コード例 #1
0
    def selectTarget(self, init_ogm, coverage, robot_pose, origin,
                     resolution, force_random=False):

        target = [-1, -1]

        ######################### NOTE: QUESTION  ##############################
        # Implement a smart way to select the next target. You have the 
        # following tools: ogm_limits, Brushfire field, OGM skeleton,
        # topological nodes.

        # Find only the useful boundaries of OGM. Only there calculations
        # have meaning
        ogm_limits = OgmOperations.findUsefulBoundaries(init_ogm, origin, resolution)

        # Blur the OGM to erase discontinuities due to laser rays
        ogm = OgmOperations.blurUnoccupiedOgm(init_ogm, ogm_limits)

        # Calculate Brushfire field
        tinit = time.time()
        brush = self.brush.obstaclesBrushfireCffi(ogm, ogm_limits)
        Print.art_print("Brush time: " + str(time.time() - tinit), Print.ORANGE)

        # Calculate skeletonization
        tinit = time.time()
        skeleton = self.topo.skeletonizationCffi(ogm,
                                                 origin, resolution, ogm_limits)
        Print.art_print("Skeletonization time: " + str(time.time() - tinit), Print.ORANGE)

        # Find topological graph
        tinit = time.time()
        nodes = self.topo.topologicalNodes(ogm, skeleton, coverage, origin,
                                           resolution, brush, ogm_limits)
        Print.art_print("Topo nodes time: " + str(time.time() - tinit), Print.ORANGE)

        # Visualization of topological nodes
        vis_nodes = []
        for n in nodes:
            vis_nodes.append([
                n[0] * resolution + origin['x'],
                n[1] * resolution + origin['y']
            ])
        RvizHandler.printMarker(
            vis_nodes,
            1,  # Type: Arrow
            0,  # Action: Add
            "map",  # Frame
            "art_topological_nodes",  # Namespace
            [0.3, 0.4, 0.7, 0.5],  # Color RGBA
            0.1  # Scale
        )

        # Random point
        if self.method == 'random' or force_random == True:
            target = self.selectRandomTarget(ogm, coverage, brush, ogm_limits)
        ########################################################################

        return target
コード例 #2
0
    def ogm_limit_calculation(ogm,
                              resolution,
                              origin,
                              find_step=20,
                              search_step=20,
                              max_points=10,
                              map_size=[]):

        (ogm_lp, previous_ogm_limits) = OgmOperations.findLimitPoints(
            ogm, origin, resolution, find_step, search_step, max_points,
            map_size)
        if ogm_lp is None:
            return None
        else:
            ogm_lm = np.array(ogm_lp, dtype=np.float64)
            for n in ogm_lm:
                n[0] = n[0] * resolution + origin['x']
                n[1] = n[1] * resolution + origin['y']
        return np.array(np.concatenate((ogm_lm[:, :2], ogm_lp), axis=1),
                        dtype=np.float64), previous_ogm_limits
コード例 #3
0
    def selectTarget(self, init_ogm, ros_ogm, coverage, robot_pose, origin, \
        resolution, force_random = False):

        target = [-1, -1]

        ######################### NOTE: QUESTION  ##############################
        # Implement a smart way to select the next target. You have the
        # following tools: ogm_limits, Brushfire field, OGM skeleton,
        # topological nodes.

        # Find only the useful boundaries of OGM. Only there calculations
        # have meaning
        ogm_limits = OgmOperations.findUsefulBoundaries(
            init_ogm, origin, resolution)

        # Blur the OGM to erase discontinuities due to laser rays
        ogm = OgmOperations.blurUnoccupiedOgm(init_ogm, ogm_limits)

        # Calculate Brushfire field
        tinit = time.time()
        brush = self.brush.obstaclesBrushfireCffi(ogm, ogm_limits)
        Print.art_print("Brush time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Calculate skeletonization
        tinit = time.time()
        skeleton = self.topo.skeletonizationCffi(ogm, \
                   origin, resolution, ogm_limits)
        Print.art_print("Skeletonization time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Find topological graph
        tinit = time.time()
        nodes = self.topo.topologicalNodes(ogm, skeleton, coverage, origin, \
                resolution, brush, ogm_limits)
        Print.art_print("Topo nodes time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Visualization of topological nodes
        vis_nodes = []
        for n in nodes:
            vis_nodes.append([
                n[0] * resolution + origin['x'],
                n[1] * resolution + origin['y']
            ])
        RvizHandler.printMarker(\
            vis_nodes,\
            1, # Type: Arrow
            0, # Action: Add
            "map", # Frame
            "art_topological_nodes", # Namespace
            [0.3, 0.4, 0.7, 0.5], # Color RGBA
            0.1 # Scale
        )
        # Random point
        if self.method == 'random' or force_random == True:
            target = self.selectRandomTarget(ogm, coverage, brush, ogm_limits)
        # Custom point
        elif self.method == 'cost_based':
            self.path_planning.setMap(ros_ogm)
            g_robot_pose = [robot_pose['x_px'] - int(origin['x'] / resolution),\
                            robot_pose['y_px'] - int(origin['y'] / resolution)]

            # Remove all covered nodes from the candidate list
            nodes = np.array(nodes)
            uncovered_idxs = np.array(
                [coverage[n[0], n[1]] == 0 for n in nodes])
            goals = nodes[uncovered_idxs]

            # Initialize costs
            w_dist = np.full(len(goals), np.inf)
            w_turn = np.full(len(goals), np.inf)
            w_topo = np.full(len(goals), np.inf)
            w_cove = np.full(len(goals), np.inf)

            for idx, node in zip(range(len(goals)), goals):
                subgoals = np.array(
                    self.path_planning.createPath(g_robot_pose, node,
                                                  resolution))

                # If path is empty then skip to the next iteration
                if subgoals.size == 0:
                    continue

                # subgoals should contain the robot pose, so we don't need to diff it explicitly
                subgoal_vectors = np.diff(subgoals, axis=0)

                # Distance cost
                dists = [math.hypot(v[0], v[1]) for v in subgoal_vectors]
                w_dist[idx] = np.sum(dists)

                # Turning cost
                w_turn[idx] = 0
                theta = robot_pose['th']

                for v in subgoal_vectors[:-1]:
                    st_x, st_y = v
                    theta2 = math.atan2(st_y - g_robot_pose[1],
                                        st_x - g_robot_pose[0])
                    w_turn[idx] += abs(theta2 - theta)
                    theta = theta2

                # Coverage cost
                w_cove[idx] = sum(coverage[x][y] for x, y in subgoal_vectors)

                # Topology cost
                w_topo[idx] = brush[node[0], node[1]]

            # Normalize weights
            w_dist = (w_dist - min(w_dist)) / (max(w_dist) - min(w_dist))
            w_turn = (w_turn - min(w_turn)) / (max(w_turn) - min(w_turn))
            w_cove = (w_cove - min(w_cove)) / (max(w_cove) - min(w_cove))
            w_topo = (w_topo - min(w_topo)) / (max(w_topo) - min(w_topo))

            # Cost weights
            c_topo = 4
            c_dist = 3
            c_cove = 2
            c_turn = 1

            # Calculate combination cost (final)
            cost = c_dist * w_dist + c_turn * w_turn + c_cove * w_cove + c_topo * w_topo
            min_dist, min_idx = min(zip(cost, range(len(cost))))
            target = nodes[min_idx]

            # Check if next target exists and if it exists, check if is close to previous
            if target is None:
                target = self.selectRandomTarget(ogm, coverage, brush,
                                                 ogm_limits)
            else:
                target_dist = math.hypot(target[0] - self.previous_target[0],
                                         target[1] - self.previous_target[1])
                if target_dist <= 5:
                    target = self.selectRandomTarget(ogm, coverage, brush,
                                                     ogm_limits)
        ########################################################################
        self.previous_target = target
        return target
コード例 #4
0
    def selectTarget(self, init_ogm, coverage, robot_pose, origin, \
        resolution, force_random = False):

        target = [-1, -1]

        ######################### NOTE: QUESTION  ##############################
        # Implement a smart way to select the next target. You have the
        # following tools: ogm_limits, Brushfire field, OGM skeleton,
        # topological nodes.

