import machine from utime import ticks_ms as running_time, sleep_ms as sleep import pins pin0 = pins.Pins(25) pin1 = pins.Pins(32) pin2 = pins.Pins(33) pin3 = pins.Pins(13) pin4 = pins.Pins(16) pin5 = pins.Pins(35) pin6 = pins.Pins(12) pin7 = pins.Pins(14) pin8 = pins.Pins(16) pin9 = pins.Pins(17) pin10 = pins.Pins(26) pin11 = pins.Pins(27) pin12 = pins.Pins(2) pin13 = pins.Pins(18) pin14 = pins.Pins(19) pin15 = pins.Pins(23) pin16 = pins.Pins(5) pin19 = pins.Pins(22) pin20 = pins.Pins(21) import display Image = display.Image display = display.Display() import button button_a = button.Button(35)
import machine import time import button button_a = button.Button(15) button_b = button.Button(27) import music music.play(music.POWER_UP) import pins led1 = pins.Pins(12) led2 = pins.Pins(14) led1.write_digital(1) led2.write_digital(1) import display Image = display.Image display = display.Display() time.sleep(0.5) music.play(music.JUMP_UP) display.show('A', color=(20, 0, 0)) while 0 == button_a.was_pressed(): time.sleep(0.1) time.sleep(0.5) display.show('O', color=(0, 20, 0))
def main(): GPIO.setwarnings(False) if (__debug__): print "(debug) Game.py Started: ", time.strftime('%H:%M:%S') #GPIO.setwarnings(True) GPIO.setmode(GPIO.BCM) pins.Pins() #UART Port declaration GPIO.setup(9, GPIO.OUT, initial=GPIO.LOW) #GPIO.setup(14, GPIO.OUT, initial=GPIO.LOW) #GPIO.setup(15, GPIO.OUT, initial=GPIO.LOW) GPIO.setup(18, GPIO.OUT, initial=GPIO.LOW) #, pull_up_down = GPIO.PUD_DOWN) GPIO.setup(19, GPIO.OUT, initial=GPIO.LOW) GPIO.setup(23, GPIO.OUT, initial=GPIO.LOW) GPIO.setup(24, GPIO.OUT, initial=GPIO.LOW) port = serial.Serial("/dev/serial0", baudrate=9600, parity=serial.PARITY_NONE, stopbits=serial.STOPBITS_ONE, bytesize=serial.EIGHTBITS, timeout=1.0) #sendMicro("g",port) #return global Start global globalLock global globalLockTime if (__debug__): print "(debug) Initializing Variables: ", time.strftime('%H:%M:%S') Start = 1 #Send out an nRST GPIO.output(19, 1) time.sleep(1) GPIO.output(19, 0) RedTeamScore = 10 RedFlag = 0 RedRack = 2 RedRackFlag = 0 BlueTeamScore = 10 BlueFlag = 0 BlueRack = 2 BlueRackFlag = 0 lastPattern = 1 #Score Mode vs Pattern Mode Startup Select if (GPIO.input(11) == 0): if (__debug__): print "(debug) Starting in Score Mode: ", time.strftime('%H:%M:%S') scoreMode = 0 else: if (__debug__): print "(debug) Starting in Pattern Mode: ", time.strftime( '%H:%M:%S') scoreMode = 1 if (__debug__): print "(debug) Spawning main.py process: ", time.strftime('%H:%M:%S') scoreprog = updateScore(None, RedTeamScore, BlueTeamScore, scoreMode, None) if (__debug__): print "(debug) Entering Main Loop: ", time.strftime('%H:%M:%S') while (True): #Global Lock if (globalLock): if (time.time() - globalLockTime >= 0.5): globalLock = 0 globalLockTime = 0 if (__debug__): print "(debug) Global Lock Released", time.strftime( '%H:%M:%S') else: #Process Flag if (RedFlag): if (__debug__): print "(debug) Red Team Update Score: ", time.strftime( '%H:%M:%S') RedFlag = 0 scoreprog = updateScore(None, RedTeamScore, BlueTeamScore, scoreMode, 