コード例 #1
0
 def __init__(self, air, interior):
     PM.NodePath.__init__(self, uniqueName("CraneGameAI"))
     DistCogdoLevelGameAI.__init__(self, air, interior)
     self._cranes = [
         None,
     ] * CogdoGameConsts.MaxPlayers
     self._moneyBags = [None] * 8
コード例 #2
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 def __init__(self, air, interior):
     DistCogdoLevelGameAI.__init__(self, air, interior)
     self._cranes = [
         None,
     ] * self.MaxPlayers
コード例 #3
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 def __init__(self, air, interior):
     DistCogdoLevelGameAI.__init__(self, air, interior)
コード例 #4
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 def __init__(self, air, interior):
     DistCogdoLevelGameAI.__init__(self, air, interior)
     self._cranes = [
         None] * self.MaxPlayers
コード例 #5
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 def __init__(self, air, zoneId, entranceId, avIds):
     DistCogdoLevelGameAI.__init__(self, air, zoneId, entranceId, avIds)
     self.levelSpec = LevelSpec(self.getSpec())