        # Find only the useful boundaries of OGM. Only there calculations
        # have meaning
        ogm_limits = OgmOperations.findUsefulBoundaries(
            init_ogm, origin, resolution)
        #print(ogm_limits)
        # Blur the OGM to erase discontinuities due to laser rays
        ogm = OgmOperations.blurUnoccupiedOgm(init_ogm, ogm_limits)

        # Calculate Brushfire field
        tinit = time.time()
        brush = self.brush.obstaclesBrushfireCffi(ogm, ogm_limits)
        Print.art_print("Brush time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Calculate skeletonization
        tinit = time.time()
        skeleton = self.topo.skeletonizationCffi(ogm, \
                   origin, resolution, ogm_limits)
        Print.art_print("Skeletonization time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Find topological graph
        tinit = time.time()
        nodes = self.topo.topologicalNodes(ogm, skeleton, coverage, origin, \
                resolution, brush, ogm_limits)
        Print.art_print("Topo nodes time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Visualization of topological nodes
        vis_nodes = []
        for n in nodes:
            vis_nodes.append([
                n[0] * resolution + origin['x'],
                n[1] * resolution + origin['y']
            ])
        RvizHandler.printMarker(\
            vis_nodes,\
            1, # Type: Arrow
            0, # Action: Add
            "map", # Frame
            "art_topological_nodes", # Namespace
            [0.3, 0.4, 0.7, 0.5], # Color RGBA
            0.1 # Scale
        )

        # Random point

        #if statement that makes the target selection random in case the remaining nodes are two
        if len(nodes) <= 2:
            target = self.selectRandomTarget(ogm, coverage, brush, ogm_limits)
            return target

        pose_global_x = int(robot_pose['x_px'] - origin['x'] / resolution)
        pose_global_y = int(robot_pose['y_px'] - origin['y'] / resolution)

        #the folowing variables receive the values read by the sonar sensor
        sonar_left = self.sonar.sonar_left_range
        sonar_right = self.sonar.sonar_right_range
        sonar_front = self.sonar.sonar_front_range

        #a total sum is calculated for the front,right and left sonar sensors
        sonar_sum = sonar_left + sonar_right + sonar_front
        numrows = ogm.shape[1]
        numcols = ogm.shape[0]

        #if statement used in case the robot is in a tight spot and determines the target in the direction there is maximum space
        if sonar_sum < 1.2:
            target = self.sonar_avoidance(pose_global_x, pose_global_y, ogm,
                                          numcols, numrows)
            return target

        #in case of a time out or a failure in path planning
        if self.method == 'random' or force_random == True:
            target = [
                self.node2_index_x, self.node2_index_y
            ]  #sets the current target as the previously calculated second best-scored target
            if self.timeout_happened == 1:
                target = self.sonar_avoidance(pose_global_x, pose_global_y,
                                              ogm, numcols, numrows)
                self.timeout_happened = 0
                return target
            self.timeout_happened = 1
            return target
        ########################################################################

        sum_min = 10000000
        dist_min = 10000000
        node_index_x = 0  #x value of the node with the lowest total cost
        node_index_y = 0  #y value of the node with the lowest total cost
        topo_cost = []  #list of topological costs for each node
        dist_cost = []  #list of distance costs for each node
        cov_cost = []  #list of coverage costs for each node

        #using the brushfire array in order to calculate topology cost for each node
        for n in nodes:
            sum_temp = 0
            index = n[1] + 1
            while brush[n[0], index] != 0:
                sum_temp += 1
                index += 1
                if index == numrows - 1:  #numrows
                    break
            index = n[1] - 1
            while brush[n[0], index] != 0:
                sum_temp += 1
                index -= 1
                if index == 0:
                    break
            index = n[0] + 1
            while brush[index, n[1]] != 0:
                sum_temp += 1
                index += 1
                if index == numcols - 1:  #numcols
                    break
            index = n[0] - 1
            while brush[index, n[1]] != 0:
                sum_temp += 1
                index -= 1
                if index == 0:
                    break

            topo_cost.append(sum_temp / 4)

        #using the coverage array in order to calculate coverage cost for each node
        numrows = len(coverage)
        numcols = len(coverage[0])
        for n in nodes:
            total_sum = 0
            sum_temp = 0
            index = n[1] + 1
            if index >= numrows or n[0] >= numcols:
                total_sum = 5000
                cov_cost.append(total_sum)
                continue
            while coverage[n[0], index] != 100:
                sum_temp += 1
                index += 1
                if index >= numcols - 1:  #numrows-1:
                    break
            total_sum += sum_temp * coverage[n[0], index] / 100
            index = n[1] - 1
            sum_temp = 0
            while coverage[n[0], index] != 100:
                sum_temp += 1
                index -= 1
                if index == 0:
                    break
            total_sum += sum_temp * coverage[n[0], index] / 100
            index = n[0] + 1
            sum_temp = 0
            if index >= numcols or n[1] >= numrows:
                total_sum = 5000
                cov_cost.append(total_sum)
                continue

            while coverage[index, n[1]] != 100:
                sum_temp += 1
                index += 1
                if index >= numrows - 1:  #numcols-1
                    break
            total_sum += sum_temp * coverage[index, n[1]] / 100
            index = n[0] - 1
            sum_temp = 0
            while coverage[index, n[1]] != 100:
                sum_temp += 1
                index -= 1
                if index == 0:
                    break
            total_sum += sum_temp * coverage[index, n[1]] / 100
            if total_sum == 0:
                total_sum = 5000
            cov_cost.append(total_sum)

            pose_global_x = int(robot_pose['x_px'] - origin['x'] / resolution)
            pose_global_y = int(robot_pose['y_px'] - origin['y'] / resolution)

            #eucledean distance between the robot pose and each node
            dist = math.sqrt(
                math.pow(pose_global_x - n[0], 2) +
                math.pow(pose_global_y - n[1], 2))
            dist_cost.append(dist)
        maxi = 0
        for i in range(0, len(cov_cost)):
            if cov_cost[i] != 5000 and cov_cost[i] > maxi:
                maxi = cov_cost[i]
        for i in range(0, len(cov_cost)):
            if cov_cost[i] == 5000:
                cov_cost[i] = maxi * 1.2

