def init(self, room_num=1, team_color='yellow', our_color='green', computer_goal=False): print("init: Room: %s, team color: %s, our single spot color: %s, computer goal: %s" % (room_num, team_color, our_color, computer_goal)) self.world = World(int(room_num), team_color, our_color, computer_goal) self.strategy = SimpleStrategy(self.world, self) self.game = Game(self.world, self) self.highstrategy = StrategyTools(self.world, self, self.game, self.strategy)
class Commands: def __init__(self): self.protocol = None self.vision_process = None self.world = None self.strategy = None self.highstrategy = None self.game = None print("! Remember to call:") print("! init <room: 0/1> <team_color: blue/yellow> <our_single_spot_color: green/pink>") print("! vision") print("! connect <device_no>") self.init() self.vision() #self.connect() #self.highstrategy.main() def init(self, room_num=1, team_color='yellow', our_color='green', computer_goal=False): print("init: Room: %s, team color: %s, our single spot color: %s, computer goal: %s" % (room_num, team_color, our_color, computer_goal)) self.world = World(int(room_num), team_color, our_color, computer_goal) self.strategy = SimpleStrategy(self.world, self) self.game = Game(self.world, self) self.highstrategy = StrategyTools(self.world, self, self.game, self.strategy) def connect(self, device_no='0'): print("connect: Connecting to RF stick") self.protocol = RobotProtocol('/dev/ttyACM' + device_no) def vision(self): if not self.vision_process: print("vision: Starting vision") self.vision_process = multiprocessing.Process(target=Vision, args=(self.world,)) self.vision_process.start() def query_ball(self): a = self.protocol.query_ball() print("We have the ball: %s" % a) return a def start_game(self, case_no): #1 is when venus kicks off the game if int(case_no) == 1: self.highstrategy.kick_off_us() else: self.highstrategy.kick_off_them() self.runstrategy() def penalty_attack(self, clockno): self.highstrategy.penalty_attack(clockno) def penalty_defend(self): self.highstrategy.penalty_defend() def runstrategy(self): self.highstrategy.main() def attackwithball(self): self.highstrategy.attackwithball() def ballwithenemy(self, no): self.highstrategy.ballwithenemy(int(no)) def ballindefensearea(self): a= self.highstrategy.ballindefensearea() print(a) def ballwithfriend(self): self.highstrategy.ballwithfriend() def grab_ball(self): self.strategy.grab_ball() def goal(self): self.strategy.goal() def grab_goal(self): self.strategy.grab_goal() def pass_ball(self): self.strategy.pass_ball() def catch_ball(self): self.strategy.catch_ball() def intercept(self): self.strategy.intercept() def catch_pass(self): self.strategy.catch_pass() def pw(self): print(self.world) def pot(self): self.game.mid("FREE_BALL_YOURS", True) def pot1(self): self.game.mid("FREE_BALL_2_GOALSIDE", True) def positionTest(self): print self.world.our_goalX, self.world.our_goalmeanY def flush(self): self.protocol.flush() def test1(self): self.game.local_potential = np.array([[666, 100, 666, 100, 666], [666, 100, 0, 0, 666], [666, 100, 1, 100, 666], [666, 100, 666, 100, 666], [666, 100, 666, 100, 666]], dtype=np.float64) self.game.points = np.arange(50).reshape((5, 5, 2)) print self.game.move() def test2(self): # for x in range(0, 10): # self.forward_right() self.forward_left() self.forward_right() self.pause() self.sharp_left() self.forward_left() self.pause() self.sharp_right() self.forward_right() def