예제 #1
0
	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'In Jux Mani Xen'
예제 #2
0
	def __init__(self):
		Spell.__init__(self, 1)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'Uus Corp'
예제 #3
0
	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = CHIVALRY
		self.damageskill = FOCUS
		self.mana = 0
		#self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_MANDRAKE: 1, REAGENT_GINSENG: 1, REAGENT_SULFURASH: 1}
		self.mantra = ''
예제 #4
0
	def __init__(self):
		Spell.__init__(self, 1)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_BATWING: 1, REAGENT_GRAVEDUST: 1, REAGENT_PIGIRON: 1}
		self.mantra = 'Kal Xen Bal Beh'
예제 #5
0
	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_NOXCRYSTAL: 1, REAGENT_PIGIRON: 1}
		self.mantra = 'Rel Xen Um'
예제 #6
0
	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_PIGIRON: 1}
		self.mantra = 'An Sanct Gra Char'
예제 #7
0
	def __init__(self):
		Spell.__init__(self, 1)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_NOXCRYSTAL: 1, REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'In Bal Nox'
예제 #8
0
	def __init__(self):
		Spell.__init__(self, 1)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_NOXCRYSTAL: 1, REAGENT_PIGIRON: 1}
		self.mantra = 'Kal Vas An Flam'
예제 #9
0
	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_BATWING: 1, REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'Rel Xen Vas Bal'
예제 #10
0
	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_BATWING: 1}
		self.mantra = 'In Agle Corp Ylem'
예제 #11
0
	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_BATWING: 1, REAGENT_NOXCRYSTAL: 1}
		self.mantra = 'Pas Tym An Sanct'
예제 #12
0
	def __init__(self):
		Spell.__init__(self, 0)
		self.skill = NECROMANCY
		self.damageskill = SPIRITSPEAK
		self.mana = 0
		self.reagents = {REAGENT_PIGIRON: 1, REAGENT_GRAVEDUST: 1}
		self.mantra = 'In Sar'
예제 #13
0
	def __init__(self):
		Spell.__init__(self, 6)
		self.reagents = {REAGENT_BLACKPEARL: 1, REAGENT_SPIDERSILK: 1, REAGENT_GINSENG: 1}
		self.mantra = 'In Ex Grav'
		self.validtarget = TARGET_GROUND
		self.harmful = 1
		self.resistable = 1
예제 #14
0
 def __init__(self):
     Spell.__init__(self, 4)
     self.reagents = {REAGENT_BLACKPEARL: 1, REAGENT_SPIDERSILK: 1, REAGENT_SULFURASH: 1}
     self.mantra = "In Flam Grav"
     self.validtarget = TARGET_GROUND
     self.harmful = 1
     self.resistable = 1
예제 #15
0
	def __init__(self):
		Spell.__init__(self, 5)
		self.skill = CHIVALRY
		self.requiredskill = 250
		self.damageskill = FOCUS
		self.mana = 15
		self.tithingpoints = 10
		self.mantra = 'Divinum Furis'
예제 #16
0
	def __init__(self):
		Spell.__init__(self, 7)
		self.skill = CHIVALRY
		self.requiredskill = 650
		self.damageskill = FOCUS
		self.mana = 20
		self.tithingpoints = 30
		self.mantra = 'Dium Prostra'
예제 #17
0
	def __init__(self):
		Spell.__init__(self, 3)
		self.skill = CHIVALRY
		self.requiredskill = 450
		self.damageskill = FOCUS
		self.mana = 20
		self.tithingpoints = 10
		self.mantra = 'Forul Solum'
예제 #18
0
	def __init__(self):
		Spell.__init__(self, 3)
		self.skill = CHIVALRY
		self.requiredskill = 150
		self.damageskill = FOCUS
		self.mana = 10
		self.tithingpoints = 10
		self.mantra = 'Consecrus Arma'
예제 #19
0
 def __init__(self):
     Spell.__init__(self, 7)
     self.skill = CHIVALRY
     self.requiredskill = 650
     self.damageskill = FOCUS
     self.mana = 20
     self.tithingpoints = 30
     self.mantra = 'Dium Prostra'
예제 #20
0
파일: circle7.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 7)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_GINSENG: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'Vas Ylem Rel'
예제 #21
0
 def __init__(self):
     Spell.__init__(self, 3)
     self.skill = CHIVALRY
     self.requiredskill = 150
     self.damageskill = FOCUS
     self.mana = 10
     self.tithingpoints = 10
     self.mantra = 'Consecrus Arma'
예제 #22
0
파일: circle2.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 2)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_GINSENG: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'Uus Sanct'
예제 #23
0
파일: circle5.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_SPIDERSILK: 1
     }
     self.mantra = 'In Jux Sanct'
예제 #24
0
 def __init__(self):
     Spell.__init__(self, 5)
