コード例 #1
0
 def command_connection_ok(self, from_state, to_state, spawn_pos):
     """Executes the INIT command from the Server. Returns True if the state transition is successful."""
     logging.debug(
         f"command_connection_ok(): {from_state} -> {to_state} spawn_pos = {spawn_pos}"
     )
     self.__proto_message = ProtoMessage.ready_message({
         "game_type": "/Ship",
         "pos": spawn_pos,
         "heading": 0,
         "health": 58
     })
     return True
コード例 #2
0
ファイル: client.py プロジェクト: perroned/pygamengn
 def command_init(self, from_state, to_state):
     """Executes the INIT command from the Server. Returns True if the state transition is successful."""
     logging.debug(f"command_init(): {from_state} -> {to_state}")
     self.__proto_message = ProtoMessage.ready_message()
     return True