コード例 #1
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ファイル: config_boxes.py プロジェクト: ERIIX/lutris
 def generate_combobox(self, wrapper, option_name, choices, label,
                       value=None):
     """Generate a combobox (drop-down menu)."""
     hbox = Gtk.HBox()
     liststore = Gtk.ListStore(str, str)
     for choice in choices:
         if type(choice) is str:
             choice = [choice, choice]
         liststore.append(choice)
     combobox = Gtk.ComboBox.new_with_model(liststore)
     cell = Gtk.CellRendererText()
     combobox.pack_start(cell, True)
     combobox.add_attribute(cell, 'text', 0)
     index = selected_index = -1
     if value:
         for choice in choices:
             if choice[1] == value:
                 selected_index = index + 1
                 break
             index += 1
     combobox.set_active(selected_index)
     combobox.connect('changed', self.on_combobox_change, option_name)
     label = Label(label)
     label.set_alignment(0.5, 0.5)
     hbox.pack_start(label, False, False, 20)
     hbox.pack_start(combobox, True, True, 20)
     hbox.show_all()
     wrapper.pack_start(hbox, False, False, PADDING)
コード例 #2
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ファイル: config_boxes.py プロジェクト: malkavi/lutris
    def generate_file_chooser(self, wrapper, option, path=None):
        """Generate a file chooser button to select a file."""
        option_name = option['option']
        label = Label(option['label'])
        hbox = Gtk.HBox()
        file_chooser = Gtk.FileChooserButton("Choose a file for %s" % label)
        file_chooser.set_size_request(200, 30)

        if 'default_path' in option:
            config_key = option['default_path']
            default_path = self.lutris_config.config['system'].get(config_key)
            if default_path and os.path.exists(default_path):
                file_chooser.set_current_folder(default_path)

        file_chooser.set_action(Gtk.FileChooserAction.OPEN)
        file_chooser.connect("file-set", self.on_chooser_file_set, option_name)

        if path:
            # If path is relative, complete with game dir
            if not os.path.isabs(path):
                path = os.path.join(self.game.directory, path)
            file_chooser.unselect_all()
            file_chooser.select_filename(path)
        label.set_alignment(0.5, 0.5)
        hbox.pack_start(label, False, False, 20)
        hbox.pack_start(file_chooser, True, True, 20)
        wrapper.pack_start(hbox, False, False, PADDING)
コード例 #3
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ファイル: config_boxes.py プロジェクト: malkavi/lutris
 def generate_combobox(self,
                       wrapper,
                       option_name,
                       choices,
                       label,
                       value=None):
     """Generate a combobox (drop-down menu)."""
     hbox = Gtk.HBox()
     liststore = Gtk.ListStore(str, str)
     for choice in choices:
         if type(choice) is str:
             choice = [choice, choice]
         liststore.append(choice)
     combobox = Gtk.ComboBox.new_with_model(liststore)
     cell = Gtk.CellRendererText()
     combobox.pack_start(cell, True)
     combobox.add_attribute(cell, 'text', 0)
     index = selected_index = -1
     if value:
         for choice in choices:
             if choice[1] == value:
                 selected_index = index + 1
                 break
             index += 1
     combobox.set_active(selected_index)
     combobox.connect('changed', self.on_combobox_change, option_name)
     label = Label(label)
     label.set_alignment(0.5, 0.5)
     hbox.pack_start(label, False, False, 20)
     hbox.pack_start(combobox, True, True, 20)
     hbox.show_all()
     wrapper.pack_start(hbox, False, False, PADDING)
コード例 #4
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ファイル: config_boxes.py プロジェクト: ERIIX/lutris
    def generate_file_chooser(self, wrapper, option, path=None):
        """Generate a file chooser button to select a file."""
        option_name = option['option']
        label = Label(option['label'])
        hbox = Gtk.HBox()
        file_chooser = Gtk.FileChooserButton("Choose a file for %s" % label)
        file_chooser.set_size_request(200, 30)

        if 'default_path' in option:
            config_key = option['default_path']
            default_path = self.lutris_config.config['system'].get(config_key)
            if default_path and os.path.exists(default_path):
                file_chooser.set_current_folder(default_path)

        file_chooser.set_action(Gtk.FileChooserAction.OPEN)
        file_chooser.connect("file-set", self.on_chooser_file_set, option_name)