'r') time.sleep(1) if (BlueFlag): if (__debug__): print "(debug) Blue Team Update Score: ", time.strftime( '%H:%M:%S') BlueFlag = 0 scoreprog = updateScore(None, RedTeamScore, BlueTeamScore, scoreMode, 'b') time.sleep(1) #Set Start #if(GPIO.input(5) == 1 and Start == 0): #if (__debug__): #print "(debug) Game Start: ", time.strftime('%H:%M:%S') #Score Mode Switch if (GPIO.input(11) == 0 and scoreMode != 0): if (__debug__): print "(debug) Switching to Score Mode: ", time.strftime( '%H:%M:%S') lastPattern = scoreMode scoreMode = 0 scoreprog = updateScore(None, RedTeamScore, BlueTeamScore, scoreMode, None) elif (GPIO.input(11) == 1 and scoreMode == 0): if (__debug__): print "(debug) Switching to Pattern Mode: ", time.strftime( '%H:%M:%S') scoreMode = lastPattern scoreprog = updateScore(None, RedTeamScore, BlueTeamScore, scoreMode, None) #Switch Pattern if (GPIO.input(13) == 1 and scoreMode != 0): if (__debug__): print "(debug) Next Pattern: ", time.strftime('%H:%M:%S') scoreMode += 1 scoreprog = updateScore(None, RedTeamScore, BlueTeamScore, scoreMode, None) #Reset Game if (GPIO.input(6) == 1): if (__debug__): print "(debug) Game Reset: ", time.strftime('%H:%M:%S') Start = 1 port = serial.Serial("/dev/ttyS0", baudrate=9600, parity=serial.PARITY_NONE, stopbits=serial.STOPBITS_ONE, bytesize=serial.EIGHTBITS, timeout=1.0) RedTeamScore = 10 RedFlag = 0 RedRack = 2 RedRackFlag = 0 BlueTeamScore = 10 BlueFlag = 0 BlueRack = 2 BlueRackFlag = 0 GPIO.output(19, 1) time.sleep(0.3) GPIO.output(19, 0) #Start the Game if (Start): #Red Score Signal if (GPIO.input(25) == 1 and RedFlag == 0): RedFlag = 1 RedTeamScore -= 1 if (__debug__): print "(debug) Red Team Scored: ", time.strftime( '%H:%M:%S') print "(debug) Game Score - Blue: ", BlueTeamScore, " Red: ", RedTeamScore, ": ", time.strftime( '%H:%M:%S') setGlobalLock() #Blue Score Signal if (GPIO.input(10) == 1 and BlueFlag == 0): BlueFlag = 1 BlueTeamScore -= 1 GPIO.output(23, 1) time.sleep(1) GPIO.output(23, 0) if (__debug__): print "(debug) Blue Team Scored: ", time.strftime( '%H:%M:%S') print "(debug) Game Score - Blue: ", BlueTeamScore, " Red: ", RedTeamScore, ": ", time.strftime( '%H:%M:%S') setGlobalLock() #Send Red Re-rack Signal #Talk with Mikey to see which ones are which if (RedRack > 0 and RedFlag == 0): if (RedRack == 2): RedRack -= 1 if (GPIO.input(21) and RedTeamScore == 6): if (__debug__): print "(debug) Red Reracking to 3-2-1: ", time.strftime( '%H:%M:%S') sendMicro("a", port) RedRackFlag = 1 elif (GPIO.input(20) and RedTeamScore == 4): if (__debug__): print "(debug) Red Reracking to Diamond: ", time.strftime( '%H:%M:%S') sendMicro("b", port) RedRackFlag = 1 elif (GPIO.input(16) and RedTeamScore == 5): if (__debug__): print "(debug) Red Reracking to Box: ", time.strftime( '%H:%M:%S') sendMicro("c", port) RedRackFlag = 1 elif (GPIO.input(12) and RedTeamScore == 2): if (__debug__): print "(debug) Red Reracking to Gentlemen's: ", time.strftime( '%H:%M:%S') sendMicro("d", port) RedRackFlag = 1 elif (GPIO.input(7) and RedTeamScore == 3): if (__debug__): print "(debug) Red Reracking