コード例 #1
0
    def __init__(self, *args,
                 **kwargs):  # , source, destination, fps, size, gui, serial
        self.log = logging.getLogger(__name__)
        QtGui.QMainWindow.__init__(self)

        self.ui = Ui_MainWindow()
        self.ui.setupUi(self)

        # Spotter main class, handles Grabber, Writer, Tracker, Chatter
        self.__spotter_ref = Spotter(*args, **kwargs)

        # Status Bar
        self.status_bar = StatusBar(self)
        self.statusBar().addWidget(self.status_bar)

        # Side bar widget
        self.side_bar = SideBar.SideBar(self)
        self.ui.frame_parameters.addWidget(self.side_bar)

        # Exit Signals
        self.ui.actionE_xit.setShortcut('Ctrl+Q')
        self.ui.actionE_xit.setStatusTip('Exit Spotter')
        self.connect(self.ui.actionE_xit, QtCore.SIGNAL('triggered()'),
                     QtCore.SLOT('close()'))

        # About window
        self.connect(self.ui.actionAbout, QtCore.SIGNAL('triggered()'),
                     self.about)

        # Menu Bar items
        #   File
        self.connect(self.ui.actionFile, QtCore.SIGNAL('triggered()'),
                     self.file_open_video)
        self.connect(self.ui.actionCamera, QtCore.SIGNAL('triggered()'),
                     self.file_open_device)
        #   Configuration
        self.connect(self.ui.actionLoadConfig, QtCore.SIGNAL('triggered()'),
                     self.load_config)
        self.connect(self.ui.actionSaveConfig, QtCore.SIGNAL('triggered()'),
                     self.save_config)
        self.connect(self.ui.actionRemoveTemplate,
                     QtCore.SIGNAL('triggered()'),
                     self.side_bar.remove_all_tabs)

        # Toolbar items
        self.connect(self.ui.actionRecord, QtCore.SIGNAL('toggled(bool)'),
                     self.record_video)
        self.connect(self.ui.actionSourceProperties,
                     QtCore.SIGNAL('triggered()'),
                     self.spotter.grabber.get_capture_properties)
        # Serial/Arduino Connection status indicator
        self.arduino_indicator = SerialIndicator(self.spotter.chatter)
        self.ui.toolBar.addWidget(self.arduino_indicator)

        # OpenGL frame
        self.gl_frame = GLFrame(AA=True)
        self.ui.frame_video.addWidget(self.gl_frame)
        self.gl_frame.setSizePolicy(QtGui.QSizePolicy.Expanding,
                                    QtGui.QSizePolicy.Expanding)

        # handling mouse events by the tabs for selection of regions etc.
        self.gl_frame.sig_event.connect(self.mouse_event_to_tab)

        # Loading template list in folder
        default_path = os.path.join(os.path.abspath(DIR_CONFIG),
                                    DEFAULT_TEMPLATE)
        self.template_default = self.parse_config(default_path, True)
        #list_of_files = [f for f in os.listdir(DIR_TEMPLATES) if f.lower().endswith('ini')]

        # Main Window states
        self.center_window()
        self.connect(self.ui.actionOnTop, QtCore.SIGNAL('toggled(bool)'),
                     self.toggle_window_on_top)

        # Starts main frame grabber loop
        self.timer = QtCore.QTimer(self)
        self.timer.timeout.connect(self.refresh)
        self.timer.start(GUI_REFRESH_INTERVAL)

        self.stopwatch = QtCore.QElapsedTimer()
        self.stopwatch.start()
コード例 #2
0
class Main(QtGui.QMainWindow):
    gui_refresh_offset = 0

    __spotter_ref = None

    def __init__(self, *args,
                 **kwargs):  # , source, destination, fps, size, gui, serial
        self.log = logging.getLogger(__name__)
        QtGui.QMainWindow.__init__(self)

        self.ui = Ui_MainWindow()
        self.ui.setupUi(self)

        # Spotter main class, handles Grabber, Writer, Tracker, Chatter
        self.__spotter_ref = Spotter(*args, **kwargs)

        # Status Bar
        self.status_bar = StatusBar(self)
        self.statusBar().addWidget(self.status_bar)

        # Side bar widget
        self.side_bar = SideBar.SideBar(self)
        self.ui.frame_parameters.addWidget(self.side_bar)

        # Exit Signals
        self.ui.actionE_xit.setShortcut('Ctrl+Q')
        self.ui.actionE_xit.setStatusTip('Exit Spotter')
        self.connect(self.ui.actionE_xit, QtCore.SIGNAL('triggered()'),
                     QtCore.SLOT('close()'))

        # About window
        self.connect(self.ui.actionAbout, QtCore.SIGNAL('triggered()'),
                     self.about)

        # Menu Bar items
        #   File
        self.connect(self.ui.actionFile, QtCore.SIGNAL('triggered()'),
                     self.file_open_video)
        self.connect(self.ui.actionCamera, QtCore.SIGNAL('triggered()'),
                     self.file_open_device)
        #   Configuration
        self.connect(self.ui.actionLoadConfig, QtCore.SIGNAL('triggered()'),
                     self.load_config)
        self.connect(self.ui.actionSaveConfig, QtCore.SIGNAL('triggered()'),
                     self.save_config)
        self.connect(self.ui.actionRemoveTemplate,
                     QtCore.SIGNAL('triggered()'),
                     self.side_bar.remove_all_tabs)

        # Toolbar items
        self.connect(self.ui.actionRecord, QtCore.SIGNAL('toggled(bool)'),
                     self.record_video)
        self.connect(self.ui.actionSourceProperties,
                     QtCore.SIGNAL('triggered()'),
                     self.spotter.grabber.get_capture_properties)
        # Serial/Arduino Connection status indicator
        self.arduino_indicator = SerialIndicator(self.spotter.chatter)
        self.ui.toolBar.addWidget(self.arduino_indicator)

