コード例 #1
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	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'In Jux Mani Xen'
コード例 #2
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	def __init__(self):
		Spell.__init__(self, 1)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'Uus Corp'
コード例 #3
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	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = CHIVALRY
		self.damageskill = FOCUS
		self.mana = 0
		#self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_MANDRAKE: 1, REAGENT_GINSENG: 1, REAGENT_SULFURASH: 1}
		self.mantra = ''
コード例 #4
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	def __init__(self):
		Spell.__init__(self, 1)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_BATWING: 1, REAGENT_GRAVEDUST: 1, REAGENT_PIGIRON: 1}
		self.mantra = 'Kal Xen Bal Beh'
コード例 #5
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	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_NOXCRYSTAL: 1, REAGENT_PIGIRON: 1}
		self.mantra = 'Rel Xen Um'
コード例 #6
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	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_PIGIRON: 1}
		self.mantra = 'An Sanct Gra Char'
コード例 #7
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	def __init__(self):
		Spell.__init__(self, 1)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_NOXCRYSTAL: 1, REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'In Bal Nox'
コード例 #8
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	def __init__(self):
		Spell.__init__(self, 1)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_NOXCRYSTAL: 1, REAGENT_PIGIRON: 1}
		self.mantra = 'Kal Vas An Flam'
コード例 #9
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	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_BATWING: 1, REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'Rel Xen Vas Bal'
コード例 #10
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	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_BATWING: 1}
		self.mantra = 'In Agle Corp Ylem'
コード例 #11
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	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_BATWING: 1, REAGENT_NOXCRYSTAL: 1}
		self.mantra = 'Pas Tym An Sanct'
コード例 #12
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	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_PIGIRON: 1, REAGENT_GRAVEDUST: 1}
		self.mantra = 'In Sar'
コード例 #13
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	def __init__(self):
		Spell.__init__(self, 6)
		self.reagents = {REAGENT_BLACKPEARL: 1, REAGENT_SPIDERSILK: 1, REAGENT_GINSENG: 1}
		self.mantra = 'In Ex Grav'
		self.validtarget = TARGET_GROUND
		self.harmful = 1
		self.resistable = 1
コード例 #14
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 def __init__(self):
     Spell.__init__(self, 4)
     self.reagents = {REAGENT_BLACKPEARL: 1, REAGENT_SPIDERSILK: 1, REAGENT_SULFURASH: 1}
     self.mantra = "In Flam Grav"
     self.validtarget = TARGET_GROUND
     self.harmful = 1
     self.resistable = 1
コード例 #15
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	def __init__(self):
		Spell.__init__(self, 5)
		self.skill = CHIVALRY
		self.requiredskill = 250
		self.damageskill = FOCUS
		self.mana = 15
		self.tithingpoints = 10
		self.mantra = 'Divinum Furis'
コード例 #16
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	def __init__(self):
		Spell.__init__(self, 7)
		self.skill = CHIVALRY
		self.requiredskill = 650
		self.damageskill = FOCUS
		self.mana = 20
		self.tithingpoints = 30
		self.mantra = 'Dium Prostra'
コード例 #17
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	def __init__(self):
		Spell.__init__(self, 3)
		self.skill = CHIVALRY
		self.requiredskill = 450
		self.damageskill = FOCUS
		self.mana = 20
		self.tithingpoints = 10
		self.mantra = 'Forul Solum'
コード例 #18
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	def __init__(self):
		Spell.__init__(self, 3)
		self.skill = CHIVALRY
		self.requiredskill = 150
		self.damageskill = FOCUS
		self.mana = 10
		self.tithingpoints = 10
		self.mantra = 'Consecrus Arma'
コード例 #19
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 def __init__(self):
     Spell.__init__(self, 7)
     self.skill = CHIVALRY
     self.requiredskill = 650
     self.damageskill = FOCUS
     self.mana = 20
     self.tithingpoints = 30
     self.mantra = 'Dium Prostra'
コード例 #20
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ファイル: circle7.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 7)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_GINSENG: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'Vas Ylem Rel'
コード例 #21
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 def __init__(self):
     Spell.__init__(self, 3)
     self.skill = CHIVALRY
     self.requiredskill = 150
     self.damageskill = FOCUS
     self.mana = 10
     self.tithingpoints = 10
     self.mantra = 'Consecrus Arma'
コード例 #22
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ファイル: circle2.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 2)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_GINSENG: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'Uus Sanct'
コード例 #23
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ファイル: circle5.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_SPIDERSILK: 1