to Line: ", time.strftime( '%H:%M:%S') sendMicro("e", port) RedRackFlag = 1 elif (GPIO.input(8) and RedTeamScore == 3): if (__debug__): print "(debug) Red Reracking to Triangle: ", time.strftime( '%H:%M:%S') sendMicro("f", port) RedRackFlag = 1 else: RedRack += 1 RedRackFlag = 0 else: if (GPIO.input(8) and RedTeamScore == 2): if (__debug__): print "(debug) Red Reracking to Gentlemen's: ", time.strftime( '%H:%M:%S') sendMicro("c", port) RedRack = 0 #Send Blue Re-rack Signal if (BlueRack > 0 and BlueFlag == 0): if (BlueRack == 2): BlueRack -= 1 if (GPIO.input(2) == False and BlueTeamScore == 6): if (__debug__): print "(debug) Blue Reracking to 3-2-1: ", time.strftime( '%H:%M:%S') sendMicro("A", port) BlueRackFlag = 1 elif (GPIO.input(3) == False and BlueTeamScore == 4): if (__debug__): print "(debug) Blue Reracking to Diamond: ", time.strftime( '%H:%M:%S') sendMicro("B", port) BlueRackFlag = 1 elif (GPIO.input(4) == False and BlueTeamScore == 5): if (__debug__): print "(debug) Blue Reracking to Box: ", time.strftime( '%H:%M:%S') sendMicro("C", port) BlueRackFlag = 1 elif (GPIO.input(17) == False and BlueTeamScore == 2): if (__debug__): print "(debug) Blue Reracking to Gentlemen's: ", time.strftime( '%H:%M:%S') sendMicro("D", port) BlueRackFlag = 1 elif (GPIO.input(27) == False and BlueTeamScore == 3): if (__debug__): print "(debug) Blue Reracking to Line: ", time.strftime( '%H:%M:%S') sendMicro("E", port) BlueRackFlag = 1 elif (GPIO.input(22) == False and BlueTeamScore == 3): if (__debug__): print "(debug) Blue Reracking to Triangle: ", time.strftime( '%H:%M:%S') sendMicro("F", port) BlueRackFlag = 1 else: BlueRack += 1 BlueRackFlag = 0 else: if (GPIO.input(17) == False and BlueTeamScore == 2): if (__debug__): print "(debug) Blue Reracking to Gentlemen's: ", time.strftime( '%H:%M:%S') sendMicro("C", port) BlueRack = 0 #Game End State if (RedTeamScore == 0 or BlueTeamScore == 0): Start = 0 port.close()
def main(): if (__debug__): print "(debug) both.py Started: ", time.strftime('%H:%M:%S') #Vars matrix = numpy.zeros((30, 15)) initStarts() #***** LED MATRIX ************ # Create NeoPixel object with appropriate configuration. strip = Adafruit_NeoPixel(LED_COUNT, LED_PIN, LED_FREQ_HZ, LED_DMA, LED_INVERT, LED_BRIGHTNESS) # Intialize the library (must be called once before other functions). strip.begin() #Blank all LED's #clearStrip(strip) #***** UART *************** clearStrip(strip) setBorder(strip) strip.show() GPIO.setwarnings(False) #GPIO.setwarnings(True) GPIO.setmode(GPIO.BCM) pins.Pins() #UART Port declaration GPIO.setup(9, GPIO.OUT, initial=GPIO.LOW) #GPIO.setup(14, GPIO.OUT, initial=GPIO.LOW) #GPIO.setup(15, GPIO.OUT, initial=GPIO.LOW) GPIO.setup(18, GPIO.OUT, initial=GPIO.LOW) #, pull_up_down = GPIO.PUD_DOWN) GPIO.setup(19, GPIO.OUT, initial=GPIO.LOW) GPIO.setup(23, GPIO.OUT, initial=GPIO.LOW) GPIO.setup(24, GPIO.OUT, initial=GPIO.LOW) port = serial.Serial("/dev/serial0", baudrate=9600, parity=serial.PARITY_NONE, stopbits=serial.STOPBITS_ONE, bytesize=serial.EIGHTBITS, timeout=1.0) #sendMicro("g",port) #return