コード例 #1
0
class LiveVis(object):
    '''Runs the demo'''

    def __init__(self, settings):
        self.settings = settings
        self.bindings = bindings
        
        self.app_classes = OrderedDict()
        self.apps = OrderedDict()
        
        for module_path, app_name in settings.installed_apps:
            module = importlib.import_module(module_path)
            print 'got module', module
            app_class  = getattr(module, app_name)
            print 'got app', app_class
            self.app_classes[app_name] = app_class

        for app_name, app_class in self.app_classes.iteritems():
            app = app_class(settings, self.bindings)
            self.apps[app_name] = app
        self.help_mode = False
        self.window_name = 'Deep Visualization Toolbox'    
        self.quit = False
        self.debug_level = 0

        self.debug_pane_defaults = {
            'face': getattr(cv2, self.settings.help_face),
            'fsize': self.settings.help_fsize,
            'clr': pane_debug_clr,
            'thick': self.settings.help_thick
        }
        self.help_pane_defaults = {
            'face': getattr(cv2, self.settings.help_face),
            'fsize': self.settings.help_fsize,
            'clr': to_255(self.settings.help_clr),
            'thick': self.settings.help_thick
        }

        
    def init_window(self):
        cv2.namedWindow(self.window_name)
        max_i, max_j = 0, 0
        if len(self.settings.window_panes) == 0:
            raise ImproperlyConfigured('settings.window_panes is empty.')
        self.panes = OrderedDict()
        for pane_name, pane_dimensions in self.settings.window_panes:
            if len(pane_dimensions) != 4:
                raise ImproperlyConfigured('pane dimensions should be a tuple of length 4, but it is "%s"' % repr(pane_dimensions))
            i_begin, j_begin, i_size, j_size = pane_dimensions
            max_i = max(max_i, i_begin + i_size)
            max_j = max(max_j, j_begin + j_size)
            if pane_name in self.panes:
                raise Exception('Duplicate pane name in settings: %s' % pane_name)
            self.panes[pane_name] = Pane(i_begin, j_begin, i_size, j_size)
        self.buffer_height = max_i
        self.buffer_width = max_j

        self.window_buffer = np.tile(np.array(np.array(self.settings.window_background) * 255, 'uint8'),
                                     (max_i,max_j,1))
        #print 'BUFFER IS:', self.window_buffer.shape, self.window_buffer.min(), self.window_buffer.max()

        for _,pane in self.panes.iteritems():
            pane.data = self.window_buffer[pane.i_begin:pane.i_end, pane.j_begin:pane.j_end]

        # Allocate help pane
        for ll in self.settings.help_pane_loc:
            assert ll >= 0 and ll <= 1, 'help_pane_loc values should be in [0,1]'
        self.help_pane = Pane(int(self.settings.help_pane_loc[0]*max_i),
                              int(self.settings.help_pane_loc[1]*max_j),
                              int(self.settings.help_pane_loc[2]*max_i),
                              int(self.settings.help_pane_loc[3]*max_j))
        self.help_buffer = self.window_buffer.copy() # For rendering help mode
        self.help_pane.data = self.help_buffer[self.help_pane.i_begin:self.help_pane.i_end, self.help_pane.j_begin:self.help_pane.j_end]

    def run_loop(self):
        self.quit = False
        # Setup
        self.init_window()
        #cap = cv2.VideoCapture(self.settings.capture_device)
        self.input_updater = InputImageFetcher(self.settings)
        self.input_updater.bind_camera()
        self.input_updater.start()

        heartbeat_functions = [self.input_updater.heartbeat]
        for app_name, app in self.apps.iteritems():
            print 'Starting app:', app_name
            app.start()
            heartbeat_functions.extend(app.get_heartbeats())

        ii = 0
        since_keypress = 999
        since_redraw = 999
        since_imshow = 0
        last_render = time.time() - 999
        latest_frame_idx = None
        latest_frame_data = None
        frame_for_apps = None
        redraw_needed = True    # Force redraw the first time
        imshow_needed = True
        while not self.quit:
            # Call any heartbeats
            for heartbeat in heartbeat_functions:
                #print 'Heartbeat: calling', heartbeat
                heartbeat()
            
            # Handle key presses
            keys = []
            # Collect key presses (multiple if len(range)>1)
            for cc in range(1):
                with WithTimer('LiveVis:waitKey', quiet = self.debug_level < 2):
                    key = cv2.waitKey(self.settings.main_loop_sleep_ms)
                if key == -1:
                    break
                else:
                    keys.append(key)
                    #print 'Got key:', key
            now = time.time()
            #print 'Since last:', now - last_render

            skip_imshow = False
            #if now - last_render > .05 and since_imshow < 1:
            #    skip_imshow = True
            
            if skip_imshow:
                since_imshow += 1
            else:
                since_imshow = 0
                last_render = now

