def displayMap(playerX,playerY,playerZ, ship = g.CURSHIP): ## debugMapDisplay() g.MAPDISP.fill((0,0,0)) for y in range(g.Yt): for x in range(g.Xt): ## print (playerY, Yt//2, playerX) displayAt(playerX-g.Xt//2 +x, playerY-g.Yt//2 +y,playerZ, x,y,ship) UI.displayUI()##<- BAD, Why displaying UI here???
def redraw(xPos,yPos,zPos,ship): displayMap(xPos, yPos,zPos, ship) makeMinimap() displayMinimap() UI.displayUI() pygame.display.update()