def init(self): self.state = "created" self.grid = utils.generateGrid(20, 20) self.player1Here = False self.player2Here = False self.player1Ready = False self.player2Ready = False log(INFO, "One game has been initialized")
def get(self): token = channel.create_channel('mockgame') template = jinja_environment.get_template('cw.game.html') grid = utils.generateGrid(20, 20) self.response.out.write(template.render({ 'id' : '123456', # can't use gameId, makes it buggy 'token' : token, 'player' : 'player1', 'grid' : json.dumps(grid) }))