            #print '                                                         Number of keys:', len(keys)
            for key in keys:
                since_keypress = 0
                #print 'Got Key:', key
                key,do_redraw = self.handle_key_pre_apps(key)
                redraw_needed |= do_redraw
                imshow_needed |= do_redraw
                for app_name, app in self.apps.iteritems():
                    with WithTimer('%s:handle_key' % app_name, quiet = self.debug_level < 1):
                        key = app.handle_key(key, self.panes)
                key = self.handle_key_post_apps(key)
                if self.quit:
                    break
            for app_name, app in self.apps.iteritems():
                redraw_needed |= app.redraw_needed()

            # Grab latest frame from input_updater thread
            fr_idx,fr_data = self.input_updater.get_frame()
            is_new_frame = (fr_idx != latest_frame_idx and fr_data is not None)
            if is_new_frame:
                latest_frame_idx = fr_idx
                latest_frame_data = fr_data
                frame_for_apps = fr_data

            if is_new_frame:
                with WithTimer('LiveVis.display_frame', quiet = self.debug_level < 1):
                    self.display_frame(latest_frame_data)
                imshow_needed = True

            do_handle_input = (ii == 0 or
                               since_keypress >= self.settings.keypress_pause_handle_iterations)
            if frame_for_apps is not None and do_handle_input:
                # Pass frame to apps for processing
                for app_name, app in self.apps.iteritems():
                    with WithTimer('%s:handle_input' % app_name, quiet = self.debug_level < 1):
                        app.handle_input(latest_frame_data, self.panes)
                frame_for_apps = None

            # Tell each app to draw
            do_redraw = (redraw_needed and
                         (since_keypress >= self.settings.keypress_pause_redraw_iterations or
                          since_redraw >= self.settings.redraw_at_least_every))
            if redraw_needed and do_redraw:
                for app_name, app in self.apps.iteritems():
                    with WithTimer('%s:draw' % app_name, quiet = self.debug_level < 1):
                        imshow_needed |= app.draw(self.panes)
                redraw_needed = False
                since_redraw = 0

            # Render buffer
            if imshow_needed:
                # Only redraw pane debug if display will be updated
                if hasattr(self.settings, 'debug_window_panes') and self.settings.debug_window_panes:
                    for pane_name,pane in self.panes.iteritems():
                        print pane_name, pane
                        pane.data[:] = pane.data * .5
                        line = [FormattedString('%s |' % pane_name, self.debug_pane_defaults),
                                FormattedString('pos: %d,%d |' % (pane.i_begin, pane.j_begin), self.debug_pane_defaults),
                                FormattedString('shape: %d,%d' % (pane.i_size, pane.j_size), self.debug_pane_defaults)]
                        cv2_typeset_text(pane.data, line, (5,20), line_spacing = 5, wrap = True)
                        pane.data[:1,:] = pane_debug_clr
                        pane.data[-1:,:] = pane_debug_clr
                        pane.data[:,:1] = pane_debug_clr
                        pane.data[:,-1:] = pane_debug_clr

                with WithTimer('LiveVis:imshow', quiet = self.debug_level < 1):
                    if self.help_mode:
                        # Copy main buffer to help buffer
                        self.help_buffer[:] = self.window_buffer[:]
                        self.draw_help()
                        cv2_imshow_rgb(self.window_name, self.help_buffer)
                    else:
                        cv2_imshow_rgb(self.window_name, self.window_buffer)
                    imshow_needed = False

            ii += 1
            since_keypress += 1
            since_redraw += 1
            if ii % 2 == 0 and self.settings.print_dots:
                sys.stdout.write('.')
            sys.stdout.flush()
            # Extra sleep just for debugging. In production all main loop sleep should be in cv2.waitKey.
            #time.sleep(2)

        print '\n\nTrying to exit run_loop...'
        self.input_updater.quit = True
        self.input_updater.join(.01 + float(self.settings.input_updater_sleep_after_read_frame) * 5)
        if self.input_updater.is_alive():
            raise Exception('Could not join self.input_updater thread')
        else:
            self.input_updater.free_camera()

        for app_name, app in self.apps.iteritems():
            print 'Quitting app:', app_name
            app.quit()

        print 'Input thread joined and apps quit; exiting run_loop.'
    