global Start global globalLock global globalLockTime if (__debug__): print "(debug) Initializing Variables: ", time.strftime('%H:%M:%S') Start = 1 #Send out an nRST GPIO.output(19, 1) time.sleep(1) GPIO.output(19, 0) RedTeamScore = 10 RedFlag = 0 RedRack = 2 RedRackFlag = 0 BlueTeamScore = 10 BlueFlag = 0 BlueRack = 2 BlueRackFlag = 0 lastPattern = 1 #Score Mode vs Pattern Mode Startup Select if (GPIO.input(11) == 0): if (__debug__): print "(debug) Starting in Score Mode: ", time.strftime('%H:%M:%S') scoreMode = 0 else: if (__debug__): print "(debug) Starting in Pattern Mode: ", time.strftime( '%H:%M:%S') scoreMode = 1 if (__debug__): print "(debug) Starting Display: ", time.strftime('%H:%M:%S') scoreprog = updateScore(None, RedTeamScore, BlueTeamScore, scoreMode, None) if (__debug__): print "(debug) Entering Main Loop: ", time.strftime('%H:%M:%S') while (True): #Global Lock if (globalLock): if (time.time() - globalLockTime >= 0.5): globalLock = 0 globalLockTime = 0 if (__debug__): print "(debug) Global Lock Released", time.strftime( '%H:%M:%S') else: #Process Flag if (RedFlag): if (__debug__): print "(debug) Red Team Update Score: ", time.strftime( '%H:%M:%S') RedFlag = 0 scoreprog = updateScore(RedTeamScore, BlueTeamScore, scoreMode, 'r') time.sleep(1) if (BlueFlag): if (__debug__): print "(debug) Blue Team Update Score: ", time.strftime( '%H:%M:%S') BlueFlag = 0 scoreprog = updateScore(RedTeamScore, BlueTeamScore, scoreMode, 'b') time.sleep(1) #Score Mode Switch if (GPIO.input(11) == 0 and scoreMode != 0): if (__debug__): print "(debug) Switching to Score Mode: ", time.strftime( '%H:%M:%S') lastPattern = scoreMode scoreMode = 0 scoreprog = updateScore(None, RedTeamScore, BlueTeamScore, scoreMode, None) elif (GPIO.input(11) == 1 and scoreMode == 0): if (__debug__): print "(debug) Switching to Pattern Mode: ", time.strftime( '%H:%M:%S') scoreMode = lastPattern scoreprog = updateScore(None, RedTeamScore, BlueTeamScore, scoreMode, None) #Switch Pattern if (GPIO.input(13) == 1 and scoreMode != 0): if (__debug__): print "(debug) Next Pattern: ", time.strftime('%H:%M:%S') scoreMode += 1 scoreprog = updateScore(None, RedTeamScore, BlueTeamScore, scoreMode, None) #Reset Game if (GPIO.input(6) == 1): if (__debug__): print "(debug) Game Reset: ", time.strftime('%H:%M:%S') Start = 1 port = serial.Serial("/dev/ttyS0", baudrate=9600, parity=serial.PARITY_NONE, stopbits=serial.STOPBITS_ONE, bytesize=serial.EIGHTBITS, timeout=1.0) RedTeamScore = 10 RedFlag = 0 RedRack = 2 RedRackFlag = 0 BlueTeamScore = 10 BlueFlag = 0 BlueRack = 2 BlueRackFlag = 0 GPIO.output(19, 1) time.sleep(0.3) GPIO.output(19, 0) #Start the Game if (Start): #Red Score Signal if (GPIO.input(25) == 1 and RedFlag == 0): RedFlag = 1 RedTeamScore -= 1 if (__debug__): print "(debug) Red Team Scored: ", time.strftime( '%H:%M:%S') print "(debug) Game Score - Blue: ", BlueTeamScore, " Red: ", RedTeamScore, ": ", time.strftime( '%H:%M:%S') setGlobalLock() #Blue Score Signal if (GPIO.input(10) == 1 and BlueFlag == 0): BlueFlag = 1 BlueTeamScore -= 1 GPIO.output(23, 