def __pe_onAccountBecomePlayer(self): scope = MESSENGER_SCOPE.LOBBY g_settings.update() self.__storage.switch(scope) self.__protoPlugins.setFilters(self.__msgFiltersChain) self.__protoPlugins.connect(scope) self.__gui.switch(scope)
def __pe_onAvatarBecomePlayer(self): import BattleReplay if BattleReplay.g_replayCtrl.isPlaying: self.__protoPlugins.goToReplay() return scope = MESSENGER_SCOPE.BATTLE g_settings.update() self.__storage.switch(scope) self.__protoPlugins.setFilters(self.__msgFiltersChain) self.__playerHelper.onAvatarBecomePlayer()
def __pe_onAvatarBecomePlayer(self): scope = MESSENGER_SCOPE.BATTLE g_settings.update() self.__storage.switch(scope) self.__protoPlugins.setFilters(self.__msgFiltersChain) self.__playerHelper.onAvatarBecomePlayer()
def __pe_onAccountBecomePlayer(self): scope = MESSENGER_SCOPE.LOBBY g_settings.update() self.__protoPlugins.connect(scope) self.__gui.switch(scope)
def __pe_onAvatarBecomePlayer(self): g_settings.update() self.__playerHelper.onAvatarBecomePlayer()
def __pe_onAvatarBecomePlayer(self): g_settings.update() self.__storage.init() self.__protoPlugins.setFilters(self.__msgFiltersChain) self.__playerHelper.onAvatarBecomePlayer()