        # OpenGL frame
        self.gl_frame = GLFrame(AA=True)
        self.ui.frame_video.addWidget(self.gl_frame)
        self.gl_frame.setSizePolicy(QtGui.QSizePolicy.Expanding,
                                    QtGui.QSizePolicy.Expanding)

        # handling mouse events by the tabs for selection of regions etc.
        self.gl_frame.sig_event.connect(self.mouse_event_to_tab)

        # Loading template list in folder
        default_path = os.path.join(os.path.abspath(DIR_CONFIG),
                                    DEFAULT_TEMPLATE)
        self.template_default = self.parse_config(default_path, True)
        #list_of_files = [f for f in os.listdir(DIR_TEMPLATES) if f.lower().endswith('ini')]

        # Main Window states
        self.center_window()
        self.connect(self.ui.actionOnTop, QtCore.SIGNAL('toggled(bool)'),
                     self.toggle_window_on_top)

        # Starts main frame grabber loop
        self.timer = QtCore.QTimer(self)
        self.timer.timeout.connect(self.refresh)
        self.timer.start(GUI_REFRESH_INTERVAL)

        self.stopwatch = QtCore.QElapsedTimer()
        self.stopwatch.start()

    @property
    def spotter(self):
        return self.__spotter_ref

    ###############################################################################
    ##  FRAME REFRESH
    ###############################################################################
    def refresh(self):
        # TODO: I ain't got no clue as to why reducing the interval drastically improves the frame rate
        # TODO: Maybe the interval immediately resets the counter and starts it up?
        elapsed = self.stopwatch.restart()

        #self.log.debug("Updating spotter")
        if self.spotter.update() is None:
            pass
            #return

        # update the OpenGL frame
        #self.log.debug("Updating GL")
        if not (self.gl_frame.width and self.gl_frame.height):
            return
        self.gl_frame.update_world(self.spotter)

        # Update the currently open tab
        #self.log.debug("Updating side bar")
        self.side_bar.update_current_page()

        # check if the refresh rate needs adjustment
        #self.log.debug("Updating GUI refresh rate")
        self.adjust_refresh_rate()

        # based on stopwatch, show GUI refresh rate
        #self.log.debug("Updating GUI refresh rate display")
        self.status_bar.update_fps(elapsed)

    def adjust_refresh_rate(self, forced=None):
        """
        Change GUI refresh rate according to frame rate of video source, or keep at
        1000/GUI_REFRESH_INTERVAL Hz for cameras to not miss too many frames
        """
        self.gui_refresh_offset = self.status_bar.sb_offset.value()

        if forced is not None:
            self.timer.setInterval(forced)
            return

        if self.spotter.source_type == 'file':
            if not self.status_bar.sb_offset.isEnabled():
                self.status_bar.sb_offset.setEnabled(True)
            try:
                interval = int(
                    1000.0 /
                    self.spotter.grabber.fps) + self.gui_refresh_offset
            except (ValueError, TypeError):
                interval = 0
            if interval < 0:
                interval = 1
                self.status_bar.sb_offset.setValue(
                    interval - int(1000.0 / self.spotter.grabber.fps))

            if self.spotter.grabber.fps != 0 and self.timer.interval(
            ) != interval:
                self.timer.setInterval(interval)
                self.log.debug(
                    "Changed main loop update rate to match file. New: %d",
                    self.timer.interval())
        else:
            if self.status_bar.sb_offset.isEnabled():
                self.status_bar.sb_offset.setEnabled(False)
                #self.status_bar.sb_offset.setValue(0)
            if self.timer.interval() != GUI_REFRESH_INTERVAL:
                self.timer.setInterval(GUI_REFRESH_INTERVAL)
                self.log.debug(
                    "Changed main loop update rate to be fast. New: %d",
                    self.timer.interval())

    def record_video(self, state, filename=None):
        """ Control recording of grabbed video. """
        # TODO: Select output video file name.
        self.log.debug("Toggling writer recording state")
        if state:
            if filename is None:
                filename = QtGui.QFileDialog.getSaveFileName(
                    self, 'Open Video', './recordings/')
                if len(filename):
                    self.spotter.start_writer(str(filename) + '.avi')
        else:
            self.spotter.stop_writer()

    def mouse_event_to_tab(self, event_type, event):
        """
        Hand the mouse event to the active tab. Tabs may handle mouse events
        differently, and depending on internal states (e.g. selections)
        """
        current_tab = self.side_bar.get_child_page()
        if current_tab:
            try:
                if current_tab.accept_events:
                    current_tab.process_event(event_type, event)
            except AttributeError:
                pass

    def about(self):
        """ About message box. Credits. Links. Jokes. """
        QtGui.QMessageBox.about(
            self, "About", """<b>Spotter</b> v%s
                   <p>Copyright &#169; 2012-2013 <a href=mailto:[email protected]>Ronny Eichler</a>.
                   <p>This application is under heavy development. Use at your own risk.
                   <p>Python %s -  PyQt4 version %s - on %s""" %
            (__version__, platform.python_version(), QtCore.QT_VERSION_STR,
             platform.system()))

    def center_window(self):
        """
        Centers main window on screen.
        Doesn't quite work on multi-monitor setups, as the whole screen-area is taken.
        But as long as the window ends up in a predictable position...
        """
        screen = QtGui.QDesktopWidget().screenGeometry()
        window_size = self.geometry()
        self.move((screen.width() - window_size.width()) / 2,
                  (screen.height() - window_size.height()) / 2)

    def toggle_window_on_top(self, state):
        """ Have main window stay on top. According to the setWindowFlags
        documentation, the window will hide after changing flags, requiring
        either a .show() or a .raise(). These may have different behaviors on
        different platforms!"""
        # TODO: Test on Linux, OSX, Win8
        if state:
            self.setWindowFlags(self.windowFlags()
                                | QtCore.Qt.WindowStaysOnTopHint)
            self.show()
        else:
            self.setWindowFlags(self.windowFlags()
                                & ~QtCore.Qt.WindowStaysOnTopHint)
            self.show()