        if path:
            # If path is relative, complete with game dir
            if not os.path.isabs(path):
                path = os.path.join(self.game.directory, path)
            file_chooser.unselect_all()
            file_chooser.select_filename(path)
        label.set_alignment(0.5, 0.5)
        hbox.pack_start(label, False, False, 20)
        hbox.pack_start(file_chooser, True, True, 20)
        wrapper.pack_start(hbox, False, False, PADDING)
コード例 #5
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ファイル: config_boxes.py プロジェクト: ERIIX/lutris
 def on_query_tooltip(self, widget, x, y, keybmode, tooltip, text):
     """Prepare a custom tooltip with a fixed width"""
     label = Label(text)
     label.set_use_markup(True)
     label.set_max_width_chars(60)
     hbox = Gtk.HBox()
     hbox.pack_start(label, False, False, 0)
     hbox.show_all()
     tooltip.set_custom(hbox)
     return True
コード例 #6
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ファイル: config_boxes.py プロジェクト: RobLoach/lutris
    def generate_editable_grid(self, option_name, label, value=None):
        value = value or {}
        value = list(value.items())
        label = Label(label)
        label.set_alignment(0.5, 0)

        grid = EditableGrid(value, columns=["Key", "Value"])
        grid.connect('changed', self.on_grid_changed, option_name)
        self.wrapper.pack_start(label, False, False, 0)
        self.wrapper.pack_start(grid, True, True, 0)
        self.option_widget = grid
コード例 #7
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ファイル: config_boxes.py プロジェクト: RobLoach/lutris
 def generate_entry(self, option_name, label, value=None):
     """Generate an entry box."""
     label = Label(label)
     entry = Gtk.Entry()
     if value:
         entry.set_text(value)
     entry.connect("changed", self.entry_changed, option_name)
     label.set_alignment(0.5, 0.5)
     self.wrapper.pack_start(label, False, False, 0)
     self.wrapper.pack_start(entry, True, True, 0)
     self.option_widget = entry
コード例 #8
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ファイル: config_boxes.py プロジェクト: Xodetaetl/lutris
    def generate_multiple_file_chooser(self, option_name, label, value=None):
        """Generate a multiple file selector."""
        vbox = Gtk.VBox()
        label = Label(label + ':')
        self.files_chooser_dialog = Gtk.FileChooserDialog(
            title="Select files",
            parent=None,
            action=Gtk.FileChooserAction.OPEN,
            buttons=(Gtk.STOCK_CLOSE, Gtk.ResponseType.CLOSE,
                     Gtk.STOCK_ADD, Gtk.ResponseType.OK)
        )
        self.files_chooser_dialog.set_select_multiple(True)
        files_chooser_button = Gtk.FileChooserButton(self.files_chooser_dialog)
        files_chooser_button.connect('file-set', self.add_files_callback,
                                     option_name)
        game_path = self.config.get('game_path', os.path.expanduser('~'))
        if game_path:
            files_chooser_button.set_current_folder(game_path)
        if value:
            files_chooser_button.set_current_folder(os.path.dirname(value[0]))

        label.set_halign(Gtk.Align.START)
        files_chooser_button.set_margin_left(10)
        files_chooser_button.set_margin_right(10)
        vbox.pack_start(label, False, False, 5)
        vbox.pack_start(files_chooser_button, False, False, 0)

        if value:
            if type(value) == str:
                self.files = [value]
            else:
                self.files = value
        else:
            self.files = []
        self.files_list_store = Gtk.ListStore(str)
        for filename in self.files:
            self.files_list_store.append([filename])
        cell_renderer = Gtk.CellRendererText()
        files_treeview = Gtk.TreeView(self.files_list_store)
        files_column = Gtk.TreeViewColumn("Files", cell_renderer, text=0)
        files_treeview.append_column(files_column)
        files_treeview.connect('key-press-event', self.on_files_treeview_event,
                               option_name)
        treeview_scroll = Gtk.ScrolledWindow()
        treeview_scroll.set_min_content_height(130)
        treeview_scroll.set_policy(Gtk.PolicyType.AUTOMATIC,
                                   Gtk.PolicyType.AUTOMATIC)
        treeview_scroll.add(files_treeview)

        treeview_scroll.set_margin_left(10)
        treeview_scroll.set_margin_right(10)
        vbox.pack_start(treeview_scroll, True, True, 0)
        self.wrapper.pack_start(vbox, True, True, 0)
        self.option_widget = self.files_list_store
コード例 #9
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    def generate_editable_grid(self, option_name, label, value=None):
        value = value or {}
        value = list(value.items())
        label = Label(label)
        label.set_alignment(0.5, 0)