     self.skill = CHIVALRY
     self.requiredskill = 250
     self.damageskill = FOCUS
     self.mana = 15
     self.tithingpoints = 10
     self.mantra = 'Divinum Furis'
예제 #25
0
	def __init__(self):
		Spell.__init__(self, 6)
		self.skill = NECROMANCY
		self.requiredskill = 1000
		self.damageskill = SPIRITSPEAK
		self.mana = 40
		self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_NOXCRYSTAL: 1}
		self.mantra = 'Ort Corp Grav'
예제 #26
0
 def __init__(self):
     Spell.__init__(self, 1)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_GINSENG: 1,
         REAGENT_MANDRAKE: 1
     }
     self.mantra = 'In Mani Ylem'
예제 #27
0
 def __init__(self):
     Spell.__init__(self, 6)
     self.skill = NECROMANCY
     self.requiredskill = 1000
     self.damageskill = SPIRITSPEAK
     self.mana = 40
     self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_NOXCRYSTAL: 1}
     self.mantra = 'Ort Corp Grav'
예제 #28
0
 def __init__(self):
     Spell.__init__(self, 1)
     self.skill = NECROMANCY
     self.requiredskill = 0
     self.damageskill = SPIRITSPEAK
     self.mana = 0
     self.reagents = {REAGENT_PIGIRON: 1}
     self.mantra = 'An Sanct Gra Char'
예제 #29
0
	def __init__(self):
		Spell.__init__(self, 6)
		self.skill = NECROMANCY
		self.requiredskill = 30
		self.damageskill = SPIRITSPEAK
		self.mana = 17
		self.reagents = {REAGENT_BATWING: 1, REAGENT_GRAVEDUST: 1, REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'Kal Xen Bal'
예제 #30
0
 def __init__(self):
     Spell.__init__(self, 1)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_SPIDERSILK: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'Flam Sanct'
예제 #31
0
 def __init__(self):
     Spell.__init__(self, 3)
     self.skill = CHIVALRY
     self.requiredskill = 450
     self.damageskill = FOCUS
     self.mana = 20
     self.tithingpoints = 10
     self.mantra = 'Forul Solum'
예제 #32
0
파일: circle5.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_NIGHTSHADE: 1,
         REAGENT_BLOODMOSS: 1,
         REAGENT_GARLIC: 1
     }
     self.mantra = 'Kal In Ex'
예제 #33
0
파일: circle5.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_NIGHTSHADE: 1
     }
     self.mantra = 'In Jux Hur Ylem'
     self.validtarget = TARGET_GROUND
예제 #34
0
 def __init__(self):
     Spell.__init__(self, 4)
     self.skill = NECROMANCY
     self.requiredskill = 40
     self.damageskill = SPIRITSPEAK
     self.mana = 23
     self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_DAEMONBLOOD: 1}
     self.mantra = 'Uus Corp'
     self.validtarget = TARGET_ITEM
예제 #35
0
파일: circle3.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 3)
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_SULFURASH: 1,
         REAGENT_GARLIC: 1
     }
     self.mantra = 'An Por'
     self.validtarget = TARGET_ITEM
예제 #36
0
파일: circle6.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 6)
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_BLACKPEARL: 1,
         REAGENT_MANDRAKE: 1
     }
     self.mantra = 'Kal Por Ylem'
     self.validtarget = TARGET_ITEM
예제 #37
0
파일: circle5.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_SPIDERSILK: 1,
         REAGENT_NIGHTSHADE: 1
     }
     self.mantra = 'In Nox Grav'
     self.validtarget = TARGET_GROUND
예제 #38
0
 def __init__(self):
     Spell.__init__(self, 4)
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_GINSENG: 1,
         REAGENT_MANDRAKE: 1
     }
     self.mantra = 'Vas An Nox'
     self.validtarget = TARGET_GROUND
예제 #39
0
 def __init__(self):
     Spell.__init__(self, 8)
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_GINSENG: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'In Vas Por'
예제 #40
0
 def __init__(self):
     Spell.__init__(self, 8)
     self.elementid = ''
     self.validtarget = TARGET_GROUND
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_SPIDERSILK: 1
     }
예제 #41
0
	def __init__(self):
		Spell.__init__(self, 5)
		self.skill = CHIVALRY
		self.requiredskill = 550
		self.damageskill = FOCUS
		self.mana = 10
		self.tithingpoints = 10
		self.mantra = 'Augus Luminos'
		self.harmful = 1
예제 #42
0
 def __init__(self):
     Spell.__init__(self, 2)
     self.skill = CHIVALRY
     self.requiredskill = 350
     self.damageskill = FOCUS
     self.mana = 10