    def file_open_video(self):
        """
        Open a video file. Should finish current spotter if any by closing
        it to allow all frames/settings to be saved properly. Then instantiate
        a new spotter.
        TODO: Open file dialog in a useful folder. E.g. store the last used one
        """
        # Windows 7 uses 'HOMEPATH' instead of 'HOME'
        #path = os.getenv('HOME')
        #if not path:
        #    path = os.getenv('HOMEPATH')
        filename = QtGui.QFileDialog.getOpenFileName(self, 'Open Video',
                                                     './recordings')  # path
        if len(filename):
            self.log.debug('File dialog given %s', str(filename))
            self.spotter.grabber.start(str(filename))

    def file_open_device(self):
        """ Open camera as frame source """
        self.spotter.grabber.start(source=0, size=(640, 360))

    def closeEvent(self, event):
        """
        Exiting the interface has to kill the spotter class and subclasses
        properly, especially the writer and serial handles, otherwise division
        by zero might be imminent.
        """
        if NO_EXIT_CONFIRMATION:
            reply = QtGui.QMessageBox.Yes
        else:
            reply = QtGui.QMessageBox.question(self, 'Exiting...',
                                               'Are you sure?',
                                               QtGui.QMessageBox.Yes,
                                               QtGui.QMessageBox.No)
        if reply == QtGui.QMessageBox.Yes:
            self.spotter.exit()
            event.accept()
        else:
            event.ignore()

    ###############################################################################
    ##  TEMPLATES handling
    ###############################################################################
    def parse_config(self, path, run_validate=True):
        """ Template parsing and validation. """
        template = configobj.ConfigObj(path,
                                       file_error=True,
                                       stringify=True,
                                       configspec=DIR_SPECIFICATION)
        if run_validate:
            validator = validate.Validator()
            results = template.validate(validator)
            if not results is True:
                self.log.error("Template error in file %s", path)
                for (section_list, key,
                     _) in configobj.flatten_errors(template, results):
                    if key is not None:
                        self.log.error(
                            'The "%s" key in the section "%s" failed validation',
                            key, ', '.join(section_list))
                    else:
                        self.log.error('The following section was missing:%s ',
                                       ', '.join(section_list))
                return None
        return template

    def load_config(self, filename=None, directory=DIR_TEMPLATES):
        """
        Opens file dialog to choose template file and starts parsing it
        """
        if filename is None:
            filename = str(
                QtGui.QFileDialog.getOpenFileName(self, 'Open Template',
                                                  directory))
        if not len(filename):
            return None

        self.log.debug("Opening template %s", filename)
        template = self.parse_config(filename)
        if template is not None:
            abs_pos = template['TEMPLATE']['absolute_positions']

            for f_key, f_val in template['FEATURES'].items():
                self.side_bar.add_feature(f_val, f_key, focus_new=False)

            for o_key, o_val in template['OBJECTS'].items():
                self.side_bar.add_object(o_val, o_key, focus_new=False)

            for r_key, r_val in template['REGIONS'].items():
                self.side_bar.add_region(r_val,
                                         r_key,
                                         shapes=template['SHAPES'],
                                         abs_pos=abs_pos,
                                         focus_new=False)

    def save_config(self, filename=None, directory=DIR_TEMPLATES):
        """ Store a full set of configuration to file. """
        config = configobj.ConfigObj(indent_type='    ')

        if filename is None:
            filename = str(
                QtGui.QFileDialog.getSaveFileName(self, 'Save Template',
                                                  directory))
        if not len(filename):
            return
        config.filename = filename

        # General options and comment
        config['TEMPLATE'] = {}
        config['TEMPLATE']['name'] = filename
        config['TEMPLATE']['date'] = '_'.join(map(str, time.localtime())[0:3])
        config['TEMPLATE']['description'] = 'new template'
        config['TEMPLATE']['absolute_positions'] = True
        config['TEMPLATE']['resolution'] = self.spotter.grabber.size

        # Features
        config['FEATURES'] = {}
        for f in self.spotter.tracker.leds:
            section = {
                'type': 'LED',
                'range_hue': f.range_hue,
                'range_sat': f.range_sat,
                'range_val': f.range_val,
                'range_area': f.range_area,
                'fixed_pos': f.fixed_pos
            }
            config['FEATURES'][str(f.label)] = section

        # Objects
        config['OBJECTS'] = {}
        for o in self.spotter.tracker.oois:
            features = [f.label for f in o.linked_leds]
            analog_out = len(o.magnetic_signals) > 0
            section = {'features': features, 'analog_out': analog_out}
            if analog_out:
                section['analog_signal'] = [s[0] for s in o.magnetic_signals]
                section['pin_pref'] = [s[1] for s in o.magnetic_signals]
            section['trace'] = o.traced
            config['OBJECTS'][str(o.label)] = section

        # Shapes
        shapelist = []
        #rng = (self.gl_frame.width, self.gl_frame.height)
        for r in self.spotter.tracker.rois:
            for s in r.shapes:
                if not s in shapelist:
                    shapelist.append(s)
        config['SHAPES'] = {}
        for s in shapelist:
            section = {'p1': s.points[0], 'p2': s.points[1], 'type': s.shape}
            # if one would store the points normalized instead of absolute
            # But that would require setting the flag in TEMPLATES section
            #section = {'p1': geom.norm_points(s.points[0], rng),
            #           'p2': geom.norm_points(s.points[1], rng),
            #           'type': s.shape}
            config['SHAPES'][str(s.label)] = section

        # Regions
        config['REGIONS'] = {}
        for r in self.spotter.tracker.rois:
            mo = r.magnetic_objects
            section = {
                'shapes': [s.label for s in r.shapes],
                'digital_out': True,
                'digital_collision': [o[0].label for o in mo],
                'pin_pref': [o[1] for o in mo],
                'color': r.active_color[0:3]
            }
            config['REGIONS'][str(r.label)] = section

        config['SERIAL'] = {}
        config['SERIAL']['auto'] = self.spotter.chatter.auto
        config['SERIAL']['last_port'] = self.spotter.chatter.serial_port