        #lists to store the normalized costs for each node
        topo_cost_norm = []
        dist_cost_norm = []
        cov_cost_norm = []
        final_cost = []
        min_final_cost = 1000000

        for i in range(0, len(dist_cost)):
            topo_cost_norm.append((np.float(topo_cost[i] - min(topo_cost)) /
                                   np.float(max(topo_cost) - min(topo_cost))))
            dist_cost_norm.append((dist_cost[i] - min(dist_cost)) /
                                  (max(dist_cost) - min(dist_cost)))
            if np.float(max(cov_cost) - min(cov_cost)) != 0:
                cov_cost_norm.append((np.float(cov_cost[i] - min(cov_cost)) /
                                      np.float(max(cov_cost) - min(cov_cost))))
            if max(cov_cost) != min(cov_cost):
                final_cost.append(
                    4 * topo_cost_norm[i] + 2 * dist_cost_norm[i] +
                    4 * cov_cost_norm[i]
                )  #optimal factor values in order to determine the best node to approach
            else:
                final_cost.append(
                    6 * topo_cost_norm[i] + 4 * dist_cost_norm[i]
                )  # exception if statement for the case coverage array cannot be used yet

            if (final_cost[i] < min_final_cost):
                min_final_cost = final_cost[i]
                self.node2_index_x = node_index_x  #storing the second best node to approach in case of path planning failure or time out
                self.node2_index_y = node_index_y  #
                node_index_x = nodes[i][0]
                node_index_y = nodes[i][1]

        target = [node_index_x, node_index_y]
        #in case current target is the same with the previous , sonar avoidance function is used to modify the robot pose
        if target == self.previous_target:
            target = self.sonar_avoidance(pose_global_x, pose_global_y, ogm,
                                          numcols, numrows)
        self.previous_target = target

        return target
コード例 #5
0
    def selectTarget(self, ogm, coverage, robot_pose, origin, resolution, force_random=False):
        ######################### NOTE: QUESTION  ##############################
        # Implement a smart way to select the next target. You have the following tools: ogm_limits, Brushfire field,
        # OGM skeleton, topological nodes.

        # Find only the useful boundaries of OGM. Only there calculations have meaning.
        ogm_limits = OgmOperations.findUsefulBoundaries(ogm, origin, resolution)

        # Blur the OGM to erase discontinuities due to laser rays
        ogm = OgmOperations.blurUnoccupiedOgm(ogm, ogm_limits)

        # Calculate Brushfire field
        tinit = time.time()
        brush = self.brush.obstaclesBrushfireCffi(ogm, ogm_limits)
        Print.art_print("Brush time: " + str(time.time() - tinit), Print.ORANGE)

        # Calculate skeletonization
        tinit = time.time()
        skeleton = topology.skeletonizationCffi(ogm, origin, resolution, ogm_limits)
        Print.art_print("Skeletonization time: " + str(time.time() - tinit), Print.ORANGE)

        # Find topological graph
        tinit = time.time()
        nodes = topology.topologicalNodes(ogm, skeleton, coverage, brush)
        Print.art_print("Topo nodes time: " + str(time.time() - tinit), Print.ORANGE)

        # Visualization of topological nodes
        vis_nodes = [[n[0] * resolution + origin['x'], n[1] * resolution + origin['y']] for n in nodes]
        RvizHandler.printMarker(
            vis_nodes,
            1,  # Type: Arrow
            0,  # Action: Add
            "map",  # Frame
            "art_topological_nodes",  # Namespace
            [0.3, 0.4, 0.7, 0.5],  # Color RGBA
            0.1  # Scale
        )

        try:
            tinit = time.time()
        except:
            tinit = None
        if self.method == 'random' or force_random:
            target = self.selectRandomTarget(ogm, coverage, brush)
        elif self.method_is_cost_based():
            g_robot_pose = self.robot_perception.getGlobalCoordinates([robot_pose['x_px'], robot_pose['y_px']])
            self.path_planning.setMap(self.robot_perception.getRosMap())

            class MapContainer:
                def __init__(self):
                    self.skeleton = skeleton
                    self.coverage = coverage
                    self.ogm = ogm
                    self.brush = brush
                    self.nodes = [node for node in nodes if TargetSelection.is_good(brush, ogm, coverage, node)]
                    self.robot_px = [robot_pose['x_px'] - origin['x'] / resolution,
                                     robot_pose['y_px'] - origin['y'] / resolution]
                    self.theta = robot_pose['th']

                @staticmethod
                def create_path(path_target):
                    return self.path_planning.createPath(g_robot_pose, path_target, resolution)

            target = self.select_by_cost(MapContainer())
        else:
            assert False, "Invalid target_selector method."
        if tinit is not None:
            Print.art_print("Target method {} time: {}".format(self.method, time.time() - tinit), Print.ORANGE)
        return target
コード例 #6
0
    def selectTarget(self, init_ogm, coverage, robot_pose, origin, \
        resolution, force_random = False):

        target = [-1, -1]

        ######################### NOTE: QUESTION  ##############################
        # Implement a smart way to select the next target. You have the
        # following tools: ogm_limits, Brushfire field, OGM skeleton,
        # topological nodes.

        # Find only the useful boundaries of OGM. Only there calculations
        # have meaning
        ogm_limits = OgmOperations.findUsefulBoundaries(
            init_ogm, origin, resolution)

        # Blur the OGM to erase discontinuities due to laser rays
        ogm = OgmOperations.blurUnoccupiedOgm(init_ogm, ogm_limits)

        # Calculate Brushfire field
        tinit = time.time()
        brush = self.brush.obstaclesBrushfireCffi(ogm, ogm_limits)
        Print.art_print("Brush time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Calculate skeletonization
        tinit = time.time()
        skeleton = self.topo.skeletonizationCffi(ogm, \
                   origin, resolution, ogm_limits)
        Print.art_print("Skeletonization time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Find topological graph
        tinit = time.time()
        nodes = self.topo.topologicalNodes(ogm, skeleton, coverage, origin, \
                resolution, brush, ogm_limits)
        Print.art_print("Topo nodes time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Visualization of topological nodes
        vis_nodes = []
        for n in nodes:
            vis_nodes.append([
                n[0] * resolution + origin['x'],
                n[1] * resolution + origin['y']
            ])
        RvizHandler.printMarker(\
            vis_nodes,\
            1, # Type: Arrow
            0, # Action: Add
            "map", # Frame
            "art_topological_nodes", # Namespace
            [0.3, 0.4, 0.7, 0.5], # Color RGBA
            0.1 # Scale
        )

        # Check at autonomous_expl.yaml if target_selector = 'random' or 'smart'
        if self.method == 'random' or force_random == True:
            target = self.selectRandomTarget(ogm, coverage, brush, ogm_limits)
        elif self.method == 'smart' and force_random == False:
            tinit = time.time()
            # Get the robot pose in pixels
            [rx, ry] = [\
                robot_pose['x_px'] - \
                        origin['x'] / resolution,\
                robot_pose['y_px'] - \
                        origin['y'] / resolution\
                        ]
            g_robot_pose = [rx, ry]
            # If nodes > 25 the calculation time-cost is very big
            # In order to avoid time-reset we perform sampling on
            # the nodes list and take a half-sized sample
            for i in range(0, len(nodes)):
                nodes[i].append(i)
            if (len(nodes) > 25):
                nodes = random.sample(nodes, int(len(nodes) / 2))

