示例#1
0
 def __init__(self, air, interior):
     PM.NodePath.__init__(self, uniqueName("CraneGameAI"))
     DistCogdoLevelGameAI.__init__(self, air, interior)
     self._cranes = [
         None,
     ] * CogdoGameConsts.MaxPlayers
     self._moneyBags = [None] * 8
示例#2
0
 def __init__(self, air, interior):
     DistCogdoLevelGameAI.__init__(self, air, interior)
     self._cranes = [
         None,
     ] * self.MaxPlayers
示例#3
0
 def __init__(self, air, interior):
     DistCogdoLevelGameAI.__init__(self, air, interior)
 def __init__(self, air, interior):
     DistCogdoLevelGameAI.__init__(self, air, interior)
     self._cranes = [
         None] * self.MaxPlayers
 def __init__(self, air, zoneId, entranceId, avIds):
     DistCogdoLevelGameAI.__init__(self, air, zoneId, entranceId, avIds)
     self.levelSpec = LevelSpec(self.getSpec())