        # and finally
        config.write()
コード例 #3
0
ファイル: spotterQt.py プロジェクト: fisis/Spotter-1
    def __init__(self, *args,
                 **kwargs):  # , source, destination, fps, size, gui, serial
        self.log = logging.getLogger(__name__)
        QtGui.QMainWindow.__init__(self)

        self.ui = Ui_MainWindow()
        self.ui.setupUi(self)

        # Spotter main class, handles Grabber, Writer, Tracker, Chatter
        #  self.spotter_queue= multiprocessing.Queue(16)
        self.__spotter_ref = Spotter(*args, **kwargs)

        # Status Bar
        self.status_bar = StatusBar(self)
        self.statusBar().addWidget(self.status_bar)

        # Side bar widget
        self.side_bar = SideBar.SideBar(self)
        self.ui.frame_parameters.addWidget(self.side_bar)

        # Exit Signals
        #self.ui.actionE_xit.setShortcut('Ctrl+Q')
        #self.ui.actionE_xit.setStatusTip('Exit Spotter')
        #self.connect(self.ui.actionE_xit, QtCore.SIGNAL('triggered()'), QtCore.SLOT('close()'))

        # About window
        self.connect(self.ui.actionAbout, QtCore.SIGNAL('triggered()'),
                     self.about)

        #  Open File
        self.connect(self.ui.actionFile, QtCore.SIGNAL('toggled(bool)'),
                     self.file_open_video)
        # Open Video
        self.connect(self.ui.actionCamera, QtCore.SIGNAL('toggled(bool)'),
                     self.file_open_device)
        #   Configuration
        # Load template
        self.connect(self.ui.actionLoadConfig, QtCore.SIGNAL('triggered()'),
                     self.load_config)
        # Save template
        self.connect(self.ui.actionSaveConfig, QtCore.SIGNAL('triggered()'),
                     self.save_config)
        #remove all templates
        self.connect(self.ui.actionRemoveTemplate,
                     QtCore.SIGNAL('triggered()'),
                     self.side_bar.remove_all_tabs)
        #turns GUI on/off --> stabilizes framerate
        self.connect(self.ui.actionGUI_on_off, QtCore.SIGNAL('toggled(bool)'),
                     self.GUI_timers)

        # Toolbar items
        #record video
        self.connect(self.ui.actionRecord, QtCore.SIGNAL('toggled(bool)'),
                     self.record_video)
        #record data log
        self.connect(self.ui.actionLogger, QtCore.SIGNAL('toggled(bool)'),
                     self.start_log)
        #outputs the results for each object to a separate figure
        self.connect(self.ui.actionReset, QtCore.SIGNAL('triggered()'),
                     self.reset_hist)
        #clears output history, and resets filters
        self.connect(self.ui.actionGraph, QtCore.SIGNAL('triggered()'),
                     self.output_graph)
        #show action properties
        #self.connect(self.ui.actionSourceProperties, QtCore.SIGNAL('triggered()'),self.props)
        # Serial/Arduino Connection status indicator
        self.arduino_indicator = SerialIndicator(self.spotter.chatter)
        self.ui.toolBar.addWidget(self.arduino_indicator)

        # OpenGL frame
        self.gl_frame = GLFrame(AA=True)
        self.ui.frame_video.addWidget(self.gl_frame)
        self.gl_frame.setSizePolicy(QtGui.QSizePolicy.Expanding,
                                    QtGui.QSizePolicy.Expanding)

        # handling mouse events by the tabs for selection of regions etc.
        self.gl_frame.sig_event.connect(self.mouse_event_to_tab)

        # Loading template list in folder
        default_path = os.path.join(os.path.abspath(DIR_CONFIG),
                                    DEFAULT_TEMPLATE)

        self.template_default = self.parse_config(default_path, True)
        #list_of_files = [f for f in os.listdir(DIR_TEMPLATES) if f.lower().endswith('ini')]

        # Main Window states
        self.center_window()
        self.connect(self.ui.actionOnTop, QtCore.SIGNAL('toggled(bool)'),
                     self.toggle_window_on_top)
        #Outputs FPS signal
        self.connect(self.ui.actionFPS_test, QtCore.SIGNAL('toggled(bool)'),
                     self.trackFPS)

        #asynchronously updates GUI
        self.connect(self.ui.actionSpeed_up, QtCore.SIGNAL('toggled(bool)'),
                     self.speedUp)

        # Starts main frame grabber loop
        self.timerGL = QtCore.QTimer(self)
        self.timerGL.timeout.connect(self.refresh)

        self.timerSide = QtCore.QTimer(self)
        self.timerSide.timeout.connect(self.side_bar.update_current_page)

        #
        self.stopwatch = QtCore.QElapsedTimer()
        self.stopwatch.start()
        #Main timer for updating Spotter
        self.timer2 = QtCore.QTimer(self)
        self.timer2.timeout.connect(self.spotterUpdate)
        #SPOTTER_REFRESH_INTERVAL=int(1000.0/self.spotter.grabber.capture.get(5))
        self.timer2.start(SPOTTER_REFRESH_INTERVAL)

        self.ui.actionSpeed_up.setChecked(True)
        self.ui.actionFPS_test.setChecked(True)
コード例 #4
0
ファイル: spotterQt.py プロジェクト: fisis/Spotter-1
class Main(QtGui.QMainWindow):
    gui_refresh_offset = 0
    avg_fps = 0
    frame_counter = 0
    async = False
    frames_to_skip = 0  #only updates GUI in every x frame
    __spotter_ref = None

    def __init__(self, *args,
                 **kwargs):  # , source, destination, fps, size, gui, serial
        self.log = logging.getLogger(__name__)
        QtGui.QMainWindow.__init__(self)

        self.ui = Ui_MainWindow()
        self.ui.setupUi(self)

        # Spotter main class, handles Grabber, Writer, Tracker, Chatter
        #  self.spotter_queue= multiprocessing.Queue(16)
        self.__spotter_ref = Spotter(*args, **kwargs)