    def handle_key_pre_apps(self, key):
        tag = self.bindings.get_tag(key)
        if tag == 'freeze_cam':
            self.input_updater.freeze_cam = not self.input_updater.freeze_cam
        elif tag == 'toggle_input_mode':
            self.input_updater.toggle_input_mode()
        elif tag == 'static_file_increment':
            if self.input_updater.static_file_mode:
                self.input_updater.increment_static_file_idx(1)
            else:
                self.input_updater.static_file_mode = True
        elif tag == 'static_file_decrement':
            if self.input_updater.static_file_mode:
                self.input_updater.increment_static_file_idx(-1)
            else:
                self.input_updater.static_file_mode = True
        elif tag == 'help_mode':
            self.help_mode = not self.help_mode
        elif tag == 'stretch_mode':
            self.input_updater.toggle_stretch_mode()
            print 'Stretch mode is now', self.input_updater.static_file_stretch_mode
        elif tag == 'debug_level':
            self.debug_level = (self.debug_level + 1) % 3
            for app_name, app in self.apps.iteritems():
                app.set_debug(self.debug_level)
        else:
            return key, False
        return None, True

    def handle_key_post_apps(self, key):
        tag = self.bindings.get_tag(key)
        if tag == 'quit':
            self.quit = True
        elif key == None:
            pass
        else:
            key_label, masked_vals = self.bindings.get_key_label_from_keycode(key, extra_info = True)
            masked_vals_pp = ', '.join(['%d (%s)' % (mv, hex(mv)) for mv in masked_vals])
            if key_label is None:
                print 'Got key code %d (%s), did not match any known key (masked vals tried: %s)' % (key, hex(key), masked_vals_pp)
            elif tag is None:
                print 'Got key code %d (%s), matched key "%s", but key is not bound to any function' % (key, hex(key), key_label)
            else:
                print 'Got key code %d (%s), matched key "%s", bound to "%s", but nobody handled "%s"' % (
                    key, hex(key), key_label, tag, tag)

    def display_frame(self, frame):
        frame_disp = cv2.resize(frame[:], self.panes['input'].data.shape[:2][::-1])
        self.panes['input'].data[:] = frame_disp

    def draw_help(self):
        self.help_buffer[:] = self.help_buffer[:] * .7
        self.help_pane.data[:] = self.help_pane.data[:] * .7
        
        loc = self.settings.help_loc[::-1]   # Reverse to OpenCV c,r order
        defaults = self.help_pane_defaults
        lines = []
        lines.append([FormattedString('~ ~ ~ Deep Visualization Toolbox ~ ~ ~', defaults, align='center', width=self.help_pane.j_size)])
        lines.append([FormattedString('', defaults)])
        lines.append([FormattedString('Base keys', defaults)])

        for tag in ('help_mode', 'freeze_cam', 'toggle_input_mode', 'static_file_increment', 'static_file_decrement', 'stretch_mode', 'quit'):
            key_strings, help_string = self.bindings.get_key_help(tag)
            label = '%10s:' % (','.join(key_strings))
            lines.append([FormattedString(label, defaults, width=120, align='right'),
                          FormattedString(help_string, defaults)])

        locy = cv2_typeset_text(self.help_pane.data, lines, loc,
                                line_spacing = self.settings.help_line_spacing)

        for app_name, app in self.apps.iteritems():
            locy = app.draw_help(self.help_pane, locy)
コード例 #2
0
class LiveVis(object):
    '''Runs the demo'''

    def __init__(self, settings):
        self.settings = settings
        self.bindings = bindings

        self.app_classes = OrderedDict()
        self.apps = OrderedDict()

        for module_path, app_name in settings.installed_apps:
            module = importlib.import_module(module_path)
            print('got module: {}'.format(module))
            app_class  = getattr(module, app_name)
            print('got app: {}'.format(app_class))
            self.app_classes[app_name] = app_class

        for app_name, app_class in iter(self.app_classes.items()):
            app = app_class(settings, self.bindings)
            self.apps[app_name] = app
        self.help_mode = False
        self.window_name = 'Deep Visualization Toolbox    |    Model: %s' % (settings.model_to_load)
        self.quit = False
        self.debug_level = 0

        self.debug_pane_defaults = {
            'face': getattr(cv2, self.settings.help_face),
            'fsize': self.settings.help_fsize,
            'clr': pane_debug_clr,
            'thick': self.settings.help_thick
        }
        self.help_pane_defaults = {
            'face': getattr(cv2, self.settings.help_face),
            'fsize': self.settings.help_fsize,
            'clr': to_255(self.settings.help_clr),
            'thick': self.settings.help_thick
        }


    def init_window(self):
        cv2.namedWindow(self.window_name)
        max_i, max_j = 0, 0
        if len(self.settings.window_panes) == 0:
            raise ImproperlyConfigured('settings.window_panes is empty.')
        self.panes = OrderedDict()
        for pane_name, pane_dimensions in self.settings.window_panes:
            if len(pane_dimensions) != 4:
                raise ImproperlyConfigured('pane dimensions should be a tuple of length 4, but it is "%s"' % repr(pane_dimensions))
            i_begin, j_begin, i_size, j_size = pane_dimensions
            max_i = max(max_i, i_begin + i_size)
            max_j = max(max_j, j_begin + j_size)
            if pane_name in self.panes:
                raise Exception('Duplicate pane name in settings: %s' % pane_name)
            self.panes[pane_name] = Pane(i_begin, j_begin, i_size, j_size)
        self.buffer_height = max_i
        self.buffer_width = max_j

        self.window_buffer = np.tile(np.array(np.array(self.settings.window_background) * 255, 'uint8'),
                                     (max_i,max_j,1))
        #print 'BUFFER IS:', self.window_buffer.shape, self.window_buffer.min(), self.window_buffer.max()

        for _,pane in iter(self.panes.items()):
            pane.data = self.window_buffer[pane.i_begin:pane.i_end, pane.j_begin:pane.j_end]

