Пример #1
0
 def init(self):
     self.state = "created"
     self.grid = utils.generateGrid(20, 20)
     self.player1Here = False
     self.player2Here = False
     self.player1Ready = False
     self.player2Ready = False
     log(INFO, "One game has been initialized")
Пример #2
0
    def get(self):
        token = channel.create_channel('mockgame')
        template = jinja_environment.get_template('cw.game.html')
        grid = utils.generateGrid(20, 20)

        self.response.out.write(template.render({
            'id' : '123456', # can't use gameId, makes it buggy
            'token' : token,
            'player' : 'player1',
            'grid' : json.dumps(grid)
            }))