        grid = EditableGrid(value, columns=["Key", "Value"])
        grid.connect('changed', self.on_grid_changed, option_name)
        self.wrapper.pack_start(label, False, False, 0)
        self.wrapper.pack_start(grid, True, True, 0)
        self.option_widget = grid
コード例 #10
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 def generate_entry(self, option_name, label, value=None):
     """Generate an entry box."""
     label = Label(label)
     entry = Gtk.Entry()
     if value:
         entry.set_text(value)
     entry.connect("changed", self.entry_changed, option_name)
     label.set_alignment(0.5, 0.5)
     self.wrapper.pack_start(label, False, False, 0)
     self.wrapper.pack_start(entry, True, True, 0)
     self.option_widget = entry
コード例 #11
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ファイル: config_boxes.py プロジェクト: ERIIX/lutris
 def generate_entry(self, wrapper, option_name, label, value=None):
     """Generate an entry box."""
     hbox = Gtk.HBox()
     label = Label(label)
     entry = Gtk.Entry()
     if value:
         entry.set_text(value)
     entry.connect("changed", self.entry_changed, option_name)
     label.set_alignment(0.5, 0.5)
     hbox.pack_start(label, False, False, 20)
     hbox.pack_start(entry, True, True, 20)
     hbox.show_all()
     wrapper.pack_start(hbox, False, False, PADDING)
コード例 #12
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ファイル: config_boxes.py プロジェクト: malkavi/lutris
 def generate_entry(self, wrapper, option_name, label, value=None):
     """Generate an entry box."""
     hbox = Gtk.HBox()
     label = Label(label)
     entry = Gtk.Entry()
     if value:
         entry.set_text(value)
     entry.connect("changed", self.entry_changed, option_name)
     label.set_alignment(0.5, 0.5)
     hbox.pack_start(label, False, False, 20)
     hbox.pack_start(entry, True, True, 20)
     hbox.show_all()
     wrapper.pack_start(hbox, False, False, PADDING)
コード例 #13
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 def generate_directory_chooser(self, option_name, label_text, value=None):
     """Generate a file chooser button to select a directory."""
     label = Label(label_text)
     directory_chooser = FileChooserEntry(
         title='Select folder',
         action=Gtk.FileChooserAction.SELECT_FOLDER,
         default_path=reverse_expanduser(value))
     directory_chooser.entry.connect('changed', self.on_chooser_dir_set,
                                     option_name)
     directory_chooser.set_valign(Gtk.Align.CENTER)
     label.set_alignment(0.5, 0.5)
     self.wrapper.pack_start(label, False, False, 0)
     self.wrapper.pack_start(directory_chooser, True, True, 0)
     self.option_widget = directory_chooser
コード例 #14
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ファイル: config_boxes.py プロジェクト: malkavi/lutris
    def generate_multiple_file_chooser(self,
                                       wrapper,
                                       option_name,
                                       label,
                                       value=None):
        """Generate a multiple file selector."""
        hbox = Gtk.HBox()
        label = Label(label)
        self.files_chooser_dialog = Gtk.FileChooserDialog(
            title="Select files",
            parent=self.get_parent_window(),
            action=Gtk.FileChooserAction.OPEN,
            buttons=(Gtk.STOCK_CLOSE, Gtk.ResponseType.CLOSE, Gtk.STOCK_ADD,
                     Gtk.ResponseType.OK))
        self.files_chooser_dialog.set_select_multiple(True)
        files_chooser_button = Gtk.FileChooserButton(self.files_chooser_dialog)
        files_chooser_button.connect('file-set', self.add_files_callback,
                                     option_name)
        game_path = self.lutris_config.get_path(os.path.expanduser('~'))
        if game_path:
            files_chooser_button.set_current_folder(game_path)
        if value:
            files_chooser_button.set_filename(value[0])