     self.tithingpoints = 10
     self.mantra = 'Dispiro Malas'
     self.harmful = 1
예제 #43
0
	def __init__(self):
		Spell.__init__(self, 2)
		self.skill = CHIVALRY
		self.requiredskill = 350
		self.damageskill = FOCUS
		self.mana = 10
		self.tithingpoints = 10
		self.mantra = 'Dispiro Malas'
		self.harmful = 1
예제 #44
0
파일: circle5.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_SPIDERSILK: 1
     }
     self.mantra = 'Kal Xen'
     self.validtarget = TARGET_GROUND
예제 #45
0
파일: circle2.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 2)
     self.validtarget = TARGET_ITEM
     self.reagents = {
         REAGENT_GARLIC: 1,
         REAGENT_SPIDERSILK: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'In Jux'
예제 #46
0
파일: circle7.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 7)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'Vas Rel Por'
     self.validtarget = TARGET_ITEM
예제 #47
0
	def __init__(self):
		Spell.__init__(self, 7)
		self.skill = CHIVALRY
		self.requiredskill = 150
		self.damageskill = FOCUS
		self.mana = 10
		self.tithingpoints = 15
		self.mantra = 'Sanctum Viatas'
		self.validtarget = TARGET_ITEM
예제 #48
0
 def __init__(self):
     Spell.__init__(self, 7)
     self.skill = CHIVALRY
     self.requiredskill = 150
     self.damageskill = FOCUS
     self.mana = 10
     self.tithingpoints = 15
     self.mantra = 'Sanctum Viatas'
     self.validtarget = TARGET_ITEM
예제 #49
0
	def __init__(self):
		Spell.__init__(self, 4)
		self.skill = NECROMANCY
		self.requiredskill = 40
		self.damageskill = SPIRITSPEAK
		self.mana = 23
		self.reagents = {REAGENT_GRAVEDUST: 1, REAGENT_DAEMONBLOOD: 1}
		self.mantra = 'Uus Corp'
		self.validtarget = TARGET_ITEM
예제 #50
0
 def __init__(self):
     Spell.__init__(self, 5)
     self.skill = CHIVALRY
     self.requiredskill = 550
     self.damageskill = FOCUS
     self.mana = 10
     self.tithingpoints = 10
     self.mantra = 'Augus Luminos'
     self.harmful = 1
예제 #51
0
파일: circle7.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 7)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_SPIDERSILK: 1,
         REAGENT_SULFURASH: 1
     }
     self.mantra = 'In Sanct Grav'
     self.validtarget = TARGET_GROUND
예제 #52
0
 def __init__(self):
     Spell.__init__(self, 8)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_MANDRAKE: 1,
         REAGENT_BLOODMOSS: 1,
         REAGENT_NIGHTSHADE: 1
     }
     self.mantra = 'Vas Corp Por'
     self.validtarget = TARGET_GROUND
예제 #53
0
파일: circle5.py 프로젝트: thooge/Wolfpack
 def __init__(self):
     Spell.__init__(self, 5)
     self.reagents = {
         REAGENT_BLACKPEARL: 1,
         REAGENT_SPIDERSILK: 1,
         REAGENT_SULFURASH: 1,
         REAGENT_GARLIC: 1
     }
     self.mantra = 'An Grav'
     self.validtarget = TARGET_ITEM
예제 #54
0
 def __init__(self):
     Spell.__init__(self, 8)
     self.reagents = {
         REAGENT_BLOODMOSS: 1,
         REAGENT_GARLIC: 1,
         REAGENT_GINSENG: 1
     }
     self.mantra = 'An Corp'
     self.validtarget = TARGET_CHAR
     self.affectdead = True
예제 #55
0
	def __init__(self):
		Spell.__init__(self, 3)
		self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_MANDRAKE: 1}
		self.mantra = 'Rel Por'
		self.validtarget = TARGET_GROUND
		self.range = 12
예제 #56
0
	def __init__(self):
		Spell.__init__(self, 3)
		self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_GARLIC: 1}
		self.mantra = 'In Sanct Ylem'
		self.validtarget = TARGET_GROUND
예제 #57
0
	def __init__(self):
		Spell.__init__(self, 3)
		self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_MANDRAKE: 1}
		self.mantra = 'Ort Por Ylem'
		self.validtarget = TARGET_ITEM
예제 #58
0
	def __init__(self):
		Spell.__init__(self, 3)
		self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_SULFURASH: 1}
		self.mantra = 'Ex Por'
		self.validtarget = TARGET_ITEM
예제 #59
0
	def __init__(self):
		Spell.__init__(self, 6)
		self.reagents = {REAGENT_BLOODMOSS: 1, REAGENT_SULFURASH: 1}
		self.mantra = 'Wis Quas'
		self.validtarget = TARGET_GROUND
예제 #60
0
	def __init__(self):
		Spell.__init__(self, 6)
		self.reagents = {REAGENT_GARLIC: 1, REAGENT_NIGHTSHADE: 1, REAGENT_MANDRAKE: 1, REAGENT_SULFURASH: 1}
		self.mantra = 'Vas Des Sanct'
		self.validtarget = TARGET_GROUND