コード例 #1
0
class A3CTrainingThread(object):
    def __init__(self,
                 thread_index,
                 global_network,
                 initial_learning_rate,
                 learning_rate_input,
                 grad_applier,
                 max_global_time_step,
                 device,
                 network_scope="network",
                 scene_scope="scene",
                 task_scope="task"):

        self.thread_index = thread_index
        self.learning_rate_input = learning_rate_input
        self.max_global_time_step = max_global_time_step

        self.network_scope = network_scope
        self.scene_scope = scene_scope
        self.task_scope = task_scope
        self.scopes = [network_scope, scene_scope, task_scope]

        self.local_network = ActorCriticFFNetwork(action_size=ACTION_SIZE,
                                                  device=device,
                                                  network_scope=network_scope,
                                                  scene_scopes=[scene_scope])

        self.local_network.prepare_loss(ENTROPY_BETA, self.scopes)

        self.trainer = AccumTrainer(device)
        self.trainer.prepare_minimize(self.local_network.total_loss,
                                      self.local_network.get_vars())

        self.accum_gradients = self.trainer.accumulate_gradients()
        self.reset_gradients = self.trainer.reset_gradients()

        accum_grad_names = [
            self._local_var_name(x)
            for x in self.trainer.get_accum_grad_list()
        ]
        global_net_vars = [
            x for x in global_network.get_vars()
            if self._get_accum_grad_name(x) in accum_grad_names
        ]

        self.apply_gradients = grad_applier.apply_gradients(
            global_net_vars, self.trainer.get_accum_grad_list())

        self.sync = self.local_network.sync_from(global_network)

        self.env = None

        self.local_t = 0

        self.initial_learning_rate = initial_learning_rate

        self.episode_reward = 0
        self.episode_length = 0
        self.episode_max_q = -np.inf

    def _local_var_name(self, var):
        return '/'.join(var.name.split('/')[1:])

    def _get_accum_grad_name(self, var):
        return self._local_var_name(var).replace(':', '_') + '_accum_grad:0'

    def _anneal_learning_rate(self, global_time_step):
        time_step_to_go = max(self.max_global_time_step - global_time_step,
                              0.0)
        learning_rate = self.initial_learning_rate * time_step_to_go / self.max_global_time_step
        return learning_rate

    def choose_action(self, pi_values):
        values = []
        sum = 0.0
        for rate in pi_values:
            sum = sum + rate
            value = sum
            values.append(value)

        r = random.random() * sum
        for i in range(len(values)):
            if values[i] >= r:
                return i

        # fail safe
        return len(values) - 1

    def _record_score(self, sess, writer, summary_op, placeholders, values,
                      global_t):
        feed_dict = {}
        for k in placeholders:
            feed_dict[placeholders[k]] = values[k]
        summary_str = sess.run(summary_op, feed_dict=feed_dict)
        if VERBOSE:
            sys.stdout.write('writing to summary writer at time %d\n' %
                             (global_t))
        writer.add_summary(summary_str, global_t)
        # writer.flush()

    def process(self, sess, global_t, summary_writer, summary_op,
                summary_placeholders):

        if self.env is None:
            # lazy evaluation
            time.sleep(self.thread_index * 1.0)
            self.env = Environment({
                'scene_name': self.scene_scope,
                'terminal_state_id': int(self.task_scope)
            })

        states = []
        actions = []
        rewards = []
        values = []
        targets = []

        rnn_inits = []
        state_representation = []
        usf = []
        reward_vector = []

        terminal_end = False

        # reset accumulated gradients
        sess.run(self.reset_gradients)

        # copy weights from shared to local
        sess.run(self.sync)

        #At each  episode start we set the initial state of the RNN to zero
        start_local_t = self.local_t

        start_lstm_state = self.local_network.lstm_state_out

        # t_max times loop
        for i in range(LOCAL_T_MAX):

            pi_, value_, usf_s_g = self.local_network.run_policy_and_value(
                sess, self.env.s_t, self.env.target, self.scopes)

            imidia_s = self.local_network.run_state(sess, self.env.s_t,
                                                    self.scopes)

            #usf_s_g = self.local_network.run_usf(sess, self.env.s_t, self.env.target,self.rnn_state_init[0] ,self.rnn_state_init[1] ,self.scopes)

            action = self.choose_action(pi_)

            states.append(self.env.s_t)
            actions.append(action)
            values.append(value_)
            targets.append(self.env.target)
            usf.append(usf_s_g)

            state_representation.append(imidia_s)

            if VERBOSE and (self.thread_index
                            == 0) and (self.local_t % 1000) == 0:
                sys.stdout.write("Pi = {0} V = {1}\n".format(pi_, value_))

            # process game
            self.env.step(action)

            # receive game result
            reward = self.env.reward
            terminal = self.env.terminal

            # ad-hoc reward for navigation
            reward = 10.0 if terminal else -0.01
            if self.episode_length > 5e3: terminal = True

            self.episode_reward += reward
            self.episode_length += 1
            self.episode_max_q = max(self.episode_max_q, np.max(value_))

