if not requestToFind: return playerName = avatar_getter.getPlayerName() LOG_NOTE('Uses slow player search by name') for vo in self.__vInfoVOs.itervalues(): if vo.player.name == playerName: self.__playerTeam = vo.team self.__playerVehicleID = vo.vehicleID result = True break return result
def onXfwCommand(self, cmd, *args): try: if IS_DEVELOPMENT and cmd in _LOG_COMMANDS: debug("cmd=" + str(cmd) + " args=" + simplejson.dumps(args)) # common if cmd == XVM_COMMAND.REQUEST_CONFIG: self.respondConfig() return (None, True) if cmd == XVM_COMMAND.PYTHON_MACRO: return (python_macro.process_python_macro(args[0]), True) if cmd == XVM_COMMAND.GET_PLAYER_ID: return (getCurrentAccountDBID(), True) if cmd == XVM_COMMAND.GET_PLAYER_NAME: return (avatar_getter.getPlayerName(), True) if cmd == XVM_COMMAND.GET_PLAYER_CLAN_ID: return (utils.getClanDBID(), True) if cmd == XVM_COMMAND.GET_PLAYER_CLAN_NAME: return (utils.getClanAbbrev(), True) if cmd == XVM_COMMAND.GET_PLAYER_DOSSIER_VALUE: return (dossier.getAccountDossierValue(args[0]), True) if cmd == XVM_COMMAND.GET_CURRENT_VEH_CD: return (g_currentVehicle.item.intCD if g_currentVehicle.item else 0, True) if cmd == XVM_COMMAND.GET_SVC_SETTINGS: return (config.networkServicesSettings.__dict__, True) if cmd == XVM_COMMAND.LOAD_SETTINGS: default = None if len(args) < 2 else args[1] return (userprefs.get(args[0], default), True) if cmd == XVM_COMMAND.SAVE_SETTINGS: userprefs.set(args[0], args[1]) return (None, True) if cmd == XVM_COMMAND.IS_IN_BOOTCAMP: return (isInBootcamp(), True) # battle if cmd == XVM_COMMAND.GET_CLAN_ICON: return (stats.getClanIcon(int(args[0])), True) # lobby if cmd == XVM_COMMAND.REQUEST_DOSSIER: dossier.requestDossier(args) return (None, True) # stat if cmd == XVM_COMMAND.LOAD_STAT_BATTLE: stats.getBattleStat(args, as_xfw_cmd) return (None, True) if cmd == XVM_COMMAND.LOAD_STAT_BATTLE_RESULTS: stats.getBattleResultsStat(args) return (None, True) if cmd == XVM_COMMAND.LOAD_STAT_USER: stats.getUserData(args) return (None, True) # profiler if cmd in (XVM_PROFILER_COMMAND.BEGIN, XVM_PROFILER_COMMAND.END): g_eventBus.handleEvent(events.HasCtxEvent(cmd, args[0])) return (None, True) except Exception, ex: err(traceback.format_exc()) return (None, True)