     }
     self.mantra = 'In Jux Sanct'
コード例 #24
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 def __init__(self):
     Spell.__init__(self, 5)
     self.skill = CHIVALRY
     self.requiredskill = 250
     self.damageskill = FOCUS
     self.mana = 15
     self.tithingpoints = 10
     self.mantra = 'Divinum Furis'
コード例 #25
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	def __init__(self):
		Spell.__init__(self, 6)
		self.skill = NECROMANCY
		self.requiredskill = 1000
		self.damageskill = SPIRITSPEAK
		self.mana = 40
		self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_NOXCRYSTAL: 1}
		self.mantra = 'Ort Corp Grav'
コード例 #26
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 def __init__(self):
     Spell.__init__(self, 1)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_GINSENG: 1,
         REAGENT_MANDRAKE: 1
     }
     self.mantra = 'In Mani Ylem'
コード例 #27
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 def __init__(self):
     Spell.__init__(self, 6)
     self.skill = NECROMANCY
     self.requiredskill = 1000
     self.damageskill = SPIRITSPEAK
     self.mana = 40
     self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_NOXCRYSTAL: 1}
     self.mantra = 'Ort Corp Grav'
コード例 #28
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 def __init__(self):
     Spell.__init__(self, 1)
     self.skill = NECROMANCY
     self.requiredskill = 0
     self.damageskill = SPIRITSPEAK
     self.mana = 0
     self.reagents = {REAGENT_PIGIRON: 1}
     self.mantra = 'An Sanct Gra Char'
コード例 #29
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	def __init__(self):
		Spell.__init__(self, 6)
		self.skill = NECROMANCY
		self.requiredskill = 30
		self.damageskill = SPIRITSPEAK
		self.mana = 17
		self.reagents = {REAGENT_BATWING: 1, REAGENT_GRAVEDUST: 1, REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'Kal Xen Bal'
コード例 #30
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 def __init__(self):
     Spell.__init__(self, 1)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_SPIDERSILK: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'Flam Sanct'
コード例 #31
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 def __init__(self):
     Spell.__init__(self, 3)
     self.skill = CHIVALRY
     self.requiredskill = 450
     self.damageskill = FOCUS
     self.mana = 20
     self.tithingpoints = 10
     self.mantra = 'Forul Solum'
コード例 #32
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ファイル: circle5.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_NIGHTSHADE: 1,
         REAGENT_BLOODMOSS: 1,
         REAGENT_GARLIC: 1
     }
     self.mantra = 'Kal In Ex'
コード例 #33
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ファイル: circle5.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_NIGHTSHADE: 1
     }
     self.mantra = 'In Jux Hur Ylem'
     self.validtarget = TARGET_GROUND
コード例 #34
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 def __init__(self):
     Spell.__init__(self, 4)
     self.skill = NECROMANCY
     self.requiredskill = 40
     self.damageskill = SPIRITSPEAK
     self.mana = 23
     self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_DAEMONBLOOD: 1}
     self.mantra = 'Uus Corp'
     self.validtarget = TARGET_ITEM
コード例 #35
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ファイル: circle3.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 3)
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_SULFURASH: 1,
         REAGENT_GARLIC: 1
     }
     self.mantra = 'An Por'
     self.validtarget = TARGET_ITEM
コード例 #36
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ファイル: circle6.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 6)
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_BLACKPEARL: 1,
         REAGENT_MANDRAKE: 1
     }
     self.mantra = 'Kal Por Ylem'
     self.validtarget = TARGET_ITEM
コード例 #37
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ファイル: circle5.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_SPIDERSILK: 1,
         REAGENT_NIGHTSHADE: 1
     }
     self.mantra = 'In Nox Grav'
     self.validtarget = TARGET_GROUND
コード例 #38
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 def __init__(self):
     Spell.__init__(self, 4)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_GINSENG: 1,
         REAGENT_MANDRAKE: 1
     }
     self.mantra = 'Vas An Nox'
     self.validtarget = TARGET_GROUND
コード例 #39
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 def __init__(self):
     Spell.__init__(self, 8)
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_GINSENG: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'In Vas Por'
コード例 #40
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 def __init__(self):
     Spell.__init__(self, 8)
     self.elementid = ''
     self.validtarget = TARGET_GROUND
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_SPIDERSILK: 1
     }
コード例 #41
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	def __init__(self):
		Spell.__init__(self, 5)
		self.skill = CHIVALRY
		self.requiredskill = 550
		self.damageskill = FOCUS
		self.mana = 10
		self.tithingpoints = 10
		self.mantra = 'Augus Luminos'
		self.harmful = 1
コード例 #42