            # Initialize weigths
            w_dist = [0] * len(nodes)
            w_rot = [robot_pose['th']] * len(nodes)
            w_cov = [0] * len(nodes)
            w_topo = [0] * len(nodes)
            # Calculate weights for every node in the topological graph
            for i in range(0, len(nodes)):
                # If path planning fails then give extreme values to weights
                path = self.path_planning.createPath(g_robot_pose, nodes[i],
                                                     resolution)
                if not path:
                    w_dist[i] = sys.maxsize
                    w_rot[i] = sys.maxsize
                    w_cov[i] = sys.maxsize
                    w_topo[i] = sys.maxsize
                else:
                    for j in range(1, len(path)):
                        # Distance cost
                        w_dist[i] += math.hypot(path[j][0] - path[j - 1][0],
                                                path[j][1] - path[j - 1][1])
                        # Rotational cost
                        w_rot[i] += abs(
                            math.atan2(path[j][0] - path[j - 1][0],
                                       path[j][1] - path[j - 1][1]))
                        # Coverage cost
                        w_cov[i] += coverage[int(path[j][0])][int(
                            path[j][1])] / (len(path))
                    # Add the coverage cost of 0-th node of the path
                    w_cov[i] += coverage[int(path[0][0])][int(
                        path[0][1])] / (len(path))
                    # Topological cost
                    # This metric depicts wether the target node
                    # is placed in open space or near an obstacle
                    # We want the metric to be reliable so we also check node's neighbour cells
                    w_topo[i] += brush[nodes[i][0]][nodes[i][1]]
                    w_topo[i] += brush[nodes[i][0] - 1][nodes[i][1]]
                    w_topo[i] += brush[nodes[i][0] + 1][nodes[i][1]]
                    w_topo[i] += brush[nodes[i][0]][nodes[i][-1]]
                    w_topo[i] += brush[nodes[i][0]][nodes[i][+1]]
                    w_topo[i] += brush[nodes[i][0] - 1][nodes[i][1] - 1]
                    w_topo[i] += brush[nodes[i][0] + 1][nodes[i][1] + 1]
                    w_topo[i] = w_topo[i] / 7

            # Normalize weights between 0-1
            for i in range(0, len(nodes)):
                w_dist[i] = 1 - (w_dist[i] - min(w_dist)) / (max(w_dist) -
                                                             min(w_dist))
                w_rot[i] = 1 - (w_rot[i] - min(w_rot)) / (max(w_rot) -
                                                          min(w_rot))
                w_cov[i] = 1 - (w_cov[i] - min(w_cov)) / (max(w_cov) -
                                                          min(w_cov))
                w_topo[i] = 1 - (w_topo[i] - min(w_topo)) / (max(w_topo) -
                                                             min(w_topo))

            # Set cost values
            # We set each cost's priority based on experimental results
            # from "Cost-Based Target Selection Techniques Towards Full Space
            # Exploration and Coverage for USAR Applications
            # in a Priori Unknown Environments" publication
            C1 = w_topo
            C2 = w_dist
            C3 = [1] * len(nodes)
            for i in range(0, len(nodes)):
                C3[i] -= w_cov[i]
            C4 = w_rot
            # Priority Weight
            C_PW = [0] * len(nodes)
            # Smoothing Factor
            C_SF = [0] * len(nodes)
            # Target's Final Priority
            C_FP = [0] * len(nodes)
            for i in range(0, len(nodes)):
                C_PW[i] = 2**3 * (1 - C1[i]) / .5 + 2**2 * (
                    1 - C2[i]) / .5 + 2**1 * (1 - C3[i]) / .5 + 2**0 * (
                        1 - C4[i]) / .5
                C_SF[i] = (2**3 * (1 - C1[i]) + 2**2 * (1 - C2[i]) + 2**1 *
                           (1 - C3[i]) + 2**0 * (1 - C4[i])) / (2**4 - 1)
                C_FP[i] = C_PW[i] * C_SF[i]

            # Select the node with the smallest C_FP value
            val, idx = min((val, idx) for (idx, val) in enumerate(C_FP))
            Print.art_print(
                "Select smart target time: " + str(time.time() - tinit),
                Print.BLUE)
            Print.art_print("Selected Target - Node: " + str(nodes[idx][2]),
                            Print.BLUE)
            target = nodes[idx]
        else:
            Print.art_print(
                "[ERROR] target_selector at autonomous_expl.yaml must be either 'random' or 'smart'",
                Print.RED)
        ########################################################################

        return target
コード例 #7
0
    def selectTarget(self, ogm, coverage, robot_pose, origin, \
        resolution, force_random = False):

        # Random point
        if self.method == 'random' or force_random == True:

            init_ogm = ogm

            # Find only the useful boundaries of OGM. Only there calculations
            # have meaning
            ogm_limits = OgmOperations.findUsefulBoundaries(
                init_ogm, origin, resolution)

            # Blur the OGM to erase discontinuities due to laser rays
            ogm = OgmOperations.blurUnoccupiedOgm(init_ogm, ogm_limits)

            # Calculate Brushfire field
            tinit = time.time()
            brush = self.brush.obstaclesBrushfireCffi(ogm, ogm_limits)
            Print.art_print("Brush time: " + str(time.time() - tinit),
                            Print.ORANGE)

            # Calculate skeletonization
            tinit = time.time()
            skeleton = self.topo.skeletonizationCffi(ogm, \
                       origin, resolution, ogm_limits)
            Print.art_print(
                "Skeletonization time: " + str(time.time() - tinit),
                Print.ORANGE)

            # Find topological graph
            tinit = time.time()
            nodes = self.topo.topologicalNodes(ogm, skeleton, coverage, origin, \
                    resolution, brush, ogm_limits)
            Print.art_print("Topo nodes time: " + str(time.time() - tinit),
                            Print.ORANGE)

            # Visualization of topological nodes
            vis_nodes = []
            for n in nodes:
                vis_nodes.append([
                    n[0] * resolution + origin['x'],
                    n[1] * resolution + origin['y']
                ])
            RvizHandler.printMarker(\
                vis_nodes,\
                1, # Type: Arrow
                0, # Action: Add
                "map", # Frame
                "art_topological_nodes", # Namespace
                [0.3, 0.4, 0.7, 0.5], # Color RGBA
                0.1 # Scale
            )

            target = self.selectRandomTarget(ogm, coverage, brush, ogm_limits)
            return [False, target]

        tinit = time.time()

        g_robot_pose = [robot_pose['x_px'] - int(origin['x'] / resolution), \
                        robot_pose['y_px'] - int(origin['y'] / resolution)]

        # Calculate coverage frontier with sobel filters
        tinit = time.time()
        cov_dx = scipy.ndimage.sobel(coverage, 0)
        cov_dy = scipy.ndimage.sobel(coverage, 1)
        cov_frontier = np.hypot(cov_dx, cov_dy)
        cov_frontier *= 100 / np.max(cov_frontier)
        cov_frontier = 100 * (cov_frontier > 80)
        Print.art_print("Sobel filters time: " + str(time.time() - tinit),
                        Print.BLUE)

        # Remove the edges that correspond to obstacles instead of frontiers (in a 5x5 radius)
        kern = 5
        tinit = time.time()
        i_rng = np.matlib.repmat(
            np.arange(-(kern / 2), kern / 2 + 1).reshape(kern, 1), 1, kern)
        j_rng = np.matlib.repmat(np.arange(-(kern / 2), kern / 2 + 1), kern, 1)
        for i in range((kern / 2), cov_frontier.shape[0] - (kern / 2)):
            for j in range((kern / 2), cov_frontier.shape[1] - (kern / 2)):
                if cov_frontier[i, j] == 100:
                    if np.any(ogm[i + i_rng, j + j_rng] > 99):
                        cov_frontier[i, j] = 0
        Print.art_print("Frontier trimming time: " + str(time.time() - tinit),
                        Print.BLUE)

        # Save coverage frontier as image (for debugging purposes)
        # scipy.misc.imsave('test.png', np.rot90(cov_frontier))

        # Frontier detection/grouping
        tinit = time.time()
        labeled_frontiers, num_frontiers = scipy.ndimage.label(
            cov_frontier, np.ones((3, 3)))
        Print.art_print("Frontier grouping time: " + str(time.time() - tinit),
                        Print.BLUE)

        goals = np.full((num_frontiers, 2), -1)
        w_dist = np.full(len(goals), -1)
        w_turn = np.full(len(goals), -1)
        w_size = np.full(len(goals), -1)
        w_obst = np.full(len(goals), -1)

