コード例 #1
0
ファイル: __init__.py プロジェクト: cahirwpz/tpserver-py
	def addResourcesToPlanet( self, planet ):
		ResourceType = self.model.use( 'ResourceType' )

		NaturalResourceTypes = [ ResourceType.ByName( name ) for name in [ 'Fruit Tree', 'Weird Artifact', 'Rock', 'Water' ] ]

		# Add a random smattering of resources to planets...
		for Type in self.random.sample( NaturalResourceTypes, self.randint(0, 4) ):
			planet.resources[ Type ] = {
					'accessible'   : self.randint( 0, 10 ),
					'extractable'  : self.randint( 0, 100 ),
					'inaccessible' : self.randint( 0, 1000 ) }

		Model.update( planet )
コード例 #2
0
ファイル: __init__.py プロジェクト: cahirwpz/tpserver-py
	def addPlayer( self, username, password, email = 'Unknown', comment = 'A Minisec Player' ):
		"""
		Create a Solar System, Planet, and initial Fleet for the player, positioned randomly within the Universe.
		"""
		user, system, planet, fleet = MinisecRuleset.addPlayer( self, username, password, email, comment )

		ResourceType = self.model.use( 'ResourceType' )

		# Get the player's planet object and add the empire capital
		planet.resources = { 
				ResourceType.ByName('House')          : { 'accessible' : 1 },
				ResourceType.ByName('Empire Capital') : { 'accessible' : 1 } }

		Model.update( planet )
コード例 #3
0
ファイル: __init__.py プロジェクト: cahirwpz/tpserver-py
    def populate(self, *args, **kwargs):
        """
		Populate a universe with a number of systems and planets.
		"""
        Ruleset.populate(self, *args, **kwargs)

        self.generator.initialise(*args)

        Object = self.model.use("Object")

        universe = Object.ByType("Universe")[0]

        systems = self.generator.generateStarSystems(parent=universe)

        for system in systems:
            self.generator.generatePlanets(parent=system)

        Model.update(universe)