コード例 #1
0
    def test_get_top_layer(self, _init_pygame, default_ui_manager,
                           _display_surface_return_none):
        container = UIContainer(pygame.Rect(100, 100, 200, 200), manager=default_ui_manager)

        UIButton(relative_rect=pygame.Rect(0, 0, 50, 50), text="",
                 manager=default_ui_manager, container=container)
        assert container.get_top_layer() == 3
コード例 #2
0
    def test_change_container_layer(self, _init_pygame, default_ui_manager):
        container = UIContainer(pygame.Rect(100, 100, 200, 200),
                                manager=default_ui_manager)

        UIButton(relative_rect=pygame.Rect(0, 0, 50, 50),
                 text="",
                 manager=default_ui_manager,
                 container=container)
        container.change_container_layer(2)
        assert container.get_top_layer() == 4