        label.set_alignment(0.5, 0.5)
        hbox.pack_start(label, False, False, 20)
        hbox.pack_start(files_chooser_button, True, True, 20)
        wrapper.pack_start(hbox, False, False, PADDING)
        if value:
            if type(value) == str:
                self.files = [value]
            else:
                self.files = value
        else:
            self.files = []
        self.files_list_store = Gtk.ListStore(str)
        for filename in self.files:
            self.files_list_store.append([filename])
        cell_renderer = Gtk.CellRendererText()
        files_treeview = Gtk.TreeView(self.files_list_store)
        files_column = Gtk.TreeViewColumn("Files", cell_renderer, text=0)
        files_treeview.append_column(files_column)
        files_treeview.connect('key-press-event', self.on_files_treeview_event,
                               option_name)
        treeview_scroll = Gtk.ScrolledWindow()
        treeview_scroll.set_min_content_height(200)
        treeview_scroll.set_policy(Gtk.PolicyType.AUTOMATIC,
                                   Gtk.PolicyType.AUTOMATIC)
        treeview_scroll.add(files_treeview)
        wrapper.add(treeview_scroll)
コード例 #15
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ファイル: config_boxes.py プロジェクト: regoecuaycong/lutris
 def generate_directory_chooser(self, option_name, label_text, value=None):
     """Generate a file chooser button to select a directory."""
     label = Label(label_text)
     directory_chooser = FileChooserEntry(
         action=Gtk.FileChooserAction.SELECT_FOLDER,
         default=reverse_expanduser(value)
     )
     directory_chooser.entry.connect('changed', self.on_chooser_dir_set,
                                     option_name)
     directory_chooser.set_valign(Gtk.Align.CENTER)
     label.set_alignment(0.5, 0.5)
     self.wrapper.pack_start(label, False, False, 0)
     self.wrapper.pack_start(directory_chooser, True, True, 0)
     self.option_widget = directory_chooser
コード例 #16
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 def generate_label(self, text):
     """Generate a simple label."""
     label = Label(text)
     label.set_use_markup(True)
     label.set_halign(Gtk.Align.START)
     label.set_valign(Gtk.Align.CENTER)
     self.wrapper.pack_start(label, True, True, 0)
コード例 #17
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 def generate_range(self, option_name, min_val, max_val, label, value=None):
     """Generate a ranged spin button."""
     adjustment = Gtk.Adjustment(float(min_val), float(min_val),
                                 float(max_val), 1, 0, 0)
     spin_button = Gtk.SpinButton()
     spin_button.set_adjustment(adjustment)
     if value:
         spin_button.set_value(value)
     spin_button.connect('changed', self.on_spin_button_changed,
                         option_name)
     label = Label(label)
     label.set_alignment(0.5, 0.5)
     self.wrapper.pack_start(label, False, False, 0)
     self.wrapper.pack_start(spin_button, True, True, 0)
     self.option_widget = spin_button
コード例 #18
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ファイル: config_boxes.py プロジェクト: RobLoach/lutris
 def generate_range(self, option_name, min_val, max_val, label, value=None):
     """Generate a ranged spin button."""
     adjustment = Gtk.Adjustment(float(min_val), float(min_val),
                                 float(max_val), 1, 0, 0)
     spin_button = Gtk.SpinButton()
     spin_button.set_adjustment(adjustment)
     if value:
         spin_button.set_value(value)
     spin_button.connect('changed', self.on_spin_button_changed,
                         option_name)
     label = Label(label)
     label.set_alignment(0.5, 0.5)
     self.wrapper.pack_start(label, False, False, 0)
     self.wrapper.pack_start(spin_button, True, True, 0)
     self.option_widget = spin_button
コード例 #19
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ファイル: config_boxes.py プロジェクト: ERIIX/lutris
    def generate_multiple_file_chooser(self, wrapper, option_name, label,
                                       value=None):
        """Generate a multiple file selector."""
        hbox = Gtk.HBox()
        label = Label(label)
        self.files_chooser_dialog = Gtk.FileChooserDialog(
            title="Select files",
            parent=self.get_parent_window(),
            action=Gtk.FileChooserAction.OPEN,
            buttons=(Gtk.STOCK_CLOSE, Gtk.ResponseType.CLOSE,
                     Gtk.STOCK_ADD, Gtk.ResponseType.OK)
        )
        self.files_chooser_dialog.set_select_multiple(True)
        files_chooser_button = Gtk.FileChooserButton(self.files_chooser_dialog)
        files_chooser_button.connect('file-set', self.add_files_callback,
                                     option_name)
        game_path = self.lutris_config.get_path(os.path.expanduser('~'))
        if game_path:
            files_chooser_button.set_current_folder(game_path)
        if value:
            files_chooser_button.set_filename(value[0])