        # Status Bar
        self.status_bar = StatusBar(self)
        self.statusBar().addWidget(self.status_bar)

        # Side bar widget
        self.side_bar = SideBar.SideBar(self)
        self.ui.frame_parameters.addWidget(self.side_bar)

        # Exit Signals
        #self.ui.actionE_xit.setShortcut('Ctrl+Q')
        #self.ui.actionE_xit.setStatusTip('Exit Spotter')
        #self.connect(self.ui.actionE_xit, QtCore.SIGNAL('triggered()'), QtCore.SLOT('close()'))

        # About window
        self.connect(self.ui.actionAbout, QtCore.SIGNAL('triggered()'),
                     self.about)

        #  Open File
        self.connect(self.ui.actionFile, QtCore.SIGNAL('toggled(bool)'),
                     self.file_open_video)
        # Open Video
        self.connect(self.ui.actionCamera, QtCore.SIGNAL('toggled(bool)'),
                     self.file_open_device)
        #   Configuration
        # Load template
        self.connect(self.ui.actionLoadConfig, QtCore.SIGNAL('triggered()'),
                     self.load_config)
        # Save template
        self.connect(self.ui.actionSaveConfig, QtCore.SIGNAL('triggered()'),
                     self.save_config)
        #remove all templates
        self.connect(self.ui.actionRemoveTemplate,
                     QtCore.SIGNAL('triggered()'),
                     self.side_bar.remove_all_tabs)
        #turns GUI on/off --> stabilizes framerate
        self.connect(self.ui.actionGUI_on_off, QtCore.SIGNAL('toggled(bool)'),
                     self.GUI_timers)

        # Toolbar items
        #record video
        self.connect(self.ui.actionRecord, QtCore.SIGNAL('toggled(bool)'),
                     self.record_video)
        #record data log
        self.connect(self.ui.actionLogger, QtCore.SIGNAL('toggled(bool)'),
                     self.start_log)
        #outputs the results for each object to a separate figure
        self.connect(self.ui.actionReset, QtCore.SIGNAL('triggered()'),
                     self.reset_hist)
        #clears output history, and resets filters
        self.connect(self.ui.actionGraph, QtCore.SIGNAL('triggered()'),
                     self.output_graph)
        #show action properties
        #self.connect(self.ui.actionSourceProperties, QtCore.SIGNAL('triggered()'),self.props)
        # Serial/Arduino Connection status indicator
        self.arduino_indicator = SerialIndicator(self.spotter.chatter)
        self.ui.toolBar.addWidget(self.arduino_indicator)

        # OpenGL frame
        self.gl_frame = GLFrame(AA=True)
        self.ui.frame_video.addWidget(self.gl_frame)
        self.gl_frame.setSizePolicy(QtGui.QSizePolicy.Expanding,
                                    QtGui.QSizePolicy.Expanding)

        # handling mouse events by the tabs for selection of regions etc.
        self.gl_frame.sig_event.connect(self.mouse_event_to_tab)

        # Loading template list in folder
        default_path = os.path.join(os.path.abspath(DIR_CONFIG),
                                    DEFAULT_TEMPLATE)

        self.template_default = self.parse_config(default_path, True)
        #list_of_files = [f for f in os.listdir(DIR_TEMPLATES) if f.lower().endswith('ini')]

        # Main Window states
        self.center_window()
        self.connect(self.ui.actionOnTop, QtCore.SIGNAL('toggled(bool)'),
                     self.toggle_window_on_top)
        #Outputs FPS signal
        self.connect(self.ui.actionFPS_test, QtCore.SIGNAL('toggled(bool)'),
                     self.trackFPS)

        #asynchronously updates GUI
        self.connect(self.ui.actionSpeed_up, QtCore.SIGNAL('toggled(bool)'),
                     self.speedUp)

        # Starts main frame grabber loop
        self.timerGL = QtCore.QTimer(self)
        self.timerGL.timeout.connect(self.refresh)

        self.timerSide = QtCore.QTimer(self)
        self.timerSide.timeout.connect(self.side_bar.update_current_page)

        #
        self.stopwatch = QtCore.QElapsedTimer()
        self.stopwatch.start()
        #Main timer for updating Spotter
        self.timer2 = QtCore.QTimer(self)
        self.timer2.timeout.connect(self.spotterUpdate)
        #SPOTTER_REFRESH_INTERVAL=int(1000.0/self.spotter.grabber.capture.get(5))
        self.timer2.start(SPOTTER_REFRESH_INTERVAL)

        self.ui.actionSpeed_up.setChecked(True)
        self.ui.actionFPS_test.setChecked(True)

    @property
    def spotter(self):
        return self.__spotter_ref

    ###############################################################################
    ##  FRAME RELATED
    ###############################################################################
    def trackFPS(self, state):
        """Outputs a digital signal on D3 for the frame rate (each state change is a frame)"""
        p = self.spotter.chatter.pins('digital')
        if len(p) > 0:
            if state:
                if len(p) > 0 and p[-1].slot is not None:
                    p[-1].slot.detach_pin()
                    self.log.debug("D3 pin detached from object.")
                self.spotter.fpstest.attach_pin(p[-1])
                self.spotter.FPStest = True
                self.log.debug("FPS tracking started on D3 pin.")
            else:
                self.spotter.FPStest = False
                self.spotter.fpstest.deattach_pin()
                self.log.debug("FPS tracking stopped on D3 pin.")
        return

    def spotterUpdate(self):
        if self.spotter.update() is None:
            return
        if self.spotter.spotterelapsed > 0:
            self.avg_fps = self.avg_fps * 0.95 + 0.05 * 1000. / self.spotter.spotterelapsed
        else:
            self.avg_fps = 0
        self.status_bar.update_fps(self.avg_fps)

        if self.spotter.GUI_off == False:
            if self. async == False:
                if self.frame_counter < self.frames_to_skip:
                    self.frame_counter = self.frame_counter + 1
                else:
                    self.frame_counter = 0
                    self.refresh()
                    self.side_bar.update_current_page()
コード例 #5
0
ファイル: spotterQt.py プロジェクト: majklovec/Spotter
    def __init__(self, *args, **kwargs):  # , source, destination, fps, size, gui, serial
        self.log = logging.getLogger(__name__)
        QtGui.QMainWindow.__init__(self)

        self.ui = Ui_MainWindow()
        self.ui.setupUi(self)