test3(self): self.forward() self.pause() self.sharp_left() def test4(self): """Test of swerving""" self.forward() self.swerve_left(200) self.swerve_right(200) self.swerve_left(200) self.swerve_right(200) self.forward() def hol(self): self.protocol.move(10, [(FRONT_LEFT, 100), (BACK_LEFT, 100), (FRONT_RIGHT, -100), (BACK_RIGHT, -100), ], wait=True) time.sleep(20) self.s() def stopped(self): self.protocol.block_until_stop() print("Now it has stopped") def turn(self, x, grab=None): """Turn clockwise, negative means counter-clockwise""" print(" Turn %d deg" % int(x)) x = int(x) s = sign(x) x = abs(x) # Last calibration: 14 March if s > 0: # Clockwise if x > 90: x = 1.8055555556 * x - 85.0 else: x = 0.0067224213 * (x ** 2) + 0.2676702509 * x else: # Counter-clockwise if x > 90: x = 1.7477777778 * x - 93.5 else: x = 0.0063082437 * (x ** 2) + 0.1935483871 * x x = int(x) if x > 0: self.protocol.schedule(x, MOTOR_TURN, [(MOTOR_LEFT, -100 * s), (MOTOR_RIGHT, 100 * s), (MOTOR_TURN, 100 * s)], self.grab_time(grab)) def forward_forever(self): """Move forward forever""" self.protocol.move_forever([(MOTOR_LEFT, -100), (MOTOR_RIGHT, -100)]) def backward_forever(self): """Move backward forever""" self.protocol.move_forever([(MOTOR_LEFT, 100), (MOTOR_RIGHT, 100)]) def swerve_right(self, x): """Swerve right whilst moving forwards""" self.protocol.schedule(x, MOTOR_TURN, [(MOTOR_TURN, 100), (MOTOR_LEFT, -100), (MOTOR_RIGHT, -100)]) def swerve_left(self, x): """Swerve left whilst moving forwards""" self.protocol.schedule(x, MOTOR_TURN, [(MOTOR_TURN, -100), (MOTOR_LEFT, -100), (MOTOR_RIGHT, -100)]) def pause(self): """Pause between motions that immediately change motor direction""" #self.protocol.schedule_pause(400) def grab_time(self, grab): if grab == 'T': grab = True elif grab == 'F': grab = False if grab is None: return 0 elif grab: return -300 else: return 400 def forward(self, grab=None): """Move a cell forward""" print(" Forward") self.protocol.move(80, [(MOTOR_LEFT, -100), (MOTOR_RIGHT, -100)], wait=True) # self.protocol.schedule(90, MOTOR_LEFT, [(MOTOR_LEFT, -100), # (MOTOR_RIGHT, -100)], self.grab_time(grab)) def backward(self, grab=None): """Move a cell backward""" print(" Backward") self.protocol.move(90, [(MOTOR_LEFT, 100), (MOTOR_RIGHT, 100)], wait=True) # self.protocol.schedule(70, MOTOR_LEFT, [(MOTOR_LEFT, 100), # (MOTOR_RIGHT, 100)], self.grab_time(grab)) def forward_left(self, grab=None): """Move forward and to left""" print(" Forward left") self.protocol.move(150, [(MOTOR_TURN, -100), (MOTOR_LEFT, -80), (MOTOR_RIGHT, -100)], wait=True) #self.protocol.move(50, [(MOTOR_LEFT, -100), # (MOTOR_RIGHT, -100)], wait=True) # self.protocol.schedule(170, MOTOR_TURN, [(MOTOR_TURN, -100), # (MOTOR_LEFT, -80), # (MOTOR_RIGHT, -100)], self.grab_time(grab)) # self.protocol.schedule(50, MOTOR_LEFT, [(MOTOR_LEFT, -100), # (MOTOR_RIGHT, -100)]) def forward_right(self, grab=None): """Move forward and to right""" print(" Forward right") self.protocol.move(240, [(MOTOR_TURN, 100), (MOTOR_LEFT, -100), (MOTOR_RIGHT, -80)], wait=True) #self.protocol.move(50, [(MOTOR_LEFT, -100), # (MOTOR_RIGHT, -100)], wait=True) # self.protocol.schedule(170, MOTOR_TURN, [(MOTOR_TURN, 100), # (MOTOR_LEFT, -100), # (MOTOR_RIGHT, -60)], self.grab_time(grab)) # self.protocol.schedule(50, MOTOR_RIGHT, [(MOTOR_LEFT, -100), # (MOTOR_RIGHT, -100)]) def