        # Allocate help pane
        for ll in self.settings.help_pane_loc:
            assert ll >= 0 and ll <= 1, 'help_pane_loc values should be in [0,1]'
        self.help_pane = Pane(int(self.settings.help_pane_loc[0]*max_i),
                              int(self.settings.help_pane_loc[1]*max_j),
                              int(self.settings.help_pane_loc[2]*max_i),
                              int(self.settings.help_pane_loc[3]*max_j))
        self.help_buffer = self.window_buffer.copy() # For rendering help mode
        self.help_pane.data = self.help_buffer[self.help_pane.i_begin:self.help_pane.i_end, self.help_pane.j_begin:self.help_pane.j_end]

        # add listener for mouse clicks
        cv2.setMouseCallback(self.window_name, self.on_mouse_click)

    def on_mouse_click(self, event, x, y, flags, param):
        '''
        Handle all button presses.
        '''

        if event == cv2.EVENT_LBUTTONUP:
            for app_name, app in iter(self.apps.items()):
                with WithTimer('%s:on_mouse_click' % app_name, quiet=self.debug_level < 1):
                    key = app.handle_mouse_left_click(x, y, flags, param, self.panes)

    def check_for_control_height_update(self):

        if hasattr(self.settings, '_calculated_control_pane_height') and \
           self.settings._calculated_control_pane_height != self.panes['caffevis_control'].i_size:

            self.panes['caffevis_control'].reset(
                self.settings.window_panes[4][1][0],
                self.settings.window_panes[4][1][1],
                self.settings._calculated_control_pane_height,
                self.settings.window_panes[4][1][3])

            self.panes['caffevis_layers'].reset(
                self.settings._calculated_control_pane_height,
                self.settings.window_panes[5][1][1],
                self.settings.window_panes[5][1][2] + 3*20 - self.settings._calculated_control_pane_height,
                self.settings.window_panes[5][1][3])

            for _, pane in iter(self.panes.items()):
                pane.data = self.window_buffer[pane.i_begin:pane.i_end, pane.j_begin:pane.j_end]

            return True

        else:
            return False

        pass

    def run_loop(self):
        self.quit = False
        # Setup
        self.init_window()
        #cap = cv2.VideoCapture(self.settings.capture_device)
        from input_fetcher import InputImageFetcher

        self.input_updater = InputImageFetcher(self.settings)
        self.input_updater.bind_camera()
        self.input_updater.start()

        heartbeat_functions = [self.input_updater.heartbeat]
        for app_name, app in iter(self.apps.items()):
            print('Starting app: {}'.format(app_name))
            app.start(self)
            heartbeat_functions.extend(app.get_heartbeats())

        ii = 0
        since_keypress = 999
        since_redraw = 999
        since_imshow = 0
        last_render = time.time() - 999
        latest_frame_idx = None
        latest_frame_data = None
        frame_for_apps = None
        redraw_needed = True    # Force redraw the first time
        imshow_needed = True
        while not self.quit:
            # Call any heartbeats
            for heartbeat in heartbeat_functions:
                #print 'Heartbeat: calling', heartbeat
                heartbeat()

            # Handle key presses
            keys = []
            # Collect key presses (multiple if len(range)>1)
            for cc in range(1):
                with WithTimer('LiveVis:waitKey', quiet = self.debug_level < 2):
                    key = cv2.waitKey(self.settings.main_loop_sleep_ms)
                if key == -1:
                    break
                else:
                    if (key != 255):
                        keys.append(key)
                    #print 'Got key:', key
            now = time.time()
            #print 'Since last:', now - last_render

            skip_imshow = False
            #if now - last_render > .05 and since_imshow < 1:
            #    skip_imshow = True

            if skip_imshow:
                since_imshow += 1
            else:
                since_imshow = 0
                last_render = now

            #print '                                                         Number of keys:', len(keys)
            for key in keys:
                since_keypress = 0
                #print 'Got Key:', key
                key,do_redraw = self.handle_key_pre_apps(key)
                redraw_needed |= do_redraw
                imshow_needed |= do_redraw
                for app_name, app in iter(self.apps.items()):
                    with WithTimer('%s:handle_key' % app_name, quiet = self.debug_level < 1):
                        key = app.handle_key(key, self.panes)
                key = self.handle_key_post_apps(key)
                if self.quit:
                    break
            for app_name, app in iter(self.apps.items()):
                redraw_needed |= app.redraw_needed()

            redraw_needed |= self.check_for_control_height_update()

