def __init__(self, main): self.main = main self.player = player.Player(self) self.projectiles = Projectiles(self) self.stars = stars.Stars(self) self.speed = 2
def __init__( self, main ): self.main = main self.player = player.Player( self ) self.projectiles = Projectiles( self ) self.stars = stars.Stars( self ) self.speed = 2
class Game: def __init__(self, main): self.main = main self.player = player.Player(self) self.projectiles = Projectiles(self) self.stars = stars.Stars(self) self.speed = 2 def tick(self): self.player.update() self.projectiles.update() self.stars.move(self.speed) self.stars.tick() def draw(self): self.stars.draw() self.projectiles.draw() self.player.draw()
class Game: def __init__( self, main ): self.main = main self.player = player.Player( self ) self.projectiles = Projectiles( self ) self.stars = stars.Stars( self ) self.speed = 2 def tick( self ): self.player.update( ) self.projectiles.update( ) self.stars.move( self.speed ) self.stars.tick( ) def draw( self ): self.stars.draw( ) self.projectiles.draw( ) self.player.draw( )