backward_left(self, grab=None): """Move backward and to left""" print(" Backward left") #self.protocol.move(20, [(MOTOR_LEFT, 100), # (MOTOR_RIGHT, 100)], wait=True) self.protocol.move(190, [(MOTOR_TURN, 100), (MOTOR_LEFT, 80), (MOTOR_RIGHT, 100)], wait=True) # self.protocol.schedule(3, MOTOR_LEFT, [(MOTOR_LEFT, 100), # (MOTOR_RIGHT, 100)], self.grab_time(grab)) # self.protocol.schedule(190, MOTOR_TURN, [(MOTOR_TURN, 100), # (MOTOR_LEFT, 80), # (MOTOR_RIGHT, 100)]) def backward_right(self, grab=None): """Move backward and to right""" print(" Backward right") #self.protocol.schedule(20, MOTOR_RIGHT, [(MOTOR_LEFT, 100), # (MOTOR_RIGHT, 100)], self.grab_time(grab)) self.protocol.move(250, [(MOTOR_TURN, -100), (MOTOR_LEFT, 100), (MOTOR_RIGHT, 80)], wait=True) #this was commented out before changing to move: # self.protocol.schedule(230, MOTOR_TURN, [(MOTOR_TURN, -100), # (MOTOR_LEFT, 100), # (MOTOR_RIGHT, 80)]) def sharp_left(self, grab=None): """Move to a cell left""" print(" Sharp left") self.c(-90) # self.protocol.move(12, [(MOTOR_TURN, -100), # (MOTOR_LEFT, 100), # (MOTOR_RIGHT, -100)], wait=True) self.protocol.move(80, [(MOTOR_LEFT, -100), (MOTOR_RIGHT, -100)], wait=True) # self.protocol.schedule(12, MOTOR_TURN, [(MOTOR_TURN, -100), # (MOTOR_LEFT, 100), # (MOTOR_RIGHT, -100)], self.grab_time(grab)) # self.protocol.schedule(50, MOTOR_LEFT, [(MOTOR_LEFT, -100), # (MOTOR_RIGHT, -100)]) def sharp_right(self, grab=None): """Move to a cell right""" print(" Sharp right") self.c(90) # self.protocol.move(18, [(MOTOR_TURN, 100), # (MOTOR_LEFT, -100), # (MOTOR_RIGHT, 100)], wait=True) self.protocol.move(80, [(MOTOR_LEFT, -100), (MOTOR_RIGHT, -100)], wait=True) # self.protocol.schedule(18, MOTOR_TURN, [(MOTOR_TURN, 100), # (MOTOR_LEFT, -100), # (MOTOR_RIGHT, 100)], self.grab_time(grab)) # self.protocol.schedule(50, MOTOR_RIGHT, [(MOTOR_LEFT, -100), # (MOTOR_RIGHT, -100)]) def f(self, x): """Move forward, negative x means backward""" x = int(x) s = sign(x) if x > 0: if x > 17: x = 7.5145299398 * x - 80.3832872418 else: x = 0.0432484778 * (x ** 2) + 2.1632771388 * x else: x = 13.964509832 * -x - 75.2448595458 x = int(x) if x > 0: self.protocol.move(x, [(MOTOR_LEFT, -100 * s), (MOTOR_RIGHT, -100 * s)], wait=True) def c(self, x): """Rotate clockwise, negative x means counter-clockwise""" x = int(x) s = sign(x) x = abs(x) # Last calibration: 12 March if x > 90: x = 0.9933333333 * x - 43 else: x = 0.0018797292 * (x ** 2) + 0.420501791 * x x = int(x) if x > 0: self.protocol.move(x, [(MOTOR_LEFT, -100 * s), (MOTOR_RIGHT, 100 * s), (MOTOR_TURN, 100 * s)], wait=True) def k(self, x): """Kick""" x = int(x) # Not using rotary encoders, granularity too low self.protocol.move(x, [(2, 100)], time=True) def g(self, x=-300): """Grab, positive x means release""" x = int(x) # This motor does not have rotary encoders self.world.grabber_open = x > 0 self.protocol.move(abs(x), [(MOTOR_GRAB, 100 * sign(x))], time=True) def open_wide(self): self.g(400) def open_narrow(self): self.g(350) def x(self, x): """Kick and release""" x = int(x) self.k(x) self.open_narrow() def s(self): self.protocol.stop() def move(self, x, y, deg): """Milestone 1: Move""" x = int(x) y = int(y) deg = int(deg) print("First turn, clockwise") self.c(90) time.sleep(1) print("Go x") self.f(x) time.sleep(1) print("Second turn, counterclockwise") self.c(-85) print("Go y") time.sleep(1) self.f(y) print("Do final