class GameTest(unittest.TestCase): def setUp(self): Robot.initHardwareDevices = mock.Mock(return_value="") self.robot = Robot(Queue.Queue()) self.game = Game(self.robot, Queue.Queue()) def test_aGameWhenCreatedMustHaveZeroPuckInItsList(self): self.assertTrue(len(self.game.listOfPucks) == 0) def test_aGameWhenCreatedMustNotBeFinished(self): self.assertFalse(self.game.isFinished()) def test_aGameWhenCreatedMustNotHaveAPuckBeingProcessed(self): self.assertTrue(self.game.getPuckNumberBeingProcessed() == 0) def test_aGameWhenCreatedMustNotHaveAResistanceValue(self): self.assertTrue(self.game.getResistanceValue() == -1) def test_aGameWhenCreatedMustNotHaveAPucksOrientation(self): self.assertTrue(self.game.getPucksOrientation() == "") def test_aGameWhenCreatedMustNotHaveAPositionToReadInitialisedForLetterBoard(self): self.assertTrue(self.game.getPositionToReadInLetterBoard() == -1) def test_aGameWhenCreatedMustNotHaveAPositionToReadInitialisedForOrientationBoard(self): self.assertTrue(self.game.getPositionToReadInOrientationBoard() == -1) def test_aGameWhenThreePucksPlacedShouldBeFinished(self): puck1 = Puck(RANDOM_COLOR_CODE) puck1.setHasBeenPlaced(True) puck2 = Puck(RANDOM_COLOR_CODE_1) puck2.setHasBeenPlaced(True) puck3 = Puck(RANDOM_COLOR_CODE_2) puck3.setHasBeenPlaced(True) self.game.listOfPucks.append(puck1) self.game.listOfPucks.append(puck2) self.game.listOfPucks.append(puck3) self.assertTrue(self.game.isFinished()) def test_aGameWhenNotThreePucksPlacedShouldNotBeFinished(self): puck1 = Puck(RANDOM_COLOR_CODE) puck1.setHasBeenPlaced(True) puck2 = Puck(RANDOM_COLOR_CODE_1) puck2.setHasBeenPlaced(False) puck3 = Puck(RANDOM_COLOR_CODE_2) puck3.setHasBeenPlaced(True) self.game.listOfPucks.append(puck1) self.game.listOfPucks.append(puck2) self.game.listOfPucks.append(puck3) self.assertFalse(self.game.isFinished())
class NearOrientationBoardStateTest(unittest.TestCase): def setUp(self): Robot.initHardwareDevices = mock.Mock(return_value="") Robot.findOrientationInOrientationBoard = mock.Mock(return_value="SA") NearResistanceState.fetchResistance = mock.Mock(return_value="") self.robot = Robot(Queue.Queue()) self.aGame = Game(self.robot, Queue.Queue()) self.aGame.currentState = NearOrientationBoardState(self.aGame) self.aGame.setPositionToReadInOrientationBoard(2) def test_whenGameDoAnActionStatePuckOrientationShouldChange(self): self.aGame.doAction() self.assertTrue(self.aGame.getPucksOrientation() == "SA") def test_whenGameDoAnActionStateGameStateShouldChangeAtTheEnd(self): self.aGame.doAction() self.assertTrue( self.aGame.getCurrentStateName() == "HasReadOrientationBoardState")