        # Calculate the centroid and its cost, for each frontier
        for i in range(1, num_frontiers + 1):
            points = np.where(labeled_frontiers == i)

            # Discard small groupings (we chose 20 as a treshold arbitrarily)
            group_length = points[0].size
            if group_length < 20:
                labeled_frontiers[points] = 0
                continue
            sum_x = np.sum(points[0])
            sum_y = np.sum(points[1])
            centroid = np.array([sum_x / group_length,
                                 sum_y / group_length]).reshape(2, 1)

            # Find the point on the frontier nearest (2-norm) to the centroid, and use it as goal
            nearest_idx = np.linalg.norm(np.array(points) - centroid,
                                         axis=0).argmin()
            print ogm[int(points[0][nearest_idx]), int(points[1][nearest_idx])]
            goals[i - 1, :] = np.array(
                [points[0][nearest_idx], points[1][nearest_idx]])

            # Save centroids for later visualisation (for debugging purposes)
            labeled_frontiers[int(goals[i - 1, 0]) + i_rng,
                              int(goals[i - 1, 1]) + j_rng] = i

            # Calculate size of obstacles between robot and goal
            line_pxls = list(bresenham(int(goals[i-1,0]), int(goals[i-1,1]),\
                                       g_robot_pose[0], g_robot_pose[1]))

            ogm_line = list(map(lambda pxl: ogm[pxl[0], pxl[1]], line_pxls))

            N_occupied = len(list(filter(lambda x: x > 25, ogm_line)))
            N_line = len(line_pxls)
            w_obst[i - 1] = float(N_occupied) / N_line
            # print('Occupied  = '+str(N_occupied))
            # print('Full Line = '+str(N_line))
            # ipdb.set_trace()

            # Manhattan distance
            w_dist[i - 1] = scipy.spatial.distance.cityblock(
                goals[i - 1, :], g_robot_pose)

            # Missalignment
            theta = np.arctan2(goals[i - 1, 1] - g_robot_pose[1],
                               goals[i - 1, 0] - g_robot_pose[0])
            w_turn[i - 1] = (theta - robot_pose['th'])
            if w_turn[i - 1] > np.pi:
                w_turn[i - 1] -= 2 * np.pi
            elif w_turn[i - 1] < -np.pi:
                w_turn[i - 1] += 2 * np.pi
            # We don't care about the missalignment direction so we abs() it
            w_turn[i - 1] = np.abs(w_turn[i - 1])

            # Frontier size
            w_size[i - 1] = group_length

        # Save frontier groupings as an image (for debugging purposes)
        cmap = plt.cm.jet
        norm = plt.Normalize(vmin=labeled_frontiers.min(),
                             vmax=labeled_frontiers.max())
        image = cmap(norm(labeled_frontiers))
        plt.imsave('frontiers.png', np.rot90(image))

        # Remove invalid goals and weights
        valids = w_dist != -1
        goals = goals[valids]
        w_dist = w_dist[valids]
        w_turn = w_turn[valids]
        w_size = w_size[valids]
        w_obst = w_obst[valids]

        # Normalize weights
        w_dist = (w_dist - min(w_dist)) / (max(w_dist) - min(w_dist))
        w_turn = (w_turn - min(w_turn)) / (max(w_turn) - min(w_turn))
        w_size = (w_size - min(w_size)) / (max(w_size) - min(w_size))

        # Cancel turn weight for frontiers that have obstacles
        w_turn[np.where(w_obst != 0)] = 1

        # Goal cost function
        c_dist = 3
        c_turn = 2
        c_size = 1
        c_obst = 4
        costs = c_dist * w_dist + c_turn * w_turn + c_size * w_size + c_obst * w_obst

        min_idx = costs.argmin()

        Print.art_print("Target selection time: " + str(time.time() - tinit),
                        Print.ORANGE)
        print costs
        print goals

        ## Safety Distance from obstacles
        # Goal Coordinates
        grid_size = 20
        [found_obstacle, closest_obstacle,
         min_dist] = self.detectObstacles(grid_size, ogm, goals[min_idx])

        if found_obstacle == False:
            return [False, goals[min_idx]]

        # Calculate new goal:
        dist_from_obstacles = 10
        normal_vector = goals[min_idx] - closest_obstacle
        normal_vector = normal_vector / np.hypot(normal_vector[0],
                                                 normal_vector[1])
        new_goal = closest_obstacle + dist_from_obstacles * normal_vector

        # Check new goal for nearby obstacles
        [found_obstacle, closest_obstacle, min_dist_new] = \
            self.detectObstacles(grid_size, ogm, new_goal.round())

        # Return
        if min_dist < 7:
            # return the target with max min_dist
            if min_dist_new > min_dist:
                return [True, new_goal.round(), goals[min_idx]]
            else:
                return [False, goals[min_idx]]
        else:
            return [False, goals[min_idx]]
コード例 #8
0
    def selectTarget(self, init_ogm, coverage, robot_pose, origin, \
        resolution, force_random = False ):

        target = [-1, -1]

        ######################### NOTE: QUESTION  ##############################
        # Implement a smart way to select the next target. You have the
        # following tools: ogm_limits, Brushfire field, OGM skeleton,
        # topological nodes.

        # Find only the useful boundaries of OGM. Only there calculations
        # have meaning
        ogm_limits = OgmOperations.findUsefulBoundaries(
            init_ogm, origin, resolution)

        # Blur the OGM to erase discontinuities due to laser rays
        ogm = OgmOperations.blurUnoccupiedOgm(init_ogm, ogm_limits)

        # Calculate Brushfire field
        tinit = time.time()
        brush = self.brush.obstaclesBrushfireCffi(ogm, ogm_limits)
        Print.art_print("Brush time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Calculate skeletonization
        tinit = time.time()
        skeleton = self.topo.skeletonizationCffi(ogm, \
                   origin, resolution, ogm_limits)
        Print.art_print("Skeletonization time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Find topological graph
        tinit = time.time()
        nodes = self.topo.topologicalNodes(ogm, skeleton, coverage, origin, \
                resolution, brush, ogm_limits)
        for i in range(0, len(nodes)):
            print " node " + str(nodes[i])
        Print.art_print("Topo nodes time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Visualization of topological nodes
        vis_nodes = []
        for n in nodes:
            vis_nodes.append([
                n[0] * resolution + origin['x'],
                n[1] * resolution + origin['y']
            ])
        RvizHandler.printMarker(\
            vis_nodes,\
            1, # Type: Arrow
            0, # Action: Add
            "map", # Frame
            "art_topological_nodes", # Namespace
            [0.3, 0.4, 0.7, 0.5], # Color RGBA
            0.1 # Scale
        )
        if force_random == True:
            target = self.selectRandomTarget(ogm, coverage, brush, ogm_limits)
            force_random = False
            print " force random: CANNOT CREATE PATH TO SELECTED POINT"
            return target
        else:
            # get robot's position
            #g_robot_pose = [robot_pose['x_px'] - int(origin['x'] / resolution),\
            # robot_pose['y_px'] - int(origin['y'] / resolution)]
            [rx , ry] = [robot_pose['x_px'] - int(origin['x'] / resolution),\
                            robot_pose['y_px'] - int(origin['y'] / resolution)]

            # find all the x and y distances between robot and goals
            dis_x = [rx - target[0] for target in nodes]
            dis_y = [ry - target[1] for target in nodes]