turn") time.sleep(1) self.c(deg) def kick(self, distance): """Milestone 1: Kick""" distance = int(distance) # Last calibration: 12 March time_value = 2.3530438329 * distance + 38.5507807011 print("Time for kicking motor: " + str(time_value)) self.x(time_value) ''' if distance == 50: # time = 260 time = 242 elif distance == 100: # time = 290 time = 275 # 295? elif distance == 150: # time = 310 time = 303 else: time = 0 self.k(time) ''' def transfer(self, filename, freq_hz): """Milestone 1: Communications and Timing""" freq_hz = float(freq_hz) seconds = 1.0 / freq_hz print("Transferring file '%s' at freq %fHz, %fs" % (filename, freq_hz, seconds)) with open(filename, "rb") as f: byte = f.read(1) while byte != "": self.protocol.transfer(byte) time.sleep(seconds) byte = f.read(1) # self.p.read_all() def reset_input(self): self.protocol.reset_input() def block_goal(self, enemy_num): self.strategy.block_goal(int(enemy_num))
class Commands: def __init__(self): self.protocol = None self.vision_process = None self.world = None self.strategy = None self.highstrategy = None self.game = None print("! Remember to call:") print("! init <room: 0/1> <team_color: blue/yellow> <our_single_spot_color: green/pink>") print("! vision") print("! connect <device_no>") self.init() self.vision() #self.connect() #self.highstrategy.main() def hs(self): self.highstrategy.main() def init(self, room_num=0, team_color='yellow', our_color='pink', computer_goal=False): print("init: Room: %s, team color: %s, our single spot color: %s, computer goal: %s" % (room_num, team_color, our_color, computer_goal)) self.world = World(int(room_num), team_color, our_color, computer_goal) self.strategy = SimpleStrategy(self.world, self) self.game = Game(self.world, self) self.highstrategy = StrategyTools(self.world, self, self.game, self.strategy) def connect(self, device_no='0'): print("connect: Connecting to RF stick") self.protocol = RobotProtocol('/dev/ttyACM' + device_no) def vision(self): if not self.vision_process: print("vision: Starting vision") self.vision_process = multiprocessing.Process(target=Vision, args=(self.world,)) self.vision_process.start() def map(self, state, num): self.game.mid(state, True, num) def test(self, state): while True: self.game.mid(state, False) def move(self, direction, angle): # direction is between our orientation and where we want to go dir = int(direction) ang = int(angle) if dir < 0: d = 45 - dir else: d = -(dir - 45) a = -math.radians(ang) dir = math.radians(d) idea = np.array([np.cos(dir), np.sin(dir), a]) rad = 0.1 m = np.array([[1, 0, rad], [0, -1, rad], [-1, 0, rad], [0, 1, rad]]) movement = np.dot(m, idea) sizes = np.fabs(movement) factor = np.amax(sizes) movement = np.multiply(100.0/factor, movement) movement = movement.round() s = np.sign(movement) movement = s*((40*abs(movement))/100 + 60) self.protocol.move_forever([(0, int(movement[0])), (1, int(movement[1])), (2, int(movement[2])), (3, int(movement[3])), ]) #self.protocol.move(20, [(0, movement[0]), (1, movement[1]), (2, movement[2]), (3, movement[3]), ], wait=True) def penalty_attack(self, clockno): self.highstrategy.penalty_attack(clockno) def penalty_defend(self): self.highstrategy.penalty_defend() def runstrategy(self): self.highstrategy.main() def attackwithball(self): self.highstrategy.attackwithball() def ballwithenemy(self, no): self.highstrategy.ballwithenemy(int(no)) def