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 def __init__(self):
     Spell.__init__(self, 2)
     self.skill = CHIVALRY
     self.requiredskill = 350
     self.damageskill = FOCUS
     self.mana = 10
     self.tithingpoints = 10
     self.mantra = 'Dispiro Malas'
     self.harmful = 1
コード例 #43
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	def __init__(self):
		Spell.__init__(self, 2)
		self.skill = CHIVALRY
		self.requiredskill = 350
		self.damageskill = FOCUS
		self.mana = 10
		self.tithingpoints = 10
		self.mantra = 'Dispiro Malas'
		self.harmful = 1
コード例 #44
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ファイル: circle5.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_SPIDERSILK: 1
     }
     self.mantra = 'Kal Xen'
     self.validtarget = TARGET_GROUND
コード例 #45
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ファイル: circle2.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 2)
     self.validtarget = TARGET_ITEM
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_SPIDERSILK: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'In Jux'
コード例 #46
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ファイル: circle7.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 7)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'Vas Rel Por'
     self.validtarget = TARGET_ITEM
コード例 #47
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	def __init__(self):
		Spell.__init__(self, 7)
		self.skill = CHIVALRY
		self.requiredskill = 150
		self.damageskill = FOCUS
		self.mana = 10
		self.tithingpoints = 15
		self.mantra = 'Sanctum Viatas'
		self.validtarget = TARGET_ITEM
コード例 #48
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 def __init__(self):
     Spell.__init__(self, 7)
     self.skill = CHIVALRY
     self.requiredskill = 150
     self.damageskill = FOCUS
     self.mana = 10
     self.tithingpoints = 15
     self.mantra = 'Sanctum Viatas'
     self.validtarget = TARGET_ITEM
コード例 #49
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	def __init__(self):
		Spell.__init__(self, 4)
		self.skill = NECROMANCY
		self.requiredskill = 40
		self.damageskill = SPIRITSPEAK
		self.mana = 23
		self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'Uus Corp'
		self.validtarget = TARGET_ITEM
コード例 #50
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 def __init__(self):
     Spell.__init__(self, 5)
     self.skill = CHIVALRY
     self.requiredskill = 550
     self.damageskill = FOCUS
     self.mana = 10
     self.tithingpoints = 10
     self.mantra = 'Augus Luminos'
     self.harmful = 1
コード例 #51
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ファイル: circle7.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 7)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_SPIDERSILK: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'In Sanct Grav'
     self.validtarget = TARGET_GROUND
コード例 #52
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 def __init__(self):
     Spell.__init__(self, 8)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_BLOODMOSS: 1,
         REAGENT_NIGHTSHADE: 1
     }
     self.mantra = 'Vas Corp Por'
     self.validtarget = TARGET_GROUND
コード例 #53
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ファイル: circle5.py プロジェクト: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_SPIDERSILK: 1,
         REAGENT_SULFURASH: 1,
         REAGENT_GARLIC: 1
     }
     self.mantra = 'An Grav'
     self.validtarget = TARGET_ITEM
コード例 #54
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 def __init__(self):
     Spell.__init__(self, 8)
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_GARLIC: 1,
         REAGENT_GINSENG: 1
     }
     self.mantra = 'An Corp'
     self.validtarget = TARGET_CHAR
     self.affectdead = True
コード例 #55
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	def __init__(self):
		Spell.__init__(self, 3)
		self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_MANDRAKE: 1}
		self.mantra = 'Rel Por'
		self.validtarget = TARGET_GROUND
		self.range = 12
コード例 #56
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	def __init__(self):
		Spell.__init__(self, 3)
		self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_GARLIC: 1}
		self.mantra = 'In Sanct Ylem'
		self.validtarget = TARGET_GROUND
コード例 #57
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	def __init__(self):
		Spell.__init__(self, 3)
		self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_MANDRAKE: 1}
		self.mantra = 'Ort Por Ylem'
		self.validtarget = TARGET_ITEM
コード例 #58
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	def __init__(self):
		Spell.__init__(self, 3)
		self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_SULFURASH: 1}
		self.mantra = 'Ex Por'
		self.validtarget = TARGET_ITEM
コード例 #59
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	def __init__(self):
		Spell.__init__(self, 6)
		self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_SULFURASH: 1}
		self.mantra = 'Wis Quas'
		self.validtarget = TARGET_GROUND
コード例 #60
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	def __init__(self):
		Spell.__init__(self, 6)
		self.reagents = {REAGENT_GARLIC: 1, REAGENT_NIGHTSHADE: 1, REAGENT_MANDRAKE: 1, REAGENT_SULFURASH: 1}
		self.mantra = 'Vas Des Sanct'
		self.validtarget = TARGET_GROUND