        label.set_alignment(0.5, 0.5)
        hbox.pack_start(label, False, False, 20)
        hbox.pack_start(files_chooser_button, True, True, 20)
        wrapper.pack_start(hbox, False, False, PADDING)
        if value:
            if type(value) == str:
                self.files = [value]
            else:
                self.files = value
        else:
            self.files = []
        self.files_list_store = Gtk.ListStore(str)
        for filename in self.files:
            self.files_list_store.append([filename])
        cell_renderer = Gtk.CellRendererText()
        files_treeview = Gtk.TreeView(self.files_list_store)
        files_column = Gtk.TreeViewColumn("Files", cell_renderer, text=0)
        files_treeview.append_column(files_column)
        files_treeview.connect('key-press-event', self.on_files_treeview_event,
                               option_name)
        treeview_scroll = Gtk.ScrolledWindow()
        treeview_scroll.set_min_content_height(200)
        treeview_scroll.set_policy(Gtk.PolicyType.AUTOMATIC,
                                   Gtk.PolicyType.AUTOMATIC)
        treeview_scroll.add(files_treeview)
        wrapper.add(treeview_scroll)
コード例 #20
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ファイル: config_boxes.py プロジェクト: ERIIX/lutris
 def generate_directory_chooser(self, wrapper, option_name, label_text,
                                value=None):
     """Generate a file chooser button to select a directory."""
     hbox = Gtk.HBox()
     label = Label(label_text)
     directory_chooser = Gtk.FileChooserButton(
         title="Choose a directory for %s" % label_text
     )
     directory_chooser.set_action(Gtk.FileChooserAction.SELECT_FOLDER)
     if value:
         directory_chooser.set_current_folder(value)
     directory_chooser.connect("file-set", self.on_chooser_file_set,
                               option_name)
     label.set_alignment(0.5, 0.5)
     hbox.pack_start(label, False, False, 20)
     hbox.pack_start(directory_chooser, True, True, 20)
     wrapper.pack_start(hbox, False, False, PADDING)
コード例 #21
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ファイル: config_boxes.py プロジェクト: RobLoach/lutris
 def generate_label(self, text):
     """Generate a simple label."""
     label = Label(text)
     label.set_use_markup(True)
     label.set_halign(Gtk.Align.START)
     label.set_valign(Gtk.Align.CENTER)
     self.wrapper.pack_start(label, True, True, 0)
コード例 #22
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ファイル: config_boxes.py プロジェクト: ERIIX/lutris
 def generate_range(self, wrapper, option_name, min_val, max_val, label,
                    value=None):
     """Generate a ranged spin button."""
     adjustment = Gtk.Adjustment(float(min_val), float(min_val),
                                 float(max_val), 1, 0, 0)
     spin_button = Gtk.SpinButton()
     spin_button.set_adjustment(adjustment)
     if value:
         spin_button.set_value(value)
     spin_button.connect('changed',
                         self.on_spin_button_changed, option_name)
     hbox = Gtk.HBox()
     label = Label(label)
     label.set_alignment(0.5, 0.5)
     hbox.pack_start(label, False, False, 20)
     hbox.pack_start(spin_button, True, True, 20)
     hbox.show_all()
     wrapper.pack_start(hbox, False, False, PADDING)
コード例 #23
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    def generate_combobox(self,
                          option_name,
                          choices,
                          label,
                          value=None,
                          default=None,
                          has_entry=False):
        """Generate a combobox (drop-down menu)."""
        liststore = Gtk.ListStore(str, str)
        for choice in choices:
            if type(choice) is str:
                choice = [choice, choice]
            if choice[1] == default:
                liststore.append([choice[0] + "  (default)", default])
                self.tooltip_default = choice[0]
            else:
                liststore.append(choice)
        # With entry ("choice_with_entry" type)
        if has_entry:
            combobox = Gtk.ComboBox.new_with_model_and_entry(liststore)
            combobox.set_entry_text_column(1)
            if value:
                combobox.get_child().set_text(value)
        # No entry ("choice" type)
        else:
            combobox = Gtk.ComboBox.new_with_model(liststore)
            cell = Gtk.CellRendererText()
            combobox.pack_start(cell, True)
            combobox.add_attribute(cell, 'text', 0)
            combobox.set_id_column(1)

            choices = list(v for k, v in choices)
            if value in choices:
                combobox.set_active_id(value)
            else:
                combobox.set_active_id(default)

        combobox.connect('changed', self.on_combobox_change, option_name)
        label = Label(label)
        label.set_alignment(0.5, 0.5)
        combobox.set_valign(Gtk.Align.CENTER)
        self.wrapper.pack_start(label, False, False, 0)
        self.wrapper.pack_start(combobox, True, True, 0)
        self.option_widget = combobox
コード例 #24
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ファイル: config_boxes.py プロジェクト: malkavi/lutris
 def generate_directory_chooser(self,
                                wrapper,
                                option_name,
                                label_text,
                                value=None):
     """Generate a file chooser button to select a directory."""
     hbox = Gtk.HBox()
     label = Label(label_text)
     directory_chooser = Gtk.FileChooserButton(
         title="Choose a directory for %s" % label_text)
     directory_chooser.set_action(Gtk.FileChooserAction.SELECT_FOLDER)
     if value:
         directory_chooser.set_current_folder(value)
     directory_chooser.connect("file-set", self.on_chooser_file_set,
                               option_name)
     label.set_alignment(0.5, 0.5)
     hbox.pack_start(label, False, False, 20)
     hbox.pack_start(directory_chooser, True, True, 20)
     wrapper.pack_start(hbox, False, False, PADDING)
コード例 #25
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    def generate_multiple_file_chooser(self, option_name, label, value=None):
        """Generate a multiple file selector."""
        vbox = Gtk.VBox()
        label = Label(label + ':')
        label.set_halign(Gtk.Align.START)
        button = Gtk.Button('Add files')
        button.connect('clicked', self.on_add_files_clicked, option_name,
                       value)
        button.set_margin_left(10)
        vbox.pack_start(label, False, False, 5)
        vbox.pack_end(button, False, False, 0)

