def dock(self): logger.debug('dock()') self.mpvgoom.mode = MpvMode.DOCK if rc.app() != self.player.eventhandler: rc.app(self.player) self.mpvgoom.set_dock() if not self.player.playerGUI.visible: osd.active = True skin.resume() self.player.playerGUI.show()
def stop_visual(self): logger.debug('%s.stop_visual() self.view=%r self.succession=%r', self.__class__, self.view, self.player.playerGUI.succession) self.timer.stop() if self.mpvgoom is not None: logger.debug('self.mpvgoom.running=%r -> False', self.mpvgoom.running) self.mpvgoom.timer.stop() self.mpvgoom.running = False self.mpvgoom.remove() self.mpvgoom = None self.goom = None osd.active = True skin.resume()
def noview(self): logger.debug('noview()') self.mpvgoom.mode = MpvMode.NOVI if rc.app() != self.player.eventhandler: rc.app(self.player) if self.mpvgoom is not None: self.stop_visual() if not self.player.playerGUI.visible: osd.active = True skin.resume() self.player.playerGUI.show()