def onCommandMe(sender, args): if len(args) < 1: return False message = ' '.join(args) broadcastMessage(''.join([color("7"), "*", color("e"), sender.getName(), color("f"), " ", message])) return True
def onCommandJoin(sender, args): if len(args) < 1: return False broadcastMessage(''.join([color("e"), args[0], " joined the game"])) if len(args) > 1: broadcastMessage(''.join(["Player ", args[0], " comes from ", args[1]])) return True
def OnCommandTNT(sender, args): if not sender.hasPermission("ore.tnt"): sender.sendMessage("No permission!") return True global TNT TNT = not TNT broadcastMessage("TNT has been %sabled" % ("re-en", "dis")[TNT]) return True
def OnCommandLamps(sender, args): if not sender.hasPermission("ore.lamp"): sender.sendMessage("No permission!") return True global Lamps Lamps = not Lamps broadcastMessage("Lamps have been %sabled" % ("re-en", "dis")[Lamps]) return True
def BroadcastDerp(sender, message): broadcastMessage(Color("2") + " * " + Color("f") + sender.getName() + Color("l") + " DERP! " + Color("d") + message)
def BroadcastDerp(sender, message): broadcastMessage( Color("2") + " * " + Color("f") + sender.getName() + Color("l") + " DERP! " + Color("d") + message)
def broadcast_animal_sound(sender, message): broadcastMessage(''.join([color("e"), sender.getName(), " ", color("f"), message]))
def broadcast_derp(sender, message): broadcastMessage( "".join( [color("2"), " * ", color("f"), sender.getName(), color("l"), " DERP! ", color("r"), color("d"), message] ) )