        if value:
            if type(value) == str:
                self.files = [value]
            else:
                self.files = value
        else:
            self.files = []
        self.files_list_store = Gtk.ListStore(str)
        for filename in self.files:
            self.files_list_store.append([filename])
        cell_renderer = Gtk.CellRendererText()
        files_treeview = Gtk.TreeView(self.files_list_store)
        files_column = Gtk.TreeViewColumn("Files", cell_renderer, text=0)
        files_treeview.append_column(files_column)
        files_treeview.connect('key-press-event',
                               self.on_files_treeview_keypress, option_name)
        treeview_scroll = Gtk.ScrolledWindow()
        treeview_scroll.set_min_content_height(130)
        treeview_scroll.set_margin_left(10)
        treeview_scroll.set_shadow_type(Gtk.ShadowType.ETCHED_IN)
        treeview_scroll.set_policy(Gtk.PolicyType.AUTOMATIC,
                                   Gtk.PolicyType.AUTOMATIC)
        treeview_scroll.add(files_treeview)

        vbox.pack_start(treeview_scroll, True, True, 0)
        self.wrapper.pack_start(vbox, True, True, 0)
        self.option_widget = self.files_list_store
コード例 #26
0
ファイル: config_boxes.py プロジェクト: RobLoach/lutris
    def generate_multiple_file_chooser(self, option_name, label, value=None):
        """Generate a multiple file selector."""
        vbox = Gtk.VBox()
        label = Label(label + ':')
        label.set_halign(Gtk.Align.START)
        button = Gtk.Button('Add files')
        button.connect('clicked', self.on_add_files_clicked,
                       option_name, value)
        button.set_margin_left(10)
        vbox.pack_start(label, False, False, 5)
        vbox.pack_end(button, False, False, 0)

        if value:
            if type(value) == str:
                self.files = [value]
            else:
                self.files = value
        else:
            self.files = []
        self.files_list_store = Gtk.ListStore(str)
        for filename in self.files:
            self.files_list_store.append([filename])
        cell_renderer = Gtk.CellRendererText()
        files_treeview = Gtk.TreeView(self.files_list_store)
        files_column = Gtk.TreeViewColumn("Files", cell_renderer, text=0)
        files_treeview.append_column(files_column)
        files_treeview.connect('key-press-event',
                               self.on_files_treeview_keypress, option_name)
        treeview_scroll = Gtk.ScrolledWindow()
        treeview_scroll.set_min_content_height(130)
        treeview_scroll.set_margin_left(10)
        treeview_scroll.set_shadow_type(Gtk.ShadowType.ETCHED_IN)
        treeview_scroll.set_policy(Gtk.PolicyType.AUTOMATIC,
                                   Gtk.PolicyType.AUTOMATIC)
        treeview_scroll.add(files_treeview)

        vbox.pack_start(treeview_scroll, True, True, 0)
        self.wrapper.pack_start(vbox, True, True, 0)
        self.option_widget = self.files_list_store
コード例 #27
0
ファイル: config_boxes.py プロジェクト: RobLoach/lutris
    def generate_combobox(self, option_name, choices, label,
                          value=None, default=None, has_entry=False):
        """Generate a combobox (drop-down menu)."""
        liststore = Gtk.ListStore(str, str)
        for choice in choices:
            if type(choice) is str:
                choice = [choice, choice]
            if choice[1] == default:
                liststore.append([choice[0] + "  (default)", default])
                self.tooltip_default = choice[0]
            else:
                liststore.append(choice)
        # With entry ("choice_with_entry" type)
        if has_entry:
            combobox = Gtk.ComboBox.new_with_model_and_entry(liststore)
            combobox.set_entry_text_column(1)
            if value:
                combobox.get_child().set_text(value)
        # No entry ("choice" type)
        else:
            combobox = Gtk.ComboBox.new_with_model(liststore)
            cell = Gtk.CellRendererText()
            combobox.pack_start(cell, True)
            combobox.add_attribute(cell, 'text', 0)
            combobox.set_id_column(1)