ballindefensearea(self): a= self.highstrategy.ballindefensearea() print(a) def ballwithfriend(self): self.highstrategy.ballwithfriend() def f(self, x): """Move forward, negative x means backward""" x = int(x) s = sign(x) x = abs(x) # Calibrated for the holonomic robot on 27 March, only forward x = 5.3169850194 * x - 14.9575723714 x = int(x) if x > 0: self.protocol.move(x, [(0, 100 * s), (1, -100 * s), (2, -100 * s), (3, 100 * s)], wait=True) def c(self, x): """Rotate clockwise, negative x means counter-clockwise""" x = int(x) s = sign(x) x = abs(x) # Calibrated for the holonomic robot on 30 March if s > 0: if x > 90: x = 0.8 * x - 37.0 else: x = 0.0015306535 * (x ** 2) + 0.3025825153 * x else: if x > 90: x = 0.823333333 * x - 33.5 else: x = 0.001206074 * (x ** 2) + 0.3634378289 * x x = int(x) if x > 0: self.protocol.move(x, [(0, -80 * s), (1, -80 * s), (2, -80 * s), (3, -80 * s)], wait=True) def s(self): self.protocol.stop() def k(self): # self.protocol.move(500, [(4, -100)], time=True) self.protocol.move_forever([(0, -100), (1, 100), (2, 100), (3, -100), ]) time.sleep(0.5) self.protocol.move_forever([(0, 100), (1, -100), (2, -100), (3, 100), ]) time.sleep(1) self.protocol.stop() def o(self): self.protocol.move(400, [(4, -100)], time=True, wait=True) def g(self): self.protocol.move(400, [(4, 80)], time=True, wait=True) def ss(self, x): x = int(x) s = sign(x) x = abs(x) if x < 90: return if x > 90: if s > 0: x = 0.0008417761 * (x ** 2) + 0.3865014241 * x - 41.5767918089 else: x = 0.0013813605 * (x ** 2) + 0.1536110506 * x - 25.1058020478 x = int(x) self.protocol.schedule(x, 0, [(0, -100 * s), (1, -100 * s), (2, -100 * s), (3, -100 * s)]) self.protocol.schedule(200, 0, [(0, -100 * s), (1, -100 * s), (2, -100 * s), (3, -100 * s)], grab=-400) #self.protocol.move(400, [(4, -100)], time=True) def flush(self): self.protocol.flush() def ee(self, x): x = int(x) s = sign(x) self.protocol.move(400, [(4, -100)], time=True) self.protocol.move(200, [(0, -100 * s), (1, -100 * s), (2, -100 * s), (3, -100 * s)], wait=True) def w(self): print self.world def query_ball(self): if self.world.room_num == 0: threshold = 180 else: threshold = 192 a = self.protocol.query_ball(threshold) print("We have the ball: %s" % a) return a def pass_ball(self): self.strategy.pass_ball() def catch_ball(self): self.strategy.catch_ball() def goal(self): self.strategy.goal() def who(self): print "Who has the ball?" if self.world.venus.hasBallInRange[0]: print "0: venus" if self.world.friend.hasBallInRange[0]: print "1: friend" if self.world.enemy1.hasBallInRange[0]: print "2: enemy1" if self.world.enemy2.hasBallInRange[0]: print "3: enemy2" def rr(self): self.protocol.move_forever([(0, 70), (1, -100), (2, -70), (3, 100), ]) def stopped(self): self.protocol.block_until_stop() print("Now it has stopped") def v(self): while True: #print "---" #print self.world.ball_velocity[0], self.world.ball_velocity[1] print math.sqrt(self.world.ball_velocity[0]**2 + self.world.ball_velocity[1]**2)/6.0 def j(self): angle, motion_length = self.strategy.calculate_angle_length_ball() print angle, motion_length self.c(angle) def b(self): last = self.world.ball_moving[0] i = 0 while True: this = self.world.ball_moving[0] if last == 0 and this == 1: print "\a%d Started moving" % i i += 1 elif last == 1 and this == 0: print "\a%d Stopped moving" % i i += 1 last = this def gg(self): while True: self.game.mid("FREE_BALL_YOURS", False)