Exemplo n.º 1
0
def onCommandMe(sender, args):
    if len(args) < 1:
        return False
    
    message = ' '.join(args)
    
    broadcastMessage(''.join([color("7"), "*", color("e"), sender.getName(), color("f"), " ", message]))

    return True
Exemplo n.º 2
0
def onCommandJoin(sender, args):
    if len(args) < 1:
        return False
    
    broadcastMessage(''.join([color("e"), args[0], " joined the game"]))
    
    if len(args) > 1:
        broadcastMessage(''.join(["Player ", args[0], " comes from ", args[1]]))

    return True
Exemplo n.º 3
0
def OnCommandTNT(sender, args):
    if not sender.hasPermission("ore.tnt"):
        sender.sendMessage("No permission!")
        return True

    global TNT

    TNT = not TNT

    broadcastMessage("TNT has been %sabled" % ("re-en", "dis")[TNT])

    return True
Exemplo n.º 4
0
def OnCommandLamps(sender, args):
    if not sender.hasPermission("ore.lamp"):
        sender.sendMessage("No permission!")
        return True

    global Lamps

    Lamps = not Lamps

    broadcastMessage("Lamps have been %sabled" % ("re-en", "dis")[Lamps])

    return True
Exemplo n.º 5
0
def BroadcastDerp(sender, message):
	broadcastMessage(Color("2") + " * " + Color("f") + sender.getName() + Color("l") + " DERP! " + Color("d") + message)
Exemplo n.º 6
0
def BroadcastDerp(sender, message):
    broadcastMessage(
        Color("2") + " * " + Color("f") + sender.getName() + Color("l") +
        " DERP! " + Color("d") + message)
Exemplo n.º 7
0
def broadcast_animal_sound(sender, message):
    broadcastMessage(''.join([color("e"), sender.getName(), " ", color("f"), message]))
Exemplo n.º 8
0
def broadcast_derp(sender, message):
    broadcastMessage(
        "".join(
            [color("2"), " * ", color("f"), sender.getName(), color("l"), " DERP! ", color("r"), color("d"), message]
        )
    )