            # calculate the euclidean distance
            dist = [math.hypot(dis[0], dis[1]) for dis in zip(dis_x, dis_y)]

            # calculate the manhattan distance between the robot and all nodes
            #dist = [scipy.spatial.distance.cityblock(nodes[i], g_robot_pose) for i in range(0,len(nodes)) ]

            # target is the closest node
            min_dist, min_idx = min(zip(dist, range(len(dist))))
            goal = nodes[min_idx]
            target = goal
            print "TARGET " + str(target) + " TARGET IDX " + str(min_idx)
        ########################################################################

        return target
    def targetSelection(self, initOgm, costmap, origin, resolution, robotPose):
        rospy.loginfo("-----------------------------------------")
        rospy.loginfo("[Target Select Node] Robot_Pose[x, y, th] = [%f, %f, %f]", \
                    robotPose['x'], robotPose['y'], robotPose['th'])
        rospy.loginfo("[Target Select Node] OGM_Origin = [%i, %i]",
                      origin['x'], origin['y'])
        rospy.loginfo("[Target Select Node] OGM_Size = [%u, %u]",
                      initOgm.shape[0], initOgm.shape[1])

        ogmLimits = {}
        ogmLimits['min_x'] = -1
        ogmLimits['max_x'] = -1
        ogmLimits['min_y'] = -1
        ogmLimits['max_y'] = -1

        # Find only the useful boundaries of OGM. Only there calculations have meaning
        ogmLimits = OgmOperations.findUsefulBoundaries(initOgm, origin,
                                                       resolution)
        print(ogmLimits)
        while ogmLimits['min_x'] < 0 or ogmLimits['max_x'] < 0 or \
                ogmLimits['min_y'] < 0 or ogmLimits['max_y'] < 0:
            rospy.logwarn("[Main Node] Negative OGM limits. Retrying...")
            ogmLimits = OgmOperations.findUsefulBoundaries(
                initOgm, origin, resolution)
            ogmLimits['min_x'] = abs(int(ogmLimits['min_x']))
            ogmLimits['min_y'] = abs(int(ogmLimits['min_y']))
            ogmLimits['max_x'] = abs(int(ogmLimits['max_x']))
            ogmLimits['max_y'] = abs(int(ogmLimits['max_y']))
        rospy.loginfo("[Target Select] OGM_Limits[x] = [%i, %i]", \
                            ogmLimits['min_x'], ogmLimits['max_x'])
        rospy.loginfo("[Target Select] OGM_Limits[y] = [%i, %i]", \
                            ogmLimits['min_y'], ogmLimits['max_y'])

        # Blur the OGM to erase discontinuities due to laser rays
        #ogm = OgmOperations.blurUnoccupiedOgm(initOgm, ogmLimits)
        ogm = initOgm
        #        for i in range(len(ogm)):
        #            for j in range(len(ogm)):
        #                if ogm[i][j] == 100:
        #                    rospy.loginfo('i,j = [%d, %d]', i, j)
        #
        # Calculate Brushfire field
        #itime = time.time()
        #brush = self.brush.obstaclesBrushfireCffi(ogm, ogmLimits)
        #rospy.loginfo("[Target Select] Brush ready! Elapsed time = %fsec", time.time() - itime)

        #obst = self.brush.coverageLimitsBrushfire2(initOgm,ogm,robotPose,origin, resolution )
        rospy.loginfo("Calculating brush2....")
        # brush = self.brush.obstaclesBrushfireCffi(ogm,ogmLimits)
        brush2 = self.brush.coverageLimitsBrushfire2(ogm, ogm, robotPose,
                                                     origin, resolution)

        #goals = self.brush.closestUncoveredBrushfire(ogm, ogm, brush, robotPose, origin, resolution  )
        #robotPosePx = []
        #robotPosePx[0] = robotPose['x']/resolution
        #robotPosePy[1] = robotPose['y']/resolution
        print 'size of brush2 :'
        print len(brush2)
        min_dist = 10**24
        store_goal = ()
        # rospy.loginfo("finding the difference between the two sets...")
        # brush2.difference(visited)
        #max_dist = random.randrange(1,10)
        #rospy.loginfo("max_dist for this it is: %d ", max_dist)
        throw = set()
        for goal in brush2:
            goal = list(goal)
            for i in range(-10, 11):
                if int(goal[0] / resolution -
                       origin['x'] / resolution) + i >= len(ogm):
                    break
                if ogm[int(goal[0]/resolution - origin['x']/resolution) + i]\
                [int(goal[1]/resolution - origin['y']/resolution) ] == 100:
                    goal = tuple(goal)
                    throw.add(goal)
                    break

        for goal in brush2:
            goal = list(goal)
            for j in range(-10, 11):
                if int(goal[1] / resolution -
                       origin['y'] / resolution) + j >= len(ogm[0]):
                    break
                if ogm[int(goal[0]/resolution - origin['x']/resolution)]\
                [int(goal[1]/resolution - origin['y']/resolution) + j] == 100:
                    goal = tuple(goal)
                    throw.add(goal)
                    break

        print 'size of throw :'
        print len(throw)

        brush2.difference_update(throw)

        print 'size of brush2 after update :'
        print len(brush2)

        distance_map = dict()
        for goal in brush2:
            dist = math.hypot(goal[0] - robotPose['x'],
                              goal[1] - robotPose['y'])
            distance_map[goal] = dist

        sorted_dist_map = sorted(distance_map.items(),
                                 key=operator.itemgetter(1))

        sorted_goal_list = list()
        for key, value in sorted(distance_map.iteritems(),
                                 key=lambda (k, v): (v, k)):
            sorted_goal_list.append(key)
            pass
            #print "%s: %s" % (key, value)

#        for key in distance_map:
#            if distance_map[key] > random.randrange(1,5):
#                goal = key
#                break
#        sorted_goal_list_sampled = sorted_goal_list[0:len(sorted_goal_list):10]
#print sorted_goal_list_top_10

#        stored_goal = list()
#        dist = 1000
#        for goal in distance_map:
#            if distance_map[goal] < dist:
#                dist = distance_map[goal]
#                stored_goal = goal
#
#        rospy.loginfo('The stored goal is = [%f,%f]!!' ,stored_goal[0], stored_goal[1])
#        rospy.loginfo('The distance is %f!!', distance_map[stored_goal])
#        rospy.loginfo('The gain is %f!!', topo_gain[stored_goal])
#        #rand_target = random.choice(distance_map.keys())
#        #goal = rand_target
        ind = random.randrange(0, min(4, len(sorted_goal_list)))
        print 'ind is'
        print ind
        goal = sorted_goal_list[ind]
        print 'the dist is'
        print distance_map[goal]

        goal = list(goal)

        goal[0] = goal[0] + random.uniform(-0.5, 0.5)
        goal[1] = goal[1] + random.uniform(-0.5, 0.5)
        print goal
        self.target = goal
        #for goal in brush2:
        #    print sorted_distance_map[goal]

        return self.target

        rospy.loginfo("goal AFTER unifrom is: goal = [%f,%f]", store_goal[0],
                      store_goal[1])
コード例 #10
0
    def selectTarget(self, init_ogm, coverage, robot_pose, origin, \
        resolution, force_random = False):

        target = [-1, -1]

        ######################### NOTE: QUESTION  ##############################
        # Implement a smart way to select the next target. You have the
        # following tools: ogm_limits, Brushfire field, OGM skeleton,
        # topological nodes.