            # Grab latest frame from input_updater thread
            fr_idx,fr_data,fr_label,fr_filename = self.input_updater.get_frame()
            is_new_frame = (fr_idx != latest_frame_idx and fr_data is not None)
            if is_new_frame:
                latest_frame_idx = fr_idx
                latest_frame_data = fr_data
                latest_label = fr_label
                latest_filename = fr_filename
                frame_for_apps = fr_data

            if is_new_frame:
                with WithTimer('LiveVis.display_frame', quiet = self.debug_level < 1):
                    self.display_frame(latest_frame_data)
                imshow_needed = True

            do_handle_input = (ii == 0 or
                               since_keypress >= self.settings.keypress_pause_handle_iterations)
            if frame_for_apps is not None and do_handle_input:
                # Pass frame to apps for processing
                for app_name, app in iter(self.apps.items()):
                    with WithTimer('%s:handle_input' % app_name, quiet = self.debug_level < 1):
                        app.handle_input(latest_frame_data, latest_label, latest_filename, self.panes)
                frame_for_apps = None

            # Tell each app to draw
            do_redraw = (redraw_needed and
                         (since_keypress >= self.settings.keypress_pause_redraw_iterations or
                          since_redraw >= self.settings.redraw_at_least_every))
            if redraw_needed and do_redraw:
                for app_name, app in iter(self.apps.items()):
                    with WithTimer('%s:draw' % app_name, quiet = self.debug_level < 1):
                        imshow_needed |= app.draw(self.panes)
                redraw_needed = False
                since_redraw = 0

            # Render buffer
            if imshow_needed:
                # Only redraw pane debug if display will be updated
                if hasattr(self.settings, 'debug_window_panes') and self.settings.debug_window_panes:
                    for pane_name,pane in iter(self.panes.items()):
                        print([pane_name, pane])
                        pane.data[:] = pane.data * .5
                        line = [FormattedString('%s |' % pane_name, self.debug_pane_defaults),
                                FormattedString('pos: %d,%d |' % (pane.i_begin, pane.j_begin), self.debug_pane_defaults),
                                FormattedString('shape: %d,%d' % (pane.i_size, pane.j_size), self.debug_pane_defaults)]
                        cv2_typeset_text(pane.data, line, (5,20), line_spacing = 5, wrap = True)
                        pane.data[:1,:] = pane_debug_clr
                        pane.data[-1:,:] = pane_debug_clr
                        pane.data[:,:1] = pane_debug_clr
                        pane.data[:,-1:] = pane_debug_clr

                with WithTimer('LiveVis:imshow', quiet = self.debug_level < 1):
                    if self.help_mode:
                        # Copy main buffer to help buffer
                        self.help_buffer[:] = self.window_buffer[:]
                        self.draw_help()
                        cv2_imshow_rgb(self.window_name, self.help_buffer)
                    else:
                        cv2_imshow_rgb(self.window_name, self.window_buffer)
                    imshow_needed = False

            ii += 1
            since_keypress += 1
            since_redraw += 1
            if ii % 2 == 0 and self.settings.print_dots:
                sys.stdout.write('.')
            sys.stdout.flush()
            # Extra sleep just for debugging. In production all main loop sleep should be in cv2.waitKey.
            #time.sleep(2)

        print('\n\nTrying to exit run_loop...')
        self.input_updater.quit = True
        self.input_updater.join(.01 + float(self.settings.input_updater_sleep_after_read_frame) * 5)
        if self.input_updater.is_alive():
            raise Exception('Could not join self.input_updater thread')
        else:
            self.input_updater.free_camera()

        for app_name, app in iter(self.apps.items()):
            print('Quitting app: {}'.format(app_name))
            app.quit()

        print('Input thread joined and apps quit; exiting run_loop.')

    def handle_key_pre_apps(self, key):
        tag = self.bindings.get_tag(key)
        if tag == 'freeze_cam':
            self.input_updater.freeze_cam = not self.input_updater.freeze_cam
        elif tag == 'toggle_input_mode':
            self.input_updater.toggle_input_mode()
        elif tag == 'static_file_increment':
            self.input_updater.next_image()
        elif tag == 'static_file_decrement':
            self.input_updater.prev_image()
        elif tag == 'help_mode':
            self.toggle_help_mode()
        elif tag == 'stretch_mode':
            self.input_updater.toggle_stretch_mode()
            print('Stretch mode is now {}'.format(self.input_updater.static_file_stretch_mode))
        elif tag == 'debug_level':
            self.debug_level = (self.debug_level + 1) % 3
            for app_name, app in iter(self.apps.items()):
                app.set_debug(self.debug_level)
        else:
            return key, False
        return None, True