            choices = list(v for k, v in choices)
            if value in choices:
                combobox.set_active_id(value)
            else:
                combobox.set_active_id(default)

        combobox.connect('changed', self.on_combobox_change, option_name)
        label = Label(label)
        label.set_alignment(0.5, 0.5)
        combobox.set_valign(Gtk.Align.CENTER)
        self.wrapper.pack_start(label, False, False, 0)
        self.wrapper.pack_start(combobox, True, True, 0)
        self.option_widget = combobox
コード例 #28
0
ファイル: config_boxes.py プロジェクト: malkavi/lutris
 def generate_range(self,
                    wrapper,
                    option_name,
                    min_val,
                    max_val,
                    label,
                    value=None):
     """Generate a ranged spin button."""
     adjustment = Gtk.Adjustment(float(min_val), float(min_val),
                                 float(max_val), 1, 0, 0)
     spin_button = Gtk.SpinButton()
     spin_button.set_adjustment(adjustment)
     if value:
         spin_button.set_value(value)
     spin_button.connect('changed', self.on_spin_button_changed,
                         option_name)
     hbox = Gtk.HBox()
     label = Label(label)
     label.set_alignment(0.5, 0.5)
     hbox.pack_start(label, False, False, 20)
     hbox.pack_start(spin_button, True, True, 20)
     hbox.show_all()
     wrapper.pack_start(hbox, False, False, PADDING)
コード例 #29
0
ファイル: config_boxes.py プロジェクト: malkavi/lutris
 def on_query_tooltip(self, widget, x, y, keybmode, tooltip, text):
     """Prepare a custom tooltip with a fixed width"""
     label = Label(text)
     label.set_use_markup(True)
     label.set_max_width_chars(60)
     hbox = Gtk.HBox()
     hbox.pack_start(label, False, False, 0)
     hbox.show_all()
     tooltip.set_custom(hbox)
     return True
コード例 #30
0
    def generate_widgets(self, config_section):
        """Parse the config dict and generates widget accordingly."""
        if not self.options:
            label = Label("No options available")
            label.set_halign(Gtk.Align.CENTER)
            label.set_valign(Gtk.Align.CENTER)
            self.pack_start(label, True, True, 0)
            return

        # Select config section.
        if config_section == 'game':
            self.config = self.lutris_config.game_config
            self.raw_config = self.lutris_config.raw_game_config
        elif config_section == 'runner':
            self.config = self.lutris_config.runner_config
            self.raw_config = self.lutris_config.raw_runner_config
        elif config_section == 'system':
            self.config = self.lutris_config.system_config
            self.raw_config = self.lutris_config.raw_system_config

        # Go thru all options.
        for option in self.options:
            if 'scope' in option:
                if config_section not in option['scope']:
                    continue
            option_key = option['option']
            value = self.config.get(option_key)
            default = option.get('default')

            if callable(option.get('choices')):
                option['choices'] = option['choices']()
            if callable(option.get('condition')):
                option['condition'] = option['condition']()

            hbox = Gtk.HBox()
            hbox.set_margin_left(20)
            self.wrapper = Gtk.HBox()
            self.wrapper.set_spacing(20)

            placeholder = Gtk.HBox()
            placeholder.set_size_request(32, 32)
            hbox.pack_end(placeholder, False, False, 5)

            # Set tooltip's "Default" part
            default = option.get('default')
            self.tooltip_default = default if type(default) is str else None

            # Generate option widget
            self.option_widget = None
            self.call_widget_generator(option, option_key, value, default)

            # Reset button
            reset_btn = Gtk.Button.new_from_icon_name('edit-clear',
                                                      Gtk.IconSize.MENU)
            reset_btn.set_relief(Gtk.ReliefStyle.NONE)
            reset_btn.set_tooltip_text("Reset option to global or "
                                       "default config")
            reset_btn.connect('clicked', self.on_reset_button_clicked, option,
                              self.option_widget, self.wrapper)

            if option_key not in self.raw_config:
                reset_btn.set_visible(False)
                reset_btn.set_no_show_all(True)
            placeholder.pack_start(reset_btn, False, False, 0)

            # Tooltip
            helptext = option.get("help")
            if type(self.tooltip_default) is str:
                helptext = helptext + '\n\n' if helptext else ''
                helptext += "<b>Default</b>: " + self.tooltip_default
            if value != default and option_key not in self.raw_config:
                helptext = helptext + '\n\n' if helptext else ''
                helptext += ("<i>(Italic indicates that this option is "
                             "modified in a lower configuration level.)</i>")
            if helptext:
                self.wrapper.props.has_tooltip = True
                self.wrapper.connect('query-tooltip', self.on_query_tooltip,
                                     helptext)

