def l1ll1lll_opy_(): window = Window(l11l1_opy_(u"ࠫࡕࡵࡦࠢࡷࡪࠦࡄࡰࡶࡶࠫࢅ"), 500, 400) window.set_font_name(l11l1_opy_(u"ࠬࡧࡲࡪࡧࠫࢆ")) window.set_font_size(64) window.set_font_color(l11l1_opy_(u"࠭ࡷࡩࡷࡩࠬࢇ")) window.set_bg_color(l11l1_opy_(u"ࠧࡣࡤࡧࡰ࠭࢈")) return window
def main(): window = Window('PARK', 1500, 800) window.set_auto_update(False) map = Map(window) #pass map to car map.play()
def l11ll111l_opy_(): window = Window(l1ll11_opy_ (u"ࠧࡉࡣࡦࡴࡧࠨऍ"), 600, 500) window.set_font_name(l1ll11_opy_ (u"ࠨࡥࡲࡹࡷࡥࡳࡰࡨࡻࠬऎ")) window.set_font_size(18) window.set_font_color(l1ll11_opy_ (u"ࠩࡪࡶࡪࠨए")) window.set_bg_color(l1ll11_opy_ (u"ࠪࡦࡱࡧࡣࠩऐ")) return window
def l11l11l11_opy_(): window = Window(l1ll1l_opy_(u"ࠬࡎࡡࡤࡲ࠭व"), 600, 500) window.set_font_name(l1ll1l_opy_(u"࠭ࡣࡰࡷࡵࡪࡸࡦࡹࠪश")) window.set_font_size(18) window.set_font_color(l1ll1l_opy_(u"ࠧࡨࡴࡨࡩࡳ࠭ष")) window.set_bg_color(l1ll1l_opy_(u"ࠨࡤࡥࡨࡱࠧस")) return window
def create_window(): window = Window('Hacking', 600, 500) window.set_font_name('couriernew') window.set_font_size(18) window.set_font_color('green') window.set_bg_color('black') return window
def create_window(): # Create a window for the game, open it and return it window = Window('Hacking', 600, 500) window.set_font_name('couriernew') window.set_font_size(18) window.set_font_color('green') window.set_bg_color('black') return window
def create_window(): # Create a window for the game, open it, and return it window = Window('Poke the Dots', 500, 400) window.set_font_name('ariel') window.set_font_size(64) window.set_font_color('white') window.set_bg_color('black') return window
def create_window(): # Create a window for the game, open it and return it window = Window("Hacking", 600, 500) window.set_font_name("couriernew") window.set_font_size(18) window.set_font_color("green") window.set_bg_color("black") return window
def create_window(): # Create a Window for the game, open it, and return it. window = Window("Poke the Dots", 500, 400) window.set_font_name('ariel') window.set_font_size(64) window.set_font_color('white') window.set_bg_color("black") return window
def __init__(self): self.window = Window('Poke the Dots', 500, 400) self._adjust_window() self.close_selected = False self.small_dot = Dot('red', 30, [0, 0], [1, 2], self.window) self.small_dot.generate_center() self.big_dot = Dot('blue', 40, [0, 0], [2, 1], self.window) self.big_dot.generate_center() self.clock = Clock()
def create_window(): # create window with aspect ration of 6:5, black screen # and green letters, and small font-size window = Window('Hacking', 600, 500) window.set_font_name('couriernew') window.set_font_size(18) window.set_font_color('green') window.set_bg_color('black') return window
def __init__(self): self._window = Window('Poke the Dots', 500, 400) self._clock = Clock() self._frame_rate = 90 self._close_selected = False self._small_dot = Dot('red', [200, 100], 20, [1, 2], self._window) self._small_dot.randomize() self._big_dot = Dot('blue', [200, 100], 40, [2, 1], self._window) self._big_dot.randomize() self._score = 0 self._adjust_window()
def __init__(self): self._11l111_opy_ = Window(l11l1_opy_ (u"ࠪࡔࡴࡱࡥࠡࡶࡩࠥࡊࡵࡵࠪࡽ"), 500, 400) self._11llll_opy_() self._111ll_opy_ = 90 self._111l1_opy_ = False # self._11l11l_opy_ = Clock() self._11l1ll_opy_ = l1l1ll_opy_(l11l1_opy_ (u"ࠫࡷࡤࠨࡾ"), [50,75], 30, [1,2], self._11l111_opy_) self._1ll111_opy_ = l1l1ll_opy_(l11l1_opy_ (u"ࠬࡨࡶࡧࠪࡿ"), [200,100], 40, [2,1], self._11l111_opy_) self._11l1ll_opy_.l1lllll1_opy_() self._1ll111_opy_.l1lllll1_opy_() self._11l1l_opy_ = 0 self._11l1lll1_opy_ = True
def __init__(self): self._11l111_opy_ = Window(l11l1_opy_(u"ࠬࡖࡧࠣࡸࠠࡅࡱࡷࡷࠬࠏ"), 500, 400) self._11llll_opy_() self._111ll_opy_ = 90 self._111l1_opy_ = False # self._11l11l_opy_ = Clock() self._11l1ll_opy_ = l1l1ll_opy_(l11l1_opy_(u"࠭ࡲࡦࡦࠪࠐ"), [50, 75], 30, [1, 2], self._11l111_opy_) self._1ll111_opy_ = l1l1ll_opy_(l11l1_opy_(u"ࠧࡣࡸࡩࠬࠑ"), [200, 100], 40, [2, 1], self._11l111_opy_) self._11l1ll_opy_.l1lllll1_opy_() self._1ll111_opy_.l1lllll1_opy_() self._11l1l_opy_ = 0
def __init__(self): self._window = Window('Poke the Dots', 500, 400) self._adjust_window() self._frame_rate = 90 # larger is faster game self._close_selected = False self._clock = Clock() self._small_dot = Dot('red', [50, 75], 30, [1, 2], self._window) self._big_dot = Dot('blue', [200, 100], 40, [2, 1], self._window) self._small_dot.randomize() self._big_dot.randomize() self._score = 0 self._continue_game = True
def __init__(self): self.window=Window('Poke the Dots', 500, 400) self.adjust_window() self.close_selected=False self.small_dot=Dot(self.window, 'red', [50,50], 30, [1,2]) self.big_dot=Dot(self.window, 'blue', [200,100], 40, [2,1]) self.frame_rate=90 self.clock=Clock() self.small_dot.randomize() self.big_dot.randomize() self.score=0 self.continue_game=True
def main(): # create window window_width = 500 window_height = 400 window_title = 'Pong' window = Window(window_title, window_width, window_height) # create game object game = Game(window) # play the game game.play() # close the window window.close()
def create_window(): # this is user defined function creates the window # and returns the window title = 'Remember The Word' width = 500 height = 400 window = Window(title, width, height) return window
def __init__(self): # Initialize a Game. # - self is the Game to initialize self._frame_rate = 90 # larger is faster game self._close_selected = False self._score = 0 # create and adjust window self._window = Window("Poke the Dots", 500, 400) self._adjust_window() # create dots self._small_dot = Dot("red", [50, 100], 30, [1, 2]) self._big_dot = Dot("blue", [200, 100], 40, [2, 1]) # randomize dots self._small_dot.randomize(self._window) self._big_dot.randomize(self._window)
def __init__(self): # Initialize a Game. # - self is the Game to initialize self._close_selected = False self._score = 0 self._last_score = 0 self._continue_game = True self._reset = False # create and adjust window self._window = Window("Poke the Dots", 500, 400) self._adjust_window() # create dots self._small_dot = Dot("red", [50, 100], 30, [1, 2]) self._big_dot = Dot("blue", [200, 100], 40, [2, 1]) # randomize dots self._small_dot.randomize(self._window) self._small_dot.randomize_second_dot(self._window, self._big_dot, 200)
def create_window(): # Create a window for the game and open it. window = Window("Word Presenter", WINDOW_SIZE[0], WINDOW_SIZE[1]) window.clear() window.update() return window
def main(): window = Window('Exemplar Graphics 4', 500, 400) window.set_auto_update(False) game = Game(window) game.play() window.close()
def main(): window = Window('Fox Bunny Chase', 500, 400) window.set_auto_update(False) game = Game(window) game.play() window.close()
def main(): window = Window('Memory', 500, 400) window.set_auto_update(False) game = Game(window) game.play() window.close()
def display_icon(window, text_size, text_color): # function display the icon # -window uagame.Window object on which the icon is displayed icon_size = 100 icon_color = 'purple' icon_string = 'UA' window.set_font_size(icon_size) window.set_font_color(icon_color) window_width = Window.get_width() icon_width = window.get_string_width(icon_string) x_icon = window_width - icon_width y_icon = 0 window.draw_string(icon_string, x_icon, y_icon)
def main(): window_wide=500 window_height=400 window = Window('Pong', window_wide, window_height) window.set_auto_update(False) game = Game(window) game.play() window.close()
def main(): # Creates the game window and game, and runs game window = Window('Tic Tac Toe', 500, 400) window.set_auto_update(False) game = Game(window) game.play() window.close()
def main(): # Create our game window and game, then play # until a game end condition is met. window = Window('Poke the Dots', 500, 400) window.set_auto_update(False) game = Game(window) game.play() window.close()
def main(): # create window window = Window('Pong V3', 500, 400) # play game window.set_auto_update(False) game = Game(window) game.play() window.close()
def main(): # create window title = 'Remember the Word' width = 500 height = 400 window = Window(title, width, height) # display icon display_icon(window) # display instructions text_size = 24 text_color = 'white' window.set_font_size(text_size) font_height = window.get_font_height() display_instrcutions(window, text_size, text_color, font_height) # clear window window.clear() # display the icon display_icon(window) # display words word_list = ['orange', 'chair', 'mouse', 'sandwich'] correct_answer = word_list[3] start_letter = correct_answer[0] # FUNCTION CALL TO DISPLAY WORDS display_words(window, text_size, text_color, word_list) # get guess - FUNCTION CALL guess = get_guess(window, text_size, text_color, start_letter) # clear window window.clear() # display the icon display_icon(window) # display results display_results(window, text_size, text_color, guess, correct_answer) # end game end_game(window)