        # Spotter main class, handles Grabber, Writer, Tracker, Chatter
        self.__spotter_ref = Spotter(*args, **kwargs)

        # Status Bar
        self.status_bar = StatusBar(self)
        self.statusBar().addWidget(self.status_bar)

        # Side bar widget
        self.side_bar = SideBar.SideBar(self)
        self.ui.frame_parameters.addWidget(self.side_bar)

        # Exit Signals
        self.ui.actionE_xit.setShortcut('Ctrl+Q')
        self.ui.actionE_xit.setStatusTip('Exit Spotter')
        self.connect(self.ui.actionE_xit, QtCore.SIGNAL('triggered()'), QtCore.SLOT('close()'))

        # About window
        self.connect(self.ui.actionAbout, QtCore.SIGNAL('triggered()'), self.about)

        # Menu Bar items
        #   File
        self.connect(self.ui.actionFile, QtCore.SIGNAL('triggered()'), self.file_open_video)
        self.connect(self.ui.actionCamera, QtCore.SIGNAL('triggered()'), self.file_open_device)
        #   Configuration
        self.connect(self.ui.actionLoadConfig, QtCore.SIGNAL('triggered()'), self.load_config)
        self.connect(self.ui.actionSaveConfig, QtCore.SIGNAL('triggered()'), self.save_config)
        self.connect(self.ui.actionRemoveTemplate, QtCore.SIGNAL('triggered()'),
                     self.side_bar.remove_all_tabs)

        # Toolbar items
        self.connect(self.ui.actionRecord, QtCore.SIGNAL('toggled(bool)'), self.record_video)
        self.connect(self.ui.actionSourceProperties, QtCore.SIGNAL('triggered()'),
                     self.spotter.grabber.get_capture_properties)
        # Serial/Arduino Connection status indicator
        self.arduino_indicator = SerialIndicator(self.spotter.chatter)
        self.ui.toolBar.addWidget(self.arduino_indicator)

        # OpenGL frame
        self.gl_frame = GLFrame(AA=True)
        self.ui.frame_video.addWidget(self.gl_frame)
        self.gl_frame.setSizePolicy(QtGui.QSizePolicy.Expanding, QtGui.QSizePolicy.Expanding)

        # handling mouse events by the tabs for selection of regions etc.
        self.gl_frame.sig_event.connect(self.mouse_event_to_tab)

        # Loading template list in folder
        default_path = os.path.join(os.path.abspath(DIR_CONFIG), DEFAULT_TEMPLATE)
        self.template_default = self.parse_config(default_path, True)
        #list_of_files = [f for f in os.listdir(DIR_TEMPLATES) if f.lower().endswith('ini')]

        # Main Window states
        self.center_window()
        self.connect(self.ui.actionOnTop, QtCore.SIGNAL('toggled(bool)'), self.toggle_window_on_top)

        # Starts main frame grabber loop
        self.timer = QtCore.QTimer(self)
        self.timer.timeout.connect(self.refresh)
        self.timer.start(GUI_REFRESH_INTERVAL)

        self.stopwatch = QtCore.QElapsedTimer()
        self.stopwatch.start()
コード例 #6
0
ファイル: spotterQt.py プロジェクト: majklovec/Spotter
class Main(QtGui.QMainWindow):
    gui_refresh_offset = 0

    __spotter_ref = None

    def __init__(self, *args, **kwargs):  # , source, destination, fps, size, gui, serial
        self.log = logging.getLogger(__name__)
        QtGui.QMainWindow.__init__(self)

        self.ui = Ui_MainWindow()
        self.ui.setupUi(self)

        # Spotter main class, handles Grabber, Writer, Tracker, Chatter
        self.__spotter_ref = Spotter(*args, **kwargs)

        # Status Bar
        self.status_bar = StatusBar(self)
        self.statusBar().addWidget(self.status_bar)

        # Side bar widget
        self.side_bar = SideBar.SideBar(self)
        self.ui.frame_parameters.addWidget(self.side_bar)

        # Exit Signals
        self.ui.actionE_xit.setShortcut('Ctrl+Q')
        self.ui.actionE_xit.setStatusTip('Exit Spotter')
        self.connect(self.ui.actionE_xit, QtCore.SIGNAL('triggered()'), QtCore.SLOT('close()'))

        # About window
        self.connect(self.ui.actionAbout, QtCore.SIGNAL('triggered()'), self.about)

        # Menu Bar items
        #   File
        self.connect(self.ui.actionFile, QtCore.SIGNAL('triggered()'), self.file_open_video)
        self.connect(self.ui.actionCamera, QtCore.SIGNAL('triggered()'), self.file_open_device)
        #   Configuration
        self.connect(self.ui.actionLoadConfig, QtCore.SIGNAL('triggered()'), self.load_config)
        self.connect(self.ui.actionSaveConfig, QtCore.SIGNAL('triggered()'), self.save_config)
        self.connect(self.ui.actionRemoveTemplate, QtCore.SIGNAL('triggered()'),
                     self.side_bar.remove_all_tabs)

        # Toolbar items
        self.connect(self.ui.actionRecord, QtCore.SIGNAL('toggled(bool)'), self.record_video)
        self.connect(self.ui.actionSourceProperties, QtCore.SIGNAL('triggered()'),
                     self.spotter.grabber.get_capture_properties)
        # Serial/Arduino Connection status indicator
        self.arduino_indicator = SerialIndicator(self.spotter.chatter)
        self.ui.toolBar.addWidget(self.arduino_indicator)

