def impact(self, pos, lastPos): CIGlobals.makeDustCloud(pos, scale=(0.25, 0.9, 1), sound=self.impactSound, color=(0.2, 0.2, 0.2, 0.6))
def impact(self, pos, lastPos): if self.impactSound: base.audio3d.attachSoundToObject(self.impactSound, self) self.impactSound.play() CIGlobals.makeDustCloud(pos)