コード例 #1
0
    def __init__(self, main):

        self.main = main
        self.player = player.Player(self)
        self.projectiles = Projectiles(self)
        self.stars = stars.Stars(self)
        self.speed = 2
コード例 #2
0
ファイル: game.py プロジェクト: xhalo32/advpy
	def __init__( self, main ):

		self.main = main
		self.player = player.Player( self )
		self.projectiles = Projectiles( self )
		self.stars = stars.Stars( self )
		self.speed = 2
コード例 #3
0
class Game:
    def __init__(self, main):

        self.main = main
        self.player = player.Player(self)
        self.projectiles = Projectiles(self)
        self.stars = stars.Stars(self)
        self.speed = 2

    def tick(self):

        self.player.update()
        self.projectiles.update()
        self.stars.move(self.speed)
        self.stars.tick()

    def draw(self):

        self.stars.draw()
        self.projectiles.draw()
        self.player.draw()
コード例 #4
0
ファイル: game.py プロジェクト: xhalo32/advpy
class Game:

	def __init__( self, main ):

		self.main = main
		self.player = player.Player( self )
		self.projectiles = Projectiles( self )
		self.stars = stars.Stars( self )
		self.speed = 2

	def tick( self ):

		self.player.update(  )
		self.projectiles.update(  )
		self.stars.move( self.speed )
		self.stars.tick(  )

	def draw( self ):
		
		self.stars.draw(  )
		self.projectiles.draw(  )
		self.player.draw(  )