1) time.sleep(1) GPIO.output(23, 0) if (__debug__): print "(debug) Blue Team Scored: ", time.strftime( '%H:%M:%S') print "(debug) Game Score - Blue: ", BlueTeamScore, " Red: ", RedTeamScore, ": ", time.strftime( '%H:%M:%S') setGlobalLock() #Send Red Re-rack Signal #Talk with Mikey to see which ones are which if (RedRack > 0 and RedFlag == 0): if (RedRack == 2): RedRack -= 1 if (GPIO.input(21) and RedTeamScore == 6): if (__debug__): print "(debug) Red Reracking to 3-2-1: ", time.strftime( '%H:%M:%S') sendMicro("a", port) RedRackFlag = 1 elif (GPIO.input(20) and RedTeamScore == 4): if (__debug__): print "(debug) Red Reracking to Diamond: ", time.strftime( '%H:%M:%S') sendMicro("b", port) RedRackFlag = 1 elif (GPIO.input(16) and RedTeamScore == 5): if (__debug__): print "(debug) Red Reracking to Box: ", time.strftime( '%H:%M:%S') sendMicro("c", port) RedRackFlag = 1 elif (GPIO.input(12) and RedTeamScore == 2): if (__debug__): print "(debug) Red Reracking to Gentlemen's: ", time.strftime( '%H:%M:%S') sendMicro("d", port) RedRackFlag = 1 elif (GPIO.input(7) and RedTeamScore == 3): if (__debug__): print "(debug) Red Reracking to Line: ", time.strftime( '%H:%M:%S') sendMicro("e", port) RedRackFlag = 1 elif (GPIO.input(8) and RedTeamScore == 3): if (__debug__): print "(debug) Red Reracking to Triangle: ", time.strftime( '%H:%M:%S') sendMicro("f", port) RedRackFlag = 1 else: RedRack += 1 RedRackFlag = 0 else: if (GPIO.input(8) and RedTeamScore == 2): if (__debug__): print "(debug) Red Reracking to Gentlemen's: ", time.strftime( '%H:%M:%S') sendMicro("c", port) RedRack = 0 #Send Blue Re-rack Signal if (BlueRack > 0 and BlueFlag == 0): if (BlueRack == 2): BlueRack -= 1 if (GPIO.input(2) == False and BlueTeamScore == 6): if (__debug__): print "(debug) Blue Reracking to 3-2-1: ", time.strftime( '%H:%M:%S') sendMicro("A", port) BlueRackFlag = 1 elif (GPIO.input(3) == False and BlueTeamScore == 4): if (__debug__): print "(debug) Blue Reracking to Diamond: ", time.strftime( '%H:%M:%S') sendMicro("B", port) BlueRackFlag = 1 elif (GPIO.input(4) == False and BlueTeamScore == 5): if (__debug__): print "(debug) Blue Reracking to Box: ", time.strftime( '%H:%M:%S') sendMicro("C", port) BlueRackFlag = 1 elif (GPIO.input(17) == False and BlueTeamScore == 2): if (__debug__): print "(debug) Blue Reracking to Gentlemen's: ", time.strftime( '%H:%M:%S') sendMicro("D", port) BlueRackFlag = 1 elif (GPIO.input(27) == False and BlueTeamScore == 3): if (__debug__): print "(debug) Blue Reracking to Line: ", time.strftime( '%H:%M:%S') sendMicro("E", port) BlueRackFlag = 1 elif (GPIO.input(22) == False and BlueTeamScore == 3): if (__debug__): print "(debug) Blue Reracking to Triangle: ", time.strftime( '%H:%M:%S') sendMicro("F", port) BlueRackFlag = 1 else: BlueRack += 1 BlueRackFlag = 0 else: if (GPIO.input(17) == False and BlueTeamScore == 2): if (__debug__): print "(debug) Blue Reracking to Gentlemen's: ", time.strftime( '%H:%M:%S') sendMicro("C", port) BlueRack = 0 #Game End State if (RedTeamScore == 0 or BlueTeamScore == 0): Start = 0 port.close()