            # Grey out option if condition unmet
            if 'condition' in option and not option['condition']:
                hbox.set_sensitive(False)

            # Hide if advanced
            if option.get('advanced'):
                hbox.get_style_context().add_class('advanced')
                show_advanced = settings.read_setting('show_advanced_options')
                if not show_advanced == 'True':
                    hbox.set_no_show_all(True)

            hbox.pack_start(self.wrapper, True, True, 0)
            self.pack_start(hbox, False, False, 5)
コード例 #31
0
ファイル: config_boxes.py プロジェクト: RobLoach/lutris
    def generate_widgets(self, config_section):
        """Parse the config dict and generates widget accordingly."""
        if not self.options:
            label = Label("No options available")
            label.set_halign(Gtk.Align.CENTER)
            label.set_valign(Gtk.Align.CENTER)
            self.pack_start(label, True, True, 0)
            return

        # Select config section.
        if config_section == 'game':
            self.config = self.lutris_config.game_config
            self.raw_config = self.lutris_config.raw_game_config
        elif config_section == 'runner':
            self.config = self.lutris_config.runner_config
            self.raw_config = self.lutris_config.raw_runner_config
        elif config_section == 'system':
            self.config = self.lutris_config.system_config
            self.raw_config = self.lutris_config.raw_system_config

        # Go thru all options.
        for option in self.options:
            if 'scope' in option:
                if config_section not in option['scope']:
                    continue
            option_key = option['option']
            value = self.config.get(option_key)
            default = option.get('default')

            if callable(option.get('choices')):
                option['choices'] = option['choices']()
            if callable(option.get('condition')):
                option['condition'] = option['condition']()

            hbox = Gtk.HBox()
            hbox.set_margin_left(20)
            self.wrapper = Gtk.HBox()
            self.wrapper.set_spacing(20)

            placeholder = Gtk.HBox()
            placeholder.set_size_request(32, 32)
            hbox.pack_end(placeholder, False, False, 5)

            # Set tooltip's "Default" part
            default = option.get('default')
            self.tooltip_default = default if type(default) is str else None

            # Generate option widget
            self.option_widget = None
            self.call_widget_generator(option, option_key, value, default)

            # Reset button
            reset_btn = Gtk.Button.new_from_icon_name('edit-clear',
                                                      Gtk.IconSize.MENU)
            reset_btn.set_relief(Gtk.ReliefStyle.NONE)
            reset_btn.set_tooltip_text("Reset option to global or "
                                       "default config")
            reset_btn.connect('clicked', self.on_reset_button_clicked,
                              option, self.option_widget, self.wrapper)

            if option_key not in self.raw_config:
                reset_btn.set_visible(False)
                reset_btn.set_no_show_all(True)
            placeholder.pack_start(reset_btn, False, False, 0)

            # Tooltip
            helptext = option.get("help")
            if type(self.tooltip_default) is str:
                helptext = helptext + '\n\n' if helptext else ''
                helptext += "<b>Default</b>: " + self.tooltip_default
            if value != default and option_key not in self.raw_config:
                helptext = helptext + '\n\n' if helptext else ''
                helptext += ("<i>(Italic indicates that this option is "
                             "modified in a lower configuration level.)</i>")
            if helptext:
                self.wrapper.props.has_tooltip = True
                self.wrapper.connect('query-tooltip', self.on_query_tooltip,
                                     helptext)

            # Grey out option if condition unmet
            if 'condition' in option and not option['condition']:
                hbox.set_sensitive(False)

            # Hide if advanced
            if option.get('advanced'):
                hbox.get_style_context().add_class('advanced')
                show_advanced = settings.read_setting('show_advanced_options')
                if not show_advanced == 'True':
                    hbox.set_no_show_all(True)

            hbox.pack_start(self.wrapper, True, True, 0)
            self.pack_start(hbox, False, False, 5)
コード例 #32
0
ファイル: config_boxes.py プロジェクト: ERIIX/lutris
 def generate_label(self, wrapper, text):
     """Generate a simple label."""
     label = Label(text)
     label.show()
     wrapper.pack_start(label, False, False, PADDING)
コード例 #33
0
ファイル: config_boxes.py プロジェクト: malkavi/lutris
 def generate_label(self, wrapper, text):
     """Generate a simple label."""
     label = Label(text)
     label.show()
     wrapper.pack_start(label, False, False, PADDING)