    def handle_key_post_apps(self, key):
        tag = self.bindings.get_tag(key)
        if tag == 'quit':
            self.set_quit_flag()
        elif key == None:
            pass
        else:
            key_label, masked_vals = self.bindings.get_key_label_from_keycode(key, extra_info = True)
            masked_vals_pp = ', '.join(['%d (%s)' % (mv, hex(mv)) for mv in masked_vals])
            if key_label is None:
                print('Got key code %d (%s), did not match any known key (masked vals tried: %s)' % (key, hex(key), masked_vals_pp))
            elif tag is None:
                print('Got key code %d (%s), matched key "%s", but key is not bound to any function' % (key, hex(key), key_label))
            else:
                print('Got key code %d (%s), matched key "%s", bound to "%s", but nobody handled "%s"' % (
                    key, hex(key), key_label, tag, tag))

    def display_frame(self, frame):

        full_pane_shape = self.panes['input'].data.shape[:2][::-1]
        if self.settings.is_siamese and ((type(frame),len(frame)) == (tuple,2)):
            frame1 = frame[0]
            frame2 = frame[1]

            half_pane_shape = (full_pane_shape[0], full_pane_shape[1]/2)
            frame_disp1 = ensure_uint255_and_resize_without_fit(frame1[:], half_pane_shape)
            frame_disp2 = ensure_uint255_and_resize_without_fit(frame2[:], half_pane_shape)
            frame_disp = np.concatenate((frame_disp1, frame_disp2), axis=1)
        else:
            frame_disp = ensure_uint255_and_resize_without_fit(frame[:], full_pane_shape)

        if self.settings._calculated_is_gray_model:
            frame_disp = gray_to_color(frame_disp)

        self.panes['input'].data[:] = frame_disp

    def draw_help(self):
        self.help_buffer[:] = self.help_buffer[:] * .7
        self.help_pane.data[:] = self.help_pane.data[:] * .7

        loc = self.settings.help_loc[::-1]   # Reverse to OpenCV c,r order
        defaults = self.help_pane_defaults
        lines = []
        lines.append([FormattedString('~ ~ ~ Deep Visualization Toolbox ~ ~ ~', defaults, align='center', width=self.help_pane.j_size)])

        locy, boxes = cv2_typeset_text(self.help_pane.data, lines, loc,
                                       line_spacing = self.settings.help_line_spacing)

        for app_name, app in iter(self.apps.items()):
            locy = app.draw_help(self.help_pane, locy)

    def toggle_help_mode(self):
        self.help_mode = not self.help_mode

    def set_quit_flag(self):
        self.quit = True
コード例 #3
0
    def run_loop(self):
        self.quit = False
        # Setup
        self.init_window()
        #cap = cv2.VideoCapture(self.settings.capture_device)
        self.input_updater = InputImageFetcher(self.settings)
        self.input_updater.bind_camera()
        self.input_updater.start()

        heartbeat_functions = [self.input_updater.heartbeat]
        for app_name, app in self.apps.iteritems():
            print 'Starting app:', app_name
            app.start()
            heartbeat_functions.extend(app.get_heartbeats())

        ii = 0
        since_keypress = 999
        since_redraw = 999
        since_imshow = 0
        last_render = time.time() - 999
        latest_frame_idx = None
        latest_frame_data = None
        frame_for_apps = None
        redraw_needed = True    # Force redraw the first time
        imshow_needed = True
        while not self.quit:
            # Call any heartbeats
            for heartbeat in heartbeat_functions:
                #print 'Heartbeat: calling', heartbeat
                heartbeat()
            
            # Handle key presses
            keys = []
            # Collect key presses (multiple if len(range)>1)
            for cc in range(1):
                with WithTimer('LiveVis:waitKey', quiet = self.debug_level < 2):
                    key = cv2.waitKey(self.settings.main_loop_sleep_ms)
                if key == -1:
                    break
                else:
                    keys.append(key)
                    #print 'Got key:', key
            now = time.time()
            #print 'Since last:', now - last_render

            skip_imshow = False
            #if now - last_render > .05 and since_imshow < 1:
            #    skip_imshow = True
            
            if skip_imshow:
                since_imshow += 1
            else:
                since_imshow = 0
                last_render = now

            #print '                                                         Number of keys:', len(keys)
            for key in keys:
                since_keypress = 0
                #print 'Got Key:', key
                key,do_redraw = self.handle_key_pre_apps(key)
                redraw_needed |= do_redraw
                imshow_needed |= do_redraw
                for app_name, app in self.apps.iteritems():
                    with WithTimer('%s:handle_key' % app_name, quiet = self.debug_level < 1):
                        key = app.handle_key(key, self.panes)
                key = self.handle_key_post_apps(key)
                if self.quit:
                    break
            for app_name, app in self.apps.iteritems():
                redraw_needed |= app.redraw_needed()