        # Find only the useful boundaries of OGM. Only there calculations
        # have meaning
        ogm_limits = OgmOperations.findUsefulBoundaries(init_ogm, origin, resolution)

        # Blur the OGM to erase discontinuities due to laser rays
        ogm = OgmOperations.blurUnoccupiedOgm(init_ogm, ogm_limits)

        # Calculate Brushfire field
        tinit = time.time()
        brush = self.brush.obstaclesBrushfireCffi(ogm, ogm_limits)
        Print.art_print("Brush time: " + str(time.time() - tinit), Print.ORANGE)

        # Calculate skeletonization
        tinit = time.time()
        skeleton = self.topo.skeletonizationCffi(ogm, \
                   origin, resolution, ogm_limits)
        Print.art_print("Skeletonization time: " + str(time.time() - tinit), Print.ORANGE)

        # Find topological graph
        tinit = time.time()
        nodes = self.topo.topologicalNodes(ogm, skeleton, coverage, origin, \
                resolution, brush, ogm_limits)
        Print.art_print("Topo nodes time: " + str(time.time() - tinit), Print.ORANGE)

        # Visualization of topological nodes
        vis_nodes = []
        for n in nodes:
            vis_nodes.append([
                n[0] * resolution + origin['x'],
                n[1] * resolution + origin['y']
            ])
        RvizHandler.printMarker(\
            vis_nodes,\
            1, # Type: Arrow
            0, # Action: Add
            "map", # Frame
            "art_topological_nodes", # Namespace
            [0.3, 0.4, 0.7, 0.5], # Color RGBA
            0.1 # Scale
        )

        # Random point
        if self.method == 'random' or force_random == True:
            target = self.selectRandomTarget(ogm, coverage, brush, ogm_limits)
        ########################################################################

        # Challenge 6. Smart point selection demands autonomous_expl.yaml->target_selector: 'smart'
        # Smart point selection
        if self.method == 'smart' and force_random == False:
            nextTarget = self.selectSmartTarget(coverage, brush, robot_pose, resolution, origin, nodes)

            # Check if selectSmartTarget found a target
            if nextTarget is not None:
                # Check if the next target is the same as the previous
                dist = math.hypot( nextTarget[0] - self.previous_target[0], nextTarget[1] - self.previous_target[1])
                if dist > 5:
                    target = nextTarget
                else:
                    target = self.selectRandomTarget(ogm, coverage, brush, ogm_limits)
            else:
                # No target found. Choose a random
                target = self.selectRandomTarget(ogm, coverage, brush, ogm_limits)


        self.previous_target = target
        return target
コード例 #11
0
    def selectTarget(self,
                     init_ogm,
                     coverage,
                     robot_pose,
                     origin,
                     resolution,
                     g_robot_pose,
                     previous_limits=[],
                     force_random=False):

        # Initialize Target
        target = [-1, -1]
        if self.running_time() > 15:
            print('\x1b[37;1m' + str('15 Minutes Constraint Passed!!!') +
                  '\x1b[0m')

        # Find only the useful boundaries of OGM
        start = time()
        ogm_limits = OgmOperations.findUsefulBoundaries(init_ogm,
                                                        origin,
                                                        resolution,
                                                        print_result=True,
                                                        step=20)
        if self.debug:
            print('\x1b[34;1m' + str('Target Selection: OGM Boundaries ') +
                  str(ogm_limits) + str(' in ') + str(time() - start) +
                  str(' seconds.') + '\x1b[0m')

        # Blur the OGM to erase discontinuities due to laser rays
        start = time()
        ogm = OgmOperations.blurUnoccupiedOgm(init_ogm, ogm_limits)
        if self.debug:
            print('\x1b[34;1m' + str('Target Selection: OGM Blurred in ') +
                  str(time() - start) + str(' seconds.') + '\x1b[0m')

        # Calculate Brushfire field
        start = time()
        brush = self.brush.obstaclesBrushfireCffi(ogm, ogm_limits)
        if self.debug:
            print('\x1b[34;1m' + str('Target Selection: Brush in ') +
                  str(time() - start) + str(' seconds.') + '\x1b[0m')

        # Calculate Robot Position
        [rx, ry] = [
            robot_pose['x_px'] - origin['x'] / resolution,
            robot_pose['y_px'] - origin['y'] / resolution
        ]

        # Calculate Skeletonization
        start = time()
        skeleton = self.topology.skeletonizationCffi(ogm, origin, resolution,
                                                     ogm_limits)
        if self.debug:
            print('\x1b[34;1m' + str('Target Selection: Skeletonization in ') +
                  str(time() - start) + str(' seconds.') + '\x1b[0m')

        # Find Topological Graph
        start = time()
        potential_targets = self.topology.topologicalNodes(
            ogm,
            skeleton,
            coverage,
            brush,
            final_num_of_nodes=25,
            erase_distance=100,
            step=15)
        if self.debug:
            print('\x1b[34;1m' +
                  str('Target Selection: Topological Graph in ') +
                  str(time() - start) + str(' seconds.') + '\x1b[0m')
            print('\x1b[34;1m' +
                  str("The Potential Targets to be Checked are ") +
                  str(len(potential_targets)) + '\x1b[0m')

        if len(potential_targets) == 0:
            print('\x1b[32;1m' +
                  str('\n------------------------------------------') +
                  str("Finished Space Exploration!!! ") +
                  str('------------------------------------------\n') +
                  '\x1b[0m')
            sleep(10000)

        # Visualization of Topological Graph
        vis__potential_targets = []
        for n in potential_targets:
            vis__potential_targets.append([
                n[0] * resolution + origin['x'],
                n[1] * resolution + origin['y']
            ])
        RvizHandler.printMarker(vis__potential_targets, 1, 0, "map",
                                "art_topological_nodes", [0.3, 0.4, 0.7, 0.5],
                                0.1)

        # Check if we have given values to Gains
        if not self.initialize_gains:
            self.set_gain()

        # Random Point Selection if Needed
        if self.method == 'random' or force_random:

            # Get Distance from Potential Targets
            distance = np.zeros((len(potential_targets), 1), dtype=np.float32)
            for idx, target in enumerate(potential_targets):
                distance[idx] = hypot(rx - target[0], ry - target[1])
            distance *= 255.0 / distance.max()

            path = self.selectRandomTarget(ogm, coverage, brush, ogm_limits,
                                           potential_targets, distance,
                                           resolution, g_robot_pose)

            if path is not None:
                return path
            else:
                return []

        # Sent Potential Targets for Color Evaluation (if Flag is Enable)
        if self.color_evaluation_flag:
            start_color = time()
            while not self.sent_potential_targets_for_color_evaluation(
                    potential_targets, resolution, origin):
                pass

        # Initialize Arrays for Target Selection
        id = np.array(range(0, len(potential_targets))).reshape(-1, 1)
        brushfire = np.zeros((len(potential_targets), 1), dtype=np.float32)
        distance = np.zeros((len(potential_targets), 1), dtype=np.float32)
        color = np.zeros((len(potential_targets), 1), dtype=np.float32)
        corners = np.zeros((len(potential_targets), 1), dtype=np.float32)
        score = np.zeros((len(potential_targets), 1), dtype=np.float32)

        # Calculate Distance and Brush Evaluation
        start = time()
        for idx, target in enumerate(potential_targets):
            distance[idx] = hypot(rx - target[0], ry - target[1])
            brushfire[idx] = brush[target[0], target[1]]

        if self.debug:
            print('\x1b[35;1m' +
                  str('Distance and Brush Evaluation Calculated in ') +
                  str(time() - start) + str(' seconds.') + '\x1b[0m')