            # clip reward
            rewards.append(np.clip(reward, -1, 1))

            self.local_t += 1

            # s_t1 -> s_t
            self.env.update()

            if i == (LOCAL_T_MAX - 1) or terminal:

                imidiate_state_representation_next = []
                usf_next = []
                #reward_vector_predictor_next=[]

                last_state = self.env.s_t
                imidia_s_next = self.local_network.run_state(
                    sess, self.env.s_t, self.scopes)
                state_representation_next = state_representation[1:] + [
                    imidia_s_next
                ]

                if terminal:
                    usf_next_imi = 0
                else:
                    usf_next_imi = self.local_network.run_usf(
                        sess, self.env.s_t, self.env.target, self.scopes)

                usf_next = usf[1:] + [usf_next_imi]

            if terminal:
                terminal_end = True
                sys.stdout.write(
                    "time %d | thread #%d | scene %s | target #%s\n%s %s episode reward = %.3f\n%s %s episode length = %d\n%s %s episode max Q  = %.3f\n"
                    % (global_t, self.thread_index, self.scene_scope,
                       self.task_scope, self.scene_scope, self.task_scope,
                       self.episode_reward, self.scene_scope, self.task_scope,
                       self.episode_length, self.scene_scope, self.task_scope,
                       self.episode_max_q))

                oneResult = [
                    global_t, self.thread_index, self.scene_scope,
                    self.task_scope, self.episode_reward, self.episode_length,
                    self.episode_max_q
                ]
                with open('trainingOutput.csv', 'a+') as fp:
                    # fd.write(oneResult)
                    wr = csv.writer(fp)
                    wr.writerow(oneResult)

                summary_values = {
                    "episode_reward_input": self.episode_reward,
                    "episode_length_input": float(self.episode_length),
                    "episode_max_q_input": self.episode_max_q,
                    "learning_rate_input": self._anneal_learning_rate(global_t)
                }

                self._record_score(sess, summary_writer, summary_op,
                                   summary_placeholders, summary_values,
                                   global_t)
                self.episode_reward = 0
                self.episode_length = 0
                self.episode_max_q = -np.inf
                self.local_network.reset_state()
                self.env.reset()

                break

        R = 0.0
        usf_R = 0.0
        if not terminal_end:
            R = self.local_network.run_value(sess, self.env.s_t,
                                             self.env.target, self.scopes)
            usf_R = self.local_network.run_usf(sess, self.env.s_t,
                                               self.env.target, self.scopes)

        actions.reverse()
        states.reverse()
        rewards.reverse()
        values.reverse()

        state_representation.reverse()
        state_representation_next.reverse()

        usf_next.reverse()

        batch_si = []
        batch_a = []
        batch_td = []
        batch_R = []
        batch_usf_R = []
        batch_t = []

        # compute and accmulate gradients
        for (ai, ri, si, Vi, ti, state,
             usf_n) in zip(actions, rewards, states, values, targets,
                           state_representation_next, usf_next):

            R = ri + GAMMA * R
            usf_R = state + GAMMA * usf_R
            #usf_R = state + GAMMA*usf_n

            td = R - Vi
            a = np.zeros([ACTION_SIZE])
            a[ai] = 1

            batch_si.append(si)
            batch_a.append(a)
            batch_td.append(td)
            batch_R.append(R)
            batch_usf_R.append(usf_R)
            batch_t.append(ti)

        #We need to reverse this since in the training we unroll for  5 steps unlike in the inferences

        batch_si.reverse()
        batch_a.reverse()
        batch_td.reverse()
        batch_R.reverse()
        batch_usf_R.reverse()
        batch_t.reverse()

        sess.run(self.accum_gradients,
                 feed_dict={
                     self.local_network.s: batch_si,
                     self.local_network.a: batch_a,
                     self.local_network.t: batch_t,
                     self.local_network.td: batch_td,
                     self.local_network.r: batch_R,
                     self.local_network.return_usf: batch_usf_R,
                     self.local_network.initial_lstm_state: start_lstm_state,
                     self.local_network.step_size: [len(batch_a)],
                 })

        cur_learning_rate = self._anneal_learning_rate(global_t)

        sess.run(self.apply_gradients,
                 feed_dict={self.learning_rate_input: cur_learning_rate})

        if VERBOSE and (self.thread_index == 0) and (self.local_t % 100) == 0:
            sys.stdout.write("Local timestep %d\n" % self.local_t)

        # return advanced local step size
        diff_local_t = self.local_t - start_local_t
        return diff_local_t
コード例 #2
0
            ep_rewards = []
            ep_lengths = []
            ep_collisions = []

            scopes = [network_scope, scene_scope, task_scope]

            for i_episode in range(NUM_EVAL_EPISODES):

                env.reset()
                terminal = False
                ep_reward = 0
                ep_collision = 0
                ep_t = 0

                while not terminal:
                    usf_s_g = global_network.run_usf(sess, env.s_t, env.target,
                                                     scopes)

                    pi_values = global_network.run_policy(
                        sess, env.s_t, env.target, usf_s_g, scopes)
                    action = sample_action(pi_values)
                    env.step(action)
                    env.update()

                    terminal = env.terminal
                    if ep_t == 500: break
                    if env.collided: ep_collision += 1
                    ep_reward += env.reward
                    ep_t += 1

                ep_lengths.append(ep_t)
                ep_rewards.append(ep_reward)