        # OpenGL frame
        self.gl_frame = GLFrame(AA=True)
        self.ui.frame_video.addWidget(self.gl_frame)
        self.gl_frame.setSizePolicy(QtGui.QSizePolicy.Expanding, QtGui.QSizePolicy.Expanding)

        # handling mouse events by the tabs for selection of regions etc.
        self.gl_frame.sig_event.connect(self.mouse_event_to_tab)

        # Loading template list in folder
        default_path = os.path.join(os.path.abspath(DIR_CONFIG), DEFAULT_TEMPLATE)
        self.template_default = self.parse_config(default_path, True)
        #list_of_files = [f for f in os.listdir(DIR_TEMPLATES) if f.lower().endswith('ini')]

        # Main Window states
        self.center_window()
        self.connect(self.ui.actionOnTop, QtCore.SIGNAL('toggled(bool)'), self.toggle_window_on_top)

        # Starts main frame grabber loop
        self.timer = QtCore.QTimer(self)
        self.timer.timeout.connect(self.refresh)
        self.timer.start(GUI_REFRESH_INTERVAL)

        self.stopwatch = QtCore.QElapsedTimer()
        self.stopwatch.start()

    @property
    def spotter(self):
        return self.__spotter_ref

    ###############################################################################
    ##  FRAME REFRESH
    ###############################################################################
    def refresh(self):
        # TODO: I ain't got no clue as to why reducing the interval drastically improves the frame rate
        # TODO: Maybe the interval immediately resets the counter and starts it up?
        elapsed = self.stopwatch.restart()

        #self.log.debug("Updating spotter")
        if self.spotter.update() is None:
            pass
            #return

        # update the OpenGL frame
        #self.log.debug("Updating GL")
        if not (self.gl_frame.width and self.gl_frame.height):
            return
        self.gl_frame.update_world(self.spotter)

        # Update the currently open tab
        #self.log.debug("Updating side bar")
        self.side_bar.update_current_page()

        # check if the refresh rate needs adjustment
        #self.log.debug("Updating GUI refresh rate")
        self.adjust_refresh_rate()

        # based on stopwatch, show GUI refresh rate
        #self.log.debug("Updating GUI refresh rate display")
        self.status_bar.update_fps(elapsed)

    def adjust_refresh_rate(self, forced=None):
        """
        Change GUI refresh rate according to frame rate of video source, or keep at
        1000/GUI_REFRESH_INTERVAL Hz for cameras to not miss too many frames
        """
        self.gui_refresh_offset = self.status_bar.sb_offset.value()

        if forced is not None:
            self.timer.setInterval(forced)
            return

        if self.spotter.source_type == 'file':
            if not self.status_bar.sb_offset.isEnabled():
                self.status_bar.sb_offset.setEnabled(True)
            try:
                interval = int(1000.0/self.spotter.grabber.fps) + self.gui_refresh_offset
            except (ValueError, TypeError):
                interval = 0
            if interval < 0:
                interval = 1
                self.status_bar.sb_offset.setValue(interval - int(1000.0/self.spotter.grabber.fps))

            if self.spotter.grabber.fps != 0 and self.timer.interval() != interval:
                self.timer.setInterval(interval)
                self.log.debug("Changed main loop update rate to match file. New: %d", self.timer.interval())
        else:
            if self.status_bar.sb_offset.isEnabled():
                self.status_bar.sb_offset.setEnabled(False)
                #self.status_bar.sb_offset.setValue(0)
            if self.timer.interval() != GUI_REFRESH_INTERVAL:
                self.timer.setInterval(GUI_REFRESH_INTERVAL)
                self.log.debug("Changed main loop update rate to be fast. New: %d", self.timer.interval())

    def record_video(self, state, filename=None):
        """ Control recording of grabbed video. """
        # TODO: Select output video file name.
        self.log.debug("Toggling writer recording state")
        if state:
            if filename is None:
                filename = QtGui.QFileDialog.getSaveFileName(self, 'Open Video', './recordings/')
                if len(filename):
                    self.spotter.start_writer(str(filename)+'.avi')
        else:
            self.spotter.stop_writer()

    def mouse_event_to_tab(self, event_type, event):
        """
        Hand the mouse event to the active tab. Tabs may handle mouse events
        differently, and depending on internal states (e.g. selections)
        """
        current_tab = self.side_bar.get_child_page()
        if current_tab:
            try:
                if current_tab.accept_events:
                    current_tab.process_event(event_type, event)
            except AttributeError:
                pass

    def about(self):
        """ About message box. Credits. Links. Jokes. """
        QtGui.QMessageBox.about(self, "About",
                                """<b>Spotter</b> v%s
                   <p>Copyright &#169; 2012-2013 <a href=mailto:[email protected]>Ronny Eichler</a>.
                   <p>This application is under heavy development. Use at your own risk.
                   <p>Python %s -  PyQt4 version %s - on %s""" % (__version__,
                                                                  platform.python_version(), QtCore.QT_VERSION_STR,
                                                                  platform.system()))

    def center_window(self):
        """
        Centers main window on screen.
        Doesn't quite work on multi-monitor setups, as the whole screen-area is taken.
        But as long as the window ends up in a predictable position...
        """
        screen = QtGui.QDesktopWidget().screenGeometry()
        window_size = self.geometry()
        self.move((screen.width() - window_size.width()) / 2, (screen.height() - window_size.height()) / 2)

    def toggle_window_on_top(self, state):
        """ Have main window stay on top. According to the setWindowFlags
        documentation, the window will hide after changing flags, requiring
        either a .show() or a .raise(). These may have different behaviors on
        different platforms!"""
        # TODO: Test on Linux, OSX, Win8
        if state:
            self.setWindowFlags(self.windowFlags() | QtCore.Qt.WindowStaysOnTopHint)
            self.show()
        else:
            self.setWindowFlags(self.windowFlags() & ~QtCore.Qt.WindowStaysOnTopHint)
            self.show()