            # Grab latest frame from input_updater thread
            fr_idx,fr_data = self.input_updater.get_frame()
            is_new_frame = (fr_idx != latest_frame_idx and fr_data is not None)
            if is_new_frame:
                latest_frame_idx = fr_idx
                latest_frame_data = fr_data
                frame_for_apps = fr_data

            if is_new_frame:
                with WithTimer('LiveVis.display_frame', quiet = self.debug_level < 1):
                    self.display_frame(latest_frame_data)
                imshow_needed = True

            do_handle_input = (ii == 0 or
                               since_keypress >= self.settings.keypress_pause_handle_iterations)
            if frame_for_apps is not None and do_handle_input:
                # Pass frame to apps for processing
                for app_name, app in self.apps.iteritems():
                    with WithTimer('%s:handle_input' % app_name, quiet = self.debug_level < 1):
                        app.handle_input(latest_frame_data, self.panes)
                frame_for_apps = None

            # Tell each app to draw
            do_redraw = (redraw_needed and
                         (since_keypress >= self.settings.keypress_pause_redraw_iterations or
                          since_redraw >= self.settings.redraw_at_least_every))
            if redraw_needed and do_redraw:
                for app_name, app in self.apps.iteritems():
                    with WithTimer('%s:draw' % app_name, quiet = self.debug_level < 1):
                        imshow_needed |= app.draw(self.panes)
                redraw_needed = False
                since_redraw = 0

            # Render buffer
            if imshow_needed:
                # Only redraw pane debug if display will be updated
                if hasattr(self.settings, 'debug_window_panes') and self.settings.debug_window_panes:
                    for pane_name,pane in self.panes.iteritems():
                        print pane_name, pane
                        pane.data[:] = pane.data * .5
                        line = [FormattedString('%s |' % pane_name, self.debug_pane_defaults),
                                FormattedString('pos: %d,%d |' % (pane.i_begin, pane.j_begin), self.debug_pane_defaults),
                                FormattedString('shape: %d,%d' % (pane.i_size, pane.j_size), self.debug_pane_defaults)]
                        cv2_typeset_text(pane.data, line, (5,20), line_spacing = 5, wrap = True)
                        pane.data[:1,:] = pane_debug_clr
                        pane.data[-1:,:] = pane_debug_clr
                        pane.data[:,:1] = pane_debug_clr
                        pane.data[:,-1:] = pane_debug_clr

                with WithTimer('LiveVis:imshow', quiet = self.debug_level < 1):
                    if self.help_mode:
                        # Copy main buffer to help buffer
                        self.help_buffer[:] = self.window_buffer[:]
                        self.draw_help()
                        cv2_imshow_rgb(self.window_name, self.help_buffer)
                    else:
                        cv2_imshow_rgb(self.window_name, self.window_buffer)
                    imshow_needed = False

            ii += 1
            since_keypress += 1
            since_redraw += 1
            if ii % 2 == 0 and self.settings.print_dots:
                sys.stdout.write('.')
            sys.stdout.flush()
            # Extra sleep just for debugging. In production all main loop sleep should be in cv2.waitKey.
            #time.sleep(2)

        print '\n\nTrying to exit run_loop...'
        self.input_updater.quit = True
        self.input_updater.join(.01 + float(self.settings.input_updater_sleep_after_read_frame) * 5)
        if self.input_updater.is_alive():
            raise Exception('Could not join self.input_updater thread')
        else:
            self.input_updater.free_camera()

        for app_name, app in self.apps.iteritems():
            print 'Quitting app:', app_name
            app.quit()

        print 'Input thread joined and apps quit; exiting run_loop.'
コード例 #4
0
    def run_loop(self):
        self.quit = False
        # Setup
        self.init_window()
        #cap = cv2.VideoCapture(self.settings.capture_device)
        from input_fetcher import InputImageFetcher

        self.input_updater = InputImageFetcher(self.settings)
        self.input_updater.bind_camera()
        self.input_updater.start()

        heartbeat_functions = [self.input_updater.heartbeat]
        for app_name, app in iter(self.apps.items()):
            print('Starting app: {}'.format(app_name))
            app.start(self)
            heartbeat_functions.extend(app.get_heartbeats())

        ii = 0
        since_keypress = 999
        since_redraw = 999
        since_imshow = 0
        last_render = time.time() - 999
        latest_frame_idx = None
        latest_frame_data = None
        frame_for_apps = None
        redraw_needed = True    # Force redraw the first time
        imshow_needed = True
        while not self.quit:
            # Call any heartbeats
            for heartbeat in heartbeat_functions:
                #print 'Heartbeat: calling', heartbeat
                heartbeat()