        # Wait for Color Evaluation to be Completed
        if self.color_evaluation_flag:
            while not self.targets_color_evaluated:
                pass
            color = np.array(self.color_evaluation).reshape(-1, 1)
            corners = np.array(self.corner_evaluation,
                               dtype=np.float64).reshape(-1, 1)
            # Reset Flag for Next Run
            self.targets_color_evaluated = False
            if self.debug:
                print('\x1b[35;1m' + str('Color Evaluation Calculated in ') +
                      str(time() - start_color) + str(' seconds.') + '\x1b[0m')

        # Normalize Evaluation Arrays to [0, 255]
        distance *= 255.0 / distance.max()
        brushfire *= 255.0 / brushfire.max()
        if self.color_evaluation_flag:
            # color max is 640*320 = 204800
            color *= 255.0 / color.max()
            color = 255.0 - color
            corners *= 255.0 / corners.max()

        # Calculate Score to Choose Best Target
        # Final Array = [ Id. | [X] | [Y] | Color | Brush | Dist. | Num. of Corners | Score ]
        #                  0     1     2     3       4       5            6             7
        # Max is: 255 + 255 -  0  -  0  = +510
        # Min is:  0  +  0  - 255 - 255 = -510
        evaluation = np.concatenate((id, potential_targets, color, brushfire,
                                     distance, corners, score),
                                    axis=1)
        for e in evaluation:
            # Choose Gains According to Type of Exploration (Default is Exploration)
            if self.map_discovery_purpose == 'coverage':
                e[7] = self.g_color * e[3] + self.g_brush * e[
                    4] - self.g_distance * e[5] - self.g_corner * e[6]
            elif self.map_discovery_purpose == 'combined':
                # Gains Change over Time
                self.set_gain()
                e[7] = self.g_color * e[3] + self.g_brush * e[
                    4] - self.g_distance * e[5] - self.g_corner * e[6]
            else:
                e[7] = self.g_color * e[3] + self.g_brush * e[
                    4] - self.g_distance * e[5] - self.g_corner * e[6]

        # Normalize Score to [0, 255] and Sort According to Best Score (Increasingly)
        evaluation[:, 7] = self.rescale(
            evaluation[:,
                       7], (-self.g_distance * 255.0 - self.g_corner * 255.0),
            (self.g_color * 255.0 + self.g_brush * 255.0), 0.0, 255.0)
        evaluation = evaluation[evaluation[:, 7].argsort()]

        # Best Target is in the Bottom of Evaluation Table Now
        target = [
            evaluation[[len(potential_targets) - 1], [1]],
            evaluation[[len(potential_targets) - 1], [2]]
        ]

        # Print The Score of the Target Selected
        if len(previous_limits) != 0:
            if not previous_limits['min_x'] < target[0] < previous_limits['max_x'] and not\
                                    previous_limits['min_y'] < target[1] < previous_limits['max_y']:

                print('\x1b[38;1m' +
                      str('Selected Target was inside Explored Area.') +
                      '\x1b[0m')

        print('\x1b[35;1m' + str('Selected Target was ') +
              str(int(evaluation.item(
                  (len(potential_targets) - 1), 0))) + str(' with score of ') +
              str(evaluation.item(
                  (len(potential_targets) - 1), 7)) + str('.') + '\x1b[0m')

        return self.path_planning.createPath(g_robot_pose, target, resolution)
コード例 #12
0
    def selectTarget(self, init_ogm, coverage, robot_pose, origin, \
        resolution, force_random = False):

        target = [-1, -1]

        ######################### NOTE: QUESTION  ##############################
        # Implement a smart way to select the next target. You have the
        # following tools: ogm_limits, Brushfire field, OGM skeleton,
        # topological nodes.

        # Find only the useful boundaries of OGM. Only there calculations
        # have meaning
        ogm_limits = OgmOperations.findUsefulBoundaries(
            init_ogm, origin, resolution)

        # Blur the OGM to erase discontinuities due to laser rays
        ogm = OgmOperations.blurUnoccupiedOgm(init_ogm, ogm_limits)

        # Calculate Brushfire field
        tinit = time.time()
        brush = self.brush.obstaclesBrushfireCffi(ogm, ogm_limits)
        Print.art_print("Brush time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Calculate skeletonization
        tinit = time.time()
        skeleton = self.topo.skeletonizationCffi(ogm, \
                   origin, resolution, ogm_limits)
        Print.art_print("Skeletonization time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Find topological graph
        tinit = time.time()
        nodes = self.topo.topologicalNodes(ogm, skeleton, coverage, origin, \
                resolution, brush, ogm_limits)
        Print.art_print("Topo nodes time: " + str(time.time() - tinit),
                        Print.ORANGE)

        # Visualization of topological nodes
        vis_nodes = []
        for n in nodes:
            vis_nodes.append([
                n[0] * resolution + origin['x'],
                n[1] * resolution + origin['y']
            ])
        RvizHandler.printMarker(\
            vis_nodes,\
            1, # Type: Arrow
            0, # Action: Add
            "map", # Frame
            "art_topological_nodes", # Namespace
            [0.3, 0.4, 0.7, 0.5], # Color RGBA
            0.1 # Scale
        )

        # SMART TARGET SELECTION USING:
        # 1. Brush-fire field
        # 2. OGM Skeleton
        # 3. Topological Nodes
        # 4. Coverage field
        # 5. OGM Limits

        # Next subtarget is selected based on a
        # weighted-calculated score for each node. The score
        # is calculated using normalized values of the brush
        # field and the number of branches. The weight values
        # are defined experimentaly through the tuning method.
        temp_score = 0
        max_score = 0
        best_node = nodes[0]

        # the max-min boundaries are set arbitarily
        BRUSH_MAX = 17
        BRUSH_MIN = 1
        BRUSH_WEIGHT = 2.5
        BRANCH_MAX = 10
        BRANCH_MIN = 0
        BRANCH_WEIGHT = 2.5
        DISTANCE_MIN = 0
        DISTANCE_MAX = 40
        DISTANCE_WEIGHT = 0.5

        for n in nodes:

            # Use brushfire to increase temp_score
            temp_score = (brush[n[0]][n[1]] -
                          BRUSH_MIN) / (BRUSH_MAX - BRUSH_MIN) * BRUSH_WEIGHT

            # Use OGM Skeleton to find potential
            # branches following the target
            branches = 0
            for i in range(-1, 2):
                for j in range(-1, 2):
                    if (i != 0 or j != 0):
                        branches += skeleton[n[0] + i][n[1] + j]

            # Use OGM-Skeleton to increase temp_score (select a goal with more future options)
            temp_score += (branches - BRANCH_MIN) / (BRANCH_MAX -
                                                     BRUSH_MIN) * BRANCH_WEIGHT

            # Use OGM-Limits to decrease temp_score
            # the goal closest to OGM limits is best exploration option
            distance = math.sqrt((ogm_limits['max_x'] - n[0])**2 +
                                 (ogm_limits['max_y'] - n[1])**2)
            temp_score -= (distance - DISTANCE_MIN) / (
                DISTANCE_MAX - DISTANCE_MIN) * DISTANCE_WEIGHT

            # If temp_score is higher than current max
            # score, then max score is updated and current node
            # becomes next goal - target
            if temp_score > max_score:
                max_score = temp_score
                best_node = n

        final_x = best_node[0]
        final_y = best_node[1]
        target = [final_x, final_y]

        # Random point
        # if self.method == 'random' or force_random == True:
        #     target = self.selectRandomTarget(ogm, coverage, brush, ogm_limits)
        ########################################################################

        return target