    def file_open_video(self):
        """
        Open a video file. Should finish current spotter if any by closing
        it to allow all frames/settings to be saved properly. Then instantiate
        a new spotter.
        TODO: Open file dialog in a useful folder. E.g. store the last used one
        """
        # Windows 7 uses 'HOMEPATH' instead of 'HOME'
        #path = os.getenv('HOME')
        #if not path:
        #    path = os.getenv('HOMEPATH')
        filename = QtGui.QFileDialog.getOpenFileName(self, 'Open Video', './recordings')  # path
        if len(filename):
            self.log.debug('File dialog given %s', str(filename))
            self.spotter.grabber.start(str(filename))

    def file_open_device(self):
        """ Open camera as frame source """
        self.spotter.grabber.start(source=0, size=(640, 360))

    def closeEvent(self, event):
        """
        Exiting the interface has to kill the spotter class and subclasses
        properly, especially the writer and serial handles, otherwise division
        by zero might be imminent.
        """
        if NO_EXIT_CONFIRMATION:
            reply = QtGui.QMessageBox.Yes
        else:
            reply = QtGui.QMessageBox.question(self, 'Exiting...', 'Are you sure?',
                                               QtGui.QMessageBox.Yes, QtGui.QMessageBox.No)
        if reply == QtGui.QMessageBox.Yes:
            self.spotter.exit()
            event.accept()
        else:
            event.ignore()

    ###############################################################################
    ##  TEMPLATES handling
    ###############################################################################
    def parse_config(self, path, run_validate=True):
        """ Template parsing and validation. """
        template = configobj.ConfigObj(path, file_error=True, stringify=True,
                                       configspec=DIR_SPECIFICATION)
        if run_validate:
            validator = validate.Validator()
            results = template.validate(validator)
            if not results is True:
                self.log.error("Template error in file %s", path)
                for (section_list, key, _) in configobj.flatten_errors(template, results):
                    if key is not None:
                        self.log.error('The "%s" key in the section "%s" failed validation', key, ', '.join(section_list))
                    else:
                        self.log.error('The following section was missing:%s ', ', '.join(section_list))
                return None
        return template

    def load_config(self, filename=None, directory=DIR_TEMPLATES):
        """
        Opens file dialog to choose template file and starts parsing it
        """
        if filename is None:
            filename = str(QtGui.QFileDialog.getOpenFileName(self, 'Open Template', directory))
        if not len(filename):
            return None

        self.log.debug("Opening template %s", filename)
        template = self.parse_config(filename)
        if template is not None:
            abs_pos = template['TEMPLATE']['absolute_positions']

            for f_key, f_val in template['FEATURES'].items():
                self.side_bar.add_feature(f_val, f_key, focus_new=False)

            for o_key, o_val in template['OBJECTS'].items():
                self.side_bar.add_object(o_val, o_key, focus_new=False)

            for r_key, r_val in template['REGIONS'].items():
                self.side_bar.add_region(r_val, r_key,
                                         shapes=template['SHAPES'],
                                         abs_pos=abs_pos,
                                         focus_new=False)

    def save_config(self, filename=None, directory=DIR_TEMPLATES):
        """ Store a full set of configuration to file. """
        config = configobj.ConfigObj(indent_type='    ')

        if filename is None:
            filename = str(QtGui.QFileDialog.getSaveFileName(self, 'Save Template', directory))
        if not len(filename):
            return
        config.filename = filename

        # General options and comment
        config['TEMPLATE'] = {}
        config['TEMPLATE']['name'] = filename
        config['TEMPLATE']['date'] = '_'.join(map(str, time.localtime())[0:3])
        config['TEMPLATE']['description'] = 'new template'
        config['TEMPLATE']['absolute_positions'] = True
        config['TEMPLATE']['resolution'] = self.spotter.grabber.size

        # Features
        config['FEATURES'] = {}
        for f in self.spotter.tracker.leds:
            section = {'type': 'LED',
                       'range_hue': f.range_hue,
                       'range_sat': f.range_sat,
                       'range_val': f.range_val,
                       'range_area': f.range_area,
                       'fixed_pos': f.fixed_pos}
            config['FEATURES'][str(f.label)] = section

        # Objects
        config['OBJECTS'] = {}
        for o in self.spotter.tracker.oois:
            features = [f.label for f in o.linked_leds]
            analog_out = len(o.magnetic_signals) > 0
            section = {'features': features,
                       'analog_out': analog_out}
            if analog_out:
                section['analog_signal'] = [s[0] for s in o.magnetic_signals]
                section['pin_pref'] = [s[1] for s in o.magnetic_signals]
            section['trace'] = o.traced
            config['OBJECTS'][str(o.label)] = section

        # Shapes
        shapelist = []
        #rng = (self.gl_frame.width, self.gl_frame.height)
        for r in self.spotter.tracker.rois:
            for s in r.shapes:
                if not s in shapelist:
                    shapelist.append(s)
        config['SHAPES'] = {}
        for s in shapelist:
            section = {'p1': s.points[0],
                       'p2': s.points[1],
                       'type': s.shape}
            # if one would store the points normalized instead of absolute
            # But that would require setting the flag in TEMPLATES section
            #section = {'p1': geom.norm_points(s.points[0], rng),
            #           'p2': geom.norm_points(s.points[1], rng),
            #           'type': s.shape}
            config['SHAPES'][str(s.label)] = section

        # Regions
        config['REGIONS'] = {}
        for r in self.spotter.tracker.rois:
            mo = r.magnetic_objects
            section = {'shapes': [s.label for s in r.shapes],
                       'digital_out': True,
                       'digital_collision': [o[0].label for o in mo],
                       'pin_pref': [o[1] for o in mo],
                       'color': r.active_color[0:3]}
            config['REGIONS'][str(r.label)] = section

        config['SERIAL'] = {}
        config['SERIAL']['auto'] = self.spotter.chatter.auto
        config['SERIAL']['last_port'] = self.spotter.chatter.serial_port

        # and finally
        config.write()