            # Handle key presses
            keys = []
            # Collect key presses (multiple if len(range)>1)
            for cc in range(1):
                with WithTimer('LiveVis:waitKey', quiet = self.debug_level < 2):
                    key = cv2.waitKey(self.settings.main_loop_sleep_ms)
                if key == -1:
                    break
                else:
                    if (key != 255):
                        keys.append(key)
                    #print 'Got key:', key
            now = time.time()
            #print 'Since last:', now - last_render

            skip_imshow = False
            #if now - last_render > .05 and since_imshow < 1:
            #    skip_imshow = True

            if skip_imshow:
                since_imshow += 1
            else:
                since_imshow = 0
                last_render = now

            #print '                                                         Number of keys:', len(keys)
            for key in keys:
                since_keypress = 0
                #print 'Got Key:', key
                key,do_redraw = self.handle_key_pre_apps(key)
                redraw_needed |= do_redraw
                imshow_needed |= do_redraw
                for app_name, app in iter(self.apps.items()):
                    with WithTimer('%s:handle_key' % app_name, quiet = self.debug_level < 1):
                        key = app.handle_key(key, self.panes)
                key = self.handle_key_post_apps(key)
                if self.quit:
                    break
            for app_name, app in iter(self.apps.items()):
                redraw_needed |= app.redraw_needed()

            redraw_needed |= self.check_for_control_height_update()

            # Grab latest frame from input_updater thread
            fr_idx,fr_data,fr_label,fr_filename = self.input_updater.get_frame()
            is_new_frame = (fr_idx != latest_frame_idx and fr_data is not None)
            if is_new_frame:
                latest_frame_idx = fr_idx
                latest_frame_data = fr_data
                latest_label = fr_label
                latest_filename = fr_filename
                frame_for_apps = fr_data

            if is_new_frame:
                with WithTimer('LiveVis.display_frame', quiet = self.debug_level < 1):
                    self.display_frame(latest_frame_data)
                imshow_needed = True

            do_handle_input = (ii == 0 or
                               since_keypress >= self.settings.keypress_pause_handle_iterations)
            if frame_for_apps is not None and do_handle_input:
                # Pass frame to apps for processing
                for app_name, app in iter(self.apps.items()):
                    with WithTimer('%s:handle_input' % app_name, quiet = self.debug_level < 1):
                        app.handle_input(latest_frame_data, latest_label, latest_filename, self.panes)
                frame_for_apps = None

            # Tell each app to draw
            do_redraw = (redraw_needed and
                         (since_keypress >= self.settings.keypress_pause_redraw_iterations or
                          since_redraw >= self.settings.redraw_at_least_every))
            if redraw_needed and do_redraw:
                for app_name, app in iter(self.apps.items()):
                    with WithTimer('%s:draw' % app_name, quiet = self.debug_level < 1):
                        imshow_needed |= app.draw(self.panes)
                redraw_needed = False
                since_redraw = 0

            # Render buffer
            if imshow_needed:
                # Only redraw pane debug if display will be updated
                if hasattr(self.settings, 'debug_window_panes') and self.settings.debug_window_panes:
                    for pane_name,pane in iter(self.panes.items()):
                        print([pane_name, pane])
                        pane.data[:] = pane.data * .5
                        line = [FormattedString('%s |' % pane_name, self.debug_pane_defaults),
                                FormattedString('pos: %d,%d |' % (pane.i_begin, pane.j_begin), self.debug_pane_defaults),
                                FormattedString('shape: %d,%d' % (pane.i_size, pane.j_size), self.debug_pane_defaults)]
                        cv2_typeset_text(pane.data, line, (5,20), line_spacing = 5, wrap = True)
                        pane.data[:1,:] = pane_debug_clr
                        pane.data[-1:,:] = pane_debug_clr
                        pane.data[:,:1] = pane_debug_clr
                        pane.data[:,-1:] = pane_debug_clr

                with WithTimer('LiveVis:imshow', quiet = self.debug_level < 1):
                    if self.help_mode:
                        # Copy main buffer to help buffer
                        self.help_buffer[:] = self.window_buffer[:]
                        self.draw_help()
                        cv2_imshow_rgb(self.window_name, self.help_buffer)
                    else:
                        cv2_imshow_rgb(self.window_name, self.window_buffer)
                    imshow_needed = False

            ii += 1
            since_keypress += 1
            since_redraw += 1
            if ii % 2 == 0 and self.settings.print_dots:
                sys.stdout.write('.')
            sys.stdout.flush()
            # Extra sleep just for debugging. In production all main loop sleep should be in cv2.waitKey.
            #time.sleep(2)

        print('\n\nTrying to exit run_loop...')
        self.input_updater.quit = True
        self.input_updater.join(.01 + float(self.settings.input_updater_sleep_after_read_frame) * 5)
        if self.input_updater.is_alive():
            raise Exception('Could not join self.input_updater thread')
        else:
            self.input_updater.free_camera()

        for app_name, app in iter(self.apps.items()):
            print('Quitting app: {}'.format(app_name))
            app.quit()

        print('Input thread joined and apps quit; exiting run_loop.')