def onKickedFromQueue(self): super(EventBattlesQueueFunctional, self).onKickedFromQueue() self.__requestCtx.stopProcessing(True) g_prbCtrlEvents.onPreQueueFunctionalDestroyed() g_eventDispatcher.loadHangar() g_eventDispatcher.updateUI() SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning)
def pe_onKickedFromRandomQueue(self): self.__queueFunctional = functional.createQueueFunctional( isInRandomQueue=False) self.__queueFunctional.onChanged() events_dispatcher.updateUI() SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning)
def onKickedFromArena(self, *args): super(HistoricalQueueFunctional, self).onKickedFromQueue(*args) self.__requestCtx.stopProcessing(True) g_eventDispatcher.loadHangar() g_eventDispatcher.updateUI() SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning) self.__checkAvailability()
def onKickedFromQueue(self): super(RandomQueueFunctional, self).onKickedFromQueue() self.__requestCtx.stopProcessing(True) g_prbCtrlEvents.onPreQueueFunctionalDestroyed() g_eventDispatcher.loadHangar() g_eventDispatcher.updateUI() SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning)
def onKickedFromQueue(self, *args): super(HistoricalQueueFunctional, self).onKickedFromQueue(*args) self.__requestCtx.stopProcessing(True) g_eventDispatcher.loadHangar() g_eventDispatcher.updateUI() SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning) self.__checkAvailability()
def pe_onKickedFromArena(self, reasonCode): """ Player event listener for arena kick. Resets state and pushes system message. Args: reasonCode: kick reason code """ self.__entity.resetPlayerState() SystemMessages.pushMessage(messages.getKickReasonMessage(reasonCode), type=SystemMessages.SM_TYPE.Error)
def onKickedFromQueue(self, *args): """ Routine must be invoked when player is kicked from queue. """ self._requestCtx.stopProcessing(True) self._invokeListeners('onKickedFromQueue', self._queueType, *args) self._exitFromQueueUI() SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning)
def __onKickedFromQueue(self): """ Listener for queue kick event. Is fix for for WOTD-43677 """ SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning)
def pe_onKickedFromArena(self, reasonCode): self.__collection.reset() SystemMessages.pushMessage(messages.getKickReasonMessage(reasonCode), type=SystemMessages.SM_TYPE.Error)
def __onKickedFromQueue(self, *args): SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning)
def pe_onKickedFromArena(self, reasonCode): SystemMessages.pushMessage(messages.getKickReasonMessage(reasonCode), type=SystemMessages.SM_TYPE.Error)
def pe_onKickedFromRandomQueue(self): self.__queueFunctional = functional.createQueueFunctional(isInRandomQueue=False) self.__queueFunctional.onChanged() events_dispatcher.updateUI() SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning)
def onKickedFromQueue(self, *args): self._invokeListeners('onKickedFromQueue', self._queueType, *args) self._exitFromQueueUI() SystemMessages.pushMessage(messages.getKickReasonMessage('timeout'), type=SystemMessages.SM_TYPE.Warning)
def pe_onKickedFromArena(self, reasonCode): self.__entity.resetPlayerState() SystemMessages.pushMessage(messages.getKickReasonMessage(reasonCode